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author | Wei Ni <wni@nvidia.com> | 2010-03-03 15:05:53 +0800 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2010-03-04 15:53:56 +0100 |
commit | 7445dfc159f90b4bc82fd7d898b53d74520e2f83 (patch) | |
tree | a8b5e4e06a67935ca440709c1a48ca55521b7cc1 /sound/pci/hda/hda_intel.c | |
parent | 28aedaf7bf6e4b629aea333978e8bb440bd1eb4f (diff) | |
download | kernel_samsung_tuna-7445dfc159f90b4bc82fd7d898b53d74520e2f83.zip kernel_samsung_tuna-7445dfc159f90b4bc82fd7d898b53d74520e2f83.tar.gz kernel_samsung_tuna-7445dfc159f90b4bc82fd7d898b53d74520e2f83.tar.bz2 |
ALSA: hda - Support max codecs to 8 for nvidia hda controller
Support max codecs to 8 for nvidia hda controller.
Change AZX_MAX_CODECS to 8, and add
"#define AZX_DEFAULT_CODECS 4" for default driver.
Set azx_max_codecs to 8 for nvidia controller.
Signed-off-by: Wei Ni <wni@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda/hda_intel.c')
-rw-r--r-- | sound/pci/hda/hda_intel.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/sound/pci/hda/hda_intel.c b/sound/pci/hda/hda_intel.c index 1adac8c..b104757 100644 --- a/sound/pci/hda/hda_intel.c +++ b/sound/pci/hda/hda_intel.c @@ -267,7 +267,8 @@ enum { SDI0, SDI1, SDI2, SDI3, SDO0, SDO1, SDO2, SDO3 }; #define RIRB_INT_MASK 0x05 /* STATESTS int mask: S3,SD2,SD1,SD0 */ -#define AZX_MAX_CODECS 4 +#define AZX_MAX_CODECS 8 +#define AZX_DEFAULT_CODECS 4 #define STATESTS_INT_MASK ((1 << AZX_MAX_CODECS) - 1) /* SD_CTL bits */ @@ -1367,6 +1368,7 @@ static void azx_bus_reset(struct hda_bus *bus) /* number of codec slots for each chipset: 0 = default slots (i.e. 4) */ static unsigned int azx_max_codecs[AZX_NUM_DRIVERS] __devinitdata = { + [AZX_DRIVER_NVIDIA] = 8, [AZX_DRIVER_TERA] = 1, }; @@ -1399,7 +1401,7 @@ static int __devinit azx_codec_create(struct azx *chip, const char *model) codecs = 0; max_slots = azx_max_codecs[chip->driver_type]; if (!max_slots) - max_slots = AZX_MAX_CODECS; + max_slots = AZX_DEFAULT_CODECS; /* First try to probe all given codec slots */ for (c = 0; c < max_slots; c++) { |