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path: root/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
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* Enable clang for libui/libgui/surfaceflingerDan Stoza2014-11-111-4/+1
* Add a BufferItem parameter to onFrameAvailableDan Stoza2014-11-071-1/+1
* Allow for resizing of Virtual Displays.Michael Lentine2014-07-301-0/+4
* Fix virtual display nestingDan Stoza2014-02-041-1/+1
* Provide HWC prepare with a valid output bufferJesse Hall2013-08-201-0/+1
* All consumers now take an IGraphicBufferConsumer instead of a BufferQueueMathias Agopian2013-08-061-3/+1
* Rewrite VirtualDisplaySurfaceJesse Hall2013-07-151-0/+1
* clean-up/simplify all dump() APIsMathias Agopian2013-04-221-2/+1
* Isolate knowledge that fb target == output bufferJesse Hall2013-03-221-1/+1
* Pass sp<Fence>s around instead of file descriptorsJesse Hall2013-03-221-1/+1
* Release virtual display buffer immediately after HWC setJesse Hall2013-03-201-1/+1
* Add DisplaySurface abstractionJesse Hall2013-03-181-12/+11
* Minor cleanups/fixes before virtual display refactoringJesse Hall2013-03-181-3/+6
* Rename ISurfaceTexture and SurfaceTextureAndy McFadden2012-12-181-1/+1
* SurfaceFlinger: make the num FBs a board configJamie Gennis2012-10-121-2/+0
* we now correctly set-up connected screens during bootMathias Agopian2012-09-201-1/+4
* add support hwc 1.1Mathias Agopian2012-09-171-4/+12
* Reshuffle FramebufferSurfaceAndy McFadden2012-09-111-13/+6
* xdpi / ydpi were reported as 0Mathias Agopian2012-08-131-3/+7
* surfaceflinger: refactor FrambufferSurfaceJamie Gennis2012-08-061-14/+18
* factor EGL/GL and surface creation out of DisplayHardwareMathias Agopian2012-07-191-3/+7
* Implement SurfaceFlinger's ANW on top of BufferQueueMathias Agopian2012-06-131-0/+71