1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
|
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdint.h>
#include <stdlib.h>
#include <sys/types.h>
#include <cutils/log.h>
#include <cutils/properties.h>
#include "AudioResampler.h"
#include "AudioResamplerSinc.h"
#include "AudioResamplerCubic.h"
namespace android {
// ----------------------------------------------------------------------------
class AudioResamplerOrder1 : public AudioResampler {
public:
AudioResamplerOrder1(int bitDepth, int inChannelCount, int32_t sampleRate) :
AudioResampler(bitDepth, inChannelCount, sampleRate), mX0L(0), mX0R(0) {
}
virtual void resample(int32_t* out, size_t outFrameCount,
AudioBufferProvider* provider);
private:
// number of bits used in interpolation multiply - 15 bits avoids overflow
static const int kNumInterpBits = 15;
// bits to shift the phase fraction down to avoid overflow
static const int kPreInterpShift = kNumPhaseBits - kNumInterpBits;
void init() {}
void resampleMono16(int32_t* out, size_t outFrameCount,
AudioBufferProvider* provider);
void resampleStereo16(int32_t* out, size_t outFrameCount,
AudioBufferProvider* provider);
static inline int32_t Interp(int32_t x0, int32_t x1, uint32_t f) {
return x0 + (((x1 - x0) * (int32_t)(f >> kPreInterpShift)) >> kNumInterpBits);
}
static inline void Advance(size_t* index, uint32_t* frac, uint32_t inc) {
*frac += inc;
*index += (size_t)(*frac >> kNumPhaseBits);
*frac &= kPhaseMask;
}
int mX0L;
int mX0R;
};
// ----------------------------------------------------------------------------
AudioResampler* AudioResampler::create(int bitDepth, int inChannelCount,
int32_t sampleRate, int quality) {
// can only create low quality resample now
AudioResampler* resampler;
char value[PROPERTY_VALUE_MAX];
if (property_get("af.resampler.quality", value, 0)) {
quality = atoi(value);
LOGD("forcing AudioResampler quality to %d", quality);
}
if (quality == DEFAULT)
quality = LOW_QUALITY;
switch (quality) {
default:
case LOW_QUALITY:
resampler = new AudioResamplerOrder1(bitDepth, inChannelCount, sampleRate);
break;
case MED_QUALITY:
resampler = new AudioResamplerCubic(bitDepth, inChannelCount, sampleRate);
break;
case HIGH_QUALITY:
resampler = new AudioResamplerSinc(bitDepth, inChannelCount, sampleRate);
break;
}
// initialize resampler
resampler->init();
return resampler;
}
AudioResampler::AudioResampler(int bitDepth, int inChannelCount,
int32_t sampleRate) :
mBitDepth(bitDepth), mChannelCount(inChannelCount),
mSampleRate(sampleRate), mInSampleRate(sampleRate), mInputIndex(0),
mPhaseFraction(0) {
// sanity check on format
if ((bitDepth != 16) ||(inChannelCount < 1) || (inChannelCount > 2)) {
LOGE("Unsupported sample format, %d bits, %d channels", bitDepth,
inChannelCount);
// LOG_ASSERT(0);
}
// initialize common members
mVolume[0] = mVolume[1] = 0;
mBuffer.raw = NULL;
// save format for quick lookup
if (inChannelCount == 1) {
mFormat = MONO_16_BIT;
} else {
mFormat = STEREO_16_BIT;
}
}
AudioResampler::~AudioResampler() {
}
void AudioResampler::setSampleRate(int32_t inSampleRate) {
mInSampleRate = inSampleRate;
mPhaseIncrement = (uint32_t)((kPhaseMultiplier * inSampleRate) / mSampleRate);
}
void AudioResampler::setVolume(int16_t left, int16_t right) {
// TODO: Implement anti-zipper filter
mVolume[0] = left;
mVolume[1] = right;
}
// ----------------------------------------------------------------------------
void AudioResamplerOrder1::resample(int32_t* out, size_t outFrameCount,
AudioBufferProvider* provider) {
// should never happen, but we overflow if it does
// LOG_ASSERT(outFrameCount < 32767);
// select the appropriate resampler
switch (mChannelCount) {
case 1:
resampleMono16(out, outFrameCount, provider);
break;
case 2:
resampleStereo16(out, outFrameCount, provider);
break;
}
}
void AudioResamplerOrder1::resampleStereo16(int32_t* out, size_t outFrameCount,
AudioBufferProvider* provider) {
int32_t vl = mVolume[0];
int32_t vr = mVolume[1];
size_t inputIndex = mInputIndex;
uint32_t phaseFraction = mPhaseFraction;
uint32_t phaseIncrement = mPhaseIncrement;
size_t outputIndex = 0;
size_t outputSampleCount = outFrameCount * 2;
// LOGE("starting resample %d frames, inputIndex=%d, phaseFraction=%d, phaseIncrement=%d\n",
// outFrameCount, inputIndex, phaseFraction, phaseIncrement);
while (outputIndex < outputSampleCount) {
// buffer is empty, fetch a new one
if (mBuffer.raw == NULL) {
provider->getNextBuffer(&mBuffer);
if (mBuffer.raw == NULL)
break;
// LOGE("New buffer fetched: %d frames\n", mBuffer.frameCount);
}
int16_t *in = mBuffer.i16;
// handle boundary case
while (inputIndex == 0) {
// LOGE("boundary case\n");
out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction);
out[outputIndex++] += vr * Interp(mX0R, in[1], phaseFraction);
Advance(&inputIndex, &phaseFraction, phaseIncrement);
if (outputIndex == outputSampleCount)
break;
}
// process input samples
// LOGE("general case\n");
while (outputIndex < outputSampleCount) {
out[outputIndex++] += vl * Interp(in[inputIndex*2-2],
in[inputIndex*2], phaseFraction);
out[outputIndex++] += vr * Interp(in[inputIndex*2-1],
in[inputIndex*2+1], phaseFraction);
Advance(&inputIndex, &phaseFraction, phaseIncrement);
if (inputIndex >= mBuffer.frameCount)
break;
}
// LOGE("loop done - outputIndex=%d, inputIndex=%d\n", outputIndex, inputIndex);
// if done with buffer, save samples
if (inputIndex >= mBuffer.frameCount) {
inputIndex -= mBuffer.frameCount;
// LOGE("buffer done, new input index", inputIndex);
mX0L = mBuffer.i16[mBuffer.frameCount*2-2];
mX0R = mBuffer.i16[mBuffer.frameCount*2-1];
provider->releaseBuffer(&mBuffer);
// verify that the releaseBuffer NULLS the buffer pointer
// LOG_ASSERT(mBuffer.raw == NULL);
}
}
// LOGE("output buffer full - outputIndex=%d, inputIndex=%d\n", outputIndex, inputIndex);
// save state
mInputIndex = inputIndex;
mPhaseFraction = phaseFraction;
}
void AudioResamplerOrder1::resampleMono16(int32_t* out, size_t outFrameCount,
AudioBufferProvider* provider) {
int32_t vl = mVolume[0];
int32_t vr = mVolume[1];
size_t inputIndex = mInputIndex;
uint32_t phaseFraction = mPhaseFraction;
uint32_t phaseIncrement = mPhaseIncrement;
size_t outputIndex = 0;
size_t outputSampleCount = outFrameCount * 2;
// LOGE("starting resample %d frames, inputIndex=%d, phaseFraction=%d, phaseIncrement=%d\n",
// outFrameCount, inputIndex, phaseFraction, phaseIncrement);
while (outputIndex < outputSampleCount) {
// buffer is empty, fetch a new one
if (mBuffer.raw == NULL) {
provider->getNextBuffer(&mBuffer);
if (mBuffer.raw == NULL)
break;
// LOGE("New buffer fetched: %d frames\n", mBuffer.frameCount);
}
int16_t *in = mBuffer.i16;
// handle boundary case
while (inputIndex == 0) {
// LOGE("boundary case\n");
int32_t sample = Interp(mX0L, in[0], phaseFraction);
out[outputIndex++] += vl * sample;
out[outputIndex++] += vr * sample;
Advance(&inputIndex, &phaseFraction, phaseIncrement);
if (outputIndex == outputSampleCount)
break;
}
// process input samples
// LOGE("general case\n");
while (outputIndex < outputSampleCount) {
int32_t sample = Interp(in[inputIndex-1], in[inputIndex],
phaseFraction);
out[outputIndex++] += vl * sample;
out[outputIndex++] += vr * sample;
Advance(&inputIndex, &phaseFraction, phaseIncrement);
if (inputIndex >= mBuffer.frameCount)
break;
}
// LOGE("loop done - outputIndex=%d, inputIndex=%d\n", outputIndex, inputIndex);
// if done with buffer, save samples
if (inputIndex >= mBuffer.frameCount) {
inputIndex -= mBuffer.frameCount;
// LOGE("buffer done, new input index", inputIndex);
mX0L = mBuffer.i16[mBuffer.frameCount-1];
provider->releaseBuffer(&mBuffer);
// verify that the releaseBuffer NULLS the buffer pointer
// LOG_ASSERT(mBuffer.raw == NULL);
}
}
// LOGE("output buffer full - outputIndex=%d, inputIndex=%d\n", outputIndex, inputIndex);
// save state
mInputIndex = inputIndex;
mPhaseFraction = phaseFraction;
}
// ----------------------------------------------------------------------------
}
; // namespace android
|