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authorMatthew Wilcox <matthew@wil.cx>2009-05-22 13:49:49 -0700
committerTony Luck <tony.luck@intel.com>2009-06-17 09:33:49 -0700
commite088a4ad7fa53c3dc3c29f930025f41ccf01953e (patch)
tree07b012952bbbaccfe4ef3bb44b1ea0a3a3bb3868 /arch/ia64/include/asm/sn
parente56e2dcd381d9ec35379328f332221581eda4787 (diff)
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[IA64] Convert ia64 to use int-ll64.h
It is generally agreed that it would be beneficial for u64 to be an unsigned long long on all architectures. ia64 (in common with several other 64-bit architectures) currently uses unsigned long. Migrating piecemeal is too painful; this giant patch fixes all compilation warnings and errors that come as a result of switching to use int-ll64.h. Note that userspace will still see __u64 defined as unsigned long. This is important as it affects C++ name mangling. [Updated by Tony Luck to change efi.h:efi_freemem_callback_t to use u64 for start/end rather than unsigned long] Signed-off-by: Matthew Wilcox <willy@linux.intel.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
Diffstat (limited to 'arch/ia64/include/asm/sn')
-rw-r--r--arch/ia64/include/asm/sn/sn_sal.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/ia64/include/asm/sn/sn_sal.h b/arch/ia64/include/asm/sn/sn_sal.h
index e310fc0..1f5ff47 100644
--- a/arch/ia64/include/asm/sn/sn_sal.h
+++ b/arch/ia64/include/asm/sn/sn_sal.h
@@ -929,7 +929,7 @@ ia64_sn_sysctl_tio_clock_reset(nasid_t nasid)
/*
* Get the associated ioboard type for a given nasid.
*/
-static inline s64
+static inline long
ia64_sn_sysctl_ioboard_get(nasid_t nasid, u16 *ioboard)
{
struct ia64_sal_retval isrv;