blob: 8bf36b977eb58cf79f8213fb481444b323b42421 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RS_FILE_A3D_H
#define ANDROID_RS_FILE_A3D_H
#include "rsMesh.h"
#include "rsStream.h"
#include <stdio.h>
#define A3D_MAGIC_KEY "Android3D_ff"
// ---------------------------------------------------------------------------
namespace android {
class Asset;
namespace renderscript {
class FileA3D : public ObjectBase {
public:
FileA3D(Context *rsc);
~FileA3D();
uint32_t mMajorVersion;
uint32_t mMinorVersion;
uint64_t mIndexOffset;
uint64_t mStringTableOffset;
bool mUse64BitOffsets;
class A3DIndexEntry {
const char *mObjectName;
RsA3DClassID mType;
uint64_t mOffset;
uint64_t mLength;
ObjectBase *mRsObj;
public:
friend class FileA3D;
const char *getObjectName() const {
return mObjectName;
}
RsA3DClassID getType() const {
return mType;
}
~A3DIndexEntry();
};
bool load(FILE *f);
bool load(Asset *asset);
bool load(const void *data, size_t length);
size_t getNumIndexEntries() const;
const A3DIndexEntry* getIndexEntry(size_t index) const;
ObjectBase *initializeFromEntry(size_t index);
void appendToFile(Context *rsc, ObjectBase *obj);
bool writeFile(const char *filename);
// Currently files do not get serialized,
// but we need to inherit from ObjectBase for ref tracking
virtual void serialize(Context *rsc, OStream *stream) const {
}
virtual RsA3DClassID getClassId() const {
return RS_A3D_CLASS_ID_UNKNOWN;
}
protected:
void parseHeader(IStream *headerStream);
const uint8_t * mData;
void * mAlloc;
uint64_t mDataSize;
Asset *mAsset;
OStream *mWriteStream;
Vector<A3DIndexEntry*> mWriteIndex;
IStream *mReadStream;
Vector<A3DIndexEntry*> mIndex;
};
}
}
#endif //ANDROID_RS_FILE_A3D_H
|