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author | Stephen Warren <swarren@nvidia.com> | 2012-11-20 16:12:20 -0700 |
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committer | Rob Herring <rob.herring@calxeda.com> | 2012-11-20 22:58:55 -0600 |
commit | 50c8af4cf98fd97d6779f244215154e4c89699c7 (patch) | |
tree | 9690d810d1eef4b5dc8a26824dc699bbb4d54f44 /drivers/of | |
parent | be193249b4178158c0f697cb452b2bbf0cb16361 (diff) | |
download | kernel_goldelico_gta04-50c8af4cf98fd97d6779f244215154e4c89699c7.zip kernel_goldelico_gta04-50c8af4cf98fd97d6779f244215154e4c89699c7.tar.gz kernel_goldelico_gta04-50c8af4cf98fd97d6779f244215154e4c89699c7.tar.bz2 |
of: introduce for_each_matching_node_and_match()
The following pattern of code is tempting:
for_each_matching_node(np, table) {
match = of_match_node(table, np);
However, this results in iterating over table twice; the second time
inside of_match_node(). The implementation of for_each_matching_node()
already found the match, so this is redundant. Invent new function
of_find_matching_node_and_match() and macro
for_each_matching_node_and_match() to remove the double iteration,
thus transforming the above code to:
for_each_matching_node_and_match(np, table, &match)
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Rob Herring <rob.herring@calxeda.com>
Diffstat (limited to 'drivers/of')
-rw-r--r-- | drivers/of/base.c | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/drivers/of/base.c b/drivers/of/base.c index f564e31..0ceb26a 100644 --- a/drivers/of/base.c +++ b/drivers/of/base.c @@ -594,27 +594,35 @@ const struct of_device_id *of_match_node(const struct of_device_id *matches, EXPORT_SYMBOL(of_match_node); /** - * of_find_matching_node - Find a node based on an of_device_id match - * table. + * of_find_matching_node_and_match - Find a node based on an of_device_id + * match table. * @from: The node to start searching from or NULL, the node * you pass will not be searched, only the next one * will; typically, you pass what the previous call * returned. of_node_put() will be called on it * @matches: array of of device match structures to search in + * @match Updated to point at the matches entry which matched * * Returns a node pointer with refcount incremented, use * of_node_put() on it when done. */ -struct device_node *of_find_matching_node(struct device_node *from, - const struct of_device_id *matches) +struct device_node *of_find_matching_node_and_match(struct device_node *from, + const struct of_device_id *matches, + const struct of_device_id **match) { struct device_node *np; + if (match) + *match = NULL; + read_lock(&devtree_lock); np = from ? from->allnext : allnodes; for (; np; np = np->allnext) { - if (of_match_node(matches, np) && of_node_get(np)) + if (of_match_node(matches, np) && of_node_get(np)) { + if (match) + *match = matches; break; + } } of_node_put(from); read_unlock(&devtree_lock); |