summaryrefslogtreecommitdiffstats
path: root/include/GLES/egl.h
blob: 08834ab8b6d6a4a516d057e20acb4ed9d65546f3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_EGL_H
#define ANDROID_EGL_H

#include <GLES/gl.h>
#include <GLES/egltypes.h>
#include <GLES/eglnatives.h>

#ifdef __cplusplus
extern "C" {
#endif

#define EGL_VERSION_1_0         1
#define EGL_VERSION_1_1         1
#define EGL_VERSION_1_2         1

#define EGL_FALSE               0
#define EGL_TRUE                1

/* Errors */
#define EGL_SUCCESS                     0x3000
#define EGL_NOT_INITIALIZED             0x3001
#define EGL_BAD_ACCESS                  0x3002
#define EGL_BAD_ALLOC                   0x3003
#define EGL_BAD_ATTRIBUTE               0x3004
#define EGL_BAD_CONFIG                  0x3005
#define EGL_BAD_CONTEXT                 0x3006
#define EGL_BAD_CURRENT_SURFACE         0x3007
#define EGL_BAD_DISPLAY                 0x3008
#define EGL_BAD_MATCH                   0x3009
#define EGL_BAD_NATIVE_PIXMAP           0x300A
#define EGL_BAD_NATIVE_WINDOW           0x300B
#define EGL_BAD_PARAMETER               0x300C
#define EGL_BAD_SURFACE                 0x300D
#define EGL_CONTEXT_LOST                0x300E

/* Config attributes */
#define EGL_BUFFER_SIZE                 0x3020
#define EGL_ALPHA_SIZE                  0x3021
#define EGL_BLUE_SIZE                   0x3022
#define EGL_GREEN_SIZE                  0x3023
#define EGL_RED_SIZE                    0x3024
#define EGL_DEPTH_SIZE                  0x3025
#define EGL_STENCIL_SIZE                0x3026
#define EGL_CONFIG_CAVEAT               0x3027
#define EGL_CONFIG_ID                   0x3028
#define EGL_LEVEL                       0x3029
#define EGL_MAX_PBUFFER_HEIGHT          0x302A
#define EGL_MAX_PBUFFER_PIXELS          0x302B
#define EGL_MAX_PBUFFER_WIDTH           0x302C
#define EGL_NATIVE_RENDERABLE           0x302D
#define EGL_NATIVE_VISUAL_ID            0x302E
#define EGL_NATIVE_VISUAL_TYPE          0x302F
#define EGL_SAMPLES                     0x3031
#define EGL_SAMPLE_BUFFERS              0x3032
#define EGL_SURFACE_TYPE                0x3033
#define EGL_TRANSPARENT_TYPE            0x3034
#define EGL_TRANSPARENT_BLUE_VALUE      0x3035
#define EGL_TRANSPARENT_GREEN_VALUE     0x3036
#define EGL_TRANSPARENT_RED_VALUE       0x3037
#define EGL_NONE                        0x3038
#define EGL_BIND_TO_TEXTURE_RGB         0x3039
#define EGL_BIND_TO_TEXTURE_RGBA        0x303A
#define EGL_MIN_SWAP_INTERVAL           0x303B
#define EGL_MAX_SWAP_INTERVAL           0x303C
#define EGL_LUMINANCE_SIZE              0x303D
#define EGL_ALPHA_MASK_SIZE             0x303E
#define EGL_COLOR_BUFFER_TYPE           0x303F
#define EGL_RENDERABLE_TYPE             0x3040

/* Config values */
#define EGL_DONT_CARE                   ((EGLint)-1)

#define EGL_SLOW_CONFIG                 0x3050
#define EGL_NON_CONFORMANT_CONFIG       0x3051
#define EGL_TRANSPARENT_RGB             0x3052
#define EGL_NO_TEXTURE                  0x305C
#define EGL_TEXTURE_RGB                 0x305D
#define EGL_TEXTURE_RGBA                0x305E
#define EGL_TEXTURE_2D                  0x305F
#define EGL_RGB_BUFFER                  0x308E
#define EGL_LUMINANCE_BUFFER            0x308F

/* Config attribute mask bits */
#define EGL_PBUFFER_BIT                 0x01
#define EGL_PIXMAP_BIT                  0x02
#define EGL_WINDOW_BIT                  0x04
#define EGL_OPENGL_ES_BIT               0x01
#define EGL_OPENVG_BIT                  0x02

/* String names */
#define EGL_VENDOR                      0x3053
#define EGL_VERSION                     0x3054
#define EGL_EXTENSIONS                  0x3055
#define EGL_CLIENT_APIS                 0x308D

/* Surface attributes */
#define EGL_HEIGHT                      0x3056
#define EGL_WIDTH                       0x3057
#define EGL_LARGEST_PBUFFER             0x3058
#define EGL_TEXTURE_FORMAT              0x3080
#define EGL_TEXTURE_TARGET              0x3081
#define EGL_MIPMAP_TEXTURE              0x3082
#define EGL_MIPMAP_LEVEL                0x3083
#define EGL_RENDER_BUFFER               0x3086
#define EGL_COLORSPACE                  0x3087
#define EGL_ALPHA_FORMAT                0x3088
#define EGL_HORIZONTAL_RESOLUTION       0x3090
#define EGL_VERTICAL_RESOLUTION         0x3091
#define EGL_PIXEL_ASPECT_RATIO          0x3092
#define EGL_SWAP_BEHAVIOR               0x3093

#define EGL_BACK_BUFFER                 0x3084
#define EGL_SINGLE_BUFFER               0x3085

#define EGL_DISPLAY_SCALING             10000

#define EGL_UNKNOWN                     ((EGLint)-1)

/* Back buffer swap behaviors */
#define EGL_BUFFER_PRESERVED            0x3094
#define EGL_BUFFER_DESTROYED            0x3095

/* CreatePbufferFromClientBuffer buffer types */
#define EGL_OPENVG_IMAGE                0x3096

/* QueryContext targets */
#define EGL_CONTEXT_CLIENT_TYPE         0x3097

/* BindAPI/QueryAPI targets */
#define EGL_OPENGL_ES_API               0x30A0
#define EGL_OPENVG_API                  0x30A1

/* WaitNative engines */
#define EGL_CORE_NATIVE_ENGINE          0x305B

/* Current surfaces */
#define EGL_DRAW                        0x3059
#define EGL_READ                        0x305A


EGLDisplay eglGetDisplay(NativeDisplayType display);
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
EGLBoolean eglTerminate(EGLDisplay dpy);

EGLBoolean eglGetConfigs(   EGLDisplay dpy,
                            EGLConfig *configs,
                            EGLint config_size, EGLint *num_config);

EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
                            EGLConfig *configs, EGLint config_size,
                            EGLint *num_config);

EGLBoolean eglGetConfigAttrib(  EGLDisplay dpy, EGLConfig config,
                                EGLint attribute, EGLint *value);

EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
                                    NativeWindowType window,
                                    const EGLint *attrib_list);

EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
                                    NativePixmapType pixmap,
                                    const EGLint *attrib_list);

EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
                                    const EGLint *attrib_list);
                                    
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface);

EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
                            EGLint attribute, EGLint *value);

EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
                            EGLContext share_list, const EGLint *attrib_list);

EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx);

EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
                            EGLSurface read, EGLContext ctx);

EGLContext eglGetCurrentContext(void);
EGLSurface eglGetCurrentSurface(EGLint readdraw);
EGLDisplay eglGetCurrentDisplay(void);
EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
                            EGLint attribute, EGLint *value);

EGLBoolean eglWaitGL(void);
EGLBoolean eglWaitNative(EGLint engine);
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
                            NativePixmapType target);

EGLint eglGetError(void);
const char* eglQueryString(EGLDisplay dpy, EGLint name);
void (*eglGetProcAddress (const char *procname))();

/* ----------------------------------------------------------------------------
 * EGL 1.1
 * ----------------------------------------------------------------------------
 */

EGLBoolean eglSurfaceAttrib(
        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
EGLBoolean eglBindTexImage(
        EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLBoolean eglReleaseTexImage(
        EGLDisplay dpy, EGLSurface surface, EGLint buffer);

EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);

/* ----------------------------------------------------------------------------
 * EGL 1.2
 * ----------------------------------------------------------------------------
 */

EGLBoolean eglBindAPI(EGLenum api);
EGLenum eglQueryAPI(void);
EGLBoolean eglWaitClient(void);
EGLBoolean eglReleaseThread(void);
EGLSurface eglCreatePbufferFromClientBuffer(
          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
          EGLConfig config, const EGLint *attrib_list);

/* ----------------------------------------------------------------------------
 * Android extentions
 * ----------------------------------------------------------------------------
 */

EGLBoolean eglSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
        EGLint l, EGLint t, EGLint w, EGLint h);

EGLBoolean eglCopyFrontToBackANDROID(EGLDisplay dpy,
        EGLSurface surface,
        EGLint l, EGLint t, EGLint w, EGLint h);

const char* eglQueryStringConfigANDROID(
        EGLDisplay dpy, EGLConfig config, EGLint name);

void* eglGetRenderBufferAddressANDROID(EGLDisplay dpy, EGLSurface surface);

EGLBoolean eglCopyBitsANDROID(EGLDisplay dpy,
        NativeWindowType draw, EGLint x, EGLint y,
        NativeWindowType read,
        EGLint crop_x, EGLint crop_y, EGLint crop_w, EGLint crop_h,
        EGLint flags);


#ifdef __cplusplus
}
#endif


#endif /*ANDROID_EGL_H*/