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authorSteve Kondik <steve@cyngn.com>2015-10-21 16:45:56 -0700
committerSteve Kondik <steve@cyngn.com>2015-10-21 16:45:56 -0700
commitdc8387b35a843f36d807c74ba1d5a0ecaa0e0353 (patch)
treed1ff7d64d46279b77fc487f52c10cb8896cda243
parent6a6c815e74bc9c8da0cead508dfa722229ea878f (diff)
parentcd4e4051c2710882616009ebc779b1ae0cec697b (diff)
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Merge branch 'm' of git://codeaurora.org/platform/hardware/libhardware into cm-13.0
-rw-r--r--include/hardware/bt_av.h11
-rw-r--r--include/hardware/tv_input.h3
2 files changed, 14 insertions, 0 deletions
diff --git a/include/hardware/bt_av.h b/include/hardware/bt_av.h
index c2d4091..be82fbe 100644
--- a/include/hardware/bt_av.h
+++ b/include/hardware/bt_av.h
@@ -70,6 +70,13 @@ typedef void (* btav_audio_config_callback)(bt_bdaddr_t *bd_addr,
typedef void (* btav_is_multicast_enabled_callback)(int state);
+/*
+ * Callback for audio focus request to be used only in
+ * case of A2DP Sink. This is required because we are using
+ * AudioTrack approach for audio data rendering.
+ */
+typedef void (* btav_audio_focus_request_callback)(bt_bdaddr_t *bd_addr);
+
/** BT-AV callback structure. */
typedef struct {
/** set to sizeof(btav_callbacks_t) */
@@ -79,6 +86,7 @@ typedef struct {
btav_audio_config_callback audio_config_cb;
btav_connection_priority_callback connection_priority_cb;
btav_is_multicast_enabled_callback multicast_state_cb;
+ btav_audio_focus_request_callback audio_focus_request_cb;
} btav_callbacks_t;
/**
@@ -115,6 +123,9 @@ typedef struct {
/** Send priority of device to stack*/
void (*allow_connection)( int is_valid , bt_bdaddr_t *bd_addr);
+
+ /** Sends Audio Focus State. */
+ void (*audio_focus_state)( int focus_state );
} btav_interface_t;
__END_DECLS
diff --git a/include/hardware/tv_input.h b/include/hardware/tv_input.h
index ed3fafb..456b06e 100644
--- a/include/hardware/tv_input.h
+++ b/include/hardware/tv_input.h
@@ -278,6 +278,9 @@ typedef struct buffer_producer_stream {
/* OUT: Client must allocate a buffer with this format. */
uint32_t format;
+
+ /* OUT: Client must allocate buffers based on this count. */
+ uint32_t buffer_count;
} buffer_producer_stream_t;
typedef struct tv_stream {