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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef VENDOR_TAGS_H_
#define VENDOR_TAGS_H_
#include <hardware/camera_common.h>
#include <system/camera_metadata.h>
namespace default_camera_hal {
// VendorTags contains all vendor-specific metadata tag functionality
class VendorTags {
public:
VendorTags();
~VendorTags();
// Vendor Tags Operations (see <hardware/camera_common.h>)
int getTagCount(const vendor_tag_ops_t* ops);
void getAllTags(const vendor_tag_ops_t* ops, uint32_t* tag_array);
const char* getSectionName(const vendor_tag_ops_t* ops, uint32_t tag);
const char* getTagName(const vendor_tag_ops_t* ops, uint32_t tag);
int getTagType(const vendor_tag_ops_t* ops, uint32_t tag);
private:
// Total number of vendor tags
int mTagCount;
};
// Tag sections start at the beginning of vendor tags (0x8000_0000)
// See <system/camera_metadata.h>
enum {
DEMO_WIZARDRY,
DEMO_SORCERY,
DEMO_MAGIC,
DEMO_SECTION_COUNT
};
const uint32_t vendor_section_start = VENDOR_SECTION_START;
// Each section starts at increments of 0x1_0000
const uint32_t demo_wizardry_start = (DEMO_WIZARDRY + VENDOR_SECTION) << 16;
const uint32_t demo_sorcery_start = (DEMO_SORCERY + VENDOR_SECTION) << 16;
const uint32_t demo_magic_start = (DEMO_MAGIC + VENDOR_SECTION) << 16;
// Vendor Tag values, start value begins each section
const uint32_t demo_wizardry_dimension_size = demo_wizardry_start;
const uint32_t demo_wizardry_dimensions = demo_wizardry_start + 1;
const uint32_t demo_wizardry_familiar = demo_wizardry_start + 2;
const uint32_t demo_wizardry_fire = demo_wizardry_start + 3;
const uint32_t demo_wizardry_end = demo_wizardry_start + 4;
const uint32_t demo_sorcery_difficulty = demo_sorcery_start;
const uint32_t demo_sorcery_light = demo_sorcery_start + 1;
const uint32_t demo_sorcery_end = demo_sorcery_start + 2;
const uint32_t demo_magic_card_trick = demo_magic_start;
const uint32_t demo_magic_levitation = demo_magic_start + 1;
const uint32_t demo_magic_end = demo_magic_start + 2;
} // namespace default_camera_hal
#endif // VENDOR_TAGS_H_
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