diff options
Diffstat (limited to 'res')
-rw-r--r-- | res/drawable-hdpi/night.jpg | bin | 80167 -> 0 bytes | |||
-rw-r--r-- | res/drawable-hdpi/sky.jpg | bin | 27766 -> 0 bytes | |||
-rw-r--r-- | res/drawable-hdpi/sunrise.jpg | bin | 30351 -> 0 bytes | |||
-rw-r--r-- | res/drawable-hdpi/sunset.jpg | bin | 33914 -> 0 bytes | |||
-rw-r--r-- | res/raw/grass.c | 212 | ||||
-rw-r--r-- | res/values/strings.xml | 6 |
6 files changed, 0 insertions, 218 deletions
diff --git a/res/drawable-hdpi/night.jpg b/res/drawable-hdpi/night.jpg Binary files differdeleted file mode 100644 index 559c7cb..0000000 --- a/res/drawable-hdpi/night.jpg +++ /dev/null diff --git a/res/drawable-hdpi/sky.jpg b/res/drawable-hdpi/sky.jpg Binary files differdeleted file mode 100644 index a12fe20..0000000 --- a/res/drawable-hdpi/sky.jpg +++ /dev/null diff --git a/res/drawable-hdpi/sunrise.jpg b/res/drawable-hdpi/sunrise.jpg Binary files differdeleted file mode 100644 index db016b2..0000000 --- a/res/drawable-hdpi/sunrise.jpg +++ /dev/null diff --git a/res/drawable-hdpi/sunset.jpg b/res/drawable-hdpi/sunset.jpg Binary files differdeleted file mode 100644 index 49bb0c6..0000000 --- a/res/drawable-hdpi/sunset.jpg +++ /dev/null diff --git a/res/raw/grass.c b/res/raw/grass.c deleted file mode 100644 index 2962d0f..0000000 --- a/res/raw/grass.c +++ /dev/null @@ -1,212 +0,0 @@ -// Copyright (C) 2009 The Android Open Source Project -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -#pragma version(1) -#pragma stateVertex(PVBackground) -#pragma stateFragment(PFBackground) -#pragma stateFragmentStore(PFSBackground) - -#define RSID_STATE 0 -#define RSID_FRAME_COUNT 0 -#define RSID_BLADES_COUNT 1 -#define RSID_WIDTH 2 -#define RSID_HEIGHT 3 - -#define RSID_BLADES 1 -#define BLADE_STRUCT_FIELDS_COUNT 12 -#define BLADE_STRUCT_ANGLE 0 -#define BLADE_STRUCT_SIZE 1 -#define BLADE_STRUCT_XPOS 2 -#define BLADE_STRUCT_YPOS 3 -#define BLADE_STRUCT_OFFSET 4 -#define BLADE_STRUCT_SCALE 5 -#define BLADE_STRUCT_LENGTHX 6 -#define BLADE_STRUCT_LENGTHY 7 -#define BLADE_STRUCT_HARDNESS 8 -#define BLADE_STRUCT_H 9 -#define BLADE_STRUCT_S 10 -#define BLADE_STRUCT_B 11 - -#define TESSELATION 2.0f - -#define MAX_BEND 0.09f - -#define MIDNIGHT 0.0f -#define MORNING 0.375f -#define AFTERNOON 0.6f -#define DUSK 0.8f - -#define SECONDS_IN_DAY 24.0f * 3600.0f - -#define PI 3.1415926f - -#define REAL_TIME 0 - -float time(int frameCount) { - if (REAL_TIME) { - return (hour() * 3600.0f + minute() * 60.0f + second()) / SECONDS_IN_DAY; - } - return (frameCount % 180) / 180.0f; -} - -void alpha(float a) { - color(1.0f, 1.0f, 1.0f, a); -} - -void drawNight(int width, int height) { - bindProgramFragment(NAMED_PFNight); - bindTexture(NAMED_PFNight, 0, NAMED_TNight); - drawQuadTexCoords( - 0.0f, -32.0f, 0.0f, - 0.0f, 1.0f, - width, -32.0f, 0.0f, - 2.0f, 1.0f, - width, 1024.0f - 32.0f, 0.0f, - 2.0f, 0.0f, - 0.0f, 1024.0f - 32.0f, 0.0f, - 0.0f, 0.0f); - bindProgramFragment(NAMED_PFBackground); -} - -void drawSunrise(int width, int height) { - bindTexture(NAMED_PFBackground, 0, NAMED_TSunrise); - drawRect(0.0f, 0.0f, width, height, 0.0f); -} - -void drawNoon(int width, int height) { - bindTexture(NAMED_PFBackground, 0, NAMED_TSky); - drawRect(0.0f, 0.0f, width, height, 0.0f); -} - -void drawSunset(int width, int height) { - bindTexture(NAMED_PFBackground, 0, NAMED_TSunset); - drawRect(0.0f, 0.0f, width, height, 0.0f); -} - -void drawBlade(int index, float now, int frameCount) { - float *bladeStruct = loadArrayF(RSID_BLADES, index); - float offset = bladeStruct[BLADE_STRUCT_OFFSET]; - float scale = bladeStruct[BLADE_STRUCT_SCALE]; - float angle = bladeStruct[BLADE_STRUCT_ANGLE]; - float hardness = bladeStruct[BLADE_STRUCT_HARDNESS]; - - float xpos = bladeStruct[BLADE_STRUCT_XPOS]; - float ypos = bladeStruct[BLADE_STRUCT_YPOS]; - - float lengthX = bladeStruct[BLADE_STRUCT_LENGTHX]; - float lengthY = bladeStruct[BLADE_STRUCT_LENGTHY]; - - int size = bladeStruct[BLADE_STRUCT_SIZE]; - - float h = bladeStruct[BLADE_STRUCT_H]; - float s = bladeStruct[BLADE_STRUCT_S]; - float b = bladeStruct[BLADE_STRUCT_B]; - - float newB = 1.0f; - if (now >= MIDNIGHT && now < MORNING) { - newB = now / MORNING; - } - - if (now >= AFTERNOON && now < DUSK) { - newB = 1.0f - normf(AFTERNOON, DUSK, now); - } - - if (now >= DUSK) { - newB = 0.0f; - } - - hsb(h, s, lerpf(0, b, newB), 1.0f); - - float newAngle = turbulencef2(xpos * 0.006f, frameCount * 0.006f, 4.0f) - 0.5f; - newAngle /= 2.0f; - angle = clampf(angle + (newAngle + offset - angle) * 0.15f, -MAX_BEND, MAX_BEND); - - float currentAngle = PI / 2.0f; - - float bottomX = xpos; - float bottomY = ypos; - - int i = size * TESSELATION; - float lx = lengthX / TESSELATION; - float ly = lengthY / TESSELATION; - float ss = 4.0f / i + scale / TESSELATION; - float sh = 0.5f / TESSELATION; - float d = angle * hardness / TESSELATION; - - for ( ; i > 0; i--) { - float topX = bottomX - cosf(currentAngle) * size * lx; - float topY = bottomY - sinf(currentAngle) * size * ly; - currentAngle += d; - - float spi = (i - 1) * ss; - float si = i * ss; - - drawQuad(topX + spi, topY, 0.0f, - topX - spi, topY, 0.0f, - bottomX - si, bottomY + sh, 0.0f, - bottomX + si, bottomY + sh, 0.0f); - - bottomX = topX; - bottomY = topY; - } - - storeF(RSID_BLADES, index + BLADE_STRUCT_ANGLE, angle); -} - -void drawBlades(float now, int frameCount) { - // For anti-aliasing - bindTexture(NAMED_PFBackground, 0, NAMED_TAa); - - int bladesCount = loadI32(RSID_STATE, RSID_BLADES_COUNT); - int count = bladesCount * BLADE_STRUCT_FIELDS_COUNT; - - int i = 0; - for ( ; i < count; i += BLADE_STRUCT_FIELDS_COUNT) { - drawBlade(i, now, frameCount); - } -} - -int main(int launchID) { - int width = loadI32(RSID_STATE, RSID_WIDTH); - int height = loadI32(RSID_STATE, RSID_HEIGHT); - - int frameCount = loadI32(RSID_STATE, RSID_FRAME_COUNT); - float now = time(frameCount); - alpha(1.0f); - - if (now >= MIDNIGHT && now < MORNING) { - drawNight(width, height); - alpha(normf(MIDNIGHT, MORNING, now)); - drawSunrise(width, height); - } else if (now >= MORNING && now < AFTERNOON) { - drawSunrise(width, height); - alpha(normf(MORNING, AFTERNOON, now)); - drawNoon(width, height); - } else if (now >= AFTERNOON && now < DUSK) { - drawNoon(width, height); - alpha(normf(AFTERNOON, DUSK, now)); - drawSunset(width, height); - } else if (now >= DUSK) { - drawNight(width, height); - alpha(1.0f - normf(DUSK, 1.0f, now)); - drawSunset(width, height); - } - - drawBlades(now, frameCount); - - frameCount++; - storeI32(RSID_STATE, RSID_FRAME_COUNT, frameCount); - - return 1; -} diff --git a/res/values/strings.xml b/res/values/strings.xml index b792d36..f286fa1 100644 --- a/res/values/strings.xml +++ b/res/values/strings.xml @@ -126,10 +126,4 @@ <!-- Text to show user in place of a gadget when we can't display it properly --> <string name="gadget_error_text">Problem loading widget</string> - - <!-- Wallpapers: --> - <skip /> - - <!-- Wallpaper showing grass and the sky --> - <string name="wallpaper_grass">Grass</string> </resources> |