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authorGustavo Diaz Prado <a0273371@ti.com>2012-08-31 15:11:37 -0500
committerDaniel Levin <dendy@ti.com>2012-11-28 21:16:24 +0200
commit9374529441688bd5e22ac60b7725c1485a33307c (patch)
tree96ab700fda3c2608d3812290fa0f8c48764d0bb2 /CleanSpec.mk
parent4c1eea2cdbd44b2f39db91fbe078a348d927904b (diff)
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hwc: Fix incorrect tiler memory available check
When the buffers composed with DSS pipes use exactly the tiler1d memory available (like 4 fullscreen layers on Tablet 2), the prepare operation fails to assign a DSS pipe to the last buffer (even if it was possible) making it to be rendered by the GPU but without a pipe to show it. This patch fixes the incorrect memory check that caused this problem. Change-Id: Ibb147a468aa2e1622600a56f581013dc1e517777 Signed-off-by: Gustavo Diaz Prado <a0273371@ti.com> Signed-off-by: Jonas Larsson <jonas.larsson@ti.com>
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