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author | Gerd Hoffmann <kraxel@suse.de> | 2006-06-26 13:56:16 +0200 |
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committer | Linus Torvalds <torvalds@g5.osdl.org> | 2006-06-26 10:48:14 -0700 |
commit | d167a51877e94dda73dd656c51f363502309f713 (patch) | |
tree | eb02c2974b61777f575dfdc07d4c2adf83bde434 /arch/x86_64/kernel/smpboot.c | |
parent | 240cd6a80642da528bfa382ec2ae4e3cb8991ea7 (diff) | |
download | kernel_samsung_smdk4412-d167a51877e94dda73dd656c51f363502309f713.zip kernel_samsung_smdk4412-d167a51877e94dda73dd656c51f363502309f713.tar.gz kernel_samsung_smdk4412-d167a51877e94dda73dd656c51f363502309f713.tar.bz2 |
[PATCH] x86_64: x86_64 version of the smp alternative patch.
Changes are largely identical to the i386 version:
* alternative #define are moved to the new alternative.h file.
* one new elf section with pointers to the lock prefixes which can be
nop'ed out for non-smp.
* two new elf sections simliar to the "classic" alternatives to
replace SMP code with simpler UP code.
* fixup headers to use alternative.h instead of defining their own
LOCK / LOCK_PREFIX macros.
The patch reuses the i386 version of the alternatives code to avoid code
duplication. The code in alternatives.c was shuffled around a bit to
reduce the number of #ifdefs needed. It also got some tweaks needed for
x86_64 (vsyscall page handling) and new features (noreplacement option
which was x86_64 only up to now). Debug printk's are changed from
compile-time to runtime.
Loosely based on a early version from Bastian Blank <waldi@debian.org>
Signed-off-by: Gerd Hoffmann <kraxel@suse.de>
Signed-off-by: Andi Kleen <ak@suse.de>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'arch/x86_64/kernel/smpboot.c')
-rw-r--r-- | arch/x86_64/kernel/smpboot.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/arch/x86_64/kernel/smpboot.c b/arch/x86_64/kernel/smpboot.c index 71a7222..06535e7 100644 --- a/arch/x86_64/kernel/smpboot.c +++ b/arch/x86_64/kernel/smpboot.c @@ -797,6 +797,8 @@ static int __cpuinit do_boot_cpu(int cpu, int apicid) } + alternatives_smp_switch(1); + c_idle.idle = get_idle_for_cpu(cpu); if (c_idle.idle) { @@ -1259,6 +1261,8 @@ void __cpu_die(unsigned int cpu) /* They ack this in play_dead by setting CPU_DEAD */ if (per_cpu(cpu_state, cpu) == CPU_DEAD) { printk ("CPU %d is now offline\n", cpu); + if (1 == num_online_cpus()) + alternatives_smp_switch(0); return; } msleep(100); |