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authorTakashi Iwai <tiwai@suse.de>2009-06-12 20:03:16 +0200
committerTakashi Iwai <tiwai@suse.de>2009-06-12 20:03:16 +0200
commite3f86d3d3ce350144562d9bd035dc8a274fce58e (patch)
tree6d31842f5d8598ea377c09556e455402a06a64fe /sound/ppc/snd_ps3.c
parent056c1ebf1121ca6c16652d0c3fa306622ee338ac (diff)
parent2233123f2776f29d3ac31df1fd1dc40c44d337a5 (diff)
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Merge branch 'topic/ps3' into for-linus
* topic/ps3: ALSA: sound/ps3: Correct existing and add missing annotations ALSA: sound/ps3: Restructure driver source ALSA: sound/ps3: Fix checkpatch issues
Diffstat (limited to 'sound/ppc/snd_ps3.c')
-rw-r--r--sound/ppc/snd_ps3.c655
1 files changed, 304 insertions, 351 deletions
diff --git a/sound/ppc/snd_ps3.c b/sound/ppc/snd_ps3.c
index f361c26..53c81a5 100644
--- a/sound/ppc/snd_ps3.c
+++ b/sound/ppc/snd_ps3.c
@@ -18,81 +18,31 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+#include <linux/dma-mapping.h>
+#include <linux/dmapool.h>
#include <linux/init.h>
-#include <linux/slab.h>
-#include <linux/io.h>
#include <linux/interrupt.h>
+#include <linux/io.h>
+#include <linux/slab.h>
+
+#include <sound/asound.h>
+#include <sound/control.h>
#include <sound/core.h>
#include <sound/initval.h>
-#include <sound/pcm.h>
-#include <sound/asound.h>
#include <sound/memalloc.h>
+#include <sound/pcm.h>
#include <sound/pcm_params.h>
-#include <sound/control.h>
-#include <linux/dmapool.h>
-#include <linux/dma-mapping.h>
-#include <asm/firmware.h>
+
#include <asm/dma.h>
+#include <asm/firmware.h>
#include <asm/lv1call.h>
#include <asm/ps3.h>
#include <asm/ps3av.h>
-#include "snd_ps3_reg.h"
#include "snd_ps3.h"
-
-MODULE_LICENSE("GPL v2");
-MODULE_DESCRIPTION("PS3 sound driver");
-MODULE_AUTHOR("Sony Computer Entertainment Inc.");
-
-/* module entries */
-static int __init snd_ps3_init(void);
-static void __exit snd_ps3_exit(void);
-
-/* ALSA snd driver ops */
-static int snd_ps3_pcm_open(struct snd_pcm_substream *substream);
-static int snd_ps3_pcm_close(struct snd_pcm_substream *substream);
-static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream);
-static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
- int cmd);
-static snd_pcm_uframes_t snd_ps3_pcm_pointer(struct snd_pcm_substream
- *substream);
-static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
- struct snd_pcm_hw_params *hw_params);
-static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream);
-
-
-/* ps3_system_bus_driver entries */
-static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev);
-static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev);
-
-/* address setup */
-static int snd_ps3_map_mmio(void);
-static void snd_ps3_unmap_mmio(void);
-static int snd_ps3_allocate_irq(void);
-static void snd_ps3_free_irq(void);
-static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start);
-
-/* interrupt handler */
-static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id);
-
-
-/* set sampling rate/format */
-static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream);
-/* take effect parameter change */
-static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card);
-/* initialize avsetting and take it effect */
-static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card);
-/* setup dma */
-static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
- enum snd_ps3_dma_filltype filltype);
-static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card);
-
-static dma_addr_t v_to_bus(struct snd_ps3_card_info *, void *vaddr, int ch);
+#include "snd_ps3_reg.h"
-module_init(snd_ps3_init);
-module_exit(snd_ps3_exit);
-
/*
* global
*/
@@ -165,25 +115,13 @@ static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
.fifo_size = PS3_AUDIO_FIFO_SIZE
};
-static struct snd_pcm_ops snd_ps3_pcm_spdif_ops =
-{
- .open = snd_ps3_pcm_open,
- .close = snd_ps3_pcm_close,
- .prepare = snd_ps3_pcm_prepare,
- .ioctl = snd_pcm_lib_ioctl,
- .trigger = snd_ps3_pcm_trigger,
- .pointer = snd_ps3_pcm_pointer,
- .hw_params = snd_ps3_pcm_hw_params,
- .hw_free = snd_ps3_pcm_hw_free
-};
-
static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
int count, int force_stop)
{
int dma_ch, done, retries, stop_forced = 0;
uint32_t status;
- for (dma_ch = 0; dma_ch < 8; dma_ch ++) {
+ for (dma_ch = 0; dma_ch < 8; dma_ch++) {
retries = count;
do {
status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
@@ -259,9 +197,7 @@ static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
/*
* convert virtual addr to ioif bus addr.
*/
-static dma_addr_t v_to_bus(struct snd_ps3_card_info *card,
- void * paddr,
- int ch)
+static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch)
{
return card->dma_start_bus_addr[ch] +
(paddr - card->dma_start_vaddr[ch]);
@@ -321,7 +257,7 @@ static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
spin_lock_irqsave(&card->dma_lock, irqsave);
for (ch = 0; ch < 2; ch++) {
start_vaddr = card->dma_next_transfer_vaddr[0];
- for (stage = 0; stage < fill_stages; stage ++) {
+ for (stage = 0; stage < fill_stages; stage++) {
dma_ch = stage * 2 + ch;
if (silent)
dma_addr = card->null_buffer_start_dma_addr;
@@ -372,6 +308,71 @@ static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
}
/*
+ * Interrupt handler
+ */
+static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
+{
+
+ uint32_t port_intr;
+ int underflow_occured = 0;
+ struct snd_ps3_card_info *card = dev_id;
+
+ if (!card->running) {
+ update_reg(PS3_AUDIO_AX_IS, 0);
+ update_reg(PS3_AUDIO_INTR_0, 0);
+ return IRQ_HANDLED;
+ }
+
+ port_intr = read_reg(PS3_AUDIO_AX_IS);
+ /*
+ *serial buffer empty detected (every 4 times),
+ *program next dma and kick it
+ */
+ if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
+ write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
+ if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
+ write_reg(PS3_AUDIO_AX_IS, port_intr);
+ underflow_occured = 1;
+ }
+ if (card->silent) {
+ /* we are still in silent time */
+ snd_ps3_program_dma(card,
+ (underflow_occured) ?
+ SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
+ SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
+ snd_ps3_kick_dma(card);
+ card->silent--;
+ } else {
+ snd_ps3_program_dma(card,
+ (underflow_occured) ?
+ SND_PS3_DMA_FILLTYPE_FIRSTFILL :
+ SND_PS3_DMA_FILLTYPE_RUNNING);
+ snd_ps3_kick_dma(card);
+ snd_pcm_period_elapsed(card->substream);
+ }
+ } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
+ write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
+ /*
+ * serial out underflow, but buffer empty not detected.
+ * in this case, fill fifo with 0 to recover. After
+ * filling dummy data, serial automatically start to
+ * consume them and then will generate normal buffer
+ * empty interrupts.
+ * If both buffer underflow and buffer empty are occured,
+ * it is better to do nomal data transfer than empty one
+ */
+ snd_ps3_program_dma(card,
+ SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+ snd_ps3_kick_dma(card);
+ snd_ps3_program_dma(card,
+ SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+ snd_ps3_kick_dma(card);
+ }
+ /* clear interrupt cause */
+ return IRQ_HANDLED;
+};
+
+/*
* audio mute on/off
* mute_on : 0 output enabled
* 1 mute
@@ -382,6 +383,142 @@ static int snd_ps3_mute(int mute_on)
}
/*
+ * av setting
+ * NOTE: calling this function may generate audio interrupt.
+ */
+static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
+{
+ int ret, retries, i;
+ pr_debug("%s: start\n", __func__);
+
+ ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
+ card->avs.avs_audio_rate,
+ card->avs.avs_audio_width,
+ card->avs.avs_audio_format,
+ card->avs.avs_audio_source);
+ /*
+ * Reset the following unwanted settings:
+ */
+
+ /* disable all 3wire buffers */
+ update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
+ ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
+ PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
+ PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
+ PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
+ 0);
+ wmb(); /* ensure the hardware sees the change */
+ /* wait for actually stopped */
+ retries = 1000;
+ while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
+ (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
+ PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
+ PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
+ PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
+ --retries) {
+ udelay(1);
+ }
+
+ /* reset buffer pointer */
+ for (i = 0; i < 4; i++) {
+ update_reg(PS3_AUDIO_AO_3WCTRL(i),
+ PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
+ udelay(10);
+ }
+ wmb(); /* ensure the hardware actually start resetting */
+
+ /* enable 3wire#0 buffer */
+ update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
+
+
+ /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
+ update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
+ ~PS3_AUDIO_AO_3WCTRL_ASODF,
+ PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
+ update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
+ ~PS3_AUDIO_AO_SPDCTRL_SPODF,
+ PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
+ /* ensure all the setting above is written back to register */
+ wmb();
+ /* avsetting driver altered AX_IE, caller must reset it if you want */
+ pr_debug("%s: end\n", __func__);
+ return ret;
+}
+
+/*
+ * set sampling rate according to the substream
+ */
+static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
+{
+ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+ struct snd_ps3_avsetting_info avs;
+ int ret;
+
+ avs = card->avs;
+
+ pr_debug("%s: called freq=%d width=%d\n", __func__,
+ substream->runtime->rate,
+ snd_pcm_format_width(substream->runtime->format));
+
+ pr_debug("%s: before freq=%d width=%d\n", __func__,
+ card->avs.avs_audio_rate, card->avs.avs_audio_width);
+
+ /* sample rate */
+ switch (substream->runtime->rate) {
+ case 44100:
+ avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
+ break;
+ case 48000:
+ avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
+ break;
+ case 88200:
+ avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
+ break;
+ case 96000:
+ avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
+ break;
+ default:
+ pr_info("%s: invalid rate %d\n", __func__,
+ substream->runtime->rate);
+ return 1;
+ }
+
+ /* width */
+ switch (snd_pcm_format_width(substream->runtime->format)) {
+ case 16:
+ avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
+ break;
+ case 24:
+ avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
+ break;
+ default:
+ pr_info("%s: invalid width %d\n", __func__,
+ snd_pcm_format_width(substream->runtime->format));
+ return 1;
+ }
+
+ memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
+
+ if (memcmp(&card->avs, &avs, sizeof(avs))) {
+ pr_debug("%s: after freq=%d width=%d\n", __func__,
+ card->avs.avs_audio_rate, card->avs.avs_audio_width);
+
+ card->avs = avs;
+ snd_ps3_change_avsetting(card);
+ ret = 0;
+ } else
+ ret = 1;
+
+ /* check CS non-audio bit and mute accordingly */
+ if (avs.avs_cs_info[0] & 0x02)
+ ps3av_audio_mute_analog(1); /* mute if non-audio */
+ else
+ ps3av_audio_mute_analog(0);
+
+ return ret;
+}
+
+/*
* PCM operators
*/
static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
@@ -406,6 +543,13 @@ static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
return 0;
};
+static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
+{
+ /* mute on */
+ snd_ps3_mute(1);
+ return 0;
+};
+
static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
struct snd_pcm_hw_params *hw_params)
{
@@ -417,6 +561,13 @@ static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
return 0;
};
+static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream)
+{
+ int ret;
+ ret = snd_pcm_lib_free_pages(substream);
+ return ret;
+};
+
static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
unsigned int delay_ms)
{
@@ -556,202 +707,6 @@ static snd_pcm_uframes_t snd_ps3_pcm_pointer(
return ret;
};
-static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream)
-{
- int ret;
- ret = snd_pcm_lib_free_pages(substream);
- return ret;
-};
-
-static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
-{
- /* mute on */
- snd_ps3_mute(1);
- return 0;
-};
-
-static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
-{
- /*
- * avsetting driver seems to never change the followings
- * so, init them here once
- */
-
- /* no dma interrupt needed */
- write_reg(PS3_AUDIO_INTR_EN_0, 0);
-
- /* use every 4 buffer empty interrupt */
- update_mask_reg(PS3_AUDIO_AX_IC,
- PS3_AUDIO_AX_IC_AASOIMD_MASK,
- PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
-
- /* enable 3wire clocks */
- update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
- ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
- PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
- 0);
- update_reg(PS3_AUDIO_AO_3WMCTRL,
- PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
-}
-
-/*
- * av setting
- * NOTE: calling this function may generate audio interrupt.
- */
-static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
-{
- int ret, retries, i;
- pr_debug("%s: start\n", __func__);
-
- ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
- card->avs.avs_audio_rate,
- card->avs.avs_audio_width,
- card->avs.avs_audio_format,
- card->avs.avs_audio_source);
- /*
- * Reset the following unwanted settings:
- */
-
- /* disable all 3wire buffers */
- update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
- ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
- PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
- PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
- PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
- 0);
- wmb(); /* ensure the hardware sees the change */
- /* wait for actually stopped */
- retries = 1000;
- while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
- (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
- PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
- PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
- PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
- --retries) {
- udelay(1);
- }
-
- /* reset buffer pointer */
- for (i = 0; i < 4; i++) {
- update_reg(PS3_AUDIO_AO_3WCTRL(i),
- PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
- udelay(10);
- }
- wmb(); /* ensure the hardware actually start resetting */
-
- /* enable 3wire#0 buffer */
- update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
-
-
- /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
- update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
- ~PS3_AUDIO_AO_3WCTRL_ASODF,
- PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
- update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
- ~PS3_AUDIO_AO_SPDCTRL_SPODF,
- PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
- /* ensure all the setting above is written back to register */
- wmb();
- /* avsetting driver altered AX_IE, caller must reset it if you want */
- pr_debug("%s: end\n", __func__);
- return ret;
-}
-
-static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
-{
- int ret;
- pr_debug("%s: start\n", __func__);
- card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
- card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
- card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
- card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
- card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
- memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
-
- ret = snd_ps3_change_avsetting(card);
-
- snd_ps3_audio_fixup(card);
-
- /* to start to generate SPDIF signal, fill data */
- snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
- snd_ps3_kick_dma(card);
- pr_debug("%s: end\n", __func__);
- return ret;
-}
-
-/*
- * set sampling rate according to the substream
- */
-static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
-{
- struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
- struct snd_ps3_avsetting_info avs;
- int ret;
-
- avs = card->avs;
-
- pr_debug("%s: called freq=%d width=%d\n", __func__,
- substream->runtime->rate,
- snd_pcm_format_width(substream->runtime->format));
-
- pr_debug("%s: before freq=%d width=%d\n", __func__,
- card->avs.avs_audio_rate, card->avs.avs_audio_width);
-
- /* sample rate */
- switch (substream->runtime->rate) {
- case 44100:
- avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
- break;
- case 48000:
- avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
- break;
- case 88200:
- avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
- break;
- case 96000:
- avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
- break;
- default:
- pr_info("%s: invalid rate %d\n", __func__,
- substream->runtime->rate);
- return 1;
- }
-
- /* width */
- switch (snd_pcm_format_width(substream->runtime->format)) {
- case 16:
- avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
- break;
- case 24:
- avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
- break;
- default:
- pr_info("%s: invalid width %d\n", __func__,
- snd_pcm_format_width(substream->runtime->format));
- return 1;
- }
-
- memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
-
- if (memcmp(&card->avs, &avs, sizeof(avs))) {
- pr_debug("%s: after freq=%d width=%d\n", __func__,
- card->avs.avs_audio_rate, card->avs.avs_audio_width);
-
- card->avs = avs;
- snd_ps3_change_avsetting(card);
- ret = 0;
- } else
- ret = 1;
-
- /* check CS non-audio bit and mute accordingly */
- if (avs.avs_cs_info[0] & 0x02)
- ps3av_audio_mute_analog(1); /* mute if non-audio */
- else
- ps3av_audio_mute_analog(0);
-
- return ret;
-}
-
/*
* SPDIF status bits controls
*/
@@ -798,28 +753,39 @@ static struct snd_kcontrol_new spdif_ctls[] = {
{
.access = SNDRV_CTL_ELEM_ACCESS_READ,
.iface = SNDRV_CTL_ELEM_IFACE_PCM,
- .name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,CON_MASK),
+ .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK),
.info = snd_ps3_spdif_mask_info,
.get = snd_ps3_spdif_cmask_get,
},
{
.access = SNDRV_CTL_ELEM_ACCESS_READ,
.iface = SNDRV_CTL_ELEM_IFACE_PCM,
- .name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,PRO_MASK),
+ .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK),
.info = snd_ps3_spdif_mask_info,
.get = snd_ps3_spdif_pmask_get,
},
{
.iface = SNDRV_CTL_ELEM_IFACE_PCM,
- .name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,DEFAULT),
+ .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT),
.info = snd_ps3_spdif_mask_info,
.get = snd_ps3_spdif_default_get,
.put = snd_ps3_spdif_default_put,
},
};
+static struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
+ .open = snd_ps3_pcm_open,
+ .close = snd_ps3_pcm_close,
+ .ioctl = snd_pcm_lib_ioctl,
+ .hw_params = snd_ps3_pcm_hw_params,
+ .hw_free = snd_ps3_pcm_hw_free,
+ .prepare = snd_ps3_pcm_prepare,
+ .trigger = snd_ps3_pcm_trigger,
+ .pointer = snd_ps3_pcm_pointer,
+};
+
-static int snd_ps3_map_mmio(void)
+static int __devinit snd_ps3_map_mmio(void)
{
the_card.mapped_mmio_vaddr =
ioremap(the_card.ps3_dev->m_region->bus_addr,
@@ -841,7 +807,7 @@ static void snd_ps3_unmap_mmio(void)
the_card.mapped_mmio_vaddr = NULL;
}
-static int snd_ps3_allocate_irq(void)
+static int __devinit snd_ps3_allocate_irq(void)
{
int ret;
u64 lpar_addr, lpar_size;
@@ -899,7 +865,7 @@ static void snd_ps3_free_irq(void)
ps3_irq_plug_destroy(the_card.irq_no);
}
-static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
+static void __devinit snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
{
uint64_t val;
int ret;
@@ -915,7 +881,53 @@ static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
ret);
}
-static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
+static void __devinit snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
+{
+ /*
+ * avsetting driver seems to never change the followings
+ * so, init them here once
+ */
+
+ /* no dma interrupt needed */
+ write_reg(PS3_AUDIO_INTR_EN_0, 0);
+
+ /* use every 4 buffer empty interrupt */
+ update_mask_reg(PS3_AUDIO_AX_IC,
+ PS3_AUDIO_AX_IC_AASOIMD_MASK,
+ PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
+
+ /* enable 3wire clocks */
+ update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
+ ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
+ PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
+ 0);
+ update_reg(PS3_AUDIO_AO_3WMCTRL,
+ PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
+}
+
+static int __devinit snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
+{
+ int ret;
+ pr_debug("%s: start\n", __func__);
+ card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
+ card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
+ card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
+ card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
+ card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
+ memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
+
+ ret = snd_ps3_change_avsetting(card);
+
+ snd_ps3_audio_fixup(card);
+
+ /* to start to generate SPDIF signal, fill data */
+ snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+ snd_ps3_kick_dma(card);
+ pr_debug("%s: end\n", __func__);
+ return ret;
+}
+
+static int __devinit snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
{
int i, ret;
u64 lpar_addr, lpar_size;
@@ -1020,11 +1032,12 @@ static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
* its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
* PAGE_SIZE is enogh
*/
- if (!(the_card.null_buffer_start_vaddr =
- dma_alloc_coherent(&the_card.ps3_dev->core,
- PAGE_SIZE,
- &the_card.null_buffer_start_dma_addr,
- GFP_KERNEL))) {
+ the_card.null_buffer_start_vaddr =
+ dma_alloc_coherent(&the_card.ps3_dev->core,
+ PAGE_SIZE,
+ &the_card.null_buffer_start_dma_addr,
+ GFP_KERNEL);
+ if (!the_card.null_buffer_start_vaddr) {
pr_info("%s: nullbuffer alloc failed\n", __func__);
goto clean_preallocate;
}
@@ -1115,71 +1128,6 @@ static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {
/*
- * Interrupt handler
- */
-static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
-{
-
- uint32_t port_intr;
- int underflow_occured = 0;
- struct snd_ps3_card_info *card = dev_id;
-
- if (!card->running) {
- update_reg(PS3_AUDIO_AX_IS, 0);
- update_reg(PS3_AUDIO_INTR_0, 0);
- return IRQ_HANDLED;
- }
-
- port_intr = read_reg(PS3_AUDIO_AX_IS);
- /*
- *serial buffer empty detected (every 4 times),
- *program next dma and kick it
- */
- if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
- write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
- if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
- write_reg(PS3_AUDIO_AX_IS, port_intr);
- underflow_occured = 1;
- }
- if (card->silent) {
- /* we are still in silent time */
- snd_ps3_program_dma(card,
- (underflow_occured) ?
- SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
- SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
- snd_ps3_kick_dma(card);
- card->silent --;
- } else {
- snd_ps3_program_dma(card,
- (underflow_occured) ?
- SND_PS3_DMA_FILLTYPE_FIRSTFILL :
- SND_PS3_DMA_FILLTYPE_RUNNING);
- snd_ps3_kick_dma(card);
- snd_pcm_period_elapsed(card->substream);
- }
- } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
- write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
- /*
- * serial out underflow, but buffer empty not detected.
- * in this case, fill fifo with 0 to recover. After
- * filling dummy data, serial automatically start to
- * consume them and then will generate normal buffer
- * empty interrupts.
- * If both buffer underflow and buffer empty are occured,
- * it is better to do nomal data transfer than empty one
- */
- snd_ps3_program_dma(card,
- SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
- snd_ps3_kick_dma(card);
- snd_ps3_program_dma(card,
- SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
- snd_ps3_kick_dma(card);
- }
- /* clear interrupt cause */
- return IRQ_HANDLED;
-};
-
-/*
* module/subsystem initialize/terminate
*/
static int __init snd_ps3_init(void)
@@ -1197,10 +1145,15 @@ static int __init snd_ps3_init(void)
return ret;
}
+module_init(snd_ps3_init);
static void __exit snd_ps3_exit(void)
{
ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);
}
+module_exit(snd_ps3_exit);
+MODULE_LICENSE("GPL v2");
+MODULE_DESCRIPTION("PS3 sound driver");
+MODULE_AUTHOR("Sony Computer Entertainment Inc.");
MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);