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authorEric Laurent <elaurent@google.com>2011-06-17 21:51:11 -0700
committerEric Laurent <elaurent@google.com>2011-07-12 17:19:08 -0700
commit1c65a49da0c89f75e528354ef02de5dc93a28232 (patch)
treee9805586424e8f966b8cc885e7aa59aad925f3b5 /include/hardware_legacy/AudioPolicyInterface.h
parent437fee8c60ef8f573c1a1816bffc67dfe306500d (diff)
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Audio effects: support for audio pre processing
Audio policy manager: allow registration of audio effects on inputs too. Change-Id: I92efa5b51cfde591052a5c56ba2b0b84de80df0f
Diffstat (limited to 'include/hardware_legacy/AudioPolicyInterface.h')
-rw-r--r--include/hardware_legacy/AudioPolicyInterface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/hardware_legacy/AudioPolicyInterface.h b/include/hardware_legacy/AudioPolicyInterface.h
index 7b9fb94..78f87da 100644
--- a/include/hardware_legacy/AudioPolicyInterface.h
+++ b/include/hardware_legacy/AudioPolicyInterface.h
@@ -142,7 +142,7 @@ public:
// Audio effect management
virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc) = 0;
virtual status_t registerEffect(effect_descriptor_t *desc,
- audio_io_handle_t output,
+ audio_io_handle_t io,
uint32_t strategy,
int session,
int id) = 0;