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author | Elliott Hughes <enh@google.com> | 2010-02-17 15:46:05 -0800 |
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committer | Elliott Hughes <enh@google.com> | 2010-02-17 15:46:05 -0800 |
commit | 84e78740de61045cfcb9c30a0f8582962fac3e8f (patch) | |
tree | 70a73f20eda4f87300a62d20ce5748be2cda6c47 /text | |
parent | 73c8bbb045404420ffe4440bb1c7c5578ca160a7 (diff) | |
download | libcore-84e78740de61045cfcb9c30a0f8582962fac3e8f.zip libcore-84e78740de61045cfcb9c30a0f8582962fac3e8f.tar.gz libcore-84e78740de61045cfcb9c30a0f8582962fac3e8f.tar.bz2 |
Make DalvikRunner work on production devices too.
Place pre-built .jar files in our lib/ directory, and dex/push them on demand.
Change DalvikRunner to somewhat reduce the number of different classpaths in
play. My feeling is that we just want one true classpath: we should build with
it on the host, we should run with it on the host, we should dex everything on
it, we should upload everything to the device, and we should run with it on the
device.
Also add a convenience script for running DalvikRunner. ("Vogar" is the
proposed open source name for DalvikRunner, which really isn't as
dalvikvm-specific as the name might imply.)
There's a noticeable performance regression here, so my next change will be to
add a cache.
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