summaryrefslogtreecommitdiffstats
path: root/include/hardware_legacy/AudioPolicyManagerBase.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/hardware_legacy/AudioPolicyManagerBase.h')
-rw-r--r--include/hardware_legacy/AudioPolicyManagerBase.h63
1 files changed, 43 insertions, 20 deletions
diff --git a/include/hardware_legacy/AudioPolicyManagerBase.h b/include/hardware_legacy/AudioPolicyManagerBase.h
index 2a37200..a16aa63 100644
--- a/include/hardware_legacy/AudioPolicyManagerBase.h
+++ b/include/hardware_legacy/AudioPolicyManagerBase.h
@@ -20,11 +20,14 @@
#include <utils/Timers.h>
#include <utils/Errors.h>
#include <utils/KeyedVector.h>
+#include <utils/SortedVector.h>
#include <hardware_legacy/AudioPolicyInterface.h>
namespace android_audio_legacy {
using android::KeyedVector;
+ using android::DefaultKeyedVector;
+ using android::SortedVector;
// ----------------------------------------------------------------------------
@@ -53,6 +56,20 @@ namespace android_audio_legacy {
// and provided in a shared library libaudiopolicy.so.
// ----------------------------------------------------------------------------
+// the output_profile_s structure describes the capabilities of an output stream.
+// It is currently assumed that all combination of listed parameters are supported.
+// It is used by the policy manager to determine if an output is suitable for a given use case,
+// open/close it accordingly and connect/disconnect audio tracks to/from it.
+typedef struct output_profile_s {
+ uint32_t* mSamplingRates; // supported sampling rates (terminated by 0)
+ audio_channel_mask_t* mChannelMasks; // supported channel masks (terminated by 0)
+ audio_format_t* mFormats; // supported audio formats (terminated by 0)
+ audio_devices_t mSupportedDevices; // supported devices (devices this output can be
+ // routed to)
+ audio_policy_output_flags_t mFlags; // attribute flags (e.g primary output,
+ // direct output...)
+} output_profile_t;
+
class AudioPolicyManagerBase: public AudioPolicyInterface
#ifdef AUDIO_POLICY_TEST
, public Thread
@@ -174,7 +191,7 @@ protected:
class AudioOutputDescriptor
{
public:
- AudioOutputDescriptor();
+ AudioOutputDescriptor(const output_profile_t *profile);
status_t dump(int fd);
@@ -184,6 +201,7 @@ protected:
uint32_t strategyRefCount(routing_strategy strategy);
bool isUsedByStrategy(routing_strategy strategy) { return (strategyRefCount(strategy) != 0);}
bool isDuplicated() { return (mOutput1 != NULL && mOutput2 != NULL); }
+ uint32_t supportedDevices();
audio_io_handle_t mId; // output handle
uint32_t mSamplingRate; //
@@ -198,6 +216,7 @@ protected:
AudioOutputDescriptor *mOutput2; // used by duplicated outputs: second output
float mCurVolume[AudioSystem::NUM_STREAM_TYPES]; // current stream volume
int mMuteCount[AudioSystem::NUM_STREAM_TYPES]; // mute request counter
+ const output_profile_t *mProfile;
};
// descriptor for audio inputs. Used to maintain current configuration of each opened audio input
@@ -292,25 +311,27 @@ protected:
virtual bool isInCall();
// true if given state represents a device in a telephony or VoIP call
virtual bool isStateInCall(int state);
-
-#ifdef WITH_A2DP
- // true is current platform supports suplication of notifications and ringtones over A2DP output
- virtual bool a2dpUsedForSonification() const { return true; }
- status_t handleA2dpConnection(AudioSystem::audio_devices device,
- const char *device_address);
- status_t handleA2dpDisconnection(AudioSystem::audio_devices device,
- const char *device_address);
- void closeA2dpOutputs();
- // checks and if necessary changes output (a2dp, duplicated or hardware) used for all strategies.
- // must be called every time a condition that affects the output choice for a given strategy is
- // changed: connected device, phone state, force use...
+ // when a device is connected, checks if an open output can be routed
+ // to this device. If none is open, tries to open one of the available outputs.
+ // Returns an output suitable to this device or 0.
+ // when a device is disconnected, checks if an output is not used any more and
+ // returns its handle if any.
+ // transfers the audio tracks and effects from one output thread to another accordingly.
+ audio_io_handle_t checkOutputForDevice(AudioSystem::audio_devices device,
+ AudioSystem::device_connection_state state);
+ // close an output and its companion duplicating output.
+ void closeOutput(audio_io_handle_t output);
+ // checks and if necessary changes outputs used for all strategies.
+ // must be called every time a condition that affects the output choice for a given strategy
+ // changes: connected device, phone state, force use...
// Must be called before updateDeviceForStrategy()
void checkOutputForStrategy(routing_strategy strategy);
// Same as checkOutputForStrategy() but for a all strategies in order of priority
void checkOutputForAllStrategies();
// manages A2DP output suspend/restore according to phone state and BT SCO usage
void checkA2dpSuspend();
-#endif
+ // returns the A2DP output handle if it is open or 0 otherwise
+ audio_io_handle_t getA2dpOutput();
// selects the most appropriate device on output for current state
// must be called every time a condition that affects the device choice for a given output is
// changed: connected device, phone state, force use, output start, output stop..
@@ -346,13 +367,15 @@ protected:
// extract one device relevant for volume control from multiple device selection
static audio_devices_t getDeviceForVolume(audio_devices_t device);
- AudioPolicyClientInterface *mpClientInterface; // audio policy client interface
- audio_io_handle_t mHardwareOutput; // hardware output handler
- audio_io_handle_t mA2dpOutput; // A2DP output handler
- audio_io_handle_t mDuplicatedOutput; // duplicated output handler: outputs to hardware and A2DP.
+ audio_io_handle_t getOutputForDevice(uint32_t device);
+ SortedVector<audio_io_handle_t> getOutputsForDevice(uint32_t device);
+ bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
+ SortedVector<audio_io_handle_t>& outputs2);
- KeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; // list of output descriptors
- KeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors
+ AudioPolicyClientInterface *mpClientInterface; // audio policy client interface
+ audio_io_handle_t mPrimaryOutput; // primary output handle
+ DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; // list of output descriptors
+ DefaultKeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors
uint32_t mAvailableOutputDevices; // bit field of all available output devices
uint32_t mAvailableInputDevices; // bit field of all available input devices
int mPhoneState; // current phone state