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author | Mike Galbraith <efault@gmx.de> | 2009-09-15 15:07:03 +0200 |
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committer | Ingo Molnar <mingo@elte.hu> | 2009-09-15 16:51:16 +0200 |
commit | 0ec9fab3d186d9cbb00c0f694d4a260d07c198d9 (patch) | |
tree | 07773edcece2dd82a63265e027793fe8b2231960 /arch/ia64 | |
parent | 6bd7821f905a8d6c471f0d6675f5cb7ea448d791 (diff) | |
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sched: Improve latencies and throughput
Make the idle balancer more agressive, to improve a
x264 encoding workload provided by Jason Garrett-Glaser:
NEXT_BUDDY NO_LB_BIAS
encoded 600 frames, 252.82 fps, 22096.60 kb/s
encoded 600 frames, 250.69 fps, 22096.60 kb/s
encoded 600 frames, 245.76 fps, 22096.60 kb/s
NO_NEXT_BUDDY LB_BIAS
encoded 600 frames, 344.44 fps, 22096.60 kb/s
encoded 600 frames, 346.66 fps, 22096.60 kb/s
encoded 600 frames, 352.59 fps, 22096.60 kb/s
NO_NEXT_BUDDY NO_LB_BIAS
encoded 600 frames, 425.75 fps, 22096.60 kb/s
encoded 600 frames, 425.45 fps, 22096.60 kb/s
encoded 600 frames, 422.49 fps, 22096.60 kb/s
Peter pointed out that this is better done via newidle_idx,
not via LB_BIAS, newidle balancing should look for where
there is load _now_, not where there was load 2 ticks ago.
Worst-case latencies are improved as well as no buddies
means less vruntime spread. (as per prior lkml discussions)
This change improves kbuild-peak parallelism as well.
Reported-by: Jason Garrett-Glaser <darkshikari@gmail.com>
Signed-off-by: Mike Galbraith <efault@gmx.de>
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
LKML-Reference: <1253011667.9128.16.camel@marge.simson.net>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'arch/ia64')
-rw-r--r-- | arch/ia64/include/asm/topology.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/arch/ia64/include/asm/topology.h b/arch/ia64/include/asm/topology.h index 47f3c51..42f1673 100644 --- a/arch/ia64/include/asm/topology.h +++ b/arch/ia64/include/asm/topology.h @@ -61,7 +61,7 @@ void build_cpu_to_node_map(void); .cache_nice_tries = 2, \ .busy_idx = 2, \ .idle_idx = 1, \ - .newidle_idx = 2, \ + .newidle_idx = 0, \ .wake_idx = 0, \ .forkexec_idx = 1, \ .flags = SD_LOAD_BALANCE \ @@ -87,10 +87,11 @@ void build_cpu_to_node_map(void); .cache_nice_tries = 2, \ .busy_idx = 3, \ .idle_idx = 2, \ - .newidle_idx = 2, \ + .newidle_idx = 0, \ .wake_idx = 0, \ .forkexec_idx = 1, \ .flags = SD_LOAD_BALANCE \ + | SD_BALANCE_NEWIDLE \ | SD_BALANCE_EXEC \ | SD_BALANCE_FORK \ | SD_BALANCE_WAKE \ |