summaryrefslogtreecommitdiffstats
path: root/9/platforms/android-18/arch-mips/usr/include/android/input.h
blob: a6607617285a693080b2a21e52d9ba90c0639732 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef _ANDROID_INPUT_H
#define _ANDROID_INPUT_H

/******************************************************************
 *
 * IMPORTANT NOTICE:
 *
 *   This file is part of Android's set of stable system headers
 *   exposed by the Android NDK (Native Development Kit).
 *
 *   Third-party source AND binary code relies on the definitions
 *   here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
 *
 *   - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
 *   - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
 *   - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
 *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
 */

/*
 * Structures and functions to receive and process input events in
 * native code.
 *
 * NOTE: These functions MUST be implemented by /system/lib/libui.so
 */

#include <stdint.h>
#include <sys/types.h>
#include <android/keycodes.h>
#include <android/looper.h>

#ifdef __cplusplus
extern "C" {
#endif

/*
 * Key states (may be returned by queries about the current state of a
 * particular key code, scan code or switch).
 */
enum {
    /* The key state is unknown or the requested key itself is not supported. */
    AKEY_STATE_UNKNOWN = -1,

    /* The key is up. */
    AKEY_STATE_UP = 0,

    /* The key is down. */
    AKEY_STATE_DOWN = 1,

    /* The key is down but is a virtual key press that is being emulated by the system. */
    AKEY_STATE_VIRTUAL = 2
};

/*
 * Meta key / modifer state.
 */
enum {
    /* No meta keys are pressed. */
    AMETA_NONE = 0,

    /* This mask is used to check whether one of the ALT meta keys is pressed. */
    AMETA_ALT_ON = 0x02,

    /* This mask is used to check whether the left ALT meta key is pressed. */
    AMETA_ALT_LEFT_ON = 0x10,

    /* This mask is used to check whether the right ALT meta key is pressed. */
    AMETA_ALT_RIGHT_ON = 0x20,

    /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
    AMETA_SHIFT_ON = 0x01,

    /* This mask is used to check whether the left SHIFT meta key is pressed. */
    AMETA_SHIFT_LEFT_ON = 0x40,

    /* This mask is used to check whether the right SHIFT meta key is pressed. */
    AMETA_SHIFT_RIGHT_ON = 0x80,

    /* This mask is used to check whether the SYM meta key is pressed. */
    AMETA_SYM_ON = 0x04,

    /* This mask is used to check whether the FUNCTION meta key is pressed. */
    AMETA_FUNCTION_ON = 0x08,

    /* This mask is used to check whether one of the CTRL meta keys is pressed. */
    AMETA_CTRL_ON = 0x1000,

    /* This mask is used to check whether the left CTRL meta key is pressed. */
    AMETA_CTRL_LEFT_ON = 0x2000,

    /* This mask is used to check whether the right CTRL meta key is pressed. */
    AMETA_CTRL_RIGHT_ON = 0x4000,

    /* This mask is used to check whether one of the META meta keys is pressed. */
    AMETA_META_ON = 0x10000,

    /* This mask is used to check whether the left META meta key is pressed. */
    AMETA_META_LEFT_ON = 0x20000,

    /* This mask is used to check whether the right META meta key is pressed. */
    AMETA_META_RIGHT_ON = 0x40000,

    /* This mask is used to check whether the CAPS LOCK meta key is on. */
    AMETA_CAPS_LOCK_ON = 0x100000,

    /* This mask is used to check whether the NUM LOCK meta key is on. */
    AMETA_NUM_LOCK_ON = 0x200000,

    /* This mask is used to check whether the SCROLL LOCK meta key is on. */
    AMETA_SCROLL_LOCK_ON = 0x400000,
};

/*
 * Input events.
 *
 * Input events are opaque structures.  Use the provided accessors functions to
 * read their properties.
 */
struct AInputEvent;
typedef struct AInputEvent AInputEvent;

/*
 * Input event types.
 */
enum {
    /* Indicates that the input event is a key event. */
    AINPUT_EVENT_TYPE_KEY = 1,

    /* Indicates that the input event is a motion event. */
    AINPUT_EVENT_TYPE_MOTION = 2
};

/*
 * Key event actions.
 */
enum {
    /* The key has been pressed down. */
    AKEY_EVENT_ACTION_DOWN = 0,

    /* The key has been released. */
    AKEY_EVENT_ACTION_UP = 1,

    /* Multiple duplicate key events have occurred in a row, or a complex string is
     * being delivered.  The repeat_count property of the key event contains the number
     * of times the given key code should be executed.
     */
    AKEY_EVENT_ACTION_MULTIPLE = 2
};

/*
 * Key event flags.
 */
enum {
    /* This mask is set if the device woke because of this key event. */
    AKEY_EVENT_FLAG_WOKE_HERE = 0x1,

    /* This mask is set if the key event was generated by a software keyboard. */
    AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,

    /* This mask is set if we don't want the key event to cause us to leave touch mode. */
    AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,

    /* This mask is set if an event was known to come from a trusted part
     * of the system.  That is, the event is known to come from the user,
     * and could not have been spoofed by a third party component. */
    AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,

    /* This mask is used for compatibility, to identify enter keys that are
     * coming from an IME whose enter key has been auto-labelled "next" or
     * "done".  This allows TextView to dispatch these as normal enter keys
     * for old applications, but still do the appropriate action when
     * receiving them. */
    AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,

    /* When associated with up key events, this indicates that the key press
     * has been canceled.  Typically this is used with virtual touch screen
     * keys, where the user can slide from the virtual key area on to the
     * display: in that case, the application will receive a canceled up
     * event and should not perform the action normally associated with the
     * key.  Note that for this to work, the application can not perform an
     * action for a key until it receives an up or the long press timeout has
     * expired. */
    AKEY_EVENT_FLAG_CANCELED = 0x20,

    /* This key event was generated by a virtual (on-screen) hard key area.
     * Typically this is an area of the touchscreen, outside of the regular
     * display, dedicated to "hardware" buttons. */
    AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,

    /* This flag is set for the first key repeat that occurs after the
     * long press timeout. */
    AKEY_EVENT_FLAG_LONG_PRESS = 0x80,

    /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
     * press action was executed while it was down. */
    AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,

    /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
     * tracked from its initial down.  That is, somebody requested that tracking
     * started on the key down and a long press has not caused
     * the tracking to be canceled. */
    AKEY_EVENT_FLAG_TRACKING = 0x200,

    /* Set when a key event has been synthesized to implement default behavior
     * for an event that the application did not handle.
     * Fallback key events are generated by unhandled trackball motions
     * (to emulate a directional keypad) and by certain unhandled key presses
     * that are declared in the key map (such as special function numeric keypad
     * keys when numlock is off). */
    AKEY_EVENT_FLAG_FALLBACK = 0x400,
};

/*
 * Motion event actions.
 */

/* Bit shift for the action bits holding the pointer index as
 * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
 */
#define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8

enum {
    /* Bit mask of the parts of the action code that are the action itself.
     */
    AMOTION_EVENT_ACTION_MASK = 0xff,

    /* Bits in the action code that represent a pointer index, used with
     * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP.  Shifting
     * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
     * index where the data for the pointer going up or down can be found.
     */
    AMOTION_EVENT_ACTION_POINTER_INDEX_MASK  = 0xff00,

    /* A pressed gesture has started, the motion contains the initial starting location.
     */
    AMOTION_EVENT_ACTION_DOWN = 0,

    /* A pressed gesture has finished, the motion contains the final release location
     * as well as any intermediate points since the last down or move event.
     */
    AMOTION_EVENT_ACTION_UP = 1,

    /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
     * AMOTION_EVENT_ACTION_UP).  The motion contains the most recent point, as well as
     * any intermediate points since the last down or move event.
     */
    AMOTION_EVENT_ACTION_MOVE = 2,

    /* The current gesture has been aborted.
     * You will not receive any more points in it.  You should treat this as
     * an up event, but not perform any action that you normally would.
     */
    AMOTION_EVENT_ACTION_CANCEL = 3,

    /* A movement has happened outside of the normal bounds of the UI element.
     * This does not provide a full gesture, but only the initial location of the movement/touch.
     */
    AMOTION_EVENT_ACTION_OUTSIDE = 4,

    /* A non-primary pointer has gone down.
     * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
     */
    AMOTION_EVENT_ACTION_POINTER_DOWN = 5,

    /* A non-primary pointer has gone up.
     * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
     */
    AMOTION_EVENT_ACTION_POINTER_UP = 6,

    /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
     * The motion contains the most recent point, as well as any intermediate points since
     * the last hover move event.
     */
    AMOTION_EVENT_ACTION_HOVER_MOVE = 7,

    /* The motion event contains relative vertical and/or horizontal scroll offsets.
     * Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
     * and AMOTION_EVENT_AXIS_HSCROLL.
     * The pointer may or may not be down when this event is dispatched.
     * This action is always delivered to the winder under the pointer, which
     * may not be the window currently touched.
     */
    AMOTION_EVENT_ACTION_SCROLL = 8,

    /* The pointer is not down but has entered the boundaries of a window or view.
     */
    AMOTION_EVENT_ACTION_HOVER_ENTER = 9,

    /* The pointer is not down but has exited the boundaries of a window or view.
     */
    AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
};

/*
 * Motion event flags.
 */
enum {
    /* This flag indicates that the window that received this motion event is partly
     * or wholly obscured by another visible window above it.  This flag is set to true
     * even if the event did not directly pass through the obscured area.
     * A security sensitive application can check this flag to identify situations in which
     * a malicious application may have covered up part of its content for the purpose
     * of misleading the user or hijacking touches.  An appropriate response might be
     * to drop the suspect touches or to take additional precautions to confirm the user's
     * actual intent.
     */
    AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
};

/*
 * Motion event edge touch flags.
 */
enum {
    /* No edges intersected */
    AMOTION_EVENT_EDGE_FLAG_NONE = 0,

    /* Flag indicating the motion event intersected the top edge of the screen. */
    AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,

    /* Flag indicating the motion event intersected the bottom edge of the screen. */
    AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,

    /* Flag indicating the motion event intersected the left edge of the screen. */
    AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,

    /* Flag indicating the motion event intersected the right edge of the screen. */
    AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
};

/*
 * Constants that identify each individual axis of a motion event.
 * Refer to the documentation on the MotionEvent class for descriptions of each axis.
 */
enum {
    AMOTION_EVENT_AXIS_X = 0,
    AMOTION_EVENT_AXIS_Y = 1,
    AMOTION_EVENT_AXIS_PRESSURE = 2,
    AMOTION_EVENT_AXIS_SIZE = 3,
    AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
    AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
    AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
    AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
    AMOTION_EVENT_AXIS_ORIENTATION = 8,
    AMOTION_EVENT_AXIS_VSCROLL = 9,
    AMOTION_EVENT_AXIS_HSCROLL = 10,
    AMOTION_EVENT_AXIS_Z = 11,
    AMOTION_EVENT_AXIS_RX = 12,
    AMOTION_EVENT_AXIS_RY = 13,
    AMOTION_EVENT_AXIS_RZ = 14,
    AMOTION_EVENT_AXIS_HAT_X = 15,
    AMOTION_EVENT_AXIS_HAT_Y = 16,
    AMOTION_EVENT_AXIS_LTRIGGER = 17,
    AMOTION_EVENT_AXIS_RTRIGGER = 18,
    AMOTION_EVENT_AXIS_THROTTLE = 19,
    AMOTION_EVENT_AXIS_RUDDER = 20,
    AMOTION_EVENT_AXIS_WHEEL = 21,
    AMOTION_EVENT_AXIS_GAS = 22,
    AMOTION_EVENT_AXIS_BRAKE = 23,
    AMOTION_EVENT_AXIS_DISTANCE = 24,
    AMOTION_EVENT_AXIS_TILT = 25,
    AMOTION_EVENT_AXIS_GENERIC_1 = 32,
    AMOTION_EVENT_AXIS_GENERIC_2 = 33,
    AMOTION_EVENT_AXIS_GENERIC_3 = 34,
    AMOTION_EVENT_AXIS_GENERIC_4 = 35,
    AMOTION_EVENT_AXIS_GENERIC_5 = 36,
    AMOTION_EVENT_AXIS_GENERIC_6 = 37,
    AMOTION_EVENT_AXIS_GENERIC_7 = 38,
    AMOTION_EVENT_AXIS_GENERIC_8 = 39,
    AMOTION_EVENT_AXIS_GENERIC_9 = 40,
    AMOTION_EVENT_AXIS_GENERIC_10 = 41,
    AMOTION_EVENT_AXIS_GENERIC_11 = 42,
    AMOTION_EVENT_AXIS_GENERIC_12 = 43,
    AMOTION_EVENT_AXIS_GENERIC_13 = 44,
    AMOTION_EVENT_AXIS_GENERIC_14 = 45,
    AMOTION_EVENT_AXIS_GENERIC_15 = 46,
    AMOTION_EVENT_AXIS_GENERIC_16 = 47,

    // NOTE: If you add a new axis here you must also add it to several other files.
    //       Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
};

/*
 * Constants that identify buttons that are associated with motion events.
 * Refer to the documentation on the MotionEvent class for descriptions of each button.
 */
enum {
    AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
    AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
    AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
    AMOTION_EVENT_BUTTON_BACK = 1 << 3,
    AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
};

/*
 * Constants that identify tool types.
 * Refer to the documentation on the MotionEvent class for descriptions of each tool type.
 */
enum {
    AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
    AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
    AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
    AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
    AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
};

/*
 * Input sources.
 *
 * Refer to the documentation on android.view.InputDevice for more details about input sources
 * and their correct interpretation.
 */
enum {
    AINPUT_SOURCE_CLASS_MASK = 0x000000ff,

    AINPUT_SOURCE_CLASS_NONE = 0x00000000,
    AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
    AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
    AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
    AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
    AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
};

enum {
    AINPUT_SOURCE_UNKNOWN = 0x00000000,

    AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
    AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
    AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
    AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
    AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
    AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
    AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
    AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
    AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
    AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,

    AINPUT_SOURCE_ANY = 0xffffff00,
};

/*
 * Keyboard types.
 *
 * Refer to the documentation on android.view.InputDevice for more details.
 */
enum {
    AINPUT_KEYBOARD_TYPE_NONE = 0,
    AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
    AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
};

/*
 * Constants used to retrieve information about the range of motion for a particular
 * coordinate of a motion event.
 *
 * Refer to the documentation on android.view.InputDevice for more details about input sources
 * and their correct interpretation.
 *
 * DEPRECATION NOTICE: These constants are deprecated.  Use AMOTION_EVENT_AXIS_* constants instead.
 */
enum {
    AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
    AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
    AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
    AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
    AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
    AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
    AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
    AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
    AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
} __attribute__ ((deprecated));


/*
 * Input event accessors.
 *
 * Note that most functions can only be used on input events that are of a given type.
 * Calling these functions on input events of other types will yield undefined behavior.
 */

/*** Accessors for all input events. ***/

/* Get the input event type. */
int32_t AInputEvent_getType(const AInputEvent* event);

/* Get the id for the device that an input event came from.
 *
 * Input events can be generated by multiple different input devices.
 * Use the input device id to obtain information about the input
 * device that was responsible for generating a particular event.
 *
 * An input device id of 0 indicates that the event didn't come from a physical device;
 * other numbers are arbitrary and you shouldn't depend on the values.
 * Use the provided input device query API to obtain information about input devices.
 */
int32_t AInputEvent_getDeviceId(const AInputEvent* event);

/* Get the input event source. */
int32_t AInputEvent_getSource(const AInputEvent* event);

/*** Accessors for key events only. ***/

/* Get the key event action. */
int32_t AKeyEvent_getAction(const AInputEvent* key_event);

/* Get the key event flags. */
int32_t AKeyEvent_getFlags(const AInputEvent* key_event);

/* Get the key code of the key event.
 * This is the physical key that was pressed, not the Unicode character. */
int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);

/* Get the hardware key id of this key event.
 * These values are not reliable and vary from device to device. */
int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);

/* Get the meta key state. */
int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);

/* Get the repeat count of the event.
 * For both key up an key down events, this is the number of times the key has
 * repeated with the first down starting at 0 and counting up from there.  For
 * multiple key events, this is the number of down/up pairs that have occurred. */
int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);

/* Get the time of the most recent key down event, in the
 * java.lang.System.nanoTime() time base.  If this is a down event,
 * this will be the same as eventTime.
 * Note that when chording keys, this value is the down time of the most recently
 * pressed key, which may not be the same physical key of this event. */
int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);

/* Get the time this event occurred, in the
 * java.lang.System.nanoTime() time base. */
int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);

/*** Accessors for motion events only. ***/

/* Get the combined motion event action code and pointer index. */
int32_t AMotionEvent_getAction(const AInputEvent* motion_event);

/* Get the motion event flags. */
int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);

/* Get the state of any meta / modifier keys that were in effect when the
 * event was generated. */
int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);

/* Get the button state of all buttons that are pressed. */
int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);

/* Get a bitfield indicating which edges, if any, were touched by this motion event.
 * For touch events, clients can use this to determine if the user's finger was
 * touching the edge of the display. */
int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);

/* Get the time when the user originally pressed down to start a stream of
 * position events, in the java.lang.System.nanoTime() time base. */
int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);

/* Get the time when this specific event was generated,
 * in the java.lang.System.nanoTime() time base. */
int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);

/* Get the X coordinate offset.
 * For touch events on the screen, this is the delta that was added to the raw
 * screen coordinates to adjust for the absolute position of the containing windows
 * and views. */
float AMotionEvent_getXOffset(const AInputEvent* motion_event);

/* Get the Y coordinate offset.
 * For touch events on the screen, this is the delta that was added to the raw
 * screen coordinates to adjust for the absolute position of the containing windows
 * and views. */
float AMotionEvent_getYOffset(const AInputEvent* motion_event);

/* Get the precision of the X coordinates being reported.
 * You can multiply this number with an X coordinate sample to find the
 * actual hardware value of the X coordinate. */
float AMotionEvent_getXPrecision(const AInputEvent* motion_event);

/* Get the precision of the Y coordinates being reported.
 * You can multiply this number with a Y coordinate sample to find the
 * actual hardware value of the Y coordinate. */
float AMotionEvent_getYPrecision(const AInputEvent* motion_event);

/* Get the number of pointers of data contained in this event.
 * Always >= 1. */
size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);

/* Get the pointer identifier associated with a particular pointer
 * data index in this event.  The identifier tells you the actual pointer
 * number associated with the data, accounting for individual pointers
 * going up and down since the start of the current gesture. */
int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);

/* Get the tool type of a pointer for the given pointer index.
 * The tool type indicates the type of tool used to make contact such as a
 * finger or stylus, if known. */
int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);

/* Get the original raw X coordinate of this event.
 * For touch events on the screen, this is the original location of the event
 * on the screen, before it had been adjusted for the containing window
 * and views. */
float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);

/* Get the original raw X coordinate of this event.
 * For touch events on the screen, this is the original location of the event
 * on the screen, before it had been adjusted for the containing window
 * and views. */
float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current X coordinate of this event for the given pointer index.
 * Whole numbers are pixels; the value may have a fraction for input devices
 * that are sub-pixel precise. */
float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current Y coordinate of this event for the given pointer index.
 * Whole numbers are pixels; the value may have a fraction for input devices
 * that are sub-pixel precise. */
float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current pressure of this event for the given pointer index.
 * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
 * although values higher than 1 may be generated depending on the calibration of
 * the input device. */
float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current scaled value of the approximate size for the given pointer index.
 * This represents some approximation of the area of the screen being
 * pressed; the actual value in pixels corresponding to the
 * touch is normalized with the device specific range of values
 * and scaled to a value between 0 and 1.  The value of size can be used to
 * determine fat touch events. */
float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current length of the major axis of an ellipse that describes the touch area
 * at the point of contact for the given pointer index. */
float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current length of the minor axis of an ellipse that describes the touch area
 * at the point of contact for the given pointer index. */
float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current length of the major axis of an ellipse that describes the size
 * of the approaching tool for the given pointer index.
 * The tool area represents the estimated size of the finger or pen that is
 * touching the device independent of its actual touch area at the point of contact. */
float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current length of the minor axis of an ellipse that describes the size
 * of the approaching tool for the given pointer index.
 * The tool area represents the estimated size of the finger or pen that is
 * touching the device independent of its actual touch area at the point of contact. */
float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);

/* Get the current orientation of the touch area and tool area in radians clockwise from
 * vertical for the given pointer index.
 * An angle of 0 degrees indicates that the major axis of contact is oriented
 * upwards, is perfectly circular or is of unknown orientation.  A positive angle
 * indicates that the major axis of contact is oriented to the right.  A negative angle
 * indicates that the major axis of contact is oriented to the left.
 * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
 * (finger pointing fully right). */
float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);

/* Get the value of the request axis for the given pointer index. */
float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
        int32_t axis, size_t pointer_index);

/* Get the number of historical points in this event.  These are movements that
 * have occurred between this event and the previous event.  This only applies
 * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
 * Historical samples are indexed from oldest to newest. */
size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);

/* Get the time that a historical movement occurred between this event and
 * the previous event, in the java.lang.System.nanoTime() time base. */
int64_t AMotionEvent_getHistoricalEventTime(const AInputEvent* motion_event,
        size_t history_index);

/* Get the historical raw X coordinate of this event for the given pointer index that
 * occurred between this event and the previous motion event.
 * For touch events on the screen, this is the original location of the event
 * on the screen, before it had been adjusted for the containing window
 * and views.
 * Whole numbers are pixels; the value may have a fraction for input devices
 * that are sub-pixel precise. */
float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical raw Y coordinate of this event for the given pointer index that
 * occurred between this event and the previous motion event.
 * For touch events on the screen, this is the original location of the event
 * on the screen, before it had been adjusted for the containing window
 * and views.
 * Whole numbers are pixels; the value may have a fraction for input devices
 * that are sub-pixel precise. */
float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical X coordinate of this event for the given pointer index that
 * occurred between this event and the previous motion event.
 * Whole numbers are pixels; the value may have a fraction for input devices
 * that are sub-pixel precise. */
float AMotionEvent_getHistoricalX(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical Y coordinate of this event for the given pointer index that
 * occurred between this event and the previous motion event.
 * Whole numbers are pixels; the value may have a fraction for input devices
 * that are sub-pixel precise. */
float AMotionEvent_getHistoricalY(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical pressure of this event for the given pointer index that
 * occurred between this event and the previous motion event.
 * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
 * although values higher than 1 may be generated depending on the calibration of
 * the input device. */
float AMotionEvent_getHistoricalPressure(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the current scaled value of the approximate size for the given pointer index that
 * occurred between this event and the previous motion event.
 * This represents some approximation of the area of the screen being
 * pressed; the actual value in pixels corresponding to the
 * touch is normalized with the device specific range of values
 * and scaled to a value between 0 and 1.  The value of size can be used to
 * determine fat touch events. */
float AMotionEvent_getHistoricalSize(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical length of the major axis of an ellipse that describes the touch area
 * at the point of contact for the given pointer index that
 * occurred between this event and the previous motion event. */
float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical length of the minor axis of an ellipse that describes the touch area
 * at the point of contact for the given pointer index that
 * occurred between this event and the previous motion event. */
float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical length of the major axis of an ellipse that describes the size
 * of the approaching tool for the given pointer index that
 * occurred between this event and the previous motion event.
 * The tool area represents the estimated size of the finger or pen that is
 * touching the device independent of its actual touch area at the point of contact. */
float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical length of the minor axis of an ellipse that describes the size
 * of the approaching tool for the given pointer index that
 * occurred between this event and the previous motion event.
 * The tool area represents the estimated size of the finger or pen that is
 * touching the device independent of its actual touch area at the point of contact. */
float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical orientation of the touch area and tool area in radians clockwise from
 * vertical for the given pointer index that
 * occurred between this event and the previous motion event.
 * An angle of 0 degrees indicates that the major axis of contact is oriented
 * upwards, is perfectly circular or is of unknown orientation.  A positive angle
 * indicates that the major axis of contact is oriented to the right.  A negative angle
 * indicates that the major axis of contact is oriented to the left.
 * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
 * (finger pointing fully right). */
float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
        size_t history_index);

/* Get the historical value of the request axis for the given pointer index
 * that occurred between this event and the previous motion event. */
float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
        int32_t axis, size_t pointer_index, size_t history_index);


/*
 * Input queue
 *
 * An input queue is the facility through which you retrieve input
 * events.
 */
struct AInputQueue;
typedef struct AInputQueue AInputQueue;

/*
 * Add this input queue to a looper for processing.  See
 * ALooper_addFd() for information on the ident, callback, and data params.
 */
void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
        int ident, ALooper_callbackFunc callback, void* data);

/*
 * Remove the input queue from the looper it is currently attached to.
 */
void AInputQueue_detachLooper(AInputQueue* queue);

/*
 * Returns true if there are one or more events available in the
 * input queue.  Returns 1 if the queue has events; 0 if
 * it does not have events; and a negative value if there is an error.
 */
int32_t AInputQueue_hasEvents(AInputQueue* queue);

/*
 * Returns the next available event from the queue.  Returns a negative
 * value if no events are available or an error has occurred.
 */
int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);

/*
 * Sends the key for standard pre-dispatching -- that is, possibly deliver
 * it to the current IME to be consumed before the app.  Returns 0 if it
 * was not pre-dispatched, meaning you can process it right now.  If non-zero
 * is returned, you must abandon the current event processing and allow the
 * event to appear again in the event queue (if it does not get consumed during
 * pre-dispatching).
 */
int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);

/*
 * Report that dispatching has finished with the given event.
 * This must be called after receiving an event with AInputQueue_get_event().
 */
void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);

#ifdef __cplusplus
}
#endif

#endif // _ANDROID_INPUT_H