aboutsummaryrefslogtreecommitdiffstats
path: root/drivers/hid/hid-wiimote.h
blob: 379cdfb6bd258bea39c04341cf8d497b206c730e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
#ifndef __HID_WIIMOTE_H
#define __HID_WIIMOTE_H

/*
 * HID driver for Nintendo Wii / Wii U peripherals
 * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
 */

/*
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the Free
 * Software Foundation; either version 2 of the License, or (at your option)
 * any later version.
 */

#include <linux/completion.h>
#include <linux/device.h>
#include <linux/hid.h>
#include <linux/input.h>
#include <linux/leds.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/power_supply.h>
#include <linux/spinlock.h>
#include <linux/timer.h>

#define WIIMOTE_NAME "Nintendo Wii Remote"
#define WIIMOTE_BUFSIZE 32

#define WIIPROTO_FLAG_LED1		0x01
#define WIIPROTO_FLAG_LED2		0x02
#define WIIPROTO_FLAG_LED3		0x04
#define WIIPROTO_FLAG_LED4		0x08
#define WIIPROTO_FLAG_RUMBLE		0x10
#define WIIPROTO_FLAG_ACCEL		0x20
#define WIIPROTO_FLAG_IR_BASIC		0x40
#define WIIPROTO_FLAG_IR_EXT		0x80
#define WIIPROTO_FLAG_IR_FULL		0xc0 /* IR_BASIC | IR_EXT */
#define WIIPROTO_FLAG_EXT_PLUGGED	0x0100
#define WIIPROTO_FLAG_EXT_USED		0x0200
#define WIIPROTO_FLAG_EXT_ACTIVE	0x0400
#define WIIPROTO_FLAG_MP_PLUGGED	0x0800
#define WIIPROTO_FLAG_MP_USED		0x1000
#define WIIPROTO_FLAG_MP_ACTIVE		0x2000
#define WIIPROTO_FLAG_EXITING		0x4000
#define WIIPROTO_FLAG_DRM_LOCKED	0x8000
#define WIIPROTO_FLAG_BUILTIN_MP	0x010000
#define WIIPROTO_FLAG_NO_MP		0x020000

#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
					WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
#define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
							WIIPROTO_FLAG_IR_FULL)

/* return flag for led \num */
#define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))

enum wiiproto_keys {
	WIIPROTO_KEY_LEFT,
	WIIPROTO_KEY_RIGHT,
	WIIPROTO_KEY_UP,
	WIIPROTO_KEY_DOWN,
	WIIPROTO_KEY_PLUS,
	WIIPROTO_KEY_MINUS,
	WIIPROTO_KEY_ONE,
	WIIPROTO_KEY_TWO,
	WIIPROTO_KEY_A,
	WIIPROTO_KEY_B,
	WIIPROTO_KEY_HOME,
	WIIPROTO_KEY_COUNT
};

enum wiimote_devtype {
	WIIMOTE_DEV_PENDING,
	WIIMOTE_DEV_UNKNOWN,
	WIIMOTE_DEV_GENERIC,
	WIIMOTE_DEV_GEN10,
	WIIMOTE_DEV_GEN20,
	WIIMOTE_DEV_BALANCE_BOARD,
	WIIMOTE_DEV_PRO_CONTROLLER,
	WIIMOTE_DEV_NUM,
};

enum wiimote_exttype {
	WIIMOTE_EXT_NONE,
	WIIMOTE_EXT_UNKNOWN,
	WIIMOTE_EXT_NUNCHUK,
	WIIMOTE_EXT_CLASSIC_CONTROLLER,
	WIIMOTE_EXT_BALANCE_BOARD,
	WIIMOTE_EXT_PRO_CONTROLLER,
	WIIMOTE_EXT_GUITAR_HERO_DRUMS,
	WIIMOTE_EXT_GUITAR_HERO_GUITAR,
	WIIMOTE_EXT_NUM,
};

enum wiimote_mptype {
	WIIMOTE_MP_NONE,
	WIIMOTE_MP_UNKNOWN,
	WIIMOTE_MP_SINGLE,
	WIIMOTE_MP_PASSTHROUGH_NUNCHUK,
	WIIMOTE_MP_PASSTHROUGH_CLASSIC,
};

struct wiimote_buf {
	__u8 data[HID_MAX_BUFFER_SIZE];
	size_t size;
};

struct wiimote_queue {
	spinlock_t lock;
	struct work_struct worker;
	__u8 head;
	__u8 tail;
	struct wiimote_buf outq[WIIMOTE_BUFSIZE];
};

struct wiimote_state {
	spinlock_t lock;
	__u32 flags;
	__u8 accel_split[2];
	__u8 drm;
	__u8 devtype;
	__u8 exttype;
	__u8 mp;

	/* synchronous cmd requests */
	struct mutex sync;
	struct completion ready;
	int cmd;
	__u32 opt;

	/* results of synchronous requests */
	__u8 cmd_battery;
	__u8 cmd_err;
	__u8 *cmd_read_buf;
	__u8 cmd_read_size;

	/* calibration data */
	__u16 calib_bboard[4][3];
	__u8 pressure_drums[7];
};

struct wiimote_data {
	struct hid_device *hdev;
	struct input_dev *input;
	struct led_classdev *leds[4];
	struct input_dev *accel;
	struct input_dev *ir;
	struct power_supply battery;
	struct input_dev *mp;
	struct timer_list timer;
	struct wiimote_debug *debug;

	union {
		struct input_dev *input;
	} extension;

	struct wiimote_queue queue;
	struct wiimote_state state;
	struct work_struct init_worker;
};

/* wiimote modules */

enum wiimod_module {
	WIIMOD_KEYS,
	WIIMOD_RUMBLE,
	WIIMOD_BATTERY,
	WIIMOD_LED1,
	WIIMOD_LED2,
	WIIMOD_LED3,
	WIIMOD_LED4,
	WIIMOD_ACCEL,
	WIIMOD_IR,
	WIIMOD_BUILTIN_MP,
	WIIMOD_NO_MP,
	WIIMOD_NUM,
	WIIMOD_NULL = WIIMOD_NUM,
};

#define WIIMOD_FLAG_INPUT		0x0001
#define WIIMOD_FLAG_EXT8		0x0002
#define WIIMOD_FLAG_EXT16		0x0004

struct wiimod_ops {
	__u16 flags;
	unsigned long arg;
	int (*probe) (const struct wiimod_ops *ops,
		      struct wiimote_data *wdata);
	void (*remove) (const struct wiimod_ops *ops,
			struct wiimote_data *wdata);

	void (*in_keys) (struct wiimote_data *wdata, const __u8 *keys);
	void (*in_accel) (struct wiimote_data *wdata, const __u8 *accel);
	void (*in_ir) (struct wiimote_data *wdata, const __u8 *ir, bool packed,
		       unsigned int id);
	void (*in_mp) (struct wiimote_data *wdata, const __u8 *mp);
	void (*in_ext) (struct wiimote_data *wdata, const __u8 *ext);
};

extern const struct wiimod_ops *wiimod_table[WIIMOD_NUM];
extern const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM];
extern const struct wiimod_ops wiimod_mp;

/* wiimote requests */

enum wiiproto_reqs {
	WIIPROTO_REQ_NULL = 0x0,
	WIIPROTO_REQ_RUMBLE = 0x10,
	WIIPROTO_REQ_LED = 0x11,
	WIIPROTO_REQ_DRM = 0x12,
	WIIPROTO_REQ_IR1 = 0x13,
	WIIPROTO_REQ_SREQ = 0x15,
	WIIPROTO_REQ_WMEM = 0x16,
	WIIPROTO_REQ_RMEM = 0x17,
	WIIPROTO_REQ_IR2 = 0x1a,
	WIIPROTO_REQ_STATUS = 0x20,
	WIIPROTO_REQ_DATA = 0x21,
	WIIPROTO_REQ_RETURN = 0x22,

	/* DRM_K: BB*2 */
	WIIPROTO_REQ_DRM_K = 0x30,

	/* DRM_KA: BB*2 AA*3 */
	WIIPROTO_REQ_DRM_KA = 0x31,

	/* DRM_KE: BB*2 EE*8 */
	WIIPROTO_REQ_DRM_KE = 0x32,

	/* DRM_KAI: BB*2 AA*3 II*12 */
	WIIPROTO_REQ_DRM_KAI = 0x33,

	/* DRM_KEE: BB*2 EE*19 */
	WIIPROTO_REQ_DRM_KEE = 0x34,

	/* DRM_KAE: BB*2 AA*3 EE*16 */
	WIIPROTO_REQ_DRM_KAE = 0x35,

	/* DRM_KIE: BB*2 II*10 EE*9 */
	WIIPROTO_REQ_DRM_KIE = 0x36,

	/* DRM_KAIE: BB*2 AA*3 II*10 EE*6 */
	WIIPROTO_REQ_DRM_KAIE = 0x37,

	/* DRM_E: EE*21 */
	WIIPROTO_REQ_DRM_E = 0x3d,

	/* DRM_SKAI1: BB*2 AA*1 II*18 */
	WIIPROTO_REQ_DRM_SKAI1 = 0x3e,

	/* DRM_SKAI2: BB*2 AA*1 II*18 */
	WIIPROTO_REQ_DRM_SKAI2 = 0x3f,

	WIIPROTO_REQ_MAX
};

#define dev_to_wii(pdev) hid_get_drvdata(container_of(pdev, struct hid_device, \
									dev))

void __wiimote_schedule(struct wiimote_data *wdata);

extern void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm);
extern void wiiproto_req_rumble(struct wiimote_data *wdata, __u8 rumble);
extern void wiiproto_req_leds(struct wiimote_data *wdata, int leds);
extern void wiiproto_req_status(struct wiimote_data *wdata);
extern void wiiproto_req_accel(struct wiimote_data *wdata, __u8 accel);
extern void wiiproto_req_ir1(struct wiimote_data *wdata, __u8 flags);
extern void wiiproto_req_ir2(struct wiimote_data *wdata, __u8 flags);
extern int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
						const __u8 *wmem, __u8 size);
extern ssize_t wiimote_cmd_read(struct wiimote_data *wdata, __u32 offset,
							__u8 *rmem, __u8 size);

#define wiiproto_req_rreg(wdata, os, sz) \
				wiiproto_req_rmem((wdata), false, (os), (sz))
#define wiiproto_req_reeprom(wdata, os, sz) \
				wiiproto_req_rmem((wdata), true, (os), (sz))
extern void wiiproto_req_rmem(struct wiimote_data *wdata, bool eeprom,
						__u32 offset, __u16 size);

#ifdef CONFIG_DEBUG_FS

extern int wiidebug_init(struct wiimote_data *wdata);
extern void wiidebug_deinit(struct wiimote_data *wdata);

#else

static inline int wiidebug_init(void *u) { return 0; }
static inline void wiidebug_deinit(void *u) { }

#endif

/* requires the state.lock spinlock to be held */
static inline bool wiimote_cmd_pending(struct wiimote_data *wdata, int cmd,
								__u32 opt)
{
	return wdata->state.cmd == cmd && wdata->state.opt == opt;
}

/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_complete(struct wiimote_data *wdata)
{
	wdata->state.cmd = WIIPROTO_REQ_NULL;
	complete(&wdata->state.ready);
}

/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_abort(struct wiimote_data *wdata)
{
	/* Abort synchronous request by waking up the sleeping caller. But
	 * reset the state.cmd field to an invalid value so no further event
	 * handlers will work with it. */
	wdata->state.cmd = WIIPROTO_REQ_MAX;
	complete(&wdata->state.ready);
}

static inline int wiimote_cmd_acquire(struct wiimote_data *wdata)
{
	return mutex_lock_interruptible(&wdata->state.sync) ? -ERESTARTSYS : 0;
}

static inline void wiimote_cmd_acquire_noint(struct wiimote_data *wdata)
{
	mutex_lock(&wdata->state.sync);
}

/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_set(struct wiimote_data *wdata, int cmd,
								__u32 opt)
{
	INIT_COMPLETION(wdata->state.ready);
	wdata->state.cmd = cmd;
	wdata->state.opt = opt;
}

static inline void wiimote_cmd_release(struct wiimote_data *wdata)
{
	mutex_unlock(&wdata->state.sync);
}

static inline int wiimote_cmd_wait(struct wiimote_data *wdata)
{
	int ret;

	/* The completion acts as implicit memory barrier so we can safely
	 * assume that state.cmd is set on success/failure and isn't accessed
	 * by any other thread, anymore. */

	ret = wait_for_completion_interruptible_timeout(&wdata->state.ready, HZ);
	if (ret < 0)
		return -ERESTARTSYS;
	else if (ret == 0)
		return -EIO;
	else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
		return -EIO;
	else
		return 0;
}

static inline int wiimote_cmd_wait_noint(struct wiimote_data *wdata)
{
	unsigned long ret;

	/* no locking needed; see wiimote_cmd_wait() */
	ret = wait_for_completion_timeout(&wdata->state.ready, HZ);
	if (!ret)
		return -EIO;
	else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
		return -EIO;
	else
		return 0;
}

#endif