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authorEric Laurent <elaurent@google.com>2011-05-17 19:24:26 -0700
committerEric Laurent <elaurent@google.com>2011-05-27 15:18:05 -0700
commitfcc446f42ca5aa8bf81b55319cbd351614558a53 (patch)
treef0890ae2e8182df8e60bf3cd56151bf05eac2b7c /include/hardware/audio_effect.h
parent6e17d2c46caad76497da1070efd41481b0f40b27 (diff)
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Modified audio effect API.
Moved and renamed media/EffectApi.h to hardware/audio_effect.h Modified the effect library API to expose a library info structure containing an interface functions table. Also removed enums for audio channels, audio format and devices from effect API and use values from system/audio.h instead. Change-Id: I32fd752e449337410115121c1c60c699d95247c2
Diffstat (limited to 'include/hardware/audio_effect.h')
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diff --git a/include/hardware/audio_effect.h b/include/hardware/audio_effect.h
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+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_AUDIO_EFFECT_H
+#define ANDROID_AUDIO_EFFECT_H
+
+#include <errno.h>
+#include <stdint.h>
+#include <strings.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#include <cutils/bitops.h>
+
+#include <system/audio.h>
+
+
+__BEGIN_DECLS
+
+
+/////////////////////////////////////////////////
+// Common Definitions
+/////////////////////////////////////////////////
+
+//
+//--- Effect descriptor structure effect_descriptor_t
+//
+
+// Unique effect ID (can be generated from the following site:
+// http://www.itu.int/ITU-T/asn1/uuid.html)
+// This format is used for both "type" and "uuid" fields of the effect descriptor structure.
+// - When used for effect type and the engine is implementing and effect corresponding to a standard
+// OpenSL ES interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
+// - When used as uuid, it should be a unique UUID for this particular implementation.
+typedef struct effect_uuid_s {
+ uint32_t timeLow;
+ uint16_t timeMid;
+ uint16_t timeHiAndVersion;
+ uint16_t clockSeq;
+ uint8_t node[6];
+} effect_uuid_t;
+
+// Maximum length of character strings in structures defines by this API.
+#define EFFECT_STRING_LEN_MAX 64
+
+// NULL UUID definition (matches SL_IID_NULL_)
+#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, \
+ { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
+static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
+const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
+const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
+
+// The effect descriptor contains necessary information to facilitate the enumeration of the effect
+// engines present in a library.
+typedef struct effect_descriptor_s {
+ effect_uuid_t type; // UUID of to the OpenSL ES interface implemented by this effect
+ effect_uuid_t uuid; // UUID for this particular implementation
+ uint32_t apiVersion; // Version of the effect control API implemented
+ uint32_t flags; // effect engine capabilities/requirements flags (see below)
+ uint16_t cpuLoad; // CPU load indication (see below)
+ uint16_t memoryUsage; // Data Memory usage (see below)
+ char name[EFFECT_STRING_LEN_MAX]; // human readable effect name
+ char implementor[EFFECT_STRING_LEN_MAX]; // human readable effect implementor name
+} effect_descriptor_t;
+
+// CPU load and memory usage indication: each effect implementation must provide an indication of
+// its CPU and memory usage for the audio effect framework to limit the number of effects
+// instantiated at a given time on a given platform.
+// The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS.
+// The memory usage is expressed in KB and includes only dynamically allocated memory
+
+// Definitions for flags field of effect descriptor.
+// +---------------------------+-----------+-----------------------------------
+// | description | bits | values
+// +---------------------------+-----------+-----------------------------------
+// | connection mode | 0..1 | 0 insert: after track process
+// | | | 1 auxiliary: connect to track auxiliary
+// | | | output and use send level
+// | | | 2 replace: replaces track process function;
+// | | | must implement SRC, volume and mono to stereo.
+// | | | 3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | insertion preference | 2..4 | 0 none
+// | | | 1 first of the chain
+// | | | 2 last of the chain
+// | | | 3 exclusive (only effect in the insert chain)
+// | | | 4..7 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Volume management | 5..6 | 0 none
+// | | | 1 implements volume control
+// | | | 2 requires volume indication
+// | | | 3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Device indication | 7..8 | 0 none
+// | | | 1 requires device updates
+// | | | 2..3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Sample input mode | 9..10 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
+// | | | command must specify a buffer descriptor
+// | | | 1 provider: process() function uses the
+// | | | bufferProvider indicated by the
+// | | | EFFECT_CMD_CONFIGURE command to request input.
+// | | | buffers.
+// | | | 2 both: both input modes are supported
+// | | | 3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Sample output mode | 11..12 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
+// | | | command must specify a buffer descriptor
+// | | | 1 provider: process() function uses the
+// | | | bufferProvider indicated by the
+// | | | EFFECT_CMD_CONFIGURE command to request output
+// | | | buffers.
+// | | | 2 both: both output modes are supported
+// | | | 3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Hardware acceleration | 13..15 | 0 No hardware acceleration
+// | | | 1 non tunneled hw acceleration: the process() function
+// | | | reads the samples, send them to HW accelerated
+// | | | effect processor, reads back the processed samples
+// | | | and returns them to the output buffer.
+// | | | 2 tunneled hw acceleration: the process() function is
+// | | | transparent. The effect interface is only used to
+// | | | control the effect engine. This mode is relevant for
+// | | | global effects actually applied by the audio
+// | | | hardware on the output stream.
+// +---------------------------+-----------+-----------------------------------
+// | Audio Mode indication | 16..17 | 0 none
+// | | | 1 requires audio mode updates
+// | | | 2..3 reserved
+// +---------------------------+-----------+-----------------------------------
+
+// Insert mode
+#define EFFECT_FLAG_TYPE_MASK 0x00000003
+#define EFFECT_FLAG_TYPE_INSERT 0x00000000
+#define EFFECT_FLAG_TYPE_AUXILIARY 0x00000001
+#define EFFECT_FLAG_TYPE_REPLACE 0x00000002
+
+// Insert preference
+#define EFFECT_FLAG_INSERT_MASK 0x0000001C
+#define EFFECT_FLAG_INSERT_ANY 0x00000000
+#define EFFECT_FLAG_INSERT_FIRST 0x00000004
+#define EFFECT_FLAG_INSERT_LAST 0x00000008
+#define EFFECT_FLAG_INSERT_EXCLUSIVE 0x0000000C
+
+
+// Volume control
+#define EFFECT_FLAG_VOLUME_MASK 0x00000060
+#define EFFECT_FLAG_VOLUME_CTRL 0x00000020
+#define EFFECT_FLAG_VOLUME_IND 0x00000040
+#define EFFECT_FLAG_VOLUME_NONE 0x00000000
+
+// Device indication
+#define EFFECT_FLAG_DEVICE_MASK 0x00000180
+#define EFFECT_FLAG_DEVICE_IND 0x00000080
+#define EFFECT_FLAG_DEVICE_NONE 0x00000000
+
+// Sample input modes
+#define EFFECT_FLAG_INPUT_MASK 0x00000600
+#define EFFECT_FLAG_INPUT_DIRECT 0x00000000
+#define EFFECT_FLAG_INPUT_PROVIDER 0x00000200
+#define EFFECT_FLAG_INPUT_BOTH 0x00000400
+
+// Sample output modes
+#define EFFECT_FLAG_OUTPUT_MASK 0x00001800
+#define EFFECT_FLAG_OUTPUT_DIRECT 0x00000000
+#define EFFECT_FLAG_OUTPUT_PROVIDER 0x00000800
+#define EFFECT_FLAG_OUTPUT_BOTH 0x00001000
+
+// Hardware acceleration mode
+#define EFFECT_FLAG_HW_ACC_MASK 0x00006000
+#define EFFECT_FLAG_HW_ACC_SIMPLE 0x00002000
+#define EFFECT_FLAG_HW_ACC_TUNNEL 0x00004000
+
+// Audio mode indication
+#define EFFECT_FLAG_AUDIO_MODE_MASK 0x00018000
+#define EFFECT_FLAG_AUDIO_MODE_IND 0x00008000
+#define EFFECT_FLAG_AUDIO_MODE_NONE 0x00000000
+
+
+#define EFFECT_MAKE_API_VERSION(M, m) (((M)<<16) | ((m) & 0xFFFF))
+#define EFFECT_API_VERSION_MAJOR(v) ((v)>>16)
+#define EFFECT_API_VERSION_MINOR(v) ((m) & 0xFFFF)
+
+
+
+/////////////////////////////////////////////////
+// Effect control interface
+/////////////////////////////////////////////////
+
+// Effect control interface version 2.0
+#define EFFECT_CONTROL_API_VERSION EFFECT_MAKE_API_VERSION(2,0)
+
+// The effect control interface is exposed by each effect engine implementation. It consists of
+// a set of functions controlling the configuration, activation and process of the engine.
+// The functions are grouped in a structure of type effect_interface_s:
+// struct effect_interface_s {
+// effect_process_t process;
+// effect_command_t command;
+// effect_get_descriptor_t get_descriptor;
+// };
+
+
+// effect_handle_t: Effect control interface handle.
+// The effect_handle_t serves two purposes regarding the implementation of the effect engine:
+// - 1 it is the address of a pointer to an effect_interface_s structure where the functions
+// of the effect control API for a particular effect are located.
+// - 2 it is the address of the context of a particular effect instance.
+// A typical implementation in the effect library would define a structure as follows:
+// struct effect_module_s {
+// const struct effect_interface_s *itfe;
+// effect_config_t config;
+// effect_context_t context;
+// }
+// The implementation of EffectCreate() function would then allocate a structure of this
+// type and return its address as effect_handle_t
+typedef struct effect_interface_s **effect_handle_t;
+
+
+// Forward definition of type audio_buffer_t
+typedef struct audio_buffer_s audio_buffer_t;
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Function: process
+//
+// Description: Effect process function. Takes input samples as specified
+// (count and location) in input buffer descriptor and output processed
+// samples as specified in output buffer descriptor. If the buffer descriptor
+// is not specified the function must use either the buffer or the
+// buffer provider function installed by the EFFECT_CMD_CONFIGURE command.
+// The effect framework will call the process() function after the EFFECT_CMD_ENABLE
+// command is received and until the EFFECT_CMD_DISABLE is received. When the engine
+// receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully
+// and when done indicate that it is OK to stop calling the process() function by
+// returning the -ENODATA status.
+//
+// NOTE: the process() function implementation should be "real-time safe" that is
+// it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
+// pthread_cond_wait/pthread_mutex_lock...
+//
+// Input:
+// effect_handle_t: handle to the effect interface this function
+// is called on.
+// inBuffer: buffer descriptor indicating where to read samples to process.
+// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
+//
+// inBuffer: buffer descriptor indicating where to write processed samples.
+// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
+//
+// Output:
+// returned value: 0 successful operation
+// -ENODATA the engine has finished the disable phase and the framework
+// can stop calling process()
+// -EINVAL invalid interface handle or
+// invalid input/output buffer description
+////////////////////////////////////////////////////////////////////////////////
+typedef int32_t (*effect_process_t)(effect_handle_t self,
+ audio_buffer_t *inBuffer,
+ audio_buffer_t *outBuffer);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Function: command
+//
+// Description: Send a command and receive a response to/from effect engine.
+//
+// Input:
+// effect_handle_t: handle to the effect interface this function
+// is called on.
+// cmdCode: command code: the command can be a standardized command defined in
+// effect_command_e (see below) or a proprietary command.
+// cmdSize: size of command in bytes
+// pCmdData: pointer to command data
+// pReplyData: pointer to reply data
+//
+// Input/Output:
+// replySize: maximum size of reply data as input
+// actual size of reply data as output
+//
+// Output:
+// returned value: 0 successful operation
+// -EINVAL invalid interface handle or
+// invalid command/reply size or format according to command code
+// The return code should be restricted to indicate problems related to the this
+// API specification. Status related to the execution of a particular command should be
+// indicated as part of the reply field.
+//
+// *pReplyData updated with command response
+//
+////////////////////////////////////////////////////////////////////////////////
+typedef int32_t (*effect_command_t)(effect_handle_t self,
+ uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *replySize,
+ void *pReplyData);
+
+
+typedef int32_t (*effect_get_descriptor_t)(effect_handle_t self,
+ effect_descriptor_t *pDescriptor);
+
+// Effect control interface definition
+struct effect_interface_s {
+ effect_process_t process;
+ effect_command_t command;
+ effect_get_descriptor_t get_descriptor;
+};
+
+
+//
+//--- Standardized command codes for command() function
+//
+enum effect_command_e {
+ EFFECT_CMD_INIT, // initialize effect engine
+ EFFECT_CMD_CONFIGURE, // configure effect engine (see effect_config_t)
+ EFFECT_CMD_RESET, // reset effect engine
+ EFFECT_CMD_ENABLE, // enable effect process
+ EFFECT_CMD_DISABLE, // disable effect process
+ EFFECT_CMD_SET_PARAM, // set parameter immediately (see effect_param_t)
+ EFFECT_CMD_SET_PARAM_DEFERRED, // set parameter deferred
+ EFFECT_CMD_SET_PARAM_COMMIT, // commit previous set parameter deferred
+ EFFECT_CMD_GET_PARAM, // get parameter
+ EFFECT_CMD_SET_DEVICE, // set audio device (see audio.h, audio_devices_t)
+ EFFECT_CMD_SET_VOLUME, // set volume
+ EFFECT_CMD_SET_AUDIO_MODE, // set the audio mode (normal, ring, ...)
+ EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
+};
+
+//==================================================================================================
+// command: EFFECT_CMD_INIT
+//--------------------------------------------------------------------------------------------------
+// description:
+// Initialize effect engine: All configurations return to default
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_CONFIGURE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Apply new audio parameters configurations for input and output buffers
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(effect_config_t)
+// data: effect_config_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_RESET
+//--------------------------------------------------------------------------------------------------
+// description:
+// Reset the effect engine. Keep configuration but resets state and buffer content
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: 0
+// data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_ENABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Enable the process. Called by the framework before the first call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_DISABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Disable the process. Called by the framework after the last call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set a parameter and apply it immediately
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(effect_param_t) + size of param and value
+// data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_DEFERRED
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set a parameter but apply it only when receiving EFFECT_CMD_SET_PARAM_COMMIT command
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(effect_param_t) + size of param and value
+// data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: 0
+// data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_COMMIT
+//--------------------------------------------------------------------------------------------------
+// description:
+// Apply all previously received EFFECT_CMD_SET_PARAM_DEFERRED commands
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_GET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+// Get a parameter value
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(effect_param_t) + size of param
+// data: effect_param_t + param
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(effect_param_t) + size of param and value
+// data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//==================================================================================================
+// command: EFFECT_CMD_SET_DEVICE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set the rendering device the audio output path is connected to. See audio.h, audio_devices_t
+// for device values.
+// The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
+// command when the device changes
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(uint32_t)
+// data: uint32_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: 0
+// data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_VOLUME
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set and get volume. Used by audio framework to delegate volume control to effect engine.
+// The effect implementation must set EFFECT_FLAG_VOLUME_IND or EFFECT_FLAG_VOLUME_CTRL flag in
+// its descriptor to receive this command before every call to process() function
+// If EFFECT_FLAG_VOLUME_CTRL flag is set in the effect descriptor, the effect engine must return
+// the volume that should be applied before the effect is processed. The overall volume (the volume
+// actually applied by the effect engine multiplied by the returned value) should match the value
+// indicated in the command.
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: n * sizeof(uint32_t)
+// data: volume for each channel defined in effect_config_t for output buffer expressed in
+// 8.24 fixed point format
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: n * sizeof(uint32_t) / 0
+// data: - if EFFECT_FLAG_VOLUME_CTRL is set in effect descriptor:
+// volume for each channel defined in effect_config_t for output buffer expressed in
+// 8.24 fixed point format
+// - if EFFECT_FLAG_VOLUME_CTRL is not set in effect descriptor:
+// N/A
+// It is legal to receive a null pointer as pReplyData in which case the effect framework has
+// delegated volume control to another effect
+//==================================================================================================
+// command: EFFECT_CMD_SET_AUDIO_MODE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set the audio mode. The effect implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its
+// descriptor to receive this command when the audio mode changes.
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(uint32_t)
+// data: audio_mode_e
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: 0
+// data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_FIRST_PROPRIETARY
+//--------------------------------------------------------------------------------------------------
+// description:
+// All proprietary effect commands must use command codes above this value. The size and format of
+// command and response fields is free in this case
+//==================================================================================================
+
+
+// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t
+// structure. Multi-channel audio is always interleaved. The channel order is from LSB to MSB with
+// regard to the channel mask definition in audio.h, audio_channels_t e.g :
+// Stereo: left, right
+// 5 point 1: front left, front right, front center, low frequency, back left, back right
+// The buffer size is expressed in frame count, a frame being composed of samples for all
+// channels at a given time. Frame size for unspecified format (AUDIO_FORMAT_OTHER) is 8 bit by
+// definition
+struct audio_buffer_s {
+ size_t frameCount; // number of frames in buffer
+ union {
+ void* raw; // raw pointer to start of buffer
+ int32_t* s32; // pointer to signed 32 bit data at start of buffer
+ int16_t* s16; // pointer to signed 16 bit data at start of buffer
+ uint8_t* u8; // pointer to unsigned 8 bit data at start of buffer
+ };
+};
+
+// The buffer_provider_s structure contains functions that can be used
+// by the effect engine process() function to query and release input
+// or output audio buffer.
+// The getBuffer() function is called to retrieve a buffer where data
+// should read from or written to by process() function.
+// The releaseBuffer() function MUST be called when the buffer retrieved
+// with getBuffer() is not needed anymore.
+// The process function should use the buffer provider mechanism to retrieve
+// input or output buffer if the inBuffer or outBuffer passed as argument is NULL
+// and the buffer configuration (buffer_config_t) given by the EFFECT_CMD_CONFIGURE
+// command did not specify an audio buffer.
+
+typedef int32_t (* buffer_function_t)(void *cookie, audio_buffer_t *buffer);
+
+typedef struct buffer_provider_s {
+ buffer_function_t getBuffer; // retrieve next buffer
+ buffer_function_t releaseBuffer; // release used buffer
+ void *cookie; // for use by client of buffer provider functions
+} buffer_provider_t;
+
+
+// The buffer_config_s structure specifies the input or output audio format
+// to be used by the effect engine. It is part of the effect_config_t
+// structure that defines both input and output buffer configurations and is
+// passed by the EFFECT_CMD_CONFIGURE command.
+typedef struct buffer_config_s {
+ audio_buffer_t buffer; // buffer for use by process() function if not passed explicitly
+ uint32_t samplingRate; // sampling rate
+ uint32_t channels; // channel mask (see audio_channels_t in audio.h)
+ buffer_provider_t bufferProvider; // buffer provider
+ uint8_t format; // Audio format (see see audio_format_t in audio.h)
+ uint8_t accessMode; // read/write or accumulate in buffer (effect_buffer_access_e)
+ uint16_t mask; // indicates which of the above fields is valid
+} buffer_config_t;
+
+// Values for "accessMode" field of buffer_config_t:
+// overwrite, read only, accumulate (read/modify/write)
+enum effect_buffer_access_e {
+ EFFECT_BUFFER_ACCESS_WRITE,
+ EFFECT_BUFFER_ACCESS_READ,
+ EFFECT_BUFFER_ACCESS_ACCUMULATE
+
+};
+
+// Values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
+// in buffer_config_t must be taken into account when executing the EFFECT_CMD_CONFIGURE command
+#define EFFECT_CONFIG_BUFFER 0x0001 // buffer field must be taken into account
+#define EFFECT_CONFIG_SMP_RATE 0x0002 // samplingRate field must be taken into account
+#define EFFECT_CONFIG_CHANNELS 0x0004 // channels field must be taken into account
+#define EFFECT_CONFIG_FORMAT 0x0008 // format field must be taken into account
+#define EFFECT_CONFIG_ACC_MODE 0x0010 // accessMode field must be taken into account
+#define EFFECT_CONFIG_PROVIDER 0x0020 // bufferProvider field must be taken into account
+#define EFFECT_CONFIG_ALL (EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE | \
+ EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
+ EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
+
+
+// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE
+// command to configure audio parameters and buffers for effect engine input and output.
+typedef struct effect_config_s {
+ buffer_config_t inputCfg;
+ buffer_config_t outputCfg;;
+} effect_config_t;
+
+
+// effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
+// command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
+// psize and vsize represent the actual size of parameter and value.
+//
+// NOTE: the start of value field inside the data field is always on a 32 bit boundary:
+//
+// +-----------+
+// | status | sizeof(int)
+// +-----------+
+// | psize | sizeof(int)
+// +-----------+
+// | vsize | sizeof(int)
+// +-----------+
+// | | | |
+// ~ parameter ~ > psize |
+// | | | > ((psize - 1)/sizeof(int) + 1) * sizeof(int)
+// +-----------+ |
+// | padding | |
+// +-----------+
+// | | |
+// ~ value ~ > vsize
+// | | |
+// +-----------+
+
+typedef struct effect_param_s {
+ int32_t status; // Transaction status (unused for command, used for reply)
+ uint32_t psize; // Parameter size
+ uint32_t vsize; // Value size
+ char data[]; // Start of Parameter + Value data
+} effect_param_t;
+
+
+
+/////////////////////////////////////////////////
+// Effect library interface
+/////////////////////////////////////////////////
+
+// Effect library interface version 2.0
+#define EFFECT_LIBRARY_API_VERSION EFFECT_MAKE_API_VERSION(2,0)
+
+#define AUDIO_EFFECT_LIBRARY_TAG ((('A') << 24) | (('E') << 16) | (('L') << 8) | ('T'))
+
+// Every effect library must have a data structure named AUDIO_EFFECT_LIBRARY_INFO_SYM
+// and the fields of this data structure must begin with audio_effect_library_t
+
+typedef struct audio_effect_library_s {
+ // tag must be initialized to AUDIO_EFFECT_LIBRARY_TAG
+ uint32_t tag;
+ // Version of the effect library API : 0xMMMMmmmm MMMM: Major, mmmm: minor
+ uint32_t version;
+ // Name of this library
+ const char *name;
+ // Author/owner/implementor of the library
+ const char *implementor;
+
+ ////////////////////////////////////////////////////////////////////////////////
+ //
+ // Function: query_num_effects
+ //
+ // Description: Returns the number of different effects exposed by the
+ // library. Each effect must have a unique effect uuid (see
+ // effect_descriptor_t). This function together with EffectQueryEffect()
+ // is used to enumerate all effects present in the library.
+ //
+ // Input/Output:
+ // pNumEffects: address where the number of effects should be returned.
+ //
+ // Output:
+ // returned value: 0 successful operation.
+ // -ENODEV library failed to initialize
+ // -EINVAL invalid pNumEffects
+ // *pNumEffects: updated with number of effects in library
+ //
+ ////////////////////////////////////////////////////////////////////////////////
+ int32_t (*query_num_effects)(uint32_t *pNumEffects);
+
+ ////////////////////////////////////////////////////////////////////////////////
+ //
+ // Function: query_effect
+ //
+ // Description: Returns the descriptor of the effect engine which index is
+ // given as argument.
+ // See effect_descriptor_t for details on effect descriptors.
+ // This function together with EffectQueryNumberEffects() is used to enumerate all
+ // effects present in the library. The enumeration sequence is:
+ // EffectQueryNumberEffects(&num_effects);
+ // for (i = 0; i < num_effects; i++)
+ // EffectQueryEffect(i,...);
+ //
+ // Input/Output:
+ // index: index of the effect
+ // pDescriptor: address where to return the effect descriptor.
+ //
+ // Output:
+ // returned value: 0 successful operation.
+ // -ENODEV library failed to initialize
+ // -EINVAL invalid pDescriptor or index
+ // -ENOSYS effect list has changed since last execution of
+ // EffectQueryNumberEffects()
+ // -ENOENT no more effect available
+ // *pDescriptor: updated with the effect descriptor.
+ //
+ ////////////////////////////////////////////////////////////////////////////////
+ int32_t (*query_effect)(uint32_t index,
+ effect_descriptor_t *pDescriptor);
+
+ ////////////////////////////////////////////////////////////////////////////////
+ //
+ // Function: create_effect
+ //
+ // Description: Creates an effect engine of the specified implementation uuid and
+ // returns an effect control interface on this engine. The function will allocate the
+ // resources for an instance of the requested effect engine and return
+ // a handle on the effect control interface.
+ //
+ // Input:
+ // uuid: pointer to the effect uuid.
+ // sessionId: audio session to which this effect instance will be attached. All effects
+ // created with the same session ID are connected in series and process the same signal
+ // stream. Knowing that two effects are part of the same effect chain can help the
+ // library implement some kind of optimizations.
+ // ioId: identifies the output or input stream this effect is directed to at audio HAL.
+ // For future use especially with tunneled HW accelerated effects
+ //
+ // Input/Output:
+ // pHandle: address where to return the effect interface handle.
+ //
+ // Output:
+ // returned value: 0 successful operation.
+ // -ENODEV library failed to initialize
+ // -EINVAL invalid pEffectUuid or pHandle
+ // -ENOENT no effect with this uuid found
+ // *pHandle: updated with the effect interface handle.
+ //
+ ////////////////////////////////////////////////////////////////////////////////
+ int32_t (*create_effect)(effect_uuid_t *uuid,
+ int32_t sessionId,
+ int32_t ioId,
+ effect_handle_t *pHandle);
+
+ ////////////////////////////////////////////////////////////////////////////////
+ //
+ // Function: release_effect
+ //
+ // Description: Releases the effect engine whose handle is given as argument.
+ // All resources allocated to this particular instance of the effect are
+ // released.
+ //
+ // Input:
+ // handle: handle on the effect interface to be released.
+ //
+ // Output:
+ // returned value: 0 successful operation.
+ // -ENODEV library failed to initialize
+ // -EINVAL invalid interface handle
+ //
+ ////////////////////////////////////////////////////////////////////////////////
+ int32_t (*release_effect)(effect_handle_t handle);
+
+ ////////////////////////////////////////////////////////////////////////////////
+ //
+ // Function: get_descriptor
+ //
+ // Description: Returns the descriptor of the effect engine which implementation UUID is
+ // given as argument.
+ //
+ // Input/Output:
+ // uuid: pointer to the effect uuid.
+ // pDescriptor: address where to return the effect descriptor.
+ //
+ // Output:
+ // returned value: 0 successful operation.
+ // -ENODEV library failed to initialize
+ // -EINVAL invalid pDescriptor or uuid
+ // *pDescriptor: updated with the effect descriptor.
+ //
+ ////////////////////////////////////////////////////////////////////////////////
+ int32_t (*get_descriptor)(effect_uuid_t *uuid,
+ effect_descriptor_t *pDescriptor);
+} audio_effect_library_t;
+
+// Name of the hal_module_info
+#define AUDIO_EFFECT_LIBRARY_INFO_SYM AELI
+
+// Name of the hal_module_info as a string
+#define AUDIO_EFFECT_LIBRARY_INFO_SYM_AS_STR "AELI"
+
+__END_DECLS
+
+#endif // ANDROID_AUDIO_EFFECT_H