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opengl
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Simplify OpenGL TLS access on ARM.
Elliott Hughes
2013-02-13
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-65
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+3
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am 75b83e4d: Merge "Gfx-3d: fix GetProcAddress in egl extention"
Jesse Hall
2013-02-01
1
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Gfx-3d: fix GetProcAddress in egl extention
luliuhui
2013-01-22
1
-1
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+4
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am a90173d8: am 762a6d86: Merge "DO NOT MERGE - native_fence_sync: fix an enu...
Andy McFadden
2012-11-27
1
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+11
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Merge "DO NOT MERGE - native_fence_sync: fix an enum name" into jb-mr1.1-dev
Andy McFadden
2012-11-27
1
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+11
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DO NOT MERGE - native_fence_sync: fix an enum name
Jamie Gennis
2012-11-26
1
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+11
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am c859084c: am a9a4cd48: gltrace: Make sure device is debuggable.
Siva Velusamy
2012-11-20
1
-0
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+6
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gltrace: Make sure device is debuggable.
Siva Velusamy
2012-11-20
1
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am a151a19d: Merge "Fix return type of glGetAttribLocation and glGetUniformLo...
Andrew Hsieh
2012-11-06
9
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+21
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Fix return type of glGetAttribLocation and glGetUniformLocation
Andrew Hsieh
2012-11-06
9
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+21
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Merge "egl: Reintroduce eglGetRenderBufferANDROID"
Jean-Baptiste Queru
2012-10-05
3
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+55
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egl: Reintroduce eglGetRenderBufferANDROID
Bjorn Andersson
2012-08-27
3
-1
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+55
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am 60393d45: Merge "Add runtime debugging capabilities to OpenGL" into jb-mr1...
Romain Guy
2012-10-18
3
-42
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+137
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Add runtime debugging capabilities to OpenGL
Romain Guy
2012-10-18
3
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+137
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am 825a9a2d: Merge "Update comments to reflect what the code actually does" i...
Romain Guy
2012-10-16
1
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Update comments to reflect what the code actually does
Romain Guy
2012-10-15
1
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+2
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am b96fe085: Merge "Add new debug option to force 4x MSAA in OpenGL ES 2.0 ap...
Romain Guy
2012-10-15
1
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Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps
Romain Guy
2012-10-15
1
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+53
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am 8d5d2019: Revert "Add GL Error logs (temporary)"
Chet Haase
2012-10-10
2
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Revert "Add GL Error logs (temporary)"
Chet Haase
2012-10-10
2
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+1
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am 27b28fd9: Merge "Add GL Error logs (temporary)" into jb-mr1-dev
Chet Haase
2012-10-04
2
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Add GL Error logs (temporary)
Chet Haase
2012-10-04
2
-1
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+13
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am 4c273277: Merge "Re-enable FAST_TLS in gl2 code" into jb-mr1-dev
Chet Haase
2012-09-28
1
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+1
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Re-enable FAST_TLS in gl2 code
Chet Haase
2012-09-28
1
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am cb094a78: Merge "New compile-time flags to make debugging easier for us po...
Romain Guy
2012-09-27
1
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+11
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New compile-time flags to make debugging easier for us poor souls
Romain Guy
2012-09-27
1
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+11
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am 1e83690c: Merge "assert -eng builds when calling a GL function without a c...
Mathias Agopian
2012-09-26
1
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assert -eng builds when calling a GL function without a context
Mathias Agopian
2012-09-26
1
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+7
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am 2f45d746: Merge "EGL: add the EGL_ANDROID_framebuffer_target enum" into jb...
Jamie Gennis
2012-09-24
2
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+8
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Merge "EGL: add the EGL_ANDROID_framebuffer_target enum" into jb-mr1-dev
Jamie Gennis
2012-09-24
2
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+8
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EGL: add the EGL_ANDROID_framebuffer_target enum
Jamie Gennis
2012-09-24
2
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+8
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am 363847d4: Merge "EGL: expose the EXT_create_context_robustness ext" into j...
Jamie Gennis
2012-09-24
2
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+11
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Merge "EGL: expose the EXT_create_context_robustness ext" into jb-mr1-dev
Jamie Gennis
2012-09-24
2
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+11
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EGL: expose the EXT_create_context_robustness ext
Jamie Gennis
2012-09-24
2
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+11
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am 500407a2: log an error when eglCreateContext() fails in an inconsistant way
Mathias Agopian
2012-09-24
1
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+6
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log an error when eglCreateContext() fails in an inconsistant way
Mathias Agopian
2012-09-24
1
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+6
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am 98838aa0: am 77af25b6: Merge "Return back-end result from eglDestroyImageKHR"
Mathias Agopian
2012-09-24
1
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Merge "Return back-end result from eglDestroyImageKHR"
Mathias Agopian
2012-09-24
1
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Return back-end result from eglDestroyImageKHR
Steven Holte
2012-09-12
1
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Add a spec for EGL_ANDROID_framebuffer_target.
Jamie Gennis
2012-09-21
2
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+108
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am 516efc1b: am 8a2b5423: Merge "libagl: Transform the vertex if using eye sp...
Mathias Agopian
2012-09-19
1
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Merge "libagl: Transform the vertex if using eye space lighting with point li...
Mathias Agopian
2012-09-19
1
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libagl: Transform the vertex if using eye space lighting with point lights
Martin Storsjo
2012-07-12
1
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+7
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EGL: fix an extension string bug
Jamie Gennis
2012-09-17
1
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+4
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EGL: make max cache key size BoardConfig-able
Jamie Gennis
2012-09-12
2
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+9
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EGL: Add the EGL_ANDROID_wait_sync extension
Jamie Gennis
2012-09-09
3
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+27
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EGL: add the native_fence_sync extension
Jamie Gennis
2012-09-06
5
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+34
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EGL_ANDROID_native_fence_sync: fix the version
Jamie Gennis
2012-09-05
1
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+1
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EGL_ANDROID_fence_sync: make it more generic
Jamie Gennis
2012-09-04
1
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+73
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am 6e820eec: am 6f89ebde: Merge "EGL: do not use sparse files for shader"
Jean-Baptiste Queru
2012-08-20
1
-14
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+15
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