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authorDenis V. Lunev <den@openvz.org>2007-12-11 04:19:17 -0800
committerDavid S. Miller <davem@davemloft.net>2008-01-28 14:57:14 -0800
commita0a53c8ba95451feef6c1975016f0a1eb3044ad4 (patch)
tree0b64ce018878cbaa0bf5cdfa308d4a7e71218914 /include/net/net_namespace.h
parent27147c9e6e8316af91dea487aa2c14b18dcff4cf (diff)
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[NETNS]: struct net content re-work (v3)
Recently David Miller and Herbert Xu pointed out that struct net becomes overbloated and un-maintainable. There are two solutions: - provide a pointer to a network subsystem definition from struct net. This costs an additional dereferrence - place sub-system definition into the structure itself. This will speedup run-time access at the cost of recompilation time The second approach looks better for us. Other sub-systems will follow. Signed-off-by: Denis V. Lunev <den@openvz.org> Acked-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/net_namespace.h')
-rw-r--r--include/net/net_namespace.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/net/net_namespace.h b/include/net/net_namespace.h
index b62e31f..d943fd4 100644
--- a/include/net/net_namespace.h
+++ b/include/net/net_namespace.h
@@ -8,6 +8,8 @@
#include <linux/workqueue.h>
#include <linux/list.h>
+#include <net/netns/unix.h>
+
struct proc_dir_entry;
struct net_device;
struct sock;
@@ -45,9 +47,7 @@ struct net {
rwlock_t packet_sklist_lock;
struct hlist_head packet_sklist;
- /* unix sockets */
- int sysctl_unix_max_dgram_qlen;
- struct ctl_table_header *unix_ctl;
+ struct netns_unix unx;
};
#ifdef CONFIG_NET