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-rw-r--r--audio/AudioPolicyManagerBase.cpp26
-rw-r--r--audio/audio_policy_hal.cpp8
2 files changed, 33 insertions, 1 deletions
diff --git a/audio/AudioPolicyManagerBase.cpp b/audio/AudioPolicyManagerBase.cpp
index 2b37883..7fc1c1a 100644
--- a/audio/AudioPolicyManagerBase.cpp
+++ b/audio/AudioPolicyManagerBase.cpp
@@ -27,6 +27,9 @@
// A device mask for all audio input devices that are considered "virtual" when evaluating
// active inputs in getActiveInput()
#define APM_AUDIO_IN_DEVICE_VIRTUAL_ALL AUDIO_DEVICE_IN_REMOTE_SUBMIX
+// A device mask for all audio output devices that are considered "remote" when evaluating
+// active output devices in isStreamActiveRemotely()
+#define APM_AUDIO_OUT_DEVICE_REMOTE_ALL AUDIO_DEVICE_OUT_REMOTE_SUBMIX
#include <utils/Log.h>
#include <hardware_legacy/AudioPolicyManagerBase.h>
@@ -1178,6 +1181,20 @@ bool AudioPolicyManagerBase::isStreamActive(int stream, uint32_t inPastMs) const
return false;
}
+bool AudioPolicyManagerBase::isStreamActiveRemotely(int stream, uint32_t inPastMs) const
+{
+ nsecs_t sysTime = systemTime();
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ const AudioOutputDescriptor *outputDesc = mOutputs.valueAt(i);
+ if ((outputDesc->mRefCount[stream] != 0 ||
+ ns2ms(sysTime - outputDesc->mStopTime[stream]) < inPastMs)
+ && ((outputDesc->device() & APM_AUDIO_OUT_DEVICE_REMOTE_ALL) != 0) ) {
+ return true;
+ }
+ }
+ return false;
+}
+
bool AudioPolicyManagerBase::isSourceActive(audio_source_t source) const
{
for (size_t i = 0; i < mInputs.size(); i++) {
@@ -2083,6 +2100,13 @@ audio_devices_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy st
case STRATEGY_SONIFICATION_RESPECTFUL:
if (isInCall()) {
device = getDeviceForStrategy(STRATEGY_SONIFICATION, false /*fromCache*/);
+ } else if (isStreamActiveRemotely(AudioSystem::MUSIC,
+ SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) {
+ // while media is playing on a remote device, use the the sonification behavior.
+ // Note that we test this usecase before testing if media is playing because
+ // the isStreamActive() method only informs about the activity of a stream, not
+ // if it's for local playback. Note also that we use the same delay between both tests
+ device = getDeviceForStrategy(STRATEGY_SONIFICATION, false /*fromCache*/);
} else if (isStreamActive(AudioSystem::MUSIC, SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) {
// while media is playing (or has recently played), use the same device
device = getDeviceForStrategy(STRATEGY_MEDIA, false /*fromCache*/);
@@ -2991,7 +3015,7 @@ AudioPolicyManagerBase::AudioOutputDescriptor::AudioOutputDescriptor(
}
}
-audio_devices_t AudioPolicyManagerBase::AudioOutputDescriptor::device()
+audio_devices_t AudioPolicyManagerBase::AudioOutputDescriptor::device() const
{
if (isDuplicated()) {
return (audio_devices_t)(mOutput1->mDevice | mOutput2->mDevice);
diff --git a/audio/audio_policy_hal.cpp b/audio/audio_policy_hal.cpp
index bff6b74..1604809 100644
--- a/audio/audio_policy_hal.cpp
+++ b/audio/audio_policy_hal.cpp
@@ -302,6 +302,13 @@ static bool ap_is_stream_active(const struct audio_policy *pol, audio_stream_typ
return lap->apm->isStreamActive((int) stream, in_past_ms);
}
+static bool ap_is_stream_active_remotely(const struct audio_policy *pol, audio_stream_type_t stream,
+ uint32_t in_past_ms)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return lap->apm->isStreamActiveRemotely((int) stream, in_past_ms);
+}
+
static bool ap_is_source_active(const struct audio_policy *pol, audio_source_t source)
{
const struct legacy_audio_policy *lap = to_clap(pol);
@@ -358,6 +365,7 @@ static int create_legacy_ap(const struct audio_policy_device *device,
lap->policy.unregister_effect = ap_unregister_effect;
lap->policy.set_effect_enabled = ap_set_effect_enabled;
lap->policy.is_stream_active = ap_is_stream_active;
+ lap->policy.is_stream_active_remotely = ap_is_stream_active_remotely;
lap->policy.is_source_active = ap_is_source_active;
lap->policy.dump = ap_dump;