| Commit message (Collapse) | Author | Age | Files | Lines |
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https://github.com/LineageOS/android_frameworks_native into replicant-6.0
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AOSP-Change-Id: I4c9ea3a3177131fa29d2561da71ef18bec3af108
Test: angler, marlin
Bug: 32628763
CVE-2017-0546
Change-Id: I3e87518163540a9fce1d4fc3751ed558d4854140
(cherry picked from commit 45b202513ba7440beaefbf9928f73fb6683dcfbd)
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In EventThread, 2 VSYNCs are needed to do composition and update
the client status. So, a 30FPS video may leads to 60FPS VSYNC,
which means the DispSync thread would be waked 60FPS. This is a
unexpected behavior which takes more power consumption. Now we
update the SF status soon after the first VSYNC, which means no
extra VSYNC needed, and the DispSync could be awaked as expected,
and consequently power get saved.
Change-Id: If486eb9b87f109a71f71b510768f15dd733f1233
Orig-Change-Id: I1d3b166021e15a81b2ad770b039761fc2c15fddf
Tracked-On: https://jira01.devtools.intel.com/browse/IMINAN-12211
Category: aosp improvement
Domain: Graphics-SF
Origin: internal
Upstream-Candidate: yes
Signed-off-by: Wang, Yue A <yue.a.wang@intel.com>
Reviewed-on: https://android.intel.com:443/238344
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https://github.com/CyanogenMod/android_frameworks_native into replicant-6.0
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Change-Id: I600e946a22064d64549e266c5a3cf452d0cf6299
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- Check if display id is within display ID range. Negative
display ids lead to undefined behavior in CTS tests.
Change-Id: I2db8caf8d7ac65700e5bc37c180763357cc90aad
CRs-Fixed: 1043297
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* And don't try to reinit the lib after a failure.
Change-Id: Ic055a48670ed8cf01e27b16c5d4ddf214db53d20
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* If QCOM WFD isn't in use, we'll get -1 here. Don't try and
dig into the array because we'll get some random memory back.
Change-Id: Ib14642fea760dc0e659473bb183c5e0116622302
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Pop buffer item from shadow queue only when
number of queued buffer items is greater than zero.
Change-Id: I039bc133842293c29e3e130efd65f521ef0049c6
CRs-Fixed: 1009466
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Change-Id: I3edad5934ef9d9ec523e091fa2c959bbc9770f29
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Change-Id: Ie4b77b55eb306c795b452c59d8ae3383bd2804bc
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* Dynamically load it so no direct linkage or headers are required.
Change-Id: I4eba035f527ae4f0fa2485e24a8586145baf0adc
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Allow HWC composition of virtual displays for HDMI primary only
when the output pixel format of the HDMI display is RGB.
CRs-Fixed: 1007249
Change-Id: I9680b162d844e9e6397f919e8dcc1b1a948d182c
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Add support to draw S3D framebuffer target in case HWC driver
can not handle due to resource or capability issue.
Change-Id: I536fa4a03e246d51891045b692d5dc5be88f2adf
CRs-fixed: 999055
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* Use the right define.
Change-Id: I78e2aea4bf4ff933ec828cffee1a3e925622ad31
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Check for NULL before dereferencing a pointer in dumpDrawCycle()
Change-Id: I1f06214577d0065c988877acb0f1b4378080690f
CRs-Fixed: 1018335
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Add support for all flips of panel mount, H, V, HV (180). Property
persist.panel.mountflip can be set to 1 for H-Flip, 2 for V-Flip,
3 for HV-Flip (180 / inverse mount).
Change-Id: Ide7b8378ad6a423e5d7335fedc27d480a25b53ae
CRs-fixed: 990622
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Pass the reference time to DispSyncThread. Since the phase offset is calculated
using timestamps relative to the reference time, we must also adjust the phase
offset by the same reference time when computing the next refresh time.
Always reset phase offset to zero when updating the reference time because the
reference time equals the first timestamp.
After beginResync() we need to keep HW vsync enabled until the model is updated.
Bug: 25113115
Change-Id: I8eae227bee91c24a99bf8e57fbebceb98d29c77d
Test: check in systrace that app/sf vsync events have correct phase
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Do not use the absolute 64-bit nsecs_t timestamp directly in phase
and error calculations. Compared to the estimated vsync period, the
timestamp tend to many orders of magnitudes larger, and consequently
the integer modulo operation used to calculate phase and error can
be very sensitive to tiny fluctuation in vsync period.
Bug: 25113115
Test: set kTraceDetailedInfo=true; see Phase and Error are stable in systrace
Change-Id: I687703eec31b1072c606898c0424a96c0a8ca033
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* After 0c5f3af, glitches when blending is observed on
A family devices. Modify ifdef to not include QCOM_BSP_LEGACY.
Change-Id: Ibb53df5709abbb0e7132065aec23a14f7accf4b3
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Before configuring the layers to HWC, make sure
HWC_BLENDING_NONE is set if the layer is opaque
Change-Id: Ie84aa9d93e98a244692a0cffc2de653a9079f8b4
Crs-fixed: 957373
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Change-Id: Ib51030cec5ce7609f12be9a5e46310f75442b680
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If a single transaction has both positional and size changes, ensure we don't draw
any frames using the incorrect buffer size using the updated position. Wait for the correct
buffer size and then proceed.
Change-Id: I8e25f21f17e0936e66bb5053f85f8336c8464c7b
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Change-Id: Ibc9f784b35a7bd6d8cc6b13ff68b12418cce98c5
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* Add a new binder transaction for applying a secondary color matrix
using RenderEngine. This stacks with the primary color matrix
(if set for a11y) to enable GPU-based display calibration.
Change-Id: I766455bfb5212e2dcc8ad0cb8ebdddbda87af732
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Otherwise, the view is distorted and has the wrong colors.
Signed-off-by: Wolfgang Wiedmeyer <wolfgit@wiedmeyer.de>
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Increase frame buffer surface buffers to 3. Call allocateBuffers
from the producer so that buffers are allocated. With out this,
BufferQueue implementation will only allocate 1 buffer
CRs-Fixed: 930504
@Buganizer: 26778657
Change-Id: Id0cadeb78957273d670d63f9956a09454b45eb69
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- Collect dumpsys to an outfile file when triggered.
- Collect dumpsys before calling Prepare on hwc module in
each draw cycle. Recollect dumpsys if Commit goes through
successfully and replace former dumpsys with this.
- Wrap around if file size reaches appx 20 MB.
- Generate output file at /data/misc/display/dumpsys.txt
- Syntax:
adb shell dumpsys SurfaceFlinger --file [--no-limit]
--file : Ouput dumpsys to file
--no-limit : Do not wrap around, keep appending
Use same command to trigger start and end of dumping.
- Output format:
| start code | after commit? | time stamp | dump size | dump data |
CRs-Fixed: 947084
Change-Id: Ie520f51c69757aeec88b9400688a7f3271472349
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- When rotation animation is disabled on secondary displays, remove
the screenshot surface from the secondary display list, without
this it would show up upside down frame on secondary.
- Mark IntOnly layers as invisible on secondary displays.
Change-Id: Ia859ee1c6ac7caa132c95e4f906bd2589e786fac
Crs-fixed: 949263
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https://android.googlesource.com/platform/frameworks/native into cm-13.0
Android 6.0.1 release 22
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SurfaceFlinger shouldn't be limited to little cores exclusively, as the
binder threads should be placed on big cores when they are in the
critical path for a RenderThread.
bug 25745866
Change-Id: I9fb65f6d951733f91b4735ff27018411b58b2bfb
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SurfaceFlinger uses two event-threads to support phase-offsets
for application and SurfaceFlinger itself. Extra thread may
cause scheduling issues and wake-up latency for either
SurfaceFlinger or Application, depending on scheduling, even
when running at higher priority as these threads have low-load
and qualify for task-packing.
Use single event-thread when phase offsets are same.
Debug runtime service call behavior change when same phase-offset:
1018 (set phase offset for Application): will change both
Application and SurfaceFlinger phase offsets.
1019 (set phase offset for SurfaceFlinger): Will be a no-op.
Change-Id: I2514b4ff6249e9bce3eb19f60b1dfe0de12b86d9
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* QC media encoder appears to be incapable of switching between RGBA8888
buffers and NV12_ENCODEABLE dynamically. This requires that we switch
the entire stack to use the QC opaque format, or RGBA8888.
REF: CRACKLING-938
Change-Id: Ibd6a8faf8d268d3bfb4d61e4118a778ed82f1ab5
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* Should be #ifdef, not #if
REF: CRACKLING-938
Change-Id: Iaa203413eaf404ba03ba2eb640f6ca93fd8c901d
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Move the ExSurfaceFlinger, ExLayer, etc., classes to this
repository, to avoid dependency accross projects with static
linking
The following commits are included in this:
commit 04f501b31f627e47ae540b5160b2f86b7adbd921
Author: Baldev Sahu <bsahu@codeaurora.org>
Date: Wed Nov 25 18:05:51 2015 +0530
display-fw: Properly initialise mIsGPUAllowedForProtected flag
- This flag need to be initialize to false when layer is
created.
Change-Id: Ie3df40ffc4240c33883f19ecbef6428f7c539b07
CRs-fixed: 942102
commit 09032188751356db295bc5467133ec484dc536cd
Author: Arun Kumar K.R <akumarkr@codeaurora.org>
Date: Tue Oct 20 10:22:51 2015 -0700
display-fw: Enable checking for INTERNAL_ONLY private flag
Check for INTERNAL_ONLY private flag and return correct values
from the function isIntOnly
Change-Id: I61b44f636412e0ad93e1b3ff18e4accdf90eeafe
CRs-fixed: 927880
commit f687ac25b3482b92da3c252d29b65e850cca3ce1
Author: Arun Kumar K.R <akumarkr@codeaurora.org>
Date: Thu Oct 15 16:37:11 2015 -0700
display-frameworks: Include libqdutils
only for target builds
Featurize including libqdutils for targets which uses QCOM_BSP,
helps in resolving compilation for emulator builds
Change-Id: I39639c3100eb20dd24d2a875bb0e9bc82d2b2d1f
commit 4ec765e01be506a8083980fc746a1737bbac4bf2
Author: Arun Kumar K.R <akumarkr@codeaurora.org>
Date: Wed Oct 7 18:33:34 2015 -0700
display-fw: Disable rotation animation on secondary displays
- Set the animating flag on layer during animation which is used
as hint to disable rotation animation on secondary displays.
- Set sys.disable_ext_animation to enable the feature
- Remove unused definitions in the extended hwc header
Change-Id: I7b72c7b605930ea189e047fec17ed18b17d46fdf
CRs-fixed: 922304
commit 6998bbdfd7af3126b64897b16b6961e84952601b
Author: Baldev Sahu <bsahu@codeaurora.org>
Date: Thu Jul 30 16:01:15 2015 +0530
display-frameworks: Extend support for MDP3
- Add support for HWC_BLIT
- Allow GPU to compose widevine level 3
Change-Id:I11e03ccd0842d019e85d0c29bc5b7be559fccbaa
commit 2fa7aa1684c0162b8226c4327c86c6eaf6b76101
Author: Manoj Kumar <manoj@codeaurora.org>
Date: Thu Aug 20 13:52:15 2015 -0700
display-frameworks: Override mOutputUsage with sink Usage flags
mOutputUsage flags contain default usage flags and doesnt reflect
sink usage flags. Override mOutputUsage with sink usage flags.
This change is needed to support WFD Secure usecase.
Change-Id: I14d8812049f635a8ebe6a944783e0ec7f8f80b1f
commit 09da768794c8c6acd786d73239ed5a739695b8cb
Author: Raj Kamal <rkamal@codeaurora.org>
Date: Mon Jul 20 10:46:27 2015 +0530
display-frameworks: Extend the classes defined in SF
Add support for custom classes ExSurfaceFlinger,
ExLayer, ExHWComposer and ExVirtualDisplaySurface
Change-Id: Iab8c4835faaad9b436bbd34d38702741eb0cf12d
Change-Id: Ie400c94ccc77fc379ffa256af03a9e42ba5decaa
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This error can be seen for the following use case
1. Connect HDMI display
2. Dump the SurfaceFlinger state
The problem here is that HWComposer would have processed the display
connection event via the hotplug mechanism and considers that the
external display is connected. However, SurfaceFlinger has not
updated its internal state (mDisplays) since it will be waiting for
the mStateLock to be release by the dump function. As a result, when
the dump function invokes the getLayerSortedByZForHwcDisplay for the
external display, we will end up seeing the error log message because
SurfaceFlingers internal state has not yet been updated.
We can move this to ALOGW since it is a non-fatal/recoverable state.
CRs-Fixed: 914173
Change-Id: Ib0ba359ecd894dd463417ba57ba1f72c07b5833e
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Reduce transparent region from a layer only if the transparent
region has valid intersection with the layer. Otherwise, reducing
a transparent region lying completely outside of the layer leads to
invalid sourcecrop values for the layer.
Change-Id: Iee9ba53a8072c21c9ba8a6d58cb14ca30f8600ba
CRs-Fixed: 620973
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Compute crop and display frame for GPU composition also
in the same way it's done for HWC and compute vertices
and texture coordinates for GPU composition. This avoids
pixel shifts in output of GPU composition & overlays.
Change-Id: I0d31b1e4a81049fff72109d1a210e7cbd945cfe9
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NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3
[root cause ] framebuffer surface is in the same process of surface flinger
[changes ] call IGraphicBufferProducer::allocateBuffers on producer inside the DisplayDevice constructor to force-allocate all three buffers.
[side effects] none
[self test ]<tshark, enter and exit mainmenu>: ok
[reviewers ] zhongjun.chen
[change_type ] AOB --> google_original
[tag_product ] common
Change-Id: Ideb75d3aa1ed23b2fa4d263a120ea3ca39d01361
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This change is porting of below commits related to MDP3
In MDP3 we are using the widevine level3 for secure content
display. And this should applicable only for primary display
not for screen shot or screen recording
- CRs-Fixed: 595469
- Change-Id: I99be2d81287ab746d5c4a2375c3106c59e61a8fc
Change-Id: Ie7ac95e1c03eb7ad6f71098ecf09a1e25e69760f
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git://codeaurora.org/platform/frameworks/native into cm-13.0
Change-Id: Ib29f744a0f7baac5d5ad8a7e9c5c14303b6aeec1
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Reserve HWC for VDS for WFD use case. During WFD usecase, sink usage
will contain GRALLOC_USAGE_PRIVATE_WFD flag.
When HWC is avoided, all virtual displays are composed using GLES.
This means that GLES composes directly into the sink buffer and
signals the consumer. Furthermore, it is expected that any color
conversion will be handled on the consumer side.
CRs-Fixed: 908380
Change-Id: I93ff54c79ece788b6caf3f4172835d8ac1362f62
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- Add support to set animating layer for HWCLayers
- After hwc_prepare, dont override the compType of a layer to
HWC_FRAMEBUFFER if its for non-primary displays
Change-Id: Iac462778ce5fb9016290846146e62f80dcfafd5c
CRs-fixed: 922304
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Blur layer need to capture screen shot to create to blur
effect. Hence need to take care any user defined orientation
as well.
Change-Id: I1c0478810d12661edf2586293bbed342a5b4dc7e
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* This is completely breaking graphics.
This reverts commit f8e2372ad7c6ab5ba0363352607f5ded918add01.
Change-Id: I1d694f4228199891a191ce3fb924cec71a6100f0
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Dedupe rotation calculation code and make rotation a statically
available property in the DisplayDevice
Change-Id: Ic517ab0d2c05026cd6fa46d664aab7926be17b62
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This patch works in addition to the following commit
re-implementing ro.sf.hwrotation:
https://github.com/CyanogenMod/android_frameworks_native/commit/7d283431efffc4402cb1a6cacf5da64729c883bb
When using values of 90 and 270 for ro.sf.hwrotation the
LCD width and height also need to be swapped to display properly.
Change-Id: I2874fdb8f8d8b855df6d62d338c9a22360491973
NOTE: This patch does not fix the initial startup of bootanimation
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Native changes to add blur-behind and blur mask effect
Change-Id: I54faf82d750e8299de6d261f6a893ab26d08df84
SurfaceFlinger: Adding template for LayerBlur files
Change-Id: I444009113b7bdd6c5284863fd1f56358e67d9fe6
SurfaceFlinger: Featurize libuiblur module for OSS build
Change-Id: Ifdc176e699434125d17b111c044b8ba954cf717c
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Change-Id: I7ad3c83e23ce38280818ec5283d173d50c889531
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Change-Id: Ia26bb36b5b6de132af49c272c4472ad2703afbda
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