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/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H
#define ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H

#include <stdint.h>
#include <sys/cdefs.h>

#include <hardware/gralloc.h>
#include <hardware/hardware.h>
#include <cutils/native_handle.h>

__BEGIN_DECLS

/*****************************************************************************/
/**
 * The id of this module
 */
#define HWC_HARDWARE_MODULE_ID "hwcomposer"

/**
 * Name of the sensors device to open
 */
#define HWC_HARDWARE_COMPOSER   "composer"


enum {
    /* hwc_composer_device_t::set failed in EGL */
    HWC_EGL_ERROR = -1
};

/*
 * hwc_layer_t::hints values
 * Hints are set by the HAL and read by SurfaceFlinger
 */
enum {
    /*
     * HWC can set the HWC_HINT_TRIPLE_BUFFER hint to indicate to SurfaceFlinger
     * that it should triple buffer this layer. Typically HWC does this when
     * the layer will be unavailable for use for an extended period of time,
     * e.g. if the display will be fetching data directly from the layer and
     * the layer can not be modified until after the next set().
     */
    HWC_HINT_TRIPLE_BUFFER  = 0x00000001,

    /*
     * HWC sets HWC_HINT_CLEAR_FB to tell SurfaceFlinger that it should clear the
     * framebuffer with transparent pixels where this layer would be.
     * SurfaceFlinger will only honor this flag when the layer has no blending
     *
     */
    HWC_HINT_CLEAR_FB       = 0x00000002
};

/*
 * hwc_layer_t::flags values
 * Flags are set by SurfaceFlinger and read by the HAL
 */
enum {
    /*
     * HWC_SKIP_LAYER is set by SurfaceFlnger to indicate that the HAL
     * shall not consider this layer for composition as it will be handled
     * by SurfaceFlinger (just as if compositionType was set to HWC_OVERLAY).
     */
    HWC_SKIP_LAYER = 0x00000001,
};

/*
 * hwc_layer_t::compositionType values
 */
enum {
    /* this layer is to be drawn into the framebuffer by SurfaceFlinger */
    HWC_FRAMEBUFFER = 0,

    /* this layer will be handled in the HWC */
    HWC_OVERLAY = 1,
};

/*
 * hwc_layer_t::blending values
 */
enum {
    /* no blending */
    HWC_BLENDING_NONE     = 0x0100,

    /* ONE / ONE_MINUS_SRC_ALPHA */
    HWC_BLENDING_PREMULT  = 0x0105,

    /* SRC_ALPHA / ONE_MINUS_SRC_ALPHA */
    HWC_BLENDING_COVERAGE = 0x0405
};

/*
 * hwc_layer_t::transform values
 */
enum {
    /* flip source image horizontally */
    HWC_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H,
    /* flip source image vertically */
    HWC_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
    /* rotate source image 90 degrees clock-wise */
    HWC_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
    /* rotate source image 180 degrees */
    HWC_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
    /* rotate source image 270 degrees clock-wise */
    HWC_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
};

typedef struct hwc_rect {
    int left;
    int top;
    int right;
    int bottom;
} hwc_rect_t;

typedef struct hwc_region {
    size_t numRects;
    hwc_rect_t const* rects;
} hwc_region_t;

typedef struct hwc_layer {
    /*
     * initially set to HWC_FRAMEBUFFER, indicates the layer will
     * be drawn into the framebuffer using OpenGL ES.
     * The HWC can toggle this value to HWC_OVERLAY, to indicate
     * it will handle the layer.
     */
    int32_t compositionType;

    /* see hwc_layer_t::hints above */
    uint32_t hints;

    /* see hwc_layer_t::flags above */
    uint32_t flags;

    /* handle of buffer to compose. this handle is guaranteed to have been
     * allocated with gralloc */
    buffer_handle_t handle;

    /* transformation to apply to the buffer during composition */
    uint32_t transform;

    /* blending to apply during composition */
    int32_t blending;

    /* area of the source to consider, the origin is the top-left corner of
     * the buffer */
    hwc_rect_t sourceCrop;

    /* where to composite the sourceCrop onto the display. The sourceCrop
     * is scaled using linear filtering to the displayFrame. The origin is the
     * top-left corner of the screen.
     */
    hwc_rect_t displayFrame;

    /* visible region in screen space. The origin is the
     * top-left corner of the screen.
     * The visible region INCLUDES areas overlapped by a translucent layer.
     */
    hwc_region_t visibleRegionScreen;
} hwc_layer_t;


/*
 * hwc_layer_list_t::flags values
 */
enum {
    /*
     * HWC_GEOMETRY_CHANGED is set by SurfaceFlinger to indicate that the list
     * passed to (*prepare)() has changed by more than just the buffer handles.
     */
    HWC_GEOMETRY_CHANGED = 0x00000001,
};

/*
 * List of layers.
 * The handle members of hwLayers elements must be unique.
 */
typedef struct hwc_layer_list {
    uint32_t flags;
    size_t numHwLayers;
    hwc_layer_t hwLayers[0];
} hwc_layer_list_t;

/* This represents a display, typically an EGLDisplay object */
typedef void* hwc_display_t;

/* This represents a surface, typically an EGLSurface object  */
typedef void* hwc_surface_t;

/*****************************************************************************/


typedef struct hwc_module {
    struct hw_module_t common;
} hwc_module_t;


typedef struct hwc_composer_device {
    struct hw_device_t common;

    /*
     * (*prepare)() is called for each frame before composition and is used by
     * SurfaceFlinger to determine what composition steps the HWC can handle.
     *
     * (*prepare)() can be called more than once, the last call prevails.
     *
     * The HWC responds by setting the compositionType field to either
     * HWC_FRAMEBUFFER or HWC_OVERLAY. In the former case, the composition for
     * this layer is handled by SurfaceFlinger with OpenGL ES, in the later
     * case, the HWC will have to handle this layer's composition.
     *
     * (*prepare)() is called with HWC_GEOMETRY_CHANGED to indicate that the
     * list's geometry has changed, that is, when more than just the buffer's
     * handles have been updated. Typically this happens (but is not limited to)
     * when a window is added, removed, resized or moved.
     *
     * a NULL list parameter or a numHwLayers of zero indicates that the
     * entire composition will be handled by SurfaceFlinger with OpenGL ES.
     *
     * returns: 0 on success. An negative error code on error. If an error is
     * returned, SurfaceFlinger will assume that none of the layer will be
     * handled by the HWC.
     */
    int (*prepare)(struct hwc_composer_device *dev, hwc_layer_list_t* list);


    /*
     * (*set)() is used in place of eglSwapBuffers(), and assumes the same
     * functionality, except it also commits the work list atomically with
     * the actual eglSwapBuffers().
     *
     * The list parameter is guaranteed to be the same as the one returned
     * from the last call to (*prepare)().
     *
     * When this call returns the caller assumes that:
     *
     * - the display will be updated in the near future with the content
     *   of the work list, without artifacts during the transition from the
     *   previous frame.
     *
     * - all objects are available for immediate access or destruction, in
     *   particular, hwc_region_t::rects data and hwc_layer_t::layer's buffer.
     *   Note that this means that immediately accessing (potentially from a
     *   different process) a buffer used in this call will not result in
     *   screen corruption, the driver must apply proper synchronization or
     *   scheduling (eg: block the caller, such as gralloc_module_t::lock(),
     *   OpenGL ES, Camera, Codecs, etc..., or schedule the caller's work
     *   after the buffer is freed from the actual composition).
     *
     * a NULL list parameter or a numHwLayers of zero indicates that the
     * entire composition has been handled by SurfaceFlinger with OpenGL ES.
     * In this case, (*set)() behaves just like eglSwapBuffers().
     *
     * returns: 0 on success. An negative error code on error:
     *    HWC_EGL_ERROR: eglGetError() will provide the proper error code
     *    Another code for non EGL errors.
     *
     */
    int (*set)(struct hwc_composer_device *dev,
                hwc_display_t dpy,
                hwc_surface_t sur,
                hwc_layer_list_t* list);

} hwc_composer_device_t;


/** convenience API for opening and closing a device */

static inline int hwc_open(const struct hw_module_t* module,
        hwc_composer_device_t** device) {
    return module->methods->open(module,
            HWC_HARDWARE_COMPOSER, (struct hw_device_t**)device);
}

static inline int hwc_close(hwc_composer_device_t* device) {
    return device->common.close(&device->common);
}


/*****************************************************************************/

__END_DECLS

#endif /* ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H */