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Diffstat (limited to 'Documentation/sound/oss/AWE32')
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diff --git a/Documentation/sound/oss/AWE32 b/Documentation/sound/oss/AWE32 deleted file mode 100644 index b5908a6..0000000 --- a/Documentation/sound/oss/AWE32 +++ /dev/null @@ -1,76 +0,0 @@ - Installing and using Creative AWE midi sound under Linux. - -This documentation is devoted to the Creative Sound Blaster AWE32, AWE64 and -SB32. - -1) Make sure you have an ORIGINAL Creative SB32, AWE32 or AWE64 card. This - is important, because the driver works only with real Creative cards. - -2) The first thing you need to do is re-compile your kernel with support for - your sound card. Run your favourite tool to configure the kernel and when - you get to the "Sound" menu you should enable support for the following: - - Sound card support, - OSS sound modules, - 100% Sound Blaster compatibles (SB16/32/64, ESS, Jazz16) support, - AWE32 synth - - If your card is "Plug and Play" you will also need to enable these two - options, found under the "Plug and Play configuration" menu: - - Plug and Play support - ISA Plug and Play support - - Now compile and install the kernel in normal fashion. If you don't know - how to do this you can find instructions for this in the README file - located in the root directory of the kernel source. - -3) Before you can start playing midi files you will have to load a sound - bank file. The utility needed for doing this is called "sfxload", and it - is one of the utilities found in a package called "awesfx". If this - package is not available in your distribution you can download the AWE - snapshot from Creative Labs Open Source website: - - http://www.opensource.creative.com/snapshot.html - - Once you have unpacked the AWE snapshot you will see a "awesfx" - directory. Follow the instructions in awesfx/docs/INSTALL to install the - utilities in this package. After doing this, sfxload should be installed - as: - - /usr/local/bin/sfxload - - To enable AWE general midi synthesis you should also get the sound bank - file for general midi from: - - http://members.xoom.com/yar/synthgm.sbk.gz - - Copy it to a directory of your choice, and unpack it there. - -4) Edit /etc/modprobe.conf, and insert the following lines at the end of the - file: - - alias sound-slot-0 sb - alias sound-service-0-1 awe_wave - install awe_wave /sbin/modprobe --first-time -i awe_wave && /usr/local/bin/sfxload PATH_TO_SOUND_BANK_FILE - - You will of course have to change "PATH_TO_SOUND_BANK_FILE" to the full - path of the sound bank file. That will enable the Sound Blaster and AWE - wave synthesis. To play midi files you should get one of these programs if - you don't already have them: - - Playmidi: http://playmidi.openprojects.net - - AWEMidi Player (drvmidi) Included in the previously mentioned AWE - snapshot. - - You will probably have to pass the "-e" switch to playmidi to have it use - your midi device. drvmidi should work without switches. - - If something goes wrong please e-mail me. All comments and suggestions are - welcome. - - Yaroslav Rosomakho (alons55@dialup.ptt.ru) - http://www.yar.opennet.ru - -Last Updated: Feb 3 2001 |