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-rw-r--r--src/com/android/camera/ui/IndicatorControlWheel.java30
1 files changed, 17 insertions, 13 deletions
diff --git a/src/com/android/camera/ui/IndicatorControlWheel.java b/src/com/android/camera/ui/IndicatorControlWheel.java
index 90d8ba8..0948346 100644
--- a/src/com/android/camera/ui/IndicatorControlWheel.java
+++ b/src/com/android/camera/ui/IndicatorControlWheel.java
@@ -204,32 +204,36 @@ public class IndicatorControlWheel extends IndicatorControl implements
if (mInAnimation) return -1;
int count = getChildCountByLevel(mCurrentLevel);
if (count == 0) return -1;
- int startIndex = 0;
int sectors = count - 1;
+ int startIndex = (mCurrentLevel == 0) ? 0 : mSecondLevelStartIndex;
+ int endIndex;
+ if (mCurrentLevel == 0) {
+ // Skip the first component if it is zoom control, as we will
+ // deal with it specifically.
+ if (mZoomControl != null) startIndex++;
+ endIndex = mSecondLevelStartIndex - 1;
+ } else {
+ endIndex = getChildCount() - 1;
+ }
// Check which indicator is touched.
- if ((delta >= (mStartVisibleRadians[mCurrentLevel] - HIGHLIGHT_RADIANS / 2)) &&
- (delta <= (mEndVisibleRadians[mCurrentLevel] + HIGHLIGHT_RADIANS / 2))) {
+ double halfTouchSectorRadians = mTouchSectorRadians[mCurrentLevel];
+ if ((delta >= (mChildRadians[startIndex] - halfTouchSectorRadians)) &&
+ (delta <= (mChildRadians[endIndex] + halfTouchSectorRadians))) {
int index = 0;
- if (mCurrentLevel == 0) {
- // Skip the first component if it is zoom control, as we will
- // deal with it specifically.
- if (mZoomControl != null) startIndex++;
- } else {
- startIndex = mSecondLevelStartIndex;
- index = (int) ((delta - mStartVisibleRadians[mCurrentLevel])
+ if (mCurrentLevel == 1) {
+ index = (int) ((delta - mChildRadians[startIndex])
/ mSectorRadians[mCurrentLevel]);
// greater than the center of ending indicator
if (index > sectors) return (startIndex + sectors);
// less than the center of starting indicator
if (index < 0) return startIndex;
}
-
if (delta <= (mChildRadians[startIndex + index]
- + mTouchSectorRadians[mCurrentLevel] / 2)) {
+ + halfTouchSectorRadians)) {
return (startIndex + index);
}
if (delta >= (mChildRadians[startIndex + index + 1]
- - mTouchSectorRadians[mCurrentLevel] / 2)) {
+ - halfTouchSectorRadians)) {
return (startIndex + index + 1);
}