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authorMathias Agopian <mathias@google.com>2011-05-16 19:05:15 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-05-16 19:05:15 -0700
commit128d102f3864fffa1257362d317427f573f97053 (patch)
tree0c97e6ff874cec93e862c74f5a7d2d3b10f145f0
parentc6b8fb6e30a3ceee5a1d3c34a2d696c49cbfd730 (diff)
parent5337b102898cfd48eda7215df15baaf3bc96521f (diff)
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Merge "split fb.h out of gralloc.h"
-rw-r--r--include/hardware/fb.h164
-rw-r--r--include/hardware/gralloc.h129
2 files changed, 169 insertions, 124 deletions
diff --git a/include/hardware/fb.h b/include/hardware/fb.h
new file mode 100644
index 0000000..ba2f286
--- /dev/null
+++ b/include/hardware/fb.h
@@ -0,0 +1,164 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_FB_INTERFACE_H
+#define ANDROID_FB_INTERFACE_H
+
+#include <stdint.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#include <cutils/native_handle.h>
+
+#include <hardware/hardware.h>
+
+__BEGIN_DECLS
+
+#define GRALLOC_HARDWARE_FB0 "fb0"
+
+/*****************************************************************************/
+
+
+/*****************************************************************************/
+
+typedef struct framebuffer_device_t {
+ struct hw_device_t common;
+
+ /* flags describing some attributes of the framebuffer */
+ const uint32_t flags;
+
+ /* dimensions of the framebuffer in pixels */
+ const uint32_t width;
+ const uint32_t height;
+
+ /* frambuffer stride in pixels */
+ const int stride;
+
+ /* framebuffer pixel format */
+ const int format;
+
+ /* resolution of the framebuffer's display panel in pixel per inch*/
+ const float xdpi;
+ const float ydpi;
+
+ /* framebuffer's display panel refresh rate in frames per second */
+ const float fps;
+
+ /* min swap interval supported by this framebuffer */
+ const int minSwapInterval;
+
+ /* max swap interval supported by this framebuffer */
+ const int maxSwapInterval;
+
+ int reserved[8];
+
+ /*
+ * requests a specific swap-interval (same definition than EGL)
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*setSwapInterval)(struct framebuffer_device_t* window,
+ int interval);
+
+ /*
+ * This hook is OPTIONAL.
+ *
+ * It is non NULL If the framebuffer driver supports "update-on-demand"
+ * and the given rectangle is the area of the screen that gets
+ * updated during (*post)().
+ *
+ * This is useful on devices that are able to DMA only a portion of
+ * the screen to the display panel, upon demand -- as opposed to
+ * constantly refreshing the panel 60 times per second, for instance.
+ *
+ * Only the area defined by this rectangle is guaranteed to be valid, that
+ * is, the driver is not allowed to post anything outside of this
+ * rectangle.
+ *
+ * The rectangle evaluated during (*post)() and specifies which area
+ * of the buffer passed in (*post)() shall to be posted.
+ *
+ * return -EINVAL if width or height <=0, or if left or top < 0
+ */
+ int (*setUpdateRect)(struct framebuffer_device_t* window,
+ int left, int top, int width, int height);
+
+ /*
+ * Post <buffer> to the display (display it on the screen)
+ * The buffer must have been allocated with the
+ * GRALLOC_USAGE_HW_FB usage flag.
+ * buffer must be the same width and height as the display and must NOT
+ * be locked.
+ *
+ * The buffer is shown during the next VSYNC.
+ *
+ * If the same buffer is posted again (possibly after some other buffer),
+ * post() will block until the the first post is completed.
+ *
+ * Internally, post() is expected to lock the buffer so that a
+ * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
+ * USAGE_*_WRITE will block until it is safe; that is typically once this
+ * buffer is shown and another buffer has been posted.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
+
+
+ /*
+ * The (*compositionComplete)() method must be called after the
+ * compositor has finished issuing GL commands for client buffers.
+ */
+
+ int (*compositionComplete)(struct framebuffer_device_t* dev);
+
+ /*
+ * This hook is OPTIONAL.
+ *
+ * If non NULL it will be caused by SurfaceFlinger on dumpsys
+ */
+ void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len);
+
+ /*
+ * (*enableScreen)() is used to either blank (enable=0) or
+ * unblank (enable=1) the screen this framebuffer is attached to.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*enableScreen)(struct framebuffer_device_t* dev, int enable);
+
+ void* reserved_proc[6];
+
+} framebuffer_device_t;
+
+
+/** convenience API for opening and closing a supported device */
+
+static inline int framebuffer_open(const struct hw_module_t* module,
+ struct framebuffer_device_t** device) {
+ return module->methods->open(module,
+ GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device);
+}
+
+static inline int framebuffer_close(struct framebuffer_device_t* device) {
+ return device->common.close(&device->common);
+}
+
+
+__END_DECLS
+
+#endif // ANDROID_FB_INTERFACE_H
diff --git a/include/hardware/gralloc.h b/include/hardware/gralloc.h
index 6b37326..8ee0240 100644
--- a/include/hardware/gralloc.h
+++ b/include/hardware/gralloc.h
@@ -25,6 +25,11 @@
#include <sys/cdefs.h>
#include <sys/types.h>
+#include <cutils/native_handle.h>
+
+#include <hardware/hardware.h>
+#include <hardware/fb.h>
+
__BEGIN_DECLS
#define GRALLOC_API_VERSION 1
@@ -38,7 +43,6 @@ __BEGIN_DECLS
* Name of the graphics device to open
*/
-#define GRALLOC_HARDWARE_FB0 "fb0"
#define GRALLOC_HARDWARE_GPU0 "gpu0"
enum {
@@ -236,117 +240,6 @@ typedef struct alloc_device_t {
} alloc_device_t;
-typedef struct framebuffer_device_t {
- struct hw_device_t common;
-
- /* flags describing some attributes of the framebuffer */
- const uint32_t flags;
-
- /* dimensions of the framebuffer in pixels */
- const uint32_t width;
- const uint32_t height;
-
- /* frambuffer stride in pixels */
- const int stride;
-
- /* framebuffer pixel format */
- const int format;
-
- /* resolution of the framebuffer's display panel in pixel per inch*/
- const float xdpi;
- const float ydpi;
-
- /* framebuffer's display panel refresh rate in frames per second */
- const float fps;
-
- /* min swap interval supported by this framebuffer */
- const int minSwapInterval;
-
- /* max swap interval supported by this framebuffer */
- const int maxSwapInterval;
-
- int reserved[8];
-
- /*
- * requests a specific swap-interval (same definition than EGL)
- *
- * Returns 0 on success or -errno on error.
- */
- int (*setSwapInterval)(struct framebuffer_device_t* window,
- int interval);
-
- /*
- * This hook is OPTIONAL.
- *
- * It is non NULL If the framebuffer driver supports "update-on-demand"
- * and the given rectangle is the area of the screen that gets
- * updated during (*post)().
- *
- * This is useful on devices that are able to DMA only a portion of
- * the screen to the display panel, upon demand -- as opposed to
- * constantly refreshing the panel 60 times per second, for instance.
- *
- * Only the area defined by this rectangle is guaranteed to be valid, that
- * is, the driver is not allowed to post anything outside of this
- * rectangle.
- *
- * The rectangle evaluated during (*post)() and specifies which area
- * of the buffer passed in (*post)() shall to be posted.
- *
- * return -EINVAL if width or height <=0, or if left or top < 0
- */
- int (*setUpdateRect)(struct framebuffer_device_t* window,
- int left, int top, int width, int height);
-
- /*
- * Post <buffer> to the display (display it on the screen)
- * The buffer must have been allocated with the
- * GRALLOC_USAGE_HW_FB usage flag.
- * buffer must be the same width and height as the display and must NOT
- * be locked.
- *
- * The buffer is shown during the next VSYNC.
- *
- * If the same buffer is posted again (possibly after some other buffer),
- * post() will block until the the first post is completed.
- *
- * Internally, post() is expected to lock the buffer so that a
- * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
- * USAGE_*_WRITE will block until it is safe; that is typically once this
- * buffer is shown and another buffer has been posted.
- *
- * Returns 0 on success or -errno on error.
- */
- int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
-
-
- /*
- * The (*compositionComplete)() method must be called after the
- * compositor has finished issuing GL commands for client buffers.
- */
-
- int (*compositionComplete)(struct framebuffer_device_t* dev);
-
- /*
- * This hook is OPTIONAL.
- *
- * If non NULL it will be caused by SurfaceFlinger on dumpsys
- */
- void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len);
-
- /*
- * (*enableScreen)() is used to either blank (enable=0) or
- * unblank (enable=1) the screen this framebuffer is attached to.
- *
- * Returns 0 on success or -errno on error.
- */
- int (*enableScreen)(struct framebuffer_device_t* dev, int enable);
-
- void* reserved_proc[6];
-
-} framebuffer_device_t;
-
-
/** convenience API for opening and closing a supported device */
static inline int gralloc_open(const struct hw_module_t* module,
@@ -359,18 +252,6 @@ static inline int gralloc_close(struct alloc_device_t* device) {
return device->common.close(&device->common);
}
-
-static inline int framebuffer_open(const struct hw_module_t* module,
- struct framebuffer_device_t** device) {
- return module->methods->open(module,
- GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device);
-}
-
-static inline int framebuffer_close(struct framebuffer_device_t* device) {
- return device->common.close(&device->common);
-}
-
-
__END_DECLS
#endif // ANDROID_ALLOC_INTERFACE_H