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author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2012-12-10 20:42:17 +0100 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2013-01-20 22:17:00 +0100 |
commit | 362063619cf67c2c2fc2eb90951b2623cbb69a7c (patch) | |
tree | 58af436089e986b742d4ec91e5ea57e4a4b2aeb5 /drivers/of | |
parent | 786b99ed13223d8ac58a937dd348aead45eb8191 (diff) | |
download | kernel_goldelico_gta04-362063619cf67c2c2fc2eb90951b2623cbb69a7c.zip kernel_goldelico_gta04-362063619cf67c2c2fc2eb90951b2623cbb69a7c.tar.gz kernel_goldelico_gta04-362063619cf67c2c2fc2eb90951b2623cbb69a7c.tar.bz2 |
drm: revamp framebuffer cleanup interfaces
We have two classes of framebuffer
- Created by the driver (atm only for fbdev), and the driver holds
onto the last reference count until destruction.
- Created by userspace and associated with a given fd. These
framebuffers will be reaped when their assoiciated fb is closed.
Now these two cases are set up differently, the framebuffers are on
different lists and hence destruction needs to clean up different
things. Also, for userspace framebuffers we remove them from any
current usage, whereas for internal framebuffers it is assumed that
the driver has done this already.
Long story short, we need two different ways to cleanup such drivers.
Three functions are involved in total:
- drm_framebuffer_remove: Convenience function which removes the fb
from all active usage and then drops the passed-in reference.
- drm_framebuffer_unregister_private: Will remove driver-private
framebuffers from relevant lists and drop the corresponding
references. Should be called for driver-private framebuffers before
dropping the last reference (or like for a lot of the drivers where
the fbdev is embedded someplace else, before doing the cleanup
manually).
- drm_framebuffer_cleanup: Final cleanup for both classes of fbs,
should be called by the driver's ->destroy callback once the last
reference is gone.
This patch just rolls out the new interfaces and updates all drivers
(by adding calls to drm_framebuffer_unregister_private at all the
right places)- no functional changes yet. Follow-on patches will move
drm core code around and update the lifetime management for
framebuffers, so that we are no longer required to keep framebuffers
alive by locking mode_config.mutex.
I've also updated the kerneldoc already.
vmwgfx seems to again be a bit special, at least I haven't figured out
how the fbdev support in that driver works. It smells like it's
external though.
v2: The i915 driver creates another private framebuffer in the
load-detect code. Adjust its cleanup code, too.
Reviewed-by: Rob Clark <rob@ti.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/of')
0 files changed, 0 insertions, 0 deletions