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path:
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services
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surfaceflinger
/
RenderEngine
/
RenderEngine.h
Commit message (
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Author
Age
Files
Lines
*
SF: Skip render-to-texture for color transforms
Dan Stoza
2015-05-27
1
-6
/
+4
*
Add glFlush in surfaceflinger screenshot code.
Riley Andrews
2014-10-23
1
-0
/
+1
*
Add rotation to surfaceflingers screen cap.
Riley Andrews
2014-09-09
1
-1
/
+2
*
SurfaceFlinger: Add sourceCrop to screenshot
Dan Stoza
2014-05-23
1
-1
/
+2
*
Implement per-display EGLConfig and configless EGLContext
Jesse Hall
2013-12-23
1
-0
/
+2
*
Move EGLConfig selection to RenderEngine
Jesse Hall
2013-12-23
1
-2
/
+6
*
reinstate black-screenshot debugging code
Mathias Agopian
2013-09-19
1
-2
/
+1
*
color blindness enhancement
Mathias Agopian
2013-09-04
1
-0
/
+7
*
minor clean-up of the GLESRenderer
Mathias Agopian
2013-08-28
1
-1
/
+1
*
Encapsulate textures into their own Texture class
Mathias Agopian
2013-08-16
1
-1
/
+2
*
Fix ES2 composition on some devices
Mathias Agopian
2013-08-15
1
-3
/
+8
*
SurfaceFlinger now uses GLES 2.x when available
Mathias Agopian
2013-08-13
1
-6
/
+33
*
Refactor SF. Move all GL operations in their own class.
Mathias Agopian
2013-07-03
1
-0
/
+78