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-rw-r--r--include/hardware/audio_effect.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/hardware/audio_effect.h b/include/hardware/audio_effect.h
index 39cbf83..65eba36 100644
--- a/include/hardware/audio_effect.h
+++ b/include/hardware/audio_effect.h
@@ -715,7 +715,7 @@ enum effect_command_e {
// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t
// structure. Multi-channel audio is always interleaved. The channel order is from LSB to MSB with
-// regard to the channel mask definition in audio.h, audio_channels_t e.g :
+// regard to the channel mask definition in audio.h, audio_channel_mask_t e.g :
// Stereo: left, right
// 5 point 1: front left, front right, front center, low frequency, back left, back right
// The buffer size is expressed in frame count, a frame being composed of samples for all
@@ -759,7 +759,7 @@ typedef struct buffer_provider_s {
typedef struct buffer_config_s {
audio_buffer_t buffer; // buffer for use by process() function if not passed explicitly
uint32_t samplingRate; // sampling rate
- uint32_t channels; // channel mask (see audio_channels_t in audio.h)
+ uint32_t channels; // channel mask (see audio_channel_mask_t in audio.h)
buffer_provider_t bufferProvider; // buffer provider
uint8_t format; // Audio format (see see audio_format_t in audio.h)
uint8_t accessMode; // read/write or accumulate in buffer (effect_buffer_access_e)