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author | Takashi Iwai <tiwai@suse.de> | 2012-01-19 11:42:55 +0100 |
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committer | Takashi Iwai <tiwai@suse.de> | 2012-01-19 11:42:55 +0100 |
commit | b90bf1de7cb65e7f61798fcfbcf74ae72207b0dc (patch) | |
tree | 5c368e45a5ab0589cb1f13674b1f50baaee775bc /sound/pci/hda | |
parent | f0e48b6bd4e407459715240cd241ddb6b89bdf81 (diff) | |
download | kernel_goldelico_gta04-b90bf1de7cb65e7f61798fcfbcf74ae72207b0dc.zip kernel_goldelico_gta04-b90bf1de7cb65e7f61798fcfbcf74ae72207b0dc.tar.gz kernel_goldelico_gta04-b90bf1de7cb65e7f61798fcfbcf74ae72207b0dc.tar.bz2 |
ALSA: hda/realtek - Avoid multi-ios conflicting with multi-speakers
When a machine has multiple speakers, we don't need to create the
controls for multi-ios. Check the number of primary outputs beforehand.
Note that this workaround might not work always with new codecs in
future; this assumes that both speakers and multi-io jacks share the
same mixers/DACs. If they are routed with different mixers, the
individual mixer controls should be needed. But, so far, this doesn't
happen with the existing ALC codecs.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda')
-rw-r--r-- | sound/pci/hda/patch_realtek.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c index 5e82acf..61ccbe8 100644 --- a/sound/pci/hda/patch_realtek.c +++ b/sound/pci/hda/patch_realtek.c @@ -3233,7 +3233,7 @@ static int alc_auto_create_multi_out_ctls(struct hda_codec *codec, int i, err, noutputs; noutputs = cfg->line_outs; - if (spec->multi_ios > 0) + if (spec->multi_ios > 0 && cfg->line_outs < 3) noutputs += spec->multi_ios; for (i = 0; i < noutputs; i++) { |