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Diffstat (limited to 'include/hardware_legacy/AudioHardwareInterface.h')
-rw-r--r-- | include/hardware_legacy/AudioHardwareInterface.h | 240 |
1 files changed, 0 insertions, 240 deletions
diff --git a/include/hardware_legacy/AudioHardwareInterface.h b/include/hardware_legacy/AudioHardwareInterface.h deleted file mode 100644 index 0aa3a95..0000000 --- a/include/hardware_legacy/AudioHardwareInterface.h +++ /dev/null @@ -1,240 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H -#define ANDROID_AUDIO_HARDWARE_INTERFACE_H - -#include <stdint.h> -#include <sys/types.h> - -#include <utils/Errors.h> -#include <utils/Vector.h> -#include <utils/String16.h> - -#include <media/IAudioFlinger.h> -#include "media/AudioSystem.h" - - -namespace android { - -// ---------------------------------------------------------------------------- - -/** - * AudioStreamOut is the abstraction interface for the audio output hardware. - * - * It provides information about various properties of the audio output hardware driver. - */ -class AudioStreamOut { -public: - virtual ~AudioStreamOut() = 0; - - /** return audio sampling rate in hz - eg. 44100 */ - virtual uint32_t sampleRate() const = 0; - - /** returns size of output buffer - eg. 4800 */ - virtual size_t bufferSize() const = 0; - - /** - * return number of output audio channels. - * Acceptable values are 1 (mono) or 2 (stereo) - */ - virtual int channelCount() const = 0; - - /** - * return audio format in 8bit or 16bit PCM format - - * eg. AudioSystem:PCM_16_BIT - */ - virtual int format() const = 0; - - /** - * return the frame size (number of bytes per sample). - */ - uint32_t frameSize() const { return channelCount()*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } - - /** - * return the audio hardware driver latency in milli seconds. - */ - virtual uint32_t latency() const = 0; - - /** - * Use this method in situations where audio mixing is done in the - * hardware. This method serves as a direct interface with hardware, - * allowing you to directly set the volume as apposed to via the framework. - * This method might produce multiple PCM outputs or hardware accelerated - * codecs, such as MP3 or AAC. - */ - virtual status_t setVolume(float volume) = 0; - - /** write audio buffer to driver. Returns number of bytes written */ - virtual ssize_t write(const void* buffer, size_t bytes) = 0; - - /** - * Put the audio hardware output into standby mode. Returns - * status based on include/utils/Errors.h - */ - virtual status_t standby() = 0; - - /** dump the state of the audio output device */ - virtual status_t dump(int fd, const Vector<String16>& args) = 0; -}; - -/** - * AudioStreamIn is the abstraction interface for the audio input hardware. - * - * It defines the various properties of the audio hardware input driver. - */ -class AudioStreamIn { -public: - virtual ~AudioStreamIn() = 0; - - /** return the input buffer size allowed by audio driver */ - virtual size_t bufferSize() const = 0; - - /** return the number of audio input channels */ - virtual int channelCount() const = 0; - - /** - * return audio format in 8bit or 16bit PCM format - - * eg. AudioSystem:PCM_16_BIT - */ - virtual int format() const = 0; - - /** - * return the frame size (number of bytes per sample). - */ - uint32_t frameSize() const { return channelCount()*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } - - /** set the input gain for the audio driver. This method is for - * for future use */ - virtual status_t setGain(float gain) = 0; - - /** read audio buffer in from audio driver */ - virtual ssize_t read(void* buffer, ssize_t bytes) = 0; - - /** dump the state of the audio input device */ - virtual status_t dump(int fd, const Vector<String16>& args) = 0; - - /** - * Put the audio hardware input into standby mode. Returns - * status based on include/utils/Errors.h - */ - virtual status_t standby() = 0; - -}; - -/** - * AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer. - * - * The interface supports setting and getting parameters, selecting audio routing - * paths, and defining input and output streams. - * - * AudioFlinger initializes the audio hardware and immediately opens an output stream. - * You can set Audio routing to output to handset, speaker, Bluetooth, or a headset. - * - * The audio input stream is initialized when AudioFlinger is called to carry out - * a record operation. - */ -class AudioHardwareInterface -{ -public: - /** - * check to see if the audio hardware interface has been initialized. - * return status based on values defined in include/utils/Errors.h - */ - virtual status_t initCheck() = 0; - - /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */ - virtual status_t setVoiceVolume(float volume) = 0; - - /** - * set the audio volume for all audio activities other than voice call. - * Range between 0.0 and 1.0. If any value other than NO_ERROR is returned, - * the software mixer will emulate this capability. - */ - virtual status_t setMasterVolume(float volume) = 0; - - /** - * Audio routing methods. Routes defined in include/hardware_legacy/AudioSystem.h. - * Audio routes can be (ROUTE_EARPIECE | ROUTE_SPEAKER | ROUTE_BLUETOOTH - * | ROUTE_HEADSET) - * - * setRouting sets the routes for a mode. This is called at startup. It is - * also called when a new device is connected, such as a wired headset is - * plugged in or a Bluetooth headset is paired. - */ - virtual status_t setRouting(int mode, uint32_t routes) = 0; - - virtual status_t getRouting(int mode, uint32_t* routes) = 0; - - /** - * setMode is called when the audio mode changes. NORMAL mode is for - * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL - * when a call is in progress. - */ - virtual status_t setMode(int mode) = 0; - virtual status_t getMode(int* mode) = 0; - - // mic mute - virtual status_t setMicMute(bool state) = 0; - virtual status_t getMicMute(bool* state) = 0; - - // Temporary interface, do not use - // TODO: Replace with a more generic key:value get/set mechanism - virtual status_t setParameter(const char* key, const char* value) = 0; - - // Returns audio input buffer size according to parameters passed or 0 if one of the - // parameters is not supported - virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0; - - /** This method creates and opens the audio hardware output stream */ - virtual AudioStreamOut* openOutputStream( - int format=0, - int channelCount=0, - uint32_t sampleRate=0, - status_t *status=0) = 0; - - /** This method creates and opens the audio hardware input stream */ - virtual AudioStreamIn* openInputStream( - int format, - int channelCount, - uint32_t sampleRate, - status_t *status, - AudioSystem::audio_in_acoustics acoustics) = 0; - - /**This method dumps the state of the audio hardware */ - virtual status_t dumpState(int fd, const Vector<String16>& args) = 0; - - static AudioHardwareInterface* create(); - -protected: - /** - * doRouting actually initiates the routing. A call to setRouting - * or setMode may result in a routing change. The generic logic calls - * doRouting when required. If the device has any special requirements these - * methods can be overriden. - */ - virtual status_t doRouting() = 0; - - virtual status_t dump(int fd, const Vector<String16>& args) = 0; -}; - -// ---------------------------------------------------------------------------- - -extern "C" AudioHardwareInterface* createAudioHardware(void); - -}; // namespace android - -#endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H |