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/*
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include <ctype.h>
#include <stdlib.h>
#include <errno.h>
#include <cutils/log.h>
#include "hooks.h"
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
void gl_unimplemented() {
LOGE("called unimplemented OpenGL ES API");
}
// ----------------------------------------------------------------------------
// GL / EGL hooks
// ----------------------------------------------------------------------------
#undef GL_ENTRY
#undef EGL_ENTRY
#define GL_ENTRY(_r, _api, ...) #_api,
#define EGL_ENTRY(_r, _api, ...) #_api,
char const * const gl_names[] = {
#include "GLES_CM/gl_entries.in"
#include "GLES_CM/glext_entries.in"
NULL
};
char const * const gl2_names[] = {
#include "GLES2/gl2_entries.in"
#include "GLES2/gl2ext_entries.in"
NULL
};
char const * const egl_names[] = {
#include "egl_entries.in"
NULL
};
#undef GL_ENTRY
#undef EGL_ENTRY
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
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