summaryrefslogtreecommitdiffstats
path: root/include/hardware_legacy/AudioPolicyManagerBase.h
diff options
context:
space:
mode:
authorEric Laurent <elaurent@google.com>2013-03-25 09:58:09 -0700
committerEric Laurent <elaurent@google.com>2013-03-25 16:58:39 -0700
commit80f5b0400f86d49e70aa1a793b34f34492f005bc (patch)
tree8c7a488658c600ea914b3b5da8f1227d206b28f8 /include/hardware_legacy/AudioPolicyManagerBase.h
parent58d6b9eb20a9805ea7cecff1df01259e8a2ce1d4 (diff)
downloadhardware_libhardware_legacy-80f5b0400f86d49e70aa1a793b34f34492f005bc.zip
hardware_libhardware_legacy-80f5b0400f86d49e70aa1a793b34f34492f005bc.tar.gz
hardware_libhardware_legacy-80f5b0400f86d49e70aa1a793b34f34492f005bc.tar.bz2
audio policy: fix music glitch when starting call
When answering a call in silent mode, music playing over A2DP was not immediately muted by current audio policy manager logic. The fix consists in muting media strategy on all output streams immediately when entering in call. Also add methods to AudioOutputDescriptor to report recent global, per strategy and per stream activity. Bug 8315512 Change-Id: I4a90eb05db50e4f22374d02b1e647e8662f6bec6
Diffstat (limited to 'include/hardware_legacy/AudioPolicyManagerBase.h')
-rw-r--r--include/hardware_legacy/AudioPolicyManagerBase.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/include/hardware_legacy/AudioPolicyManagerBase.h b/include/hardware_legacy/AudioPolicyManagerBase.h
index 98594d6..c5a917c 100644
--- a/include/hardware_legacy/AudioPolicyManagerBase.h
+++ b/include/hardware_legacy/AudioPolicyManagerBase.h
@@ -246,15 +246,18 @@ protected:
status_t dump(int fd);
audio_devices_t device() const;
- void changeRefCount(AudioSystem::stream_type, int delta);
- uint32_t refCount();
- uint32_t strategyRefCount(routing_strategy strategy);
- bool isUsedByStrategy(routing_strategy strategy) { return (strategyRefCount(strategy) != 0);}
+ void changeRefCount(AudioSystem::stream_type stream, int delta);
bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
audio_devices_t supportedDevices();
uint32_t latency();
bool sharesHwModuleWith(const AudioOutputDescriptor *outputDesc);
- bool isActive(uint32_t inPastMs) const;
+ bool isActive(uint32_t inPastMs = 0) const;
+ bool isStreamActive(AudioSystem::stream_type stream,
+ uint32_t inPastMs = 0,
+ nsecs_t sysTime = 0) const;
+ bool isStrategyActive(routing_strategy strategy,
+ uint32_t inPastMs = 0,
+ nsecs_t sysTime = 0) const;
audio_io_handle_t mId; // output handle
uint32_t mSamplingRate; //