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authorYing Wang <wangying@google.com>2012-03-07 10:52:32 -0800
committerYing Wang <wangying@google.com>2012-03-07 10:52:32 -0800
commitc4bf6769732f695af3d9b6777dcecef5f4ebd93b (patch)
treec6a4d65ff839c821d71bef3ccc9987116c6af96d /renderscript/include
parent70a92092793f9273ffe28a9b03d0a149ade91f4b (diff)
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Check in unified Renderscript headers.
The new renderscript folder is from the SDK release android-sdk_r16. All API level specific headers are removed. Change-Id: Ic259fe1d971a34e83cdf6c9178176a8901952b30
Diffstat (limited to 'renderscript/include')
-rw-r--r--renderscript/include/rs_allocation.rsh147
-rw-r--r--renderscript/include/rs_atomic.rsh250
-rw-r--r--renderscript/include/rs_cl.rsh867
-rw-r--r--renderscript/include/rs_core.rsh167
-rw-r--r--renderscript/include/rs_debug.rsh123
-rw-r--r--renderscript/include/rs_graphics.rsh392
-rw-r--r--renderscript/include/rs_math.rsh248
-rw-r--r--renderscript/include/rs_matrix.rsh378
-rw-r--r--renderscript/include/rs_object.rsh205
-rw-r--r--renderscript/include/rs_quaternion.rsh253
-rw-r--r--renderscript/include/rs_time.rsh111
-rw-r--r--renderscript/include/rs_types.rsh399
12 files changed, 3540 insertions, 0 deletions
diff --git a/renderscript/include/rs_allocation.rsh b/renderscript/include/rs_allocation.rsh
new file mode 100644
index 0000000..154a099
--- /dev/null
+++ b/renderscript/include/rs_allocation.rsh
@@ -0,0 +1,147 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_allocation.rsh
+ * \brief Allocation routines
+ *
+ *
+ */
+
+#ifndef __RS_ALLOCATION_RSH__
+#define __RS_ALLOCATION_RSH__
+
+/**
+ * Returns the Allocation for a given pointer. The pointer should point within
+ * a valid allocation. The results are undefined if the pointer is not from a
+ * valid allocation.
+ */
+extern rs_allocation __attribute__((overloadable))
+ rsGetAllocation(const void *);
+
+/**
+ * Query the dimension of an allocation.
+ *
+ * @return uint32_t The X dimension of the allocation.
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAllocationGetDimX(rs_allocation);
+
+/**
+ * Query the dimension of an allocation.
+ *
+ * @return uint32_t The Y dimension of the allocation.
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAllocationGetDimY(rs_allocation);
+
+/**
+ * Query the dimension of an allocation.
+ *
+ * @return uint32_t The Z dimension of the allocation.
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAllocationGetDimZ(rs_allocation);
+
+/**
+ * Query an allocation for the presence of more than one LOD.
+ *
+ * @return uint32_t Returns 1 if more than one LOD is present, 0 otherwise.
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAllocationGetDimLOD(rs_allocation);
+
+/**
+ * Query an allocation for the presence of more than one face.
+ *
+ * @return uint32_t Returns 1 if more than one face is present, 0 otherwise.
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAllocationGetDimFaces(rs_allocation);
+
+#if (defined(RS_VERSION) && (RS_VERSION >= 14))
+
+/**
+ * Copy part of an allocation from another allocation.
+ *
+ * @param dstAlloc Allocation to copy data into.
+ * @param dstOff The offset of the first element to be copied in
+ * the destination allocation.
+ * @param dstMip Mip level in the destination allocation.
+ * @param count The number of elements to be copied.
+ * @param srcAlloc The source data allocation.
+ * @param srcOff The offset of the first element in data to be
+ * copied in the source allocation.
+ * @param srcMip Mip level in the source allocation.
+ */
+extern void __attribute__((overloadable))
+ rsAllocationCopy1DRange(rs_allocation dstAlloc,
+ uint32_t dstOff, uint32_t dstMip,
+ uint32_t count,
+ rs_allocation srcAlloc,
+ uint32_t srcOff, uint32_t srcMip);
+
+/**
+ * Copy a rectangular region into the allocation from another
+ * allocation.
+ *
+ * @param dstAlloc allocation to copy data into.
+ * @param dstXoff X offset of the region to update in the
+ * destination allocation.
+ * @param dstYoff Y offset of the region to update in the
+ * destination allocation.
+ * @param dstMip Mip level in the destination allocation.
+ * @param dstFace Cubemap face of the destination allocation,
+ * ignored for allocations that aren't cubemaps.
+ * @param width Width of the incoming region to update.
+ * @param height Height of the incoming region to update.
+ * @param srcAlloc The source data allocation.
+ * @param srcXoff X offset in data of the source allocation.
+ * @param srcYoff Y offset in data of the source allocation.
+ * @param srcMip Mip level in the source allocation.
+ * @param srcFace Cubemap face of the source allocation,
+ * ignored for allocations that aren't cubemaps.
+ */
+extern void __attribute__((overloadable))
+ rsAllocationCopy2DRange(rs_allocation dstAlloc,
+ uint32_t dstXoff, uint32_t dstYoff,
+ uint32_t dstMip,
+ rs_allocation_cubemap_face dstFace,
+ uint32_t width, uint32_t height,
+ rs_allocation srcAlloc,
+ uint32_t srcXoff, uint32_t srcYoff,
+ uint32_t srcMip,
+ rs_allocation_cubemap_face srcFace);
+
+#endif //defined(RS_VERSION) && (RS_VERSION >= 14)
+
+/**
+ * Extract a single element from an allocation.
+ */
+extern const void * __attribute__((overloadable))
+ rsGetElementAt(rs_allocation, uint32_t x);
+/**
+ * \overload
+ */
+extern const void * __attribute__((overloadable))
+ rsGetElementAt(rs_allocation, uint32_t x, uint32_t y);
+/**
+ * \overload
+ */
+extern const void * __attribute__((overloadable))
+ rsGetElementAt(rs_allocation, uint32_t x, uint32_t y, uint32_t z);
+
+#endif
+
diff --git a/renderscript/include/rs_atomic.rsh b/renderscript/include/rs_atomic.rsh
new file mode 100644
index 0000000..87c6c02
--- /dev/null
+++ b/renderscript/include/rs_atomic.rsh
@@ -0,0 +1,250 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_atomic.rsh
+ * \brief Atomic routines
+ *
+ *
+ */
+
+#ifndef __RS_ATOMIC_RSH__
+#define __RS_ATOMIC_RSH__
+
+#if (defined(RS_VERSION) && (RS_VERSION >= 14))
+
+/**
+ * Atomic add one to the value at addr.
+ * Equal to rsAtomicAdd(addr, 1)
+ *
+ * @param addr Address of value to increment
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicInc(volatile int32_t* addr);
+/**
+ * Atomic add one to the value at addr.
+ * Equal to rsAtomicAdd(addr, 1)
+ *
+ * @param addr Address of value to increment
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicInc(volatile uint32_t* addr);
+
+/**
+ * Atomic subtract one from the value at addr. Equal to rsAtomicSub(addr, 1)
+ *
+ * @param addr Address of value to decrement
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicDec(volatile int32_t* addr);
+/**
+ * Atomic subtract one from the value at addr. Equal to rsAtomicSub(addr, 1)
+ *
+ * @param addr Address of value to decrement
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicDec(volatile uint32_t* addr);
+
+/**
+ * Atomic add a value to the value at addr. addr[0] += value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to add to the value at addr
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicAdd(volatile int32_t* addr, int32_t value);
+/**
+ * Atomic add a value to the value at addr. addr[0] += value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to add to the value at addr
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicAdd(volatile uint32_t* addr, uint32_t value);
+
+/**
+ * Atomic Subtract a value from the value at addr. addr[0] -= value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to subtract from the value at addr
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicSub(volatile int32_t* addr, int32_t value);
+/**
+ * Atomic Subtract a value from the value at addr. addr[0] -= value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to subtract from the value at addr
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicSub(volatile uint32_t* addr, uint32_t value);
+
+/**
+ * Atomic Bitwise and a value from the value at addr. addr[0] &= value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to and with the value at addr
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicAnd(volatile int32_t* addr, int32_t value);
+/**
+ * Atomic Bitwise and a value from the value at addr. addr[0] &= value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to and with the value at addr
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicAnd(volatile uint32_t* addr, uint32_t value);
+
+/**
+ * Atomic Bitwise or a value from the value at addr. addr[0] |= value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to or with the value at addr
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicOr(volatile int32_t* addr, int32_t value);
+/**
+ * Atomic Bitwise or a value from the value at addr. addr[0] |= value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to or with the value at addr
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicOr(volatile uint32_t* addr, uint32_t value);
+
+/**
+ * Atomic Bitwise xor a value from the value at addr. addr[0] ^= value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to xor with the value at addr
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicXor(volatile uint32_t* addr, uint32_t value);
+/**
+ * Atomic Bitwise xor a value from the value at addr. addr[0] ^= value
+ *
+ * @param addr Address of value to modify
+ * @param value Amount to xor with the value at addr
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicXor(volatile int32_t* addr, int32_t value);
+
+/**
+ * Atomic Set the value at addr to the min of addr and value
+ * addr[0] = rsMin(addr[0], value)
+ *
+ * @param addr Address of value to modify
+ * @param value comparison value
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicMin(volatile uint32_t* addr, uint32_t value);
+/**
+ * Atomic Set the value at addr to the min of addr and value
+ * addr[0] = rsMin(addr[0], value)
+ *
+ * @param addr Address of value to modify
+ * @param value comparison value
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicMin(volatile int32_t* addr, int32_t value);
+
+/**
+ * Atomic Set the value at addr to the max of addr and value
+ * addr[0] = rsMax(addr[0], value)
+ *
+ * @param addr Address of value to modify
+ * @param value comparison value
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicMax(volatile uint32_t* addr, uint32_t value);
+/**
+ * Atomic Set the value at addr to the max of addr and value
+ * addr[0] = rsMin(addr[0], value)
+ *
+ * @param addr Address of value to modify
+ * @param value comparison value
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicMax(volatile int32_t* addr, int32_t value);
+
+/**
+ * Compare-and-set operation with a full memory barrier.
+ *
+ * If the value at addr matches compareValue then newValue is written.
+ *
+ * @param addr The address to compare and replace if the compare passes.
+ * @param compareValue The value to test addr[0] against.
+ * @param newValue The value to write if the test passes.
+ *
+ * @return old value
+ */
+extern int32_t __attribute__((overloadable))
+ rsAtomicCas(volatile int32_t* addr, int32_t compareValue, int32_t newValue);
+
+/**
+ * Compare-and-set operation with a full memory barrier.
+ *
+ * If the value at addr matches compareValue then newValue is written.
+ *
+ * @param addr The address to compare and replace if the compare passes.
+ * @param compareValue The value to test addr[0] against.
+ * @param newValue The value to write if the test passes.
+ *
+ * @return old value
+ */
+extern uint32_t __attribute__((overloadable))
+ rsAtomicCas(volatile uint32_t* addr, int32_t compareValue, int32_t newValue);
+
+#endif //defined(RS_VERSION) && (RS_VERSION >= 14)
+
+#endif
+
diff --git a/renderscript/include/rs_cl.rsh b/renderscript/include/rs_cl.rsh
new file mode 100644
index 0000000..bbc8fc5
--- /dev/null
+++ b/renderscript/include/rs_cl.rsh
@@ -0,0 +1,867 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_cl.rsh
+ * \brief Basic math functions
+ *
+ *
+ */
+
+#ifndef __RS_CL_RSH__
+#define __RS_CL_RSH__
+
+// Conversions
+#define CVT_FUNC_2(typeout, typein) \
+_RS_RUNTIME typeout##2 __attribute__((overloadable)) \
+ convert_##typeout##2(typein##2 v); \
+_RS_RUNTIME typeout##3 __attribute__((overloadable)) \
+ convert_##typeout##3(typein##3 v); \
+_RS_RUNTIME typeout##4 __attribute__((overloadable)) \
+ convert_##typeout##4(typein##4 v);
+
+
+#define CVT_FUNC(type) CVT_FUNC_2(type, uchar) \
+ CVT_FUNC_2(type, char) \
+ CVT_FUNC_2(type, ushort) \
+ CVT_FUNC_2(type, short) \
+ CVT_FUNC_2(type, uint) \
+ CVT_FUNC_2(type, int) \
+ CVT_FUNC_2(type, float)
+
+CVT_FUNC(char)
+CVT_FUNC(uchar)
+CVT_FUNC(short)
+CVT_FUNC(ushort)
+CVT_FUNC(int)
+CVT_FUNC(uint)
+CVT_FUNC(float)
+
+// Float ops, 6.11.2
+
+#define FN_FUNC_FN(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v); \
+_RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v); \
+_RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v);
+
+#define IN_FUNC_FN(fnc) \
+_RS_RUNTIME int2 __attribute__((overloadable)) fnc(float2 v); \
+_RS_RUNTIME int3 __attribute__((overloadable)) fnc(float3 v); \
+_RS_RUNTIME int4 __attribute__((overloadable)) fnc(float4 v);
+
+#define FN_FUNC_FN_FN(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2); \
+_RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
+_RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2);
+
+#define FN_FUNC_FN_F(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float v2); \
+_RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float v2); \
+_RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float v2);
+
+#define FN_FUNC_FN_IN(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, int2 v2); \
+_RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, int3 v2); \
+_RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, int4 v2); \
+
+#define FN_FUNC_FN_I(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, int v2); \
+_RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, int v2); \
+_RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, int v2);
+
+#define FN_FUNC_FN_PFN(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) \
+ fnc(float2 v1, float2 *v2); \
+_RS_RUNTIME float3 __attribute__((overloadable)) \
+ fnc(float3 v1, float3 *v2); \
+_RS_RUNTIME float4 __attribute__((overloadable)) \
+ fnc(float4 v1, float4 *v2);
+
+#define FN_FUNC_FN_PIN(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, int2 *v2); \
+_RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, int3 *v2); \
+_RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, int4 *v2);
+
+#define FN_FUNC_FN_FN_FN(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) \
+ fnc(float2 v1, float2 v2, float2 v3); \
+_RS_RUNTIME float3 __attribute__((overloadable)) \
+ fnc(float3 v1, float3 v2, float3 v3); \
+_RS_RUNTIME float4 __attribute__((overloadable)) \
+ fnc(float4 v1, float4 v2, float4 v3);
+
+#define FN_FUNC_FN_FN_PIN(fnc) \
+_RS_RUNTIME float2 __attribute__((overloadable)) \
+ fnc(float2 v1, float2 v2, int2 *v3); \
+_RS_RUNTIME float3 __attribute__((overloadable)) \
+ fnc(float3 v1, float3 v2, int3 *v3); \
+_RS_RUNTIME float4 __attribute__((overloadable)) \
+ fnc(float4 v1, float4 v2, int4 *v3);
+
+
+/**
+ * Return the inverse cosine.
+ *
+ * Supports float, float2, float3, float4
+ */
+extern float __attribute__((overloadable)) acos(float);
+FN_FUNC_FN(acos)
+
+/**
+ * Return the inverse hyperbolic cosine.
+ *
+ * Supports float, float2, float3, float4
+ */
+extern float __attribute__((overloadable)) acosh(float);
+FN_FUNC_FN(acosh)
+
+/**
+ * Return the inverse cosine divided by PI.
+ *
+ * Supports float, float2, float3, float4
+ */
+_RS_RUNTIME float __attribute__((overloadable)) acospi(float v);
+FN_FUNC_FN(acospi)
+
+/**
+ * Return the inverse sine.
+ *
+ * Supports float, float2, float3, float4
+ */
+extern float __attribute__((overloadable)) asin(float);
+FN_FUNC_FN(asin)
+
+/**
+ * Return the inverse hyperbolic sine.
+ *
+ * Supports float, float2, float3, float4
+ */
+extern float __attribute__((overloadable)) asinh(float);
+FN_FUNC_FN(asinh)
+
+
+/**
+ * Return the inverse sine divided by PI.
+ *
+ * Supports float, float2, float3, float4
+ */
+_RS_RUNTIME float __attribute__((overloadable)) asinpi(float v);
+FN_FUNC_FN(asinpi)
+
+/**
+ * Return the inverse tangent.
+ *
+ * Supports float, float2, float3, float4
+ */
+extern float __attribute__((overloadable)) atan(float);
+FN_FUNC_FN(atan)
+
+/**
+ * Return the inverse tangent of y / x.
+ *
+ * Supports float, float2, float3, float4. Both arguments must be of the same
+ * type.
+ *
+ * @param y
+ * @param x
+ */
+extern float __attribute__((overloadable)) atan2(float y, float x);
+FN_FUNC_FN_FN(atan2)
+
+/**
+ * Return the inverse hyperbolic tangent.
+ *
+ * Supports float, float2, float3, float4
+ */
+extern float __attribute__((overloadable)) atanh(float);
+FN_FUNC_FN(atanh)
+
+/**
+ * Return the inverse tangent divided by PI.
+ *
+ * Supports float, float2, float3, float4
+ */
+_RS_RUNTIME float __attribute__((overloadable)) atanpi(float v);
+FN_FUNC_FN(atanpi)
+
+/**
+ * Return the inverse tangent of y / x, divided by PI.
+ *
+ * Supports float, float2, float3, float4. Both arguments must be of the same
+ * type.
+ *
+ * @param y
+ * @param x
+ */
+_RS_RUNTIME float __attribute__((overloadable)) atan2pi(float y, float x);
+FN_FUNC_FN_FN(atan2pi)
+
+
+/**
+ * Return the cube root.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) cbrt(float);
+FN_FUNC_FN(cbrt)
+
+/**
+ * Return the smallest integer not less than a value.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) ceil(float);
+FN_FUNC_FN(ceil)
+
+/**
+ * Copy the sign bit from y to x.
+ *
+ * Supports float, float2, float3, float4. Both arguments must be of the same
+ * type.
+ *
+ * @param x
+ * @param y
+ */
+extern float __attribute__((overloadable)) copysign(float x, float y);
+FN_FUNC_FN_FN(copysign)
+
+/**
+ * Return the cosine.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) cos(float);
+FN_FUNC_FN(cos)
+
+/**
+ * Return the hypebolic cosine.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) cosh(float);
+FN_FUNC_FN(cosh)
+
+/**
+ * Return the cosine of the value * PI.
+ *
+ * Supports float, float2, float3, float4.
+ */
+_RS_RUNTIME float __attribute__((overloadable)) cospi(float v);
+FN_FUNC_FN(cospi)
+
+/**
+ * Return the complementary error function.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) erfc(float);
+FN_FUNC_FN(erfc)
+
+/**
+ * Return the error function.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) erf(float);
+FN_FUNC_FN(erf)
+
+/**
+ * Return e ^ value.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) exp(float);
+FN_FUNC_FN(exp)
+
+/**
+ * Return 2 ^ value.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) exp2(float);
+FN_FUNC_FN(exp2)
+
+/**
+ * Return x ^ y.
+ *
+ * Supports float, float2, float3, float4. Both arguments must be of the same
+ * type.
+ */
+extern float __attribute__((overloadable)) pow(float x, float y);
+FN_FUNC_FN_FN(pow)
+
+/**
+ * Return 10 ^ value.
+ *
+ * Supports float, float2, float3, float4.
+ */
+_RS_RUNTIME float __attribute__((overloadable)) exp10(float v);
+FN_FUNC_FN(exp10)
+
+/**
+ * Return (e ^ value) - 1.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) expm1(float);
+FN_FUNC_FN(expm1)
+
+/**
+ * Return the absolute value of a value.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) fabs(float);
+FN_FUNC_FN(fabs)
+
+/**
+ * Return the positive difference between two values.
+ *
+ * Supports float, float2, float3, float4. Both arguments must be of the same
+ * type.
+ */
+extern float __attribute__((overloadable)) fdim(float, float);
+FN_FUNC_FN_FN(fdim)
+
+/**
+ * Return the smallest integer not greater than a value.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) floor(float);
+FN_FUNC_FN(floor)
+
+/**
+ * Return a*b + c.
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) fma(float a, float b, float c);
+FN_FUNC_FN_FN_FN(fma)
+
+/**
+ * Return (x < y ? y : x)
+ *
+ * Supports float, float2, float3, float4.
+ * @param x: may be float, float2, float3, float4
+ * @param y: may be float or vector. If vector must match type of x.
+ */
+extern float __attribute__((overloadable)) fmax(float x, float y);
+FN_FUNC_FN_FN(fmax);
+FN_FUNC_FN_F(fmax);
+
+/**
+ * Return (x > y ? y : x)
+ *
+ * @param x: may be float, float2, float3, float4
+ * @param y: may be float or vector. If vector must match type of x.
+ */
+extern float __attribute__((overloadable)) fmin(float x, float y);
+FN_FUNC_FN_FN(fmin);
+FN_FUNC_FN_F(fmin);
+
+/**
+ * Return the remainder from x / y
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) fmod(float x, float y);
+FN_FUNC_FN_FN(fmod)
+
+
+/**
+ * Return fractional part of v
+ *
+ * @param iptr iptr[0] will be set to the floor of the input value.
+ * Supports float, float2, float3, float4.
+ */
+_RS_RUNTIME float __attribute__((overloadable)) fract(float v, float *iptr);
+FN_FUNC_FN_PFN(fract)
+
+/**
+ * Return the mantissa and place the exponent into iptr[0]
+ *
+ * @param v Supports float, float2, float3, float4.
+ * @param iptr Must have the same vector size as v.
+ */
+extern float __attribute__((overloadable)) frexp(float v, int *iptr);
+FN_FUNC_FN_PIN(frexp)
+
+/**
+ * Return sqrt(x*x + y*y)
+ *
+ * Supports float, float2, float3, float4.
+ */
+extern float __attribute__((overloadable)) hypot(float x, float y);
+FN_FUNC_FN_FN(hypot)
+
+/**
+ * Return the integer exponent of a value
+ *
+ * Supports 1,2,3,4 components
+ */
+extern int __attribute__((overloadable)) ilogb(float);
+IN_FUNC_FN(ilogb)
+
+/**
+ * Return (x * 2^y)
+ *
+ * @param x Supports 1,2,3,4 components
+ * @param y Supports single component or matching vector.
+ */
+extern float __attribute__((overloadable)) ldexp(float x, int y);
+FN_FUNC_FN_IN(ldexp)
+FN_FUNC_FN_I(ldexp)
+
+/**
+ * Return the log gamma
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) lgamma(float);
+FN_FUNC_FN(lgamma)
+
+/**
+ * Return the log gamma and sign
+ *
+ * @param x Supports 1,2,3,4 components
+ * @param y Supports matching vector.
+ */
+extern float __attribute__((overloadable)) lgamma(float x, int* y);
+FN_FUNC_FN_PIN(lgamma)
+
+/**
+ * Return the natural logarithm
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) log(float);
+FN_FUNC_FN(log)
+
+/**
+ * Return the base 10 logarithm
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) log10(float);
+FN_FUNC_FN(log10)
+
+/**
+ * Return the base 2 logarithm
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) log2(float v);
+FN_FUNC_FN(log2)
+
+/**
+ * Return the natural logarithm of (v + 1.0f)
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) log1p(float v);
+FN_FUNC_FN(log1p)
+
+/**
+ * Compute the exponent of the value.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) logb(float);
+FN_FUNC_FN(logb)
+
+/**
+ * Compute (a * b) + c
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) mad(float a, float b, float c);
+FN_FUNC_FN_FN_FN(mad)
+
+/**
+ * Return the integral and fractional components of a number
+ * Supports 1,2,3,4 components
+ *
+ * @param x Source value
+ * @param iret iret[0] will be set to the integral portion of the number.
+ * @return The floating point portion of the value.
+ */
+extern float __attribute__((overloadable)) modf(float x, float *iret);
+FN_FUNC_FN_PFN(modf);
+
+//extern float __attribute__((overloadable)) nan(uint);
+
+/**
+ * Return the next floating point number from x towards y.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) nextafter(float x, float y);
+FN_FUNC_FN_FN(nextafter)
+
+/**
+ * Return (v ^ p).
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) pown(float v, int p);
+FN_FUNC_FN_IN(pown)
+
+/**
+ * Return (v ^ p).
+ * @param v must be greater than 0.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) powr(float v, float p);
+FN_FUNC_FN_FN(powr)
+
+/**
+ * Return round x/y to the nearest integer then compute the remander.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) remainder(float x, float y);
+FN_FUNC_FN_FN(remainder)
+
+// document once we know the precision of bionic
+extern float __attribute__((overloadable)) remquo(float, float, int *);
+FN_FUNC_FN_FN_PIN(remquo)
+
+/**
+ * Round to the nearest integral value.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) rint(float);
+FN_FUNC_FN(rint)
+
+/**
+ * Compute the Nth root of a value.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) rootn(float v, int n);
+FN_FUNC_FN_IN(rootn)
+
+/**
+ * Round to the nearest integral value. Half values are rounded away from zero.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) round(float);
+FN_FUNC_FN(round)
+
+/**
+ * Return the square root of a value.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) sqrt(float);
+FN_FUNC_FN(sqrt)
+
+/**
+ * Return (1 / sqrt(value)).
+ *
+ * @param v The incoming value in radians
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) rsqrt(float v);
+FN_FUNC_FN(rsqrt)
+
+/**
+ * Return the sine of a value specified in radians.
+ *
+ * @param v The incoming value in radians
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) sin(float v);
+FN_FUNC_FN(sin)
+
+/**
+ * Return the sine and cosine of a value.
+ *
+ * @return sine
+ * @param v The incoming value in radians
+ * @param *cosptr cosptr[0] will be set to the cosine value.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) sincos(float v, float *cosptr);
+FN_FUNC_FN_PFN(sincos);
+
+/**
+ * Return the hyperbolic sine of a value specified in radians.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) sinh(float);
+FN_FUNC_FN(sinh)
+
+/**
+ * Return the sin(v * PI).
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) sinpi(float v);
+FN_FUNC_FN(sinpi)
+
+/**
+ * Return the tangent of a value.
+ *
+ * Supports 1,2,3,4 components
+ * @param v The incoming value in radians
+ */
+extern float __attribute__((overloadable)) tan(float v);
+FN_FUNC_FN(tan)
+
+/**
+ * Return the hyperbolic tangent of a value.
+ *
+ * Supports 1,2,3,4 components
+ * @param v The incoming value in radians
+ */
+extern float __attribute__((overloadable)) tanh(float);
+FN_FUNC_FN(tanh)
+
+/**
+ * Return tan(v * PI)
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) tanpi(float v);
+FN_FUNC_FN(tanpi)
+
+/**
+ * Compute the gamma function of a value.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) tgamma(float);
+FN_FUNC_FN(tgamma)
+
+/**
+ * Round to integral using truncation.
+ *
+ * Supports 1,2,3,4 components
+ */
+extern float __attribute__((overloadable)) trunc(float);
+FN_FUNC_FN(trunc)
+
+
+#define XN_FUNC_YN(typeout, fnc, typein) \
+extern typeout __attribute__((overloadable)) fnc(typein); \
+_RS_RUNTIME typeout##2 __attribute__((overloadable)) fnc(typein##2 v); \
+_RS_RUNTIME typeout##3 __attribute__((overloadable)) fnc(typein##3 v); \
+_RS_RUNTIME typeout##4 __attribute__((overloadable)) fnc(typein##4 v);
+
+#define UIN_FUNC_IN(fnc) \
+XN_FUNC_YN(uchar, fnc, char) \
+XN_FUNC_YN(ushort, fnc, short) \
+XN_FUNC_YN(uint, fnc, int)
+
+#define IN_FUNC_IN(fnc) \
+XN_FUNC_YN(uchar, fnc, uchar) \
+XN_FUNC_YN(char, fnc, char) \
+XN_FUNC_YN(ushort, fnc, ushort) \
+XN_FUNC_YN(short, fnc, short) \
+XN_FUNC_YN(uint, fnc, uint) \
+XN_FUNC_YN(int, fnc, int)
+
+
+#define XN_FUNC_XN_XN_BODY(type, fnc, body) \
+_RS_RUNTIME type __attribute__((overloadable)) \
+ fnc(type v1, type v2); \
+_RS_RUNTIME type##2 __attribute__((overloadable)) \
+ fnc(type##2 v1, type##2 v2); \
+_RS_RUNTIME type##3 __attribute__((overloadable)) \
+ fnc(type##3 v1, type##3 v2); \
+_RS_RUNTIME type##4 __attribute__((overloadable)) \
+ fnc(type##4 v1, type##4 v2);
+
+#define IN_FUNC_IN_IN_BODY(fnc, body) \
+XN_FUNC_XN_XN_BODY(uchar, fnc, body) \
+XN_FUNC_XN_XN_BODY(char, fnc, body) \
+XN_FUNC_XN_XN_BODY(ushort, fnc, body) \
+XN_FUNC_XN_XN_BODY(short, fnc, body) \
+XN_FUNC_XN_XN_BODY(uint, fnc, body) \
+XN_FUNC_XN_XN_BODY(int, fnc, body) \
+XN_FUNC_XN_XN_BODY(float, fnc, body)
+
+UIN_FUNC_IN(abs)
+IN_FUNC_IN(clz)
+
+/**
+ * Return the minimum of two values.
+ *
+ * Supports 1,2,3,4 components of uchar, char, ushort, short, uint, int, float.
+ */
+IN_FUNC_IN_IN_BODY(min, (v1 < v2 ? v1 : v2))
+FN_FUNC_FN_F(min)
+
+/**
+ * Return the maximum of two values.
+ *
+ * Supports 1,2,3,4 components of uchar, char, ushort, short, uint, int, float.
+ */
+IN_FUNC_IN_IN_BODY(max, (v1 > v2 ? v1 : v2))
+FN_FUNC_FN_F(max)
+
+/**
+ * Clamp a value to a specified high and low bound.
+ *
+ * @param amount value to be clamped. Supports 1,2,3,4 components
+ * @param low Lower bound, must be scalar or matching vector.
+ * @param high High bound, must match type of low
+ */
+_RS_RUNTIME float __attribute__((overloadable)) clamp(float amount, float low, float high);
+_RS_RUNTIME float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high);
+_RS_RUNTIME float3 __attribute__((overloadable)) clamp(float3 amount, float3 low, float3 high);
+_RS_RUNTIME float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high);
+_RS_RUNTIME float2 __attribute__((overloadable)) clamp(float2 amount, float low, float high);
+_RS_RUNTIME float3 __attribute__((overloadable)) clamp(float3 amount, float low, float high);
+_RS_RUNTIME float4 __attribute__((overloadable)) clamp(float4 amount, float low, float high);
+
+/**
+ * Convert from radians to degrees.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) degrees(float radians);
+FN_FUNC_FN(degrees)
+
+/**
+ * return start + ((stop - start) * amount);
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) mix(float start, float stop, float amount);
+_RS_RUNTIME float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float2 amount);
+_RS_RUNTIME float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float3 amount);
+_RS_RUNTIME float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float4 amount);
+_RS_RUNTIME float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float amount);
+_RS_RUNTIME float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float amount);
+_RS_RUNTIME float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float amount);
+
+/**
+ * Convert from degrees to radians.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) radians(float degrees);
+FN_FUNC_FN(radians)
+
+/**
+ * if (v < edge)
+ * return 0.f;
+ * else
+ * return 1.f;
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) step(float edge, float v);
+_RS_RUNTIME float2 __attribute__((overloadable)) step(float2 edge, float2 v);
+_RS_RUNTIME float3 __attribute__((overloadable)) step(float3 edge, float3 v);
+_RS_RUNTIME float4 __attribute__((overloadable)) step(float4 edge, float4 v);
+_RS_RUNTIME float2 __attribute__((overloadable)) step(float2 edge, float v);
+_RS_RUNTIME float3 __attribute__((overloadable)) step(float3 edge, float v);
+_RS_RUNTIME float4 __attribute__((overloadable)) step(float4 edge, float v);
+
+// not implemented
+extern float __attribute__((overloadable)) smoothstep(float, float, float);
+extern float2 __attribute__((overloadable)) smoothstep(float2, float2, float2);
+extern float3 __attribute__((overloadable)) smoothstep(float3, float3, float3);
+extern float4 __attribute__((overloadable)) smoothstep(float4, float4, float4);
+extern float2 __attribute__((overloadable)) smoothstep(float, float, float2);
+extern float3 __attribute__((overloadable)) smoothstep(float, float, float3);
+extern float4 __attribute__((overloadable)) smoothstep(float, float, float4);
+
+/**
+ * if (v < 0) return -1.f;
+ * else if (v > 0) return 1.f;
+ * else return 0.f;
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) sign(float v);
+FN_FUNC_FN(sign)
+
+/**
+ * Compute the cross product of two vectors.
+ *
+ * Supports 3,4 components
+ */
+_RS_RUNTIME float3 __attribute__((overloadable)) cross(float3 lhs, float3 rhs);
+_RS_RUNTIME float4 __attribute__((overloadable)) cross(float4 lhs, float4 rhs);
+
+/**
+ * Compute the dot product of two vectors.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) dot(float lhs, float rhs);
+_RS_RUNTIME float __attribute__((overloadable)) dot(float2 lhs, float2 rhs);
+_RS_RUNTIME float __attribute__((overloadable)) dot(float3 lhs, float3 rhs);
+_RS_RUNTIME float __attribute__((overloadable)) dot(float4 lhs, float4 rhs);
+
+/**
+ * Compute the length of a vector.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) length(float v);
+_RS_RUNTIME float __attribute__((overloadable)) length(float2 v);
+_RS_RUNTIME float __attribute__((overloadable)) length(float3 v);
+_RS_RUNTIME float __attribute__((overloadable)) length(float4 v);
+
+/**
+ * Compute the distance between two points.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) distance(float lhs, float rhs);
+_RS_RUNTIME float __attribute__((overloadable)) distance(float2 lhs, float2 rhs);
+_RS_RUNTIME float __attribute__((overloadable)) distance(float3 lhs, float3 rhs);
+_RS_RUNTIME float __attribute__((overloadable)) distance(float4 lhs, float4 rhs);
+
+/**
+ * Normalize a vector.
+ *
+ * Supports 1,2,3,4 components
+ */
+_RS_RUNTIME float __attribute__((overloadable)) normalize(float v);
+_RS_RUNTIME float2 __attribute__((overloadable)) normalize(float2 v);
+_RS_RUNTIME float3 __attribute__((overloadable)) normalize(float3 v);
+_RS_RUNTIME float4 __attribute__((overloadable)) normalize(float4 v);
+
+#undef CVT_FUNC
+#undef CVT_FUNC_2
+#undef FN_FUNC_FN
+#undef IN_FUNC_FN
+#undef FN_FUNC_FN_FN
+#undef FN_FUNC_FN_F
+#undef FN_FUNC_FN_IN
+#undef FN_FUNC_FN_I
+#undef FN_FUNC_FN_PFN
+#undef FN_FUNC_FN_PIN
+#undef FN_FUNC_FN_FN_FN
+#undef FN_FUNC_FN_FN_PIN
+#undef XN_FUNC_YN
+#undef UIN_FUNC_IN
+#undef IN_FUNC_IN
+#undef XN_FUNC_XN_XN_BODY
+#undef IN_FUNC_IN_IN_BODY
+
+#endif
diff --git a/renderscript/include/rs_core.rsh b/renderscript/include/rs_core.rsh
new file mode 100644
index 0000000..be900cb
--- /dev/null
+++ b/renderscript/include/rs_core.rsh
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_core.rsh
+ * \brief todo-jsams
+ *
+ * todo-jsams
+ *
+ */
+
+#ifndef __RS_CORE_RSH__
+#define __RS_CORE_RSH__
+
+#define _RS_RUNTIME extern
+
+#include "rs_types.rsh"
+#include "rs_allocation.rsh"
+#include "rs_atomic.rsh"
+#include "rs_cl.rsh"
+#include "rs_debug.rsh"
+#include "rs_math.rsh"
+#include "rs_matrix.rsh"
+#include "rs_object.rsh"
+#include "rs_quaternion.rsh"
+#include "rs_time.rsh"
+
+
+
+/**
+ * Send a message back to the client. Will not block and returns true
+ * if the message was sendable and false if the fifo was full.
+ * A message ID is required. Data payload is optional.
+ */
+extern bool __attribute__((overloadable))
+ rsSendToClient(int cmdID);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsSendToClient(int cmdID, const void *data, uint len);
+/**
+ * Send a message back to the client, blocking until the message is queued.
+ * A message ID is required. Data payload is optional.
+ */
+extern void __attribute__((overloadable))
+ rsSendToClientBlocking(int cmdID);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSendToClientBlocking(int cmdID, const void *data, uint len);
+
+
+/**
+ * Launch order hint for rsForEach calls. This provides a hint to the system to
+ * determine in which order the root function of the target is called with each
+ * cell of the allocation.
+ *
+ * This is a hint and implementations may not obey the order.
+ */
+enum rs_for_each_strategy {
+ RS_FOR_EACH_STRATEGY_SERIAL,
+ RS_FOR_EACH_STRATEGY_DONT_CARE,
+ RS_FOR_EACH_STRATEGY_DST_LINEAR,
+ RS_FOR_EACH_STRATEGY_TILE_SMALL,
+ RS_FOR_EACH_STRATEGY_TILE_MEDIUM,
+ RS_FOR_EACH_STRATEGY_TILE_LARGE
+};
+
+
+/**
+ * Structure to provide extra information to a rsForEach call. Primarly used to
+ * restrict the call to a subset of cells in the allocation.
+ */
+typedef struct rs_script_call {
+ enum rs_for_each_strategy strategy;
+ uint32_t xStart;
+ uint32_t xEnd;
+ uint32_t yStart;
+ uint32_t yEnd;
+ uint32_t zStart;
+ uint32_t zEnd;
+ uint32_t arrayStart;
+ uint32_t arrayEnd;
+} rs_script_call_t;
+
+/**
+ * Make a script to script call to launch work. One of the input or output is
+ * required to be a valid object. The input and output must be of the same
+ * dimensions.
+ * API 10-13
+ *
+ * @param script The target script to call
+ * @param input The allocation to source data from
+ * @param output the allocation to write date into
+ * @param usrData The user definied params to pass to the root script. May be
+ * NULL.
+ * @param sc Extra control infomation used to select a sub-region of the
+ * allocation to be processed or suggest a walking strategy. May be
+ * NULL.
+ *
+ * */
+#if !defined(RS_VERSION) || (RS_VERSION < 14)
+extern void __attribute__((overloadable))
+ rsForEach(rs_script script, rs_allocation input,
+ rs_allocation output, const void * usrData,
+ const rs_script_call_t *sc);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsForEach(rs_script script, rs_allocation input,
+ rs_allocation output, const void * usrData);
+#else
+
+/**
+ * Make a script to script call to launch work. One of the input or output is
+ * required to be a valid object. The input and output must be of the same
+ * dimensions.
+ * API 14+
+ *
+ * @param script The target script to call
+ * @param input The allocation to source data from
+ * @param output the allocation to write date into
+ * @param usrData The user definied params to pass to the root script. May be
+ * NULL.
+ * @param usrDataLen The size of the userData structure. This will be used to
+ * perform a shallow copy of the data if necessary.
+ * @param sc Extra control infomation used to select a sub-region of the
+ * allocation to be processed or suggest a walking strategy. May be
+ * NULL.
+ *
+ */
+extern void __attribute__((overloadable))
+ rsForEach(rs_script script, rs_allocation input, rs_allocation output,
+ const void * usrData, size_t usrDataLen, const rs_script_call_t *);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsForEach(rs_script script, rs_allocation input, rs_allocation output,
+ const void * usrData, size_t usrDataLen);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsForEach(rs_script script, rs_allocation input, rs_allocation output);
+#endif
+
+
+
+#undef _RS_RUNTIME
+
+#endif
diff --git a/renderscript/include/rs_debug.rsh b/renderscript/include/rs_debug.rsh
new file mode 100644
index 0000000..074c28f
--- /dev/null
+++ b/renderscript/include/rs_debug.rsh
@@ -0,0 +1,123 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_debug.rsh
+ * \brief Utility debugging routines
+ *
+ * Routines intended to be used during application developement. These should
+ * not be used in shipping applications. All print a string and value pair to
+ * the standard log.
+ *
+ */
+
+#ifndef __RS_DEBUG_RSH__
+#define __RS_DEBUG_RSH__
+
+
+
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, float);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, float, float);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, float, float, float);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, float, float, float, float);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, double);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, const rs_matrix4x4 *);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, const rs_matrix3x3 *);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, const rs_matrix2x2 *);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, int);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, uint);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, long);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, unsigned long);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, long long);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, unsigned long long);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+extern void __attribute__((overloadable))
+ rsDebug(const char *, const void *);
+#define RS_DEBUG(a) rsDebug(#a, a)
+#define RS_DEBUG_MARKER rsDebug(__FILE__, __LINE__)
+
+
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float2 v);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float3 v);
+/**
+ * Debug function. Prints a string and value to the log.
+ */
+_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float4 v);
+
+#endif
diff --git a/renderscript/include/rs_graphics.rsh b/renderscript/include/rs_graphics.rsh
new file mode 100644
index 0000000..2581953
--- /dev/null
+++ b/renderscript/include/rs_graphics.rsh
@@ -0,0 +1,392 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_graphics.rsh
+ * \brief Renderscript graphics API
+ *
+ * A set of graphics functions used by Renderscript.
+ *
+ */
+#ifndef __RS_GRAPHICS_RSH__
+#define __RS_GRAPHICS_RSH__
+#if (defined(RS_VERSION) && (RS_VERSION >= 14))
+/**
+ * Set the color target used for all subsequent rendering calls
+ * @param colorTarget
+ * @param slot
+ */
+extern void __attribute__((overloadable))
+ rsgBindColorTarget(rs_allocation colorTarget, uint slot);
+
+/**
+ * Clear the previously set color target
+ * @param slot
+ */
+extern void __attribute__((overloadable))
+ rsgClearColorTarget(uint slot);
+
+/**
+ * Set the depth target used for all subsequent rendering calls
+ * @param depthTarget
+ */
+extern void __attribute__((overloadable))
+ rsgBindDepthTarget(rs_allocation depthTarget);
+
+/**
+ * Clear the previously set depth target
+ */
+extern void __attribute__((overloadable))
+ rsgClearDepthTarget(void);
+
+/**
+ * Clear all color and depth targets and resume rendering into
+ * the framebuffer
+ */
+extern void __attribute__((overloadable))
+ rsgClearAllRenderTargets(void);
+
+/**
+ * Force Renderscript to finish all rendering commands
+ */
+extern uint __attribute__((overloadable))
+ rsgFinish(void);
+
+#endif //defined(RS_VERSION) && (RS_VERSION >= 14)
+
+/**
+ * Bind a new ProgramFragment to the rendering context.
+ *
+ * @param pf
+ */
+extern void __attribute__((overloadable))
+ rsgBindProgramFragment(rs_program_fragment pf);
+
+/**
+ * Bind a new ProgramStore to the rendering context.
+ *
+ * @param ps
+ */
+extern void __attribute__((overloadable))
+ rsgBindProgramStore(rs_program_store ps);
+
+/**
+ * Bind a new ProgramVertex to the rendering context.
+ *
+ * @param pv
+ */
+extern void __attribute__((overloadable))
+ rsgBindProgramVertex(rs_program_vertex pv);
+
+/**
+ * Bind a new ProgramRaster to the rendering context.
+ *
+ * @param pr
+ */
+extern void __attribute__((overloadable))
+ rsgBindProgramRaster(rs_program_raster pr);
+
+/**
+ * Bind a new Sampler object to a ProgramFragment. The sampler will
+ * operate on the texture bound at the matching slot.
+ *
+ * @param slot
+ */
+extern void __attribute__((overloadable))
+ rsgBindSampler(rs_program_fragment, uint slot, rs_sampler);
+
+/**
+ * Bind a new Allocation object to a ProgramFragment. The
+ * Allocation must be a valid texture for the Program. The sampling
+ * of the texture will be controled by the Sampler bound at the
+ * matching slot.
+ *
+ * @param slot
+ */
+extern void __attribute__((overloadable))
+ rsgBindTexture(rs_program_fragment, uint slot, rs_allocation);
+
+/**
+ * Load the projection matrix for a currently bound fixed function
+ * vertex program. Calling this function with a custom vertex shader
+ * would result in an error.
+ * @param proj projection matrix
+ */
+extern void __attribute__((overloadable))
+ rsgProgramVertexLoadProjectionMatrix(const rs_matrix4x4 *proj);
+/**
+ * Load the model matrix for a currently bound fixed function
+ * vertex program. Calling this function with a custom vertex shader
+ * would result in an error.
+ * @param model model matrix
+ */
+extern void __attribute__((overloadable))
+ rsgProgramVertexLoadModelMatrix(const rs_matrix4x4 *model);
+/**
+ * Load the texture matrix for a currently bound fixed function
+ * vertex program. Calling this function with a custom vertex shader
+ * would result in an error.
+ * @param tex texture matrix
+ */
+extern void __attribute__((overloadable))
+ rsgProgramVertexLoadTextureMatrix(const rs_matrix4x4 *tex);
+/**
+ * Get the projection matrix for a currently bound fixed function
+ * vertex program. Calling this function with a custom vertex shader
+ * would result in an error.
+ * @param proj matrix to store the current projection matrix into
+ */
+extern void __attribute__((overloadable))
+ rsgProgramVertexGetProjectionMatrix(rs_matrix4x4 *proj);
+
+/**
+ * Set the constant color for a fixed function emulation program.
+ *
+ * @param pf
+ * @param r
+ * @param g
+ * @param b
+ * @param a
+ */
+extern void __attribute__((overloadable))
+ rsgProgramFragmentConstantColor(rs_program_fragment pf, float r, float g, float b, float a);
+
+/**
+ * Get the width of the current rendering surface.
+ *
+ * @return uint
+ */
+extern uint __attribute__((overloadable))
+ rsgGetWidth(void);
+
+/**
+ * Get the height of the current rendering surface.
+ *
+ * @return uint
+ */
+extern uint __attribute__((overloadable))
+ rsgGetHeight(void);
+
+
+/**
+ * Sync the contents of an allocation from its SCRIPT memory space to its HW
+ * memory spaces.
+ *
+ * @param alloc
+ */
+extern void __attribute__((overloadable))
+ rsgAllocationSyncAll(rs_allocation alloc);
+
+#if (defined(RS_VERSION) && (RS_VERSION >= 14))
+
+/**
+ * Sync the contents of an allocation from memory space
+ * specified by source.
+ *
+ * @param alloc
+ * @param source
+ */
+extern void __attribute__((overloadable))
+ rsgAllocationSyncAll(rs_allocation alloc,
+ rs_allocation_usage_type source);
+
+#endif //defined(RS_VERSION) && (RS_VERSION >= 14)
+
+/**
+ * Low performance utility function for drawing a simple rectangle. Not
+ * intended for drawing large quantities of geometry.
+ *
+ * @param x1
+ * @param y1
+ * @param x2
+ * @param y2
+ * @param z
+ */
+extern void __attribute__((overloadable))
+ rsgDrawRect(float x1, float y1, float x2, float y2, float z);
+
+/**
+ * Low performance utility function for drawing a simple quad. Not intended for
+ * drawing large quantities of geometry.
+ *
+ * @param x1
+ * @param y1
+ * @param z1
+ * @param x2
+ * @param y2
+ * @param z2
+ * @param x3
+ * @param y3
+ * @param z3
+ * @param x4
+ * @param y4
+ * @param z4
+ */
+extern void __attribute__((overloadable))
+ rsgDrawQuad(float x1, float y1, float z1,
+ float x2, float y2, float z2,
+ float x3, float y3, float z3,
+ float x4, float y4, float z4);
+
+
+/**
+ * Low performance utility function for drawing a textured quad. Not intended
+ * for drawing large quantities of geometry.
+ *
+ * @param x1
+ * @param y1
+ * @param z1
+ * @param u1
+ * @param v1
+ * @param x2
+ * @param y2
+ * @param z2
+ * @param u2
+ * @param v2
+ * @param x3
+ * @param y3
+ * @param z3
+ * @param u3
+ * @param v3
+ * @param x4
+ * @param y4
+ * @param z4
+ * @param u4
+ * @param v4
+ */
+extern void __attribute__((overloadable))
+ rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1,
+ float x2, float y2, float z2, float u2, float v2,
+ float x3, float y3, float z3, float u3, float v3,
+ float x4, float y4, float z4, float u4, float v4);
+
+
+/**
+ * Low performance function for drawing rectangles in screenspace. This
+ * function uses the default passthough ProgramVertex. Any bound ProgramVertex
+ * is ignored. This function has considerable overhead and should not be used
+ * for drawing in shipping applications.
+ *
+ * @param x
+ * @param y
+ * @param z
+ * @param w
+ * @param h
+ */
+extern void __attribute__((overloadable))
+ rsgDrawSpriteScreenspace(float x, float y, float z, float w, float h);
+
+/**
+ * Draw a mesh using the current context state. The whole mesh is
+ * rendered.
+ *
+ * @param ism
+ */
+extern void __attribute__((overloadable))
+ rsgDrawMesh(rs_mesh ism);
+/**
+ * Draw part of a mesh using the current context state.
+ * @param ism mesh object to render
+ * @param primitiveIndex for meshes that contain multiple primitive groups
+ * this parameter specifies the index of the group to draw.
+ */
+extern void __attribute__((overloadable))
+ rsgDrawMesh(rs_mesh ism, uint primitiveIndex);
+/**
+ * Draw specified index range of part of a mesh using the current context state.
+ * @param ism mesh object to render
+ * @param primitiveIndex for meshes that contain multiple primitive groups
+ * this parameter specifies the index of the group to draw.
+ * @param start starting index in the range
+ * @param len number of indices to draw
+ */
+extern void __attribute__((overloadable))
+ rsgDrawMesh(rs_mesh ism, uint primitiveIndex, uint start, uint len);
+
+/**
+ * Clears the rendering surface to the specified color.
+ *
+ * @param r
+ * @param g
+ * @param b
+ * @param a
+ */
+extern void __attribute__((overloadable))
+ rsgClearColor(float r, float g, float b, float a);
+
+/**
+ * Clears the depth suface to the specified value.
+ */
+extern void __attribute__((overloadable))
+ rsgClearDepth(float value);
+/**
+ * Draws text given a string and location
+ */
+extern void __attribute__((overloadable))
+ rsgDrawText(const char *, int x, int y);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsgDrawText(rs_allocation, int x, int y);
+/**
+ * Binds the font object to be used for all subsequent font rendering calls
+ * @param font object to bind
+ */
+extern void __attribute__((overloadable))
+ rsgBindFont(rs_font font);
+/**
+ * Sets the font color for all subsequent rendering calls
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ * @param a alpha component
+ */
+extern void __attribute__((overloadable))
+ rsgFontColor(float r, float g, float b, float a);
+/**
+ * Returns the bounding box of the text relative to (0, 0)
+ * Any of left, right, top, bottom could be NULL
+ */
+extern void __attribute__((overloadable))
+ rsgMeasureText(const char *, int *left, int *right, int *top, int *bottom);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsgMeasureText(rs_allocation, int *left, int *right, int *top, int *bottom);
+/**
+ * Computes an axis aligned bounding box of a mesh object
+ */
+extern void __attribute__((overloadable))
+ rsgMeshComputeBoundingBox(rs_mesh mesh, float *minX, float *minY, float *minZ,
+ float *maxX, float *maxY, float *maxZ);
+/**
+ * \overload
+ */
+__inline__ static void __attribute__((overloadable, always_inline))
+rsgMeshComputeBoundingBox(rs_mesh mesh, float3 *bBoxMin, float3 *bBoxMax) {
+ float x1, y1, z1, x2, y2, z2;
+ rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
+ bBoxMin->x = x1;
+ bBoxMin->y = y1;
+ bBoxMin->z = z1;
+ bBoxMax->x = x2;
+ bBoxMax->y = y2;
+ bBoxMax->z = z2;
+}
+
+#endif
+
diff --git a/renderscript/include/rs_math.rsh b/renderscript/include/rs_math.rsh
new file mode 100644
index 0000000..8117ca8
--- /dev/null
+++ b/renderscript/include/rs_math.rsh
@@ -0,0 +1,248 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_math.rsh
+ * \brief todo-jsams
+ *
+ * todo-jsams
+ *
+ */
+
+#ifndef __RS_MATH_RSH__
+#define __RS_MATH_RSH__
+
+
+/**
+ * Return a random value between 0 (or min_value) and max_malue.
+ */
+extern int __attribute__((overloadable))
+ rsRand(int max_value);
+/**
+ * \overload
+ */
+extern int __attribute__((overloadable))
+ rsRand(int min_value, int max_value);
+/**
+ * \overload
+ */
+extern float __attribute__((overloadable))
+ rsRand(float max_value);
+/**
+ * \overload
+ */
+extern float __attribute__((overloadable))
+ rsRand(float min_value, float max_value);
+
+/**
+ * Returns the fractional part of a float
+ */
+extern float __attribute__((overloadable))
+ rsFrac(float);
+
+
+/////////////////////////////////////////////////////
+// int ops
+/////////////////////////////////////////////////////
+
+/**
+ * Clamp the value amount between low and high.
+ *
+ * @param amount The value to clamp
+ * @param low
+ * @param high
+ */
+_RS_RUNTIME uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high);
+/**
+ * \overload
+ */
+_RS_RUNTIME ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high);
+/**
+ * \overload
+ */
+_RS_RUNTIME short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high);
+/**
+ * \overload
+ */
+_RS_RUNTIME uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high);
+/**
+ * \overload
+ */
+_RS_RUNTIME char __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high);
+
+
+/**
+ * Computes 6 frustum planes from the view projection matrix
+ * @param viewProj matrix to extract planes from
+ * @param left plane
+ * @param right plane
+ * @param top plane
+ * @param bottom plane
+ * @param near plane
+ * @param far plane
+ */
+__inline__ static void __attribute__((overloadable, always_inline))
+rsExtractFrustumPlanes(const rs_matrix4x4 *viewProj,
+ float4 *left, float4 *right,
+ float4 *top, float4 *bottom,
+ float4 *near, float4 *far) {
+ // x y z w = a b c d in the plane equation
+ left->x = viewProj->m[3] + viewProj->m[0];
+ left->y = viewProj->m[7] + viewProj->m[4];
+ left->z = viewProj->m[11] + viewProj->m[8];
+ left->w = viewProj->m[15] + viewProj->m[12];
+
+ right->x = viewProj->m[3] - viewProj->m[0];
+ right->y = viewProj->m[7] - viewProj->m[4];
+ right->z = viewProj->m[11] - viewProj->m[8];
+ right->w = viewProj->m[15] - viewProj->m[12];
+
+ top->x = viewProj->m[3] - viewProj->m[1];
+ top->y = viewProj->m[7] - viewProj->m[5];
+ top->z = viewProj->m[11] - viewProj->m[9];
+ top->w = viewProj->m[15] - viewProj->m[13];
+
+ bottom->x = viewProj->m[3] + viewProj->m[1];
+ bottom->y = viewProj->m[7] + viewProj->m[5];
+ bottom->z = viewProj->m[11] + viewProj->m[9];
+ bottom->w = viewProj->m[15] + viewProj->m[13];
+
+ near->x = viewProj->m[3] + viewProj->m[2];
+ near->y = viewProj->m[7] + viewProj->m[6];
+ near->z = viewProj->m[11] + viewProj->m[10];
+ near->w = viewProj->m[15] + viewProj->m[14];
+
+ far->x = viewProj->m[3] - viewProj->m[2];
+ far->y = viewProj->m[7] - viewProj->m[6];
+ far->z = viewProj->m[11] - viewProj->m[10];
+ far->w = viewProj->m[15] - viewProj->m[14];
+
+ float len = length(left->xyz);
+ *left /= len;
+ len = length(right->xyz);
+ *right /= len;
+ len = length(top->xyz);
+ *top /= len;
+ len = length(bottom->xyz);
+ *bottom /= len;
+ len = length(near->xyz);
+ *near /= len;
+ len = length(far->xyz);
+ *far /= len;
+}
+
+/**
+ * Checks if a sphere is withing the 6 frustum planes
+ * @param sphere float4 representing the sphere
+ * @param left plane
+ * @param right plane
+ * @param top plane
+ * @param bottom plane
+ * @param near plane
+ * @param far plane
+ */
+__inline__ static bool __attribute__((overloadable, always_inline))
+rsIsSphereInFrustum(float4 *sphere,
+ float4 *left, float4 *right,
+ float4 *top, float4 *bottom,
+ float4 *near, float4 *far) {
+
+ float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
+ if (distToCenter < -sphere->w) {
+ return false;
+ }
+ distToCenter = dot(right->xyz, sphere->xyz) + right->w;
+ if (distToCenter < -sphere->w) {
+ return false;
+ }
+ distToCenter = dot(top->xyz, sphere->xyz) + top->w;
+ if (distToCenter < -sphere->w) {
+ return false;
+ }
+ distToCenter = dot(bottom->xyz, sphere->xyz) + bottom->w;
+ if (distToCenter < -sphere->w) {
+ return false;
+ }
+ distToCenter = dot(near->xyz, sphere->xyz) + near->w;
+ if (distToCenter < -sphere->w) {
+ return false;
+ }
+ distToCenter = dot(far->xyz, sphere->xyz) + far->w;
+ if (distToCenter < -sphere->w) {
+ return false;
+ }
+ return true;
+}
+
+
+/**
+ * Pack floating point (0-1) RGB values into a uchar4. The alpha component is
+ * set to 255 (1.0).
+ *
+ * @param r
+ * @param g
+ * @param b
+ *
+ * @return uchar4
+ */
+_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b);
+
+/**
+ * Pack floating point (0-1) RGBA values into a uchar4.
+ *
+ * @param r
+ * @param g
+ * @param b
+ * @param a
+ *
+ * @return uchar4
+ */
+_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a);
+
+/**
+ * Pack floating point (0-1) RGB values into a uchar4. The alpha component is
+ * set to 255 (1.0).
+ *
+ * @param color
+ *
+ * @return uchar4
+ */
+_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color);
+
+/**
+ * Pack floating point (0-1) RGBA values into a uchar4.
+ *
+ * @param color
+ *
+ * @return uchar4
+ */
+_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4 color);
+
+/**
+ * Unpack a uchar4 color to float4. The resulting float range will be (0-1).
+ *
+ * @param c
+ *
+ * @return float4
+ */
+_RS_RUNTIME float4 rsUnpackColor8888(uchar4 c);
+
+
+#endif
diff --git a/renderscript/include/rs_matrix.rsh b/renderscript/include/rs_matrix.rsh
new file mode 100644
index 0000000..ebff7f4
--- /dev/null
+++ b/renderscript/include/rs_matrix.rsh
@@ -0,0 +1,378 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_matrix.rsh
+ * \brief Matrix routines
+ *
+ *
+ */
+
+#ifndef __RS_MATRIX_RSH__
+#define __RS_MATRIX_RSH__
+
+/**
+ * Set one element of a matrix.
+ *
+ * @param m The matrix to be set
+ * @param row
+ * @param col
+ * @param v
+ *
+ * @return void
+ */
+_RS_RUNTIME void __attribute__((overloadable))
+rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v);
+/**
+ * \overload
+ */
+_RS_RUNTIME void __attribute__((overloadable))
+rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v);
+/**
+ * \overload
+ */
+_RS_RUNTIME void __attribute__((overloadable))
+rsMatrixSet(rs_matrix2x2 *m, uint32_t row, uint32_t col, float v);
+
+/**
+ * Get one element of a matrix.
+ *
+ * @param m The matrix to read from
+ * @param row
+ * @param col
+ *
+ * @return float
+ */
+_RS_RUNTIME float __attribute__((overloadable))
+rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col);
+/**
+ * \overload
+ */
+_RS_RUNTIME float __attribute__((overloadable))
+rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col);
+/**
+ * \overload
+ */
+_RS_RUNTIME float __attribute__((overloadable))
+rsMatrixGet(const rs_matrix2x2 *m, uint32_t row, uint32_t col);
+
+/**
+ * Set the elements of a matrix to the identity matrix.
+ *
+ * @param m
+ */
+extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix4x4 *m);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix3x3 *m);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix2x2 *m);
+
+/**
+ * Set the elements of a matrix from an array of floats.
+ *
+ * @param m
+ */
+extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const float *v);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const float *v);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix2x2 *m, const float *v);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix4x4 *v);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix3x3 *v);
+
+/**
+ * Set the elements of a matrix from another matrix.
+ *
+ * @param m
+ */
+extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix2x2 *v);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const rs_matrix3x3 *v);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix2x2 *m, const rs_matrix2x2 *v);
+
+/**
+ * Load a rotation matrix.
+ *
+ * @param m
+ * @param rot
+ * @param x
+ * @param y
+ * @param z
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
+
+/**
+ * Load a scale matrix.
+ *
+ * @param m
+ * @param x
+ * @param y
+ * @param z
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadScale(rs_matrix4x4 *m, float x, float y, float z);
+
+/**
+ * Load a translation matrix.
+ *
+ * @param m
+ * @param x
+ * @param y
+ * @param z
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadTranslate(rs_matrix4x4 *m, float x, float y, float z);
+
+/**
+ * Multiply two matrix (lhs, rhs) and place the result in m.
+ *
+ * @param m
+ * @param lhs
+ * @param rhs
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadMultiply(rs_matrix4x4 *m, const rs_matrix4x4 *lhs, const rs_matrix4x4 *rhs);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadMultiply(rs_matrix2x2 *m, const rs_matrix2x2 *lhs, const rs_matrix2x2 *rhs);
+
+/**
+ * Multiply the matrix m by rhs and place the result back into m.
+ *
+ * @param m (lhs)
+ * @param rhs
+ */
+extern void __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix4x4 *m, const rs_matrix4x4 *rhs);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *rhs);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix2x2 *m, const rs_matrix2x2 *rhs);
+
+/**
+ * Multiple matrix m with a rotation matrix
+ *
+ * @param m
+ * @param rot
+ * @param x
+ * @param y
+ * @param z
+ */
+extern void __attribute__((overloadable))
+rsMatrixRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
+
+/**
+ * Multiple matrix m with a scale matrix
+ *
+ * @param m
+ * @param x
+ * @param y
+ * @param z
+ */
+extern void __attribute__((overloadable))
+rsMatrixScale(rs_matrix4x4 *m, float x, float y, float z);
+
+/**
+ * Multiple matrix m with a translation matrix
+ *
+ * @param m
+ * @param x
+ * @param y
+ * @param z
+ */
+extern void __attribute__((overloadable))
+rsMatrixTranslate(rs_matrix4x4 *m, float x, float y, float z);
+
+/**
+ * Load an Ortho projection matrix constructed from the 6 planes
+ *
+ * @param m
+ * @param left
+ * @param right
+ * @param bottom
+ * @param top
+ * @param near
+ * @param far
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far);
+
+/**
+ * Load an Frustum projection matrix constructed from the 6 planes
+ *
+ * @param m
+ * @param left
+ * @param right
+ * @param bottom
+ * @param top
+ * @param near
+ * @param far
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far);
+
+/**
+ * Load an perspective projection matrix constructed from the 6 planes
+ *
+ * @param m
+ * @param fovy Field of view, in degrees along the Y axis.
+ * @param aspect Ratio of x / y.
+ * @param near
+ * @param far
+ */
+extern void __attribute__((overloadable))
+rsMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
+
+#if !defined(RS_VERSION) || (RS_VERSION < 14)
+/**
+ * Multiply a vector by a matrix and return the result vector.
+ * API version 10-13
+ */
+_RS_RUNTIME float4 __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix4x4 *m, float4 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float4 __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix4x4 *m, float3 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float4 __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix4x4 *m, float2 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float3 __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix3x3 *m, float3 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float3 __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix3x3 *m, float2 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float2 __attribute__((overloadable))
+rsMatrixMultiply(rs_matrix2x2 *m, float2 in);
+#else
+/**
+ * Multiply a vector by a matrix and return the result vector.
+ * API version 14+
+ */
+_RS_RUNTIME float4 __attribute__((overloadable))
+rsMatrixMultiply(const rs_matrix4x4 *m, float4 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float4 __attribute__((overloadable))
+rsMatrixMultiply(const rs_matrix4x4 *m, float3 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float4 __attribute__((overloadable))
+rsMatrixMultiply(const rs_matrix4x4 *m, float2 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float3 __attribute__((overloadable))
+rsMatrixMultiply(const rs_matrix3x3 *m, float3 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float3 __attribute__((overloadable))
+rsMatrixMultiply(const rs_matrix3x3 *m, float2 in);
+
+/**
+ * \overload
+ */
+_RS_RUNTIME float2 __attribute__((overloadable))
+rsMatrixMultiply(const rs_matrix2x2 *m, float2 in);
+#endif
+
+
+/**
+ * Returns true if the matrix was successfully inversed
+ *
+ * @param m
+ */
+extern bool __attribute__((overloadable)) rsMatrixInverse(rs_matrix4x4 *m);
+
+/**
+ * Returns true if the matrix was successfully inversed and transposed.
+ *
+ * @param m
+ */
+extern bool __attribute__((overloadable)) rsMatrixInverseTranspose(rs_matrix4x4 *m);
+
+/**
+ * Transpose the matrix m.
+ *
+ * @param m
+ */
+extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix4x4 *m);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix3x3 *m);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix2x2 *m);
+
+
+#endif
diff --git a/renderscript/include/rs_object.rsh b/renderscript/include/rs_object.rsh
new file mode 100644
index 0000000..a431219
--- /dev/null
+++ b/renderscript/include/rs_object.rsh
@@ -0,0 +1,205 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_object.rsh
+ * \brief Object routines
+ *
+ *
+ */
+
+#ifndef __RS_OBJECT_RSH__
+#define __RS_OBJECT_RSH__
+
+
+/**
+ * Copy reference to the specified object.
+ *
+ * @param dst
+ * @param src
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_element *dst, rs_element src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_type *dst, rs_type src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_allocation *dst, rs_allocation src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_sampler *dst, rs_sampler src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_script *dst, rs_script src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_mesh *dst, rs_mesh src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_program_fragment *dst, rs_program_fragment src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_program_vertex *dst, rs_program_vertex src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_program_raster *dst, rs_program_raster src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_program_store *dst, rs_program_store src);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsSetObject(rs_font *dst, rs_font src);
+
+/**
+ * Sets the object to NULL.
+ *
+ * @return bool
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_element *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_type *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_allocation *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_sampler *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_script *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_mesh *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_program_fragment *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_program_vertex *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_program_raster *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_program_store *dst);
+/**
+ * \overload
+ */
+extern void __attribute__((overloadable))
+ rsClearObject(rs_font *dst);
+
+
+
+/**
+ * Tests if the object is valid. Returns true if the object is valid, false if
+ * it is NULL.
+ *
+ * @return bool
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_element);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_type);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_allocation);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_sampler);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_script);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_mesh);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_program_fragment);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_program_vertex);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_program_raster);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_program_store);
+/**
+ * \overload
+ */
+extern bool __attribute__((overloadable))
+ rsIsObject(rs_font);
+
+#endif
diff --git a/renderscript/include/rs_quaternion.rsh b/renderscript/include/rs_quaternion.rsh
new file mode 100644
index 0000000..4e08d2f
--- /dev/null
+++ b/renderscript/include/rs_quaternion.rsh
@@ -0,0 +1,253 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_quaternion.rsh
+ * \brief Quaternion routines
+ *
+ *
+ */
+
+#ifndef __RS_QUATERNION_RSH__
+#define __RS_QUATERNION_RSH__
+
+
+/**
+ * Set the quaternion components
+ * @param w component
+ * @param x component
+ * @param y component
+ * @param z component
+ */
+static void __attribute__((overloadable))
+rsQuaternionSet(rs_quaternion *q, float w, float x, float y, float z) {
+ q->w = w;
+ q->x = x;
+ q->y = y;
+ q->z = z;
+}
+
+/**
+ * Set the quaternion from another quaternion
+ * @param q destination quaternion
+ * @param rhs source quaternion
+ */
+static void __attribute__((overloadable))
+rsQuaternionSet(rs_quaternion *q, const rs_quaternion *rhs) {
+ q->w = rhs->w;
+ q->x = rhs->x;
+ q->y = rhs->y;
+ q->z = rhs->z;
+}
+
+/**
+ * Multiply quaternion by a scalar
+ * @param q quaternion to multiply
+ * @param s scalar
+ */
+static void __attribute__((overloadable))
+rsQuaternionMultiply(rs_quaternion *q, float s) {
+ q->w *= s;
+ q->x *= s;
+ q->y *= s;
+ q->z *= s;
+}
+
+/**
+ * Add two quaternions
+ * @param q destination quaternion to add to
+ * @param rsh right hand side quaternion to add
+ */
+static void
+rsQuaternionAdd(rs_quaternion *q, const rs_quaternion *rhs) {
+ q->w *= rhs->w;
+ q->x *= rhs->x;
+ q->y *= rhs->y;
+ q->z *= rhs->z;
+}
+
+/**
+ * Loads a quaternion that represents a rotation about an arbitrary unit vector
+ * @param q quaternion to set
+ * @param rot angle to rotate by
+ * @param x component of a vector
+ * @param y component of a vector
+ * @param x component of a vector
+ */
+static void
+rsQuaternionLoadRotateUnit(rs_quaternion *q, float rot, float x, float y, float z) {
+ rot *= (float)(M_PI / 180.0f) * 0.5f;
+ float c = cos(rot);
+ float s = sin(rot);
+
+ q->w = c;
+ q->x = x * s;
+ q->y = y * s;
+ q->z = z * s;
+}
+
+/**
+ * Loads a quaternion that represents a rotation about an arbitrary vector
+ * (doesn't have to be unit)
+ * @param q quaternion to set
+ * @param rot angle to rotate by
+ * @param x component of a vector
+ * @param y component of a vector
+ * @param x component of a vector
+ */
+static void
+rsQuaternionLoadRotate(rs_quaternion *q, float rot, float x, float y, float z) {
+ const float len = x*x + y*y + z*z;
+ if (len != 1) {
+ const float recipLen = 1.f / sqrt(len);
+ x *= recipLen;
+ y *= recipLen;
+ z *= recipLen;
+ }
+ rsQuaternionLoadRotateUnit(q, rot, x, y, z);
+}
+
+/**
+ * Conjugates the quaternion
+ * @param q quaternion to conjugate
+ */
+static void
+rsQuaternionConjugate(rs_quaternion *q) {
+ q->x = -q->x;
+ q->y = -q->y;
+ q->z = -q->z;
+}
+
+/**
+ * Dot product of two quaternions
+ * @param q0 first quaternion
+ * @param q1 second quaternion
+ * @return dot product between q0 and q1
+ */
+static float
+rsQuaternionDot(const rs_quaternion *q0, const rs_quaternion *q1) {
+ return q0->w*q1->w + q0->x*q1->x + q0->y*q1->y + q0->z*q1->z;
+}
+
+/**
+ * Normalizes the quaternion
+ * @param q quaternion to normalize
+ */
+static void
+rsQuaternionNormalize(rs_quaternion *q) {
+ const float len = rsQuaternionDot(q, q);
+ if (len != 1) {
+ const float recipLen = 1.f / sqrt(len);
+ rsQuaternionMultiply(q, recipLen);
+ }
+}
+
+/**
+ * Multiply quaternion by another quaternion
+ * @param q destination quaternion
+ * @param rhs right hand side quaternion to multiply by
+ */
+static void __attribute__((overloadable))
+rsQuaternionMultiply(rs_quaternion *q, const rs_quaternion *rhs) {
+ rs_quaternion qtmp;
+ rsQuaternionSet(&qtmp, q);
+
+ q->w = qtmp.w*rhs->w - qtmp.x*rhs->x - qtmp.y*rhs->y - qtmp.z*rhs->z;
+ q->x = qtmp.w*rhs->x + qtmp.x*rhs->w + qtmp.y*rhs->z - qtmp.z*rhs->y;
+ q->y = qtmp.w*rhs->y + qtmp.y*rhs->w + qtmp.z*rhs->x - qtmp.x*rhs->z;
+ q->z = qtmp.w*rhs->z + qtmp.z*rhs->w + qtmp.x*rhs->y - qtmp.y*rhs->x;
+ rsQuaternionNormalize(q);
+}
+
+/**
+ * Performs spherical linear interpolation between two quaternions
+ * @param q result quaternion from interpolation
+ * @param q0 first param
+ * @param q1 second param
+ * @param t how much to interpolate by
+ */
+static void
+rsQuaternionSlerp(rs_quaternion *q, const rs_quaternion *q0, const rs_quaternion *q1, float t) {
+ if (t <= 0.0f) {
+ rsQuaternionSet(q, q0);
+ return;
+ }
+ if (t >= 1.0f) {
+ rsQuaternionSet(q, q1);
+ return;
+ }
+
+ rs_quaternion tempq0, tempq1;
+ rsQuaternionSet(&tempq0, q0);
+ rsQuaternionSet(&tempq1, q1);
+
+ float angle = rsQuaternionDot(q0, q1);
+ if (angle < 0) {
+ rsQuaternionMultiply(&tempq0, -1.0f);
+ angle *= -1.0f;
+ }
+
+ float scale, invScale;
+ if (angle + 1.0f > 0.05f) {
+ if (1.0f - angle >= 0.05f) {
+ float theta = acos(angle);
+ float invSinTheta = 1.0f / sin(theta);
+ scale = sin(theta * (1.0f - t)) * invSinTheta;
+ invScale = sin(theta * t) * invSinTheta;
+ } else {
+ scale = 1.0f - t;
+ invScale = t;
+ }
+ } else {
+ rsQuaternionSet(&tempq1, tempq0.z, -tempq0.y, tempq0.x, -tempq0.w);
+ scale = sin(M_PI * (0.5f - t));
+ invScale = sin(M_PI * t);
+ }
+
+ rsQuaternionSet(q, tempq0.w*scale + tempq1.w*invScale, tempq0.x*scale + tempq1.x*invScale,
+ tempq0.y*scale + tempq1.y*invScale, tempq0.z*scale + tempq1.z*invScale);
+}
+
+/**
+ * Computes rotation matrix from the normalized quaternion
+ * @param m resulting matrix
+ * @param p normalized quaternion
+ */
+static void rsQuaternionGetMatrixUnit(rs_matrix4x4 *m, const rs_quaternion *q) {
+ float xx = q->x * q->x;
+ float xy = q->x * q->y;
+ float xz = q->x * q->z;
+ float xw = q->x * q->w;
+ float yy = q->y * q->y;
+ float yz = q->y * q->z;
+ float yw = q->y * q->w;
+ float zz = q->z * q->z;
+ float zw = q->z * q->w;
+
+ m->m[0] = 1.0f - 2.0f * ( yy + zz );
+ m->m[4] = 2.0f * ( xy - zw );
+ m->m[8] = 2.0f * ( xz + yw );
+ m->m[1] = 2.0f * ( xy + zw );
+ m->m[5] = 1.0f - 2.0f * ( xx + zz );
+ m->m[9] = 2.0f * ( yz - xw );
+ m->m[2] = 2.0f * ( xz - yw );
+ m->m[6] = 2.0f * ( yz + xw );
+ m->m[10] = 1.0f - 2.0f * ( xx + yy );
+ m->m[3] = m->m[7] = m->m[11] = m->m[12] = m->m[13] = m->m[14] = 0.0f;
+ m->m[15] = 1.0f;
+}
+
+#endif
+
diff --git a/renderscript/include/rs_time.rsh b/renderscript/include/rs_time.rsh
new file mode 100644
index 0000000..60e3dee
--- /dev/null
+++ b/renderscript/include/rs_time.rsh
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_time.rsh
+ * \brief Renderscript time routines
+ *
+ * This file contains Renderscript functions relating to time and date
+ * manipulation.
+ */
+
+#ifndef __RS_TIME_RSH__
+#define __RS_TIME_RSH__
+
+/**
+ * Calendar time interpreted as seconds elapsed since the Epoch (00:00:00 on
+ * January 1, 1970, Coordinated Universal Time (UTC)).
+ */
+typedef int rs_time_t;
+
+/**
+ * Data structure for broken-down time components.
+ *
+ * tm_sec - Seconds after the minute. This ranges from 0 to 59, but possibly
+ * up to 60 for leap seconds.
+ * tm_min - Minutes after the hour. This ranges from 0 to 59.
+ * tm_hour - Hours past midnight. This ranges from 0 to 23.
+ * tm_mday - Day of the month. This ranges from 1 to 31.
+ * tm_mon - Months since January. This ranges from 0 to 11.
+ * tm_year - Years since 1900.
+ * tm_wday - Days since Sunday. This ranges from 0 to 6.
+ * tm_yday - Days since January 1. This ranges from 0 to 365.
+ * tm_isdst - Flag to indicate whether daylight saving time is in effect. The
+ * value is positive if it is in effect, zero if it is not, and
+ * negative if the information is not available.
+ */
+typedef struct {
+ int tm_sec; ///< seconds
+ int tm_min; ///< minutes
+ int tm_hour; ///< hours
+ int tm_mday; ///< day of the month
+ int tm_mon; ///< month
+ int tm_year; ///< year
+ int tm_wday; ///< day of the week
+ int tm_yday; ///< day of the year
+ int tm_isdst; ///< daylight savings time
+} rs_tm;
+
+/**
+ * Returns the number of seconds since the Epoch (00:00:00 UTC, January 1,
+ * 1970). If @p timer is non-NULL, the result is also stored in the memory
+ * pointed to by this variable. If an error occurs, a value of -1 is returned.
+ *
+ * @param timer Location to also store the returned calendar time.
+ *
+ * @return Seconds since the Epoch.
+ */
+extern rs_time_t __attribute__((overloadable))
+ rsTime(rs_time_t *timer);
+
+/**
+ * Converts the time specified by @p timer into broken-down time and stores it
+ * in @p local. This function also returns a pointer to @p local. If @p local
+ * is NULL, this function does nothing and returns NULL.
+ *
+ * @param local Broken-down time.
+ * @param timer Input time as calendar time.
+ *
+ * @return Pointer to broken-down time (same as input @p local).
+ */
+extern rs_tm * __attribute__((overloadable))
+ rsLocaltime(rs_tm *local, const rs_time_t *timer);
+
+/**
+ * Returns the current system clock (uptime) in milliseconds.
+ *
+ * @return Uptime in milliseconds.
+ */
+extern int64_t __attribute__((overloadable))
+ rsUptimeMillis(void);
+
+/**
+ * Returns the current system clock (uptime) in nanoseconds.
+ *
+ * @return Uptime in nanoseconds.
+ */
+extern int64_t __attribute__((overloadable))
+ rsUptimeNanos(void);
+
+/**
+ * Returns the time in seconds since this function was last called in this
+ * script.
+ *
+ * @return Time in seconds.
+ */
+extern float __attribute__((overloadable))
+ rsGetDt(void);
+
+#endif
diff --git a/renderscript/include/rs_types.rsh b/renderscript/include/rs_types.rsh
new file mode 100644
index 0000000..e9c3c5e
--- /dev/null
+++ b/renderscript/include/rs_types.rsh
@@ -0,0 +1,399 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/** @file rs_types.rsh
+ *
+ * Define the standard Renderscript types
+ *
+ * Integers
+ * 8 bit: char, int8_t
+ * 16 bit: short, int16_t
+ * 32 bit: int, in32_t
+ * 64 bit: long, long long, int64_t
+ *
+ * Unsigned Integers
+ * 8 bit: uchar, uint8_t
+ * 16 bit: ushort, uint16_t
+ * 32 bit: uint, uint32_t
+ * 64 bit: ulong, uint64_t
+ *
+ * Floating point
+ * 32 bit: float
+ * 64 bit: double
+ *
+ * Vectors of length 2, 3, and 4 are supported for all the types above.
+ *
+ */
+
+#ifndef __RS_TYPES_RSH__
+#define __RS_TYPES_RSH__
+
+#define M_PI 3.14159265358979323846264338327950288f /* pi */
+
+#include "stdbool.h"
+/**
+ * 8 bit integer type
+ */
+typedef char int8_t;
+/**
+ * 16 bit integer type
+ */
+typedef short int16_t;
+/**
+ * 32 bit integer type
+ */
+typedef int int32_t;
+/**
+ * 64 bit integer type
+ */
+typedef long long int64_t;
+/**
+ * 8 bit unsigned integer type
+ */
+typedef unsigned char uint8_t;
+/**
+ * 16 bit unsigned integer type
+ */
+typedef unsigned short uint16_t;
+/**
+ * 32 bit unsigned integer type
+ */
+typedef unsigned int uint32_t;
+/**
+ * 64 bit unsigned integer type
+ */
+typedef unsigned long long uint64_t;
+/**
+ * 8 bit unsigned integer type
+ */
+typedef uint8_t uchar;
+/**
+ * 16 bit unsigned integer type
+ */
+typedef uint16_t ushort;
+/**
+ * 32 bit unsigned integer type
+ */
+typedef uint32_t uint;
+/**
+ * Typedef for unsigned long (use for 64-bit unsigned integers)
+ */
+typedef uint64_t ulong;
+/**
+ * Typedef for unsigned int
+ */
+typedef uint32_t size_t;
+/**
+ * Typedef for int (use for 32-bit integers)
+ */
+typedef int32_t ssize_t;
+
+/**
+ * \brief Opaque handle to a Renderscript element.
+ *
+ * See: android.renderscript.Element
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_element;
+/**
+ * \brief Opaque handle to a Renderscript type.
+ *
+ * See: android.renderscript.Type
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_type;
+/**
+ * \brief Opaque handle to a Renderscript allocation.
+ *
+ * See: android.renderscript.Allocation
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_allocation;
+/**
+ * \brief Opaque handle to a Renderscript sampler object.
+ *
+ * See: android.renderscript.Sampler
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_sampler;
+/**
+ * \brief Opaque handle to a Renderscript script object.
+ *
+ * See: android.renderscript.ScriptC
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_script;
+/**
+ * \brief Opaque handle to a Renderscript mesh object.
+ *
+ * See: android.renderscript.Mesh
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_mesh;
+/**
+ * \brief Opaque handle to a Renderscript ProgramFragment object.
+ *
+ * See: android.renderscript.ProgramFragment
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_program_fragment;
+/**
+ * \brief Opaque handle to a Renderscript ProgramVertex object.
+ *
+ * See: android.renderscript.ProgramVertex
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_program_vertex;
+/**
+ * \brief Opaque handle to a Renderscript ProgramRaster object.
+ *
+ * See: android.renderscript.ProgramRaster
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_program_raster;
+/**
+ * \brief Opaque handle to a Renderscript ProgramStore object.
+ *
+ * See: android.renderscript.ProgramStore
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_program_store;
+/**
+ * \brief Opaque handle to a Renderscript font object.
+ *
+ * See: android.renderscript.Font
+ */
+typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_font;
+
+/**
+ * Vector version of the basic float type.
+ * Provides two float fields packed into a single 64 bit field with 64 bit
+ * alignment.
+ */
+typedef float float2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic float type. Provides three float fields packed
+ * into a single 128 bit field with 128 bit alignment.
+ */
+typedef float float3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic float type.
+ * Provides four float fields packed into a single 128 bit field with 128 bit
+ * alignment.
+ */
+typedef float float4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic double type. Provides two double fields packed
+ * into a single 128 bit field with 128 bit alignment.
+ */
+typedef double double2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic double type. Provides three double fields packed
+ * into a single 256 bit field with 256 bit alignment.
+ */
+typedef double double3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic double type. Provides four double fields packed
+ * into a single 256 bit field with 256 bit alignment.
+ */
+typedef double double4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic uchar type. Provides two uchar fields packed
+ * into a single 16 bit field with 16 bit alignment.
+ */
+typedef uchar uchar2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic uchar type. Provides three uchar fields packed
+ * into a single 32 bit field with 32 bit alignment.
+ */
+typedef uchar uchar3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic uchar type. Provides four uchar fields packed
+ * into a single 32 bit field with 32 bit alignment.
+ */
+typedef uchar uchar4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic ushort type. Provides two ushort fields packed
+ * into a single 32 bit field with 32 bit alignment.
+ */
+typedef ushort ushort2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic ushort type. Provides three ushort fields packed
+ * into a single 64 bit field with 64 bit alignment.
+ */
+typedef ushort ushort3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic ushort type. Provides four ushort fields packed
+ * into a single 64 bit field with 64 bit alignment.
+ */
+typedef ushort ushort4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic uint type. Provides two uint fields packed into a
+ * single 64 bit field with 64 bit alignment.
+ */
+typedef uint uint2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic uint type. Provides three uint fields packed into
+ * a single 128 bit field with 128 bit alignment.
+ */
+typedef uint uint3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic uint type. Provides four uint fields packed into
+ * a single 128 bit field with 128 bit alignment.
+ */
+typedef uint uint4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic ulong type. Provides two ulong fields packed into
+ * a single 128 bit field with 128 bit alignment.
+ */
+typedef ulong ulong2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic ulong type. Provides three ulong fields packed
+ * into a single 256 bit field with 256 bit alignment.
+ */
+typedef ulong ulong3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic ulong type. Provides four ulong fields packed
+ * into a single 256 bit field with 256 bit alignment.
+ */
+typedef ulong ulong4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic char type. Provides two char fields packed into a
+ * single 16 bit field with 16 bit alignment.
+ */
+typedef char char2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic char type. Provides three char fields packed into
+ * a single 32 bit field with 32 bit alignment.
+ */
+typedef char char3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic char type. Provides four char fields packed into
+ * a single 32 bit field with 32 bit alignment.
+ */
+typedef char char4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic short type. Provides two short fields packed into
+ * a single 32 bit field with 32 bit alignment.
+ */
+typedef short short2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic short type. Provides three short fields packed
+ * into a single 64 bit field with 64 bit alignment.
+ */
+typedef short short3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic short type. Provides four short fields packed
+ * into a single 64 bit field with 64 bit alignment.
+ */
+typedef short short4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic int type. Provides two int fields packed into a
+ * single 64 bit field with 64 bit alignment.
+ */
+typedef int int2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic int type. Provides three int fields packed into a
+ * single 128 bit field with 128 bit alignment.
+ */
+typedef int int3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic int type. Provides two four fields packed into a
+ * single 128 bit field with 128 bit alignment.
+ */
+typedef int int4 __attribute__((ext_vector_type(4)));
+
+/**
+ * Vector version of the basic long type. Provides two long fields packed into a
+ * single 128 bit field with 128 bit alignment.
+ */
+typedef long long2 __attribute__((ext_vector_type(2)));
+/**
+ * Vector version of the basic long type. Provides three long fields packed into
+ * a single 256 bit field with 256 bit alignment.
+ */
+typedef long long3 __attribute__((ext_vector_type(3)));
+/**
+ * Vector version of the basic long type. Provides four long fields packed into
+ * a single 256 bit field with 256 bit alignment.
+ */
+typedef long long4 __attribute__((ext_vector_type(4)));
+
+/**
+ * \brief 4x4 float matrix
+ *
+ * Native holder for RS matrix. Elements are stored in the array at the
+ * location [row*4 + col]
+ */
+typedef struct {
+ float m[16];
+} rs_matrix4x4;
+/**
+ * \brief 3x3 float matrix
+ *
+ * Native holder for RS matrix. Elements are stored in the array at the
+ * location [row*3 + col]
+ */
+typedef struct {
+ float m[9];
+} rs_matrix3x3;
+/**
+ * \brief 2x2 float matrix
+ *
+ * Native holder for RS matrix. Elements are stored in the array at the
+ * location [row*2 + col]
+ */
+typedef struct {
+ float m[4];
+} rs_matrix2x2;
+
+/**
+ * quaternion type for use with the quaternion functions
+ */
+typedef float4 rs_quaternion;
+
+#define RS_PACKED __attribute__((packed, aligned(4)))
+#define NULL ((const void *)0)
+
+#if (defined(RS_VERSION) && (RS_VERSION >= 14))
+
+/**
+ * \brief Enum for selecting cube map faces
+ */
+typedef enum {
+ RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0,
+ RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1,
+ RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2,
+ RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3,
+ RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4,
+ RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5
+} rs_allocation_cubemap_face;
+
+/**
+ * \brief Bitfield to specify the usage types for an allocation.
+ *
+ * These values are ORed together to specify which usages or memory spaces are
+ * relevant to an allocation or an operation on an allocation.
+ */
+typedef enum {
+ RS_ALLOCATION_USAGE_SCRIPT = 0x0001,
+ RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002,
+ RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004,
+ RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008,
+ RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010
+} rs_allocation_usage_type;
+
+#endif //defined(RS_VERSION) && (RS_VERSION >= 14)
+
+#endif