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authorDavid S. Miller <davem@davemloft.net>2011-08-03 20:50:44 -0700
committerGreg Kroah-Hartman <gregkh@suse.de>2011-08-15 18:31:35 -0700
commite997d47bff5a467262ef224b4cf8cbba2d3eceea (patch)
tree6560c0ac8f2b19a4b7f40db6cc22a9857fe4f1a3 /net/ipv6/inet6_hashtables.c
parent2468b895fc7dcbc436cb02f0707ab8d7cb2f0aa7 (diff)
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net: Compute protocol sequence numbers and fragment IDs using MD5.
Computers have become a lot faster since we compromised on the partial MD4 hash which we use currently for performance reasons. MD5 is a much safer choice, and is inline with both RFC1948 and other ISS generators (OpenBSD, Solaris, etc.) Furthermore, only having 24-bits of the sequence number be truly unpredictable is a very serious limitation. So the periodic regeneration and 8-bit counter have been removed. We compute and use a full 32-bit sequence number. For ipv6, DCCP was found to use a 32-bit truncated initial sequence number (it needs 43-bits) and that is fixed here as well. Reported-by: Dan Kaminsky <dan@doxpara.com> Tested-by: Willy Tarreau <w@1wt.eu> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'net/ipv6/inet6_hashtables.c')
-rw-r--r--net/ipv6/inet6_hashtables.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/net/ipv6/inet6_hashtables.c b/net/ipv6/inet6_hashtables.c
index b531972..73f1a00 100644
--- a/net/ipv6/inet6_hashtables.c
+++ b/net/ipv6/inet6_hashtables.c
@@ -20,6 +20,7 @@
#include <net/inet_connection_sock.h>
#include <net/inet_hashtables.h>
#include <net/inet6_hashtables.h>
+#include <net/secure_seq.h>
#include <net/ip.h>
int __inet6_hash(struct sock *sk, struct inet_timewait_sock *tw)