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author | David Woodhouse <dwmw2@infradead.org> | 2006-09-21 08:34:39 +0100 |
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committer | David Woodhouse <dwmw2@infradead.org> | 2006-09-21 08:34:39 +0100 |
commit | 6ff6340abeaaf1a15587c87dac3e56754778cc7a (patch) | |
tree | c8190e7a854f8fc13dcf35ca62fe975fb06c8a16 /include/asm-arm/elf.h | |
parent | 1f8b444ceabb228594121d3ccea15248a4c2e1a4 (diff) | |
download | kernel_goldelico_gta04-6ff6340abeaaf1a15587c87dac3e56754778cc7a.zip kernel_goldelico_gta04-6ff6340abeaaf1a15587c87dac3e56754778cc7a.tar.gz kernel_goldelico_gta04-6ff6340abeaaf1a15587c87dac3e56754778cc7a.tar.bz2 |
[HEADERS] Fix ARM 'make headers_check'
Sanitise the ARM headers exported to userspace.
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
Diffstat (limited to 'include/asm-arm/elf.h')
-rw-r--r-- | include/asm-arm/elf.h | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/include/asm-arm/elf.h b/include/asm-arm/elf.h index ae7baa6..17f0c65 100644 --- a/include/asm-arm/elf.h +++ b/include/asm-arm/elf.h @@ -8,9 +8,6 @@ #include <asm/ptrace.h> #include <asm/user.h> -#ifdef __KERNEL -#include <asm/procinfo.h> -#endif typedef unsigned long elf_greg_t; typedef unsigned long elf_freg_t[3]; @@ -32,11 +29,6 @@ typedef elf_greg_t elf_gregset_t[ELF_NGREG]; typedef struct user_fp elf_fpregset_t; /* - * This is used to ensure we don't load something for the wrong architecture. - */ -#define elf_check_arch(x) ( ((x)->e_machine == EM_ARM) && (ELF_PROC_OK((x))) ) - -/* * These are used to set parameters in the core dumps. */ #define ELF_CLASS ELFCLASS32 @@ -47,6 +39,14 @@ typedef struct user_fp elf_fpregset_t; #endif #define ELF_ARCH EM_ARM +#ifdef __KERNEL__ +#include <asm/procinfo.h> + +/* + * This is used to ensure we don't load something for the wrong architecture. + */ +#define elf_check_arch(x) ( ((x)->e_machine == EM_ARM) && (ELF_PROC_OK((x))) ) + #define USE_ELF_CORE_DUMP #define ELF_EXEC_PAGESIZE 4096 @@ -83,8 +83,6 @@ typedef struct user_fp elf_fpregset_t; extern char elf_platform[]; #define ELF_PLATFORM (elf_platform) -#ifdef __KERNEL__ - /* * 32-bit code is always OK. Some cpus can do 26-bit, some can't. */ |