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authormbansal <mayank.bansal@sri.com>2011-09-13 15:22:33 -0400
committerWei-Ta Chen <weita@google.com>2011-09-15 11:53:14 -0700
commit6c5b20113ba9f91352f32e5a53df66aec0ec761a (patch)
treeaa03e0dd7b4dc41feb0a8fdbf36878a44d9352bd /jni
parent1e35ce08ae70575c6127c606dd4ba28f6ff2add1 (diff)
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Updated cropping algorithm to get rid of gray pixels around the mosaic border.
1) Added documentation to the ComputeBlendParameters(...) function. Bug: 5279291 Change-Id: Iad1c9388ec939c2969b550ee3c194c3d191eb492
Diffstat (limited to 'jni')
-rw-r--r--jni/feature_mos/src/mosaic/Blend.cpp186
1 files changed, 102 insertions, 84 deletions
diff --git a/jni/feature_mos/src/mosaic/Blend.cpp b/jni/feature_mos/src/mosaic/Blend.cpp
index 6ecd291..6988ace 100644
--- a/jni/feature_mos/src/mosaic/Blend.cpp
+++ b/jni/feature_mos/src/mosaic/Blend.cpp
@@ -73,6 +73,9 @@ int Blend::initialize(int blendingType, int frame_width, int frame_height)
return BLEND_RET_OK;
}
+inline double max(double a, double b) { return a > b ? a : b; }
+inline double min(double a, double b) { return a < b ? a : b; }
+
void Blend::AlignToMiddleFrame(MosaicFrame **frames, int frames_size)
{
// Unwarp this frame and Warp the others to match
@@ -113,6 +116,8 @@ int Blend::runBlend(MosaicFrame **frames, int frames_size,
return BLEND_RET_ERROR_MEMORY;
}
+ // Bounding rectangle (real numbers) of the final mosaic computed by projecting
+ // each input frame into the mosaic coordinate system.
BlendRect global_rect;
global_rect.lft = global_rect.bot = 2e30; // min values
@@ -123,6 +128,10 @@ int Blend::runBlend(MosaicFrame **frames, int frames_size,
double z, x0, y0, x1, y1, x2, y2, x3, y3;
+ // Corners of the first and last frames in mosaic coordinate system
+ double xf[4] = {0.0, 0.0, 0.0, 0.0};
+ double xl[4] = {0.0, 0.0, 0.0, 0.0};
+
// Determine the extents of the final mosaic
CSite *csite = m_AllSites ;
for(int mfit = 0; mfit < frames_size; mfit++)
@@ -140,6 +149,22 @@ int Blend::runBlend(MosaicFrame **frames, int frames_size,
FrameToMosaic(mb->trs, mb->width-1.0, mb->height-1.0, x2, y2);
FrameToMosaic(mb->trs, mb->width-1.0, 0.0, x3, y3);
+ if(mfit == 0)
+ {
+ xf[0] = x0;
+ xf[1] = x1;
+ xf[2] = x3;
+ xf[3] = x2;
+ }
+
+ if(mfit==frames_size-1)
+ {
+ xl[0] = x0;
+ xl[1] = x1;
+ xl[2] = x3;
+ xl[3] = x2;
+ }
+
// Compute the centroid of the warped region
FindQuadCentroid(x0, y0, x1, y1, x2, y2, x3, y3, csite->getVCenter().x, csite->getVCenter().y);
@@ -148,6 +173,9 @@ int Blend::runBlend(MosaicFrame **frames, int frames_size,
}
// Get origin and sizes
+
+ // Bounding rectangle (int numbers) of the final mosaic computed by projecting
+ // each input frame into the mosaic coordinate system.
MosaicRect fullRect;
fullRect.left = (int) floor(global_rect.lft); // min-x
@@ -157,6 +185,20 @@ int Blend::runBlend(MosaicFrame **frames, int frames_size,
Mwidth = (unsigned short) (fullRect.right - fullRect.left + 1);
Mheight = (unsigned short) (fullRect.bottom - fullRect.top + 1);
+ int xlt, xrt;
+
+ if(frames[0]->trs[0][2] < frames[frames_size-1]->trs[0][2]) //left->right mosaic
+ {
+ xlt = max(xf[0],xf[1]) - fullRect.left;
+ xrt = min(xl[2],xl[3]) - fullRect.left;
+ }
+ else
+ {
+ xlt = max(xl[0],xl[1]) - fullRect.left;
+ xrt = min(xf[2],xf[3]) - fullRect.left;
+ }
+
+
// Make sure image width is multiple of 4
Mwidth = (unsigned short) ((Mwidth + 3) & ~3);
Mheight = (unsigned short) ((Mheight + 3) & ~3); // Round up.
@@ -184,8 +226,13 @@ int Blend::runBlend(MosaicFrame **frames, int frames_size,
int n = m_Triangulator.triangulate(&edge, numCenters, width, height);
m_Triangulator.linkNeighbors(edge, n, numCenters);
+ // Bounding rectangle that determines the positioning of the rectangle that is
+ // cropped out of the computed mosaic to get rid of the gray borders.
MosaicRect cropping_rect;
+ cropping_rect.left = xlt;
+ cropping_rect.right = xrt;
+
// Do merging and blending :
ret = DoMergeAndBlend(frames, numCenters, width, height, *imgMos, fullRect,
cropping_rect, progress, cancelComputation);
@@ -397,10 +444,14 @@ int Blend::PerformFinalBlending(YUVinfo &imgMos, MosaicRect &cropping_rect)
int cx = (int)imgMos.Y.width/2;
int cy = (int)imgMos.Y.height/2;
- cropping_rect.left = 0;
- cropping_rect.right = imgMos.Y.width-1;
- cropping_rect.top = 0;
- cropping_rect.bottom = imgMos.Y.height-1;
+ // 2D boolean array that contains true wherever the mosaic image data is
+ // invalid (i.e. in the gray border).
+ bool **b = new bool*[imgMos.Y.height];
+
+ for(int j=0; j<imgMos.Y.height; j++)
+ {
+ b[j] = new bool[imgMos.Y.width];
+ }
// Copy the resulting image into the full image using the mask
int i, j;
@@ -415,7 +466,7 @@ int Blend::PerformFinalBlending(YUVinfo &imgMos, MosaicRect &cropping_rect)
muimg = m_pMosaicUPyr->ptr[j];
mvimg = m_pMosaicVPyr->ptr[j];
- for (i = imgMos.Y.width; i--;)
+ for (i = 0; i<imgMos.Y.width; i++)
{
// A final mask was set up previously,
// if the value is zero skip it, otherwise replace it.
@@ -436,10 +487,16 @@ int Blend::PerformFinalBlending(YUVinfo &imgMos, MosaicRect &cropping_rect)
else if (value > 255) value = 255;
*vimg = (unsigned char) value;
+ b[j][i] = false;
+
}
else
{ // set border color in here
*yimg = (unsigned char) 96;
+ *uimg = (unsigned char) 128;
+ *vimg = (unsigned char) 128;
+
+ b[j][i] = true;
}
yimg++;
@@ -451,102 +508,48 @@ int Blend::PerformFinalBlending(YUVinfo &imgMos, MosaicRect &cropping_rect)
}
}
- yimg = imgMos.Y.ptr[0];
- uimg = imgMos.U.ptr[0];
- vimg = imgMos.V.ptr[0];
-
- int mincol = 0;
- int maxcol = imgMos.Y.width-1;
-
- const int MIN_X_FS = width*1/8;
- const int MAX_X_FS = imgMos.Y.width - width*1/8;
-
+ //Scan through each row and increment top if the row contains any gray
for (j = 0; j < imgMos.Y.height; j++)
{
- int minx = MIN_X_FS;
- int maxx = MAX_X_FS;
-
- for (i = 0; i < imgMos.Y.width; i++)
+ for (i = cropping_rect.left; i < cropping_rect.right; i++)
{
- if(*yimg == 96 && *uimg == 128 && *vimg == 128)
- {
- }
- else
+ if (b[j][i])
{
- if(i<minx)
- minx = i;
- if(i>maxx)
- maxx = i;
+ break; // to next row
}
-
- yimg++;
- uimg++;
- vimg++;
}
- // If we never touched the values, reset them to the image limits
- if(minx == MIN_X_FS)
- minx = 0;
- if(maxx == MAX_X_FS)
- maxx = imgMos.Y.width-1;
-
- if(minx>mincol)
- mincol = minx;
- if(maxx<maxcol)
- maxcol = maxx;
+ if (i == cropping_rect.right) //no gray pixel in this row!
+ {
+ cropping_rect.top = j;
+ break;
+ }
}
- cropping_rect.left = mincol;
- cropping_rect.right = maxcol;
-
- // Crop rows
- yimg = imgMos.Y.ptr[0];
- uimg = imgMos.U.ptr[0];
- vimg = imgMos.V.ptr[0];
-
- int minrow = 0;
- int maxrow = imgMos.Y.height-1;
-
- const int MIN_Y_FS = height*1/8;
- const int MAX_Y_FS = imgMos.Y.height - height*1/8;
-
- for (i = 0; i < imgMos.Y.width; i++)
+ //Scan through each row and decrement bottom if the row contains any gray
+ for (j = imgMos.Y.height-1; j >= 0; j--)
{
- int miny = MIN_Y_FS;
- int maxy = MAX_Y_FS;
-
- for (j = 0; j < imgMos.Y.height; j++)
+ for (i = cropping_rect.left; i < cropping_rect.right; i++)
{
- if(*yimg == 96 && *uimg == 128 && *vimg == 128)
+ if (b[j][i])
{
+ break; // to next row
}
- else
- {
- if(j<miny)
- miny = j;
- if(j>maxy)
- maxy = j;
- }
-
- yimg++;
- uimg++;
- vimg++;
}
- // If we never touched the values, reset them to the image limits
- if(miny == MIN_Y_FS)
- miny = 0;
- if(maxy == MAX_Y_FS)
- maxy = imgMos.Y.height-1;
+ if (i == cropping_rect.right) //no gray pixel in this row!
+ {
+ cropping_rect.bottom = j;
+ break;
+ }
+ }
- if(miny>minrow)
- minrow = miny;
- if(maxy<maxrow)
- maxrow = maxy;
+ for(int j=0; j<imgMos.Y.height; j++)
+ {
+ delete b[j];
}
- cropping_rect.top = minrow;
- cropping_rect.bottom = maxrow;
+ delete b;
return BLEND_RET_OK;
}
@@ -908,6 +911,8 @@ void Blend::FrameToMosaicRect(int width, int height, double trs[3][3], BlendRect
void Blend::ComputeBlendParameters(MosaicFrame **frames, int frames_size, int is360)
{
+ // For FULL and PAN modes, we do not unwarp the mosaic into a rectangular coordinate system
+ // and so we set the theta to 0 and return.
if (m_wb.blendingType != BLEND_TYPE_CYLPAN && m_wb.blendingType != BLEND_TYPE_HORZ)
{
m_wb.theta = 0.0;
@@ -932,6 +937,9 @@ void Blend::ComputeBlendParameters(MosaicFrame **frames, int frames_size, int is
double arcLength, lastTheta;
m_wb.theta = lastTheta = arcLength = 0.0;
+
+ // Step through all the frames to compute the total arc-length of the cone
+ // swept while capturing the mosaic (in the original conical coordinate system).
for (int i = 0; i < frames_size; i++)
{
mb = frames[i];
@@ -941,18 +949,25 @@ void Blend::ComputeBlendParameters(MosaicFrame **frames, int frames_size, int is
currY = ProjY(mb->trs, midX, midY, z, 1.0);
double deltaX = currX - prevX;
double deltaY = currY - prevY;
+
+ // The arcLength is computed by summing the lengths of the chords
+ // connecting the pairwise projected image centers of the input image frames.
arcLength += sqrt(deltaY * deltaY + deltaX * deltaX);
+
if (!is360)
{
double thisTheta = asin(mb->trs[1][0]);
m_wb.theta += thisTheta - lastTheta;
lastTheta = thisTheta;
}
+
prevX = currX;
prevY = currY;
}
- // In case of BMP output, stretch this to end at the proper alignment
+ // Stretch this to end at the proper alignment i.e. the width of the
+ // rectangle is determined by the arcLength computed above and the cone
+ // sector angle is determined using the rotation of the last frame.
m_wb.width = arcLength;
if (is360) m_wb.theta = asin(last->trs[1][0]);
@@ -961,6 +976,8 @@ void Blend::ComputeBlendParameters(MosaicFrame **frames, int frames_size, int is
{
double dx = prevX - firstX;
double dy = prevY - firstY;
+
+ // If the mosaic was captured by sweeping horizontally
if (abs(lxpos - fxpos) > abs(lypos - fypos))
{
m_wb.horizontal = 1;
@@ -982,6 +999,7 @@ void Blend::ComputeBlendParameters(MosaicFrame **frames, int frames_size, int is
if (m_wb.horizontal)
{
// Horizontal strip
+ // m_wb.x,y record the origin of the rectangle coordinate system.
if (is360) m_wb.x = firstX;
else
{