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authorDavid 'Digit' Turner <digit@android.com>2014-01-14 11:57:18 +0100
committerDavid 'Digit' Turner <digit@google.com>2014-01-18 16:56:31 +0100
commitb81cc7bbd7baa35042af6c6b71edcfe94004bbcd (patch)
tree409c961afb25f6768f38f76110dcf4466d39a4ca
parent4a218a8b31d712290dce83cc65fc0a529fb10823 (diff)
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emulator/opengl: Get rid of all compiler warnings (Linux).
This patch gets rid of all compiler warnings for the GPU emulation libraries when building on a Linux host. Note that GLcommon/GLutils.h now provides two new functions to perform 'safe' type casts between unsigned integers and pointers: SafePointerFromUInt() and SafeUIntFromPointer(). Change-Id: I01c48bbd72f925d70eb9831f57e15815e687121f
-rw-r--r--emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp20
-rw-r--r--emulator/opengl/host/libs/GLESv2_dec/GL2Decoder.cpp7
-rw-r--r--emulator/opengl/host/libs/Translator/EGL/EglDisplay.cpp12
-rw-r--r--emulator/opengl/host/libs/Translator/EGL/EglImp.cpp8
-rw-r--r--emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp6
-rw-r--r--emulator/opengl/host/libs/Translator/GLES_CM/GLEScmImp.cpp10
-rw-r--r--emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp6
-rw-r--r--emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp2
-rw-r--r--emulator/opengl/host/libs/Translator/include/GLcommon/GLutils.h41
-rw-r--r--emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp25
-rw-r--r--emulator/opengl/host/renderer/main.cpp2
-rw-r--r--emulator/opengl/host/tools/emugen/ApiGen.h2
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp7
-rw-r--r--emulator/opengl/tests/translator_tests/GLES_CM/triangleCM.cpp2
-rw-r--r--emulator/opengl/tests/translator_tests/GLES_V2/triangleV2.cpp2
15 files changed, 83 insertions, 69 deletions
diff --git a/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp b/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp
index 5399445..3c5bd70 100644
--- a/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp
+++ b/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp
@@ -21,6 +21,10 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
+static inline void* SafePointerFromUInt(GLuint value) {
+ return (void*)(uintptr_t)value;
+}
+
GLDecoder::GLDecoder()
{
m_contextData = NULL;
@@ -88,43 +92,43 @@ int GLDecoder::s_glFinishRoundTrip(void *self)
void GLDecoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
- ctx->glVertexPointer(size, type, stride, (void *)offset);
+ ctx->glVertexPointer(size, type, stride, SafePointerFromUInt(offset));
}
void GLDecoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
- ctx->glColorPointer(size, type, stride, (void *)offset);
+ ctx->glColorPointer(size, type, stride, SafePointerFromUInt(offset));
}
void GLDecoder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
- ctx->glTexCoordPointer(size, type, stride, (void *) offset);
+ ctx->glTexCoordPointer(size, type, stride, SafePointerFromUInt(offset));
}
void GLDecoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
- ctx->glNormalPointer(type, stride, (void *)offset);
+ ctx->glNormalPointer(type, stride, SafePointerFromUInt(offset));
}
void GLDecoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
- ctx->glPointSizePointerOES(type, stride, (void *)offset);
+ ctx->glPointSizePointerOES(type, stride, SafePointerFromUInt(offset));
}
void GLDecoder::s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
- ctx->glWeightPointerOES(size, type, stride, (void*)offset);
+ ctx->glWeightPointerOES(size, type, stride, SafePointerFromUInt(offset));
}
void GLDecoder::s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
- ctx->glMatrixIndexPointerOES(size, type, stride, (void*)offset);
+ ctx->glMatrixIndexPointerOES(size, type, stride, SafePointerFromUInt(offset));
}
@@ -204,7 +208,7 @@ void GLDecoder::s_glMatrixIndexPointerData(void * self, GLint size, GLenum type,
void GLDecoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
- ctx->glDrawElements(mode, count, type, (void *)offset);
+ ctx->glDrawElements(mode, count, type, SafePointerFromUInt(offset));
}
void GLDecoder::s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen)
diff --git a/emulator/opengl/host/libs/GLESv2_dec/GL2Decoder.cpp b/emulator/opengl/host/libs/GLESv2_dec/GL2Decoder.cpp
index a777c50..ccf2f06 100644
--- a/emulator/opengl/host/libs/GLESv2_dec/GL2Decoder.cpp
+++ b/emulator/opengl/host/libs/GLESv2_dec/GL2Decoder.cpp
@@ -19,6 +19,9 @@
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
+static inline void* SafePointerFromUInt(GLuint value) {
+ return (void*)(uintptr_t)value;
+}
GL2Decoder::GL2Decoder()
{
@@ -115,7 +118,7 @@ void GL2Decoder::s_glVertexAttribPointerOffset(void *self, GLuint indx, GLint si
GLboolean normalized, GLsizei stride, GLuint data)
{
GL2Decoder *ctx = (GL2Decoder *) self;
- ctx->glVertexAttribPointer(indx, size, type, normalized, stride, (GLvoid *)data);
+ ctx->glVertexAttribPointer(indx, size, type, normalized, stride, SafePointerFromUInt(data));
}
@@ -129,7 +132,7 @@ void GL2Decoder::s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GL
void GL2Decoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset)
{
GL2Decoder *ctx = (GL2Decoder *)self;
- ctx->glDrawElements(mode, count, type, (void *)offset);
+ ctx->glDrawElements(mode, count, type, SafePointerFromUInt(offset));
}
void GL2Decoder::s_glShaderString(void *self, GLuint shader, const GLchar* string, GLsizei len)
diff --git a/emulator/opengl/host/libs/Translator/EGL/EglDisplay.cpp b/emulator/opengl/host/libs/Translator/EGL/EglDisplay.cpp
index 99f9d8b..3516986 100644
--- a/emulator/opengl/host/libs/Translator/EGL/EglDisplay.cpp
+++ b/emulator/opengl/host/libs/Translator/EGL/EglDisplay.cpp
@@ -142,7 +142,7 @@ EglConfig* EglDisplay::getConfig(EGLConfig conf) {
SurfacePtr EglDisplay::getSurface(EGLSurface surface) {
android::Mutex::Autolock mutex(m_lock);
/* surface is "key" in map<unsigned int, SurfacePtr>. */
- unsigned int hndl = ToTargetCompatibleHandle((uintptr_t)surface);
+ unsigned int hndl = SafeUIntFromPointer(surface);
SurfacesHndlMap::iterator it = m_surfaces.find(hndl);
return it != m_surfaces.end() ?
(*it).second :
@@ -152,7 +152,7 @@ SurfacePtr EglDisplay::getSurface(EGLSurface surface) {
ContextPtr EglDisplay::getContext(EGLContext ctx) {
android::Mutex::Autolock mutex(m_lock);
/* ctx is "key" in map<unsigned int, ContextPtr>. */
- unsigned int hndl = ToTargetCompatibleHandle((uintptr_t)ctx);
+ unsigned int hndl = SafeUIntFromPointer(ctx);
ContextsHndlMap::iterator it = m_contexts.find(hndl);
return it != m_contexts.end() ?
(*it).second :
@@ -162,7 +162,7 @@ ContextPtr EglDisplay::getContext(EGLContext ctx) {
bool EglDisplay::removeSurface(EGLSurface s) {
android::Mutex::Autolock mutex(m_lock);
/* s is "key" in map<unsigned int, SurfacePtr>. */
- unsigned int hndl = ToTargetCompatibleHandle((uintptr_t)s);
+ unsigned int hndl = SafeUIntFromPointer(s);
SurfacesHndlMap::iterator it = m_surfaces.find(hndl);
if(it != m_surfaces.end()) {
m_surfaces.erase(it);
@@ -191,7 +191,7 @@ bool EglDisplay::removeSurface(SurfacePtr s) {
bool EglDisplay::removeContext(EGLContext ctx) {
android::Mutex::Autolock mutex(m_lock);
/* ctx is "key" in map<unsigned int, ContextPtr>. */
- unsigned int hndl = ToTargetCompatibleHandle((uintptr_t)ctx);
+ unsigned int hndl = SafeUIntFromPointer(ctx);
ContextsHndlMap::iterator it = m_contexts.find(hndl);
if(it != m_contexts.end()) {
m_contexts.erase(it);
@@ -295,7 +295,7 @@ EGLImageKHR EglDisplay::addImageKHR(ImagePtr img) {
ImagePtr EglDisplay::getImage(EGLImageKHR img) {
android::Mutex::Autolock mutex(m_lock);
/* img is "key" in map<unsigned int, ImagePtr>. */
- unsigned int hndl = ToTargetCompatibleHandle((uintptr_t)img);
+ unsigned int hndl = SafeUIntFromPointer(img);
ImagesHndlMap::iterator i( m_eglImages.find(hndl) );
return (i != m_eglImages.end()) ? (*i).second :ImagePtr(NULL);
}
@@ -303,7 +303,7 @@ ImagePtr EglDisplay::getImage(EGLImageKHR img) {
bool EglDisplay:: destroyImageKHR(EGLImageKHR img) {
android::Mutex::Autolock mutex(m_lock);
/* img is "key" in map<unsigned int, ImagePtr>. */
- unsigned int hndl = ToTargetCompatibleHandle((uintptr_t)img);
+ unsigned int hndl = SafeUIntFromPointer(img);
ImagesHndlMap::iterator i( m_eglImages.find(hndl) );
if (i != m_eglImages.end())
{
diff --git a/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp b/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp
index d03c9db..1d5c494 100644
--- a/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp
+++ b/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp
@@ -815,7 +815,7 @@ EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void) {
if(dpy && ctx.Ptr()){
// This double check is required because a context might still be current after it is destroyed - in which case
// its handle should be invalid, that is EGL_NO_CONTEXT should be returned even though the context is current
- EGLContext c = (EGLContext)ctx->getHndl();
+ EGLContext c = (EGLContext)SafePointerFromUInt(ctx->getHndl());
if(dpy->getContext(c).Ptr())
{
return c;
@@ -839,7 +839,7 @@ EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw) {
// current after it is destroyed - in which case its handle should
// be invalid, that is EGL_NO_SURFACE should be returned even
// though the surface is current.
- EGLSurface s = (EGLSurface)surface->getHndl();
+ EGLSurface s = (EGLSurface)SafePointerFromUInt(surface->getHndl());
surface = dpy->getSurface(s);
if(surface.Ptr())
{
@@ -1033,13 +1033,13 @@ EGLImageKHR eglCreateImageKHR(EGLDisplay display, EGLContext context, EGLenum ta
ThreadInfo* thread = getThreadInfo();
ShareGroupPtr sg = thread->shareGroup;
if (sg.Ptr() != NULL) {
- unsigned int globalTexName = sg->getGlobalName(TEXTURE, (uintptr_t)buffer);
+ unsigned int globalTexName = sg->getGlobalName(TEXTURE, SafeUIntFromPointer(buffer));
if (!globalTexName) return EGL_NO_IMAGE_KHR;
ImagePtr img( new EglImage() );
if (img.Ptr() != NULL) {
- ObjectDataPtr objData = sg->getObjectData(TEXTURE, (uintptr_t)buffer);
+ ObjectDataPtr objData = sg->getObjectData(TEXTURE, SafeUIntFromPointer(buffer));
if (!objData.Ptr()) return EGL_NO_IMAGE_KHR;
TextureData *texData = (TextureData *)objData.Ptr();
diff --git a/emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp b/emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp
index 129f244..a8c624e 100644
--- a/emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp
+++ b/emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp
@@ -71,7 +71,7 @@ int ErrorHandler::errorHandlerProc(EGLNativeDisplayType dpy,XErrorEvent* event){
}
#define IS_SUCCESS(a) \
- if(a != Success) return false;
+ if(a != Success) return 0;
namespace EglOS {
@@ -193,7 +193,7 @@ bool validNativePixmap(EGLNativeDisplayType dpy,EGLNativeSurfaceType pix) {
int tmp;
unsigned int utmp;
ErrorHandler handler(dpy);
- if(!XGetGeometry(dpy,pix ? pix->srfc() : NULL,&root,&tmp,&tmp,&utmp,&utmp,&utmp,&utmp)) return false;
+ if(!XGetGeometry(dpy,pix ? pix->srfc() : 0,&root,&tmp,&tmp,&utmp,&utmp,&utmp,&utmp)) return false;
return handler.getLastError() == 0;
}
@@ -260,7 +260,7 @@ bool makeCurrent(EGLNativeDisplayType dpy,EglSurface* read,EglSurface* draw,EGLN
bool retval = false;
if (!ctx && !read && !draw) {
// unbind
- retval = glXMakeContextCurrent(dpy, NULL, NULL, NULL);
+ retval = glXMakeContextCurrent(dpy, 0, 0, NULL);
}
else if (ctx && read && draw) {
retval = glXMakeContextCurrent(dpy,draw->native()->srfc(),read->native()->srfc(),ctx);
diff --git a/emulator/opengl/host/libs/Translator/GLES_CM/GLEScmImp.cpp b/emulator/opengl/host/libs/Translator/GLES_CM/GLEScmImp.cpp
index 3ae271f..28ebca9 100644
--- a/emulator/opengl/host/libs/Translator/GLES_CM/GLEScmImp.cpp
+++ b/emulator/opengl/host/libs/Translator/GLES_CM/GLEScmImp.cpp
@@ -582,7 +582,7 @@ GL_API void GL_APIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type
GLESConversionArrays tmpArrs;
if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo
const unsigned char* buf = static_cast<unsigned char *>(ctx->getBindedBuffer(GL_ELEMENT_ARRAY_BUFFER));
- indices = buf+reinterpret_cast<uintptr_t>(elementsIndices);
+ indices = buf + SafeUIntFromPointer(elementsIndices);
}
ctx->setupArraysPointers(tmpArrs,0,count,type,indices,false);
@@ -994,9 +994,9 @@ GL_API void GL_APIENTRY glGetPointerv( GLenum pname, void **params) {
if(p) {
if(p->isVBO())
{
- *params = (void*)(p->getBufferOffset());
+ *params = SafePointerFromUInt(p->getBufferOffset());
}else{
- *params = const_cast<void *>( p->getArrayData());
+ *params = const_cast<void *>(p->getArrayData());
}
} else {
ctx->setGLerror(GL_INVALID_ENUM);
@@ -1652,7 +1652,7 @@ GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOE
{
GET_CTX();
SET_ERROR_IF(!GLEScmValidate::textureTargetLimited(target),GL_INVALID_ENUM);
- unsigned int imagehndl = ToTargetCompatibleHandle((uintptr_t)image);
+ unsigned int imagehndl = SafeUIntFromPointer(image);
EglImage *img = s_eglIface->eglAttachEGLImage(imagehndl);
if (img) {
// Create the texture object in the underlying EGL implementation,
@@ -1688,7 +1688,7 @@ GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GL
{
GET_CTX();
SET_ERROR_IF(target != GL_RENDERBUFFER_OES,GL_INVALID_ENUM);
- unsigned int imagehndl = ToTargetCompatibleHandle((uintptr_t)image);
+ unsigned int imagehndl = SafeUIntFromPointer(image);
EglImage *img = s_eglIface->eglAttachEGLImage(imagehndl);
SET_ERROR_IF(!img,GL_INVALID_VALUE);
SET_ERROR_IF(!ctx->shareGroup().Ptr(),GL_INVALID_OPERATION);
diff --git a/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp b/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp
index 7ae9427..c3886d3 100644
--- a/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp
+++ b/emulator/opengl/host/libs/Translator/GLES_V2/GLESv2Imp.cpp
@@ -593,7 +593,7 @@ GL_APICALL void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum t
const GLvoid* indices = elementsIndices;
if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo
const unsigned char* buf = static_cast<unsigned char *>(ctx->getBindedBuffer(GL_ELEMENT_ARRAY_BUFFER));
- indices = buf+reinterpret_cast<uintptr_t>(elementsIndices);
+ indices = buf + SafeUIntFromPointer(elementsIndices);
}
GLESConversionArrays tmpArrs;
@@ -2006,7 +2006,7 @@ GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglIma
{
GET_CTX();
SET_ERROR_IF(!GLESv2Validate::textureTargetLimited(target),GL_INVALID_ENUM);
- unsigned int imagehndl = ToTargetCompatibleHandle((uintptr_t)image);
+ unsigned int imagehndl = SafeUIntFromPointer(image);
EglImage *img = s_eglIface->eglAttachEGLImage(imagehndl);
if (img) {
// Create the texture object in the underlying EGL implementation,
@@ -2042,7 +2042,7 @@ GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target
{
GET_CTX();
SET_ERROR_IF(target != GL_RENDERBUFFER_OES,GL_INVALID_ENUM);
- unsigned int imagehndl = ToTargetCompatibleHandle((uintptr_t)image);
+ unsigned int imagehndl = SafeUIntFromPointer(image);
EglImage *img = s_eglIface->eglAttachEGLImage(imagehndl);
SET_ERROR_IF(!img,GL_INVALID_VALUE);
SET_ERROR_IF(!ctx->shareGroup().Ptr(),GL_INVALID_OPERATION);
diff --git a/emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp b/emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp
index 387eb2d..6572719 100644
--- a/emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp
+++ b/emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp
@@ -191,7 +191,7 @@ GLEScontext::~GLEScontext() {
const GLvoid* GLEScontext::setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize) {
GLuint bufferName = m_arrayBuffer;
if(bufferName) {
- unsigned int offset = ToTargetCompatibleHandle((uintptr_t)data);
+ unsigned int offset = SafeUIntFromPointer(data);
GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
m_map[arrType]->setBuffer(size,type,stride,vbo,bufferName,offset,normalize);
return static_cast<const unsigned char*>(vbo->getData()) + offset;
diff --git a/emulator/opengl/host/libs/Translator/include/GLcommon/GLutils.h b/emulator/opengl/host/libs/Translator/include/GLcommon/GLutils.h
index 2aed646..974b9be 100644
--- a/emulator/opengl/host/libs/Translator/include/GLcommon/GLutils.h
+++ b/emulator/opengl/host/libs/Translator/include/GLcommon/GLutils.h
@@ -16,36 +16,37 @@
#ifndef GL_UTILS_H
#define GL_UTILS_H
-#include <inttypes.h>
#include <assert.h>
+#include <inttypes.h>
-typedef enum{
- GLES_1_1 = 1,
- GLES_2_0 = 2,
- MAX_GLES_VERSION //Must be last
- }GLESVersion;
+typedef enum {
+ GLES_1_1 = 1,
+ GLES_2_0 = 2,
+ MAX_GLES_VERSION //Must be last
+} GLESVersion;
template <class T>
void swap(T& x,T& y) {
T temp;
- temp=x;
- x=y;
- y=temp;
+ temp = x;
+ x = y;
+ y = temp;
}
bool isPowerOf2(int num);
-inline
-unsigned int ToTargetCompatibleHandle(uintptr_t hostHandle)
-{
- // The host and target handles can have different sizes (e.g. 32-bit
- // target handle for ARM, and 64-bit host handle on x86_64).
- // This function checks that the input host handle value can be
- // converted into a target handle one without losing any bits.
- //
- unsigned int targetHandle = (unsigned int)hostHandle;
- assert(sizeof(targetHandle) == sizeof(hostHandle) || targetHandle == hostHandle);
- return targetHandle;
+// <EGL/egl.h> defines many types as 'void*' while they're really
+// implemented as unsigned integers. These convenience template functions
+// help casting between them safely without generating compiler warnings.
+inline void* SafePointerFromUInt(unsigned int handle) {
+ return (void*)(uintptr_t)(handle);
+}
+
+inline unsigned int SafeUIntFromPointer(const void* ptr) {
+ // Assertion error if the pointer contains a value that does not fit
+ // in an unsigned integer!
+ assert((uintptr_t)(ptr) == (unsigned int)(uintptr_t)(ptr));
+ return (unsigned int)(uintptr_t)(ptr);
}
#endif
diff --git a/emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp b/emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp
index 46c5acf..f4280e1 100644
--- a/emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp
+++ b/emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp
@@ -18,6 +18,7 @@
#include "EGLDispatch.h"
#include "GLDispatch.h"
#include "ThreadInfo.h"
+#include "GLcommon/GLutils.h"
#ifdef WITH_GLES2
#include "GL2Dispatch.h"
#endif
@@ -92,17 +93,19 @@ ColorBuffer *ColorBuffer::create(int p_width, int p_height,
cb->m_internalFormat = texInternalFormat;
if (fb->getCaps().has_eglimage_texture_2d) {
- cb->m_eglImage = s_egl.eglCreateImageKHR(fb->getDisplay(),
- s_egl.eglGetCurrentContext(),
- EGL_GL_TEXTURE_2D_KHR,
- (EGLClientBuffer)cb->m_tex,
- NULL);
-
- cb->m_blitEGLImage = s_egl.eglCreateImageKHR(fb->getDisplay(),
- s_egl.eglGetCurrentContext(),
- EGL_GL_TEXTURE_2D_KHR,
- (EGLClientBuffer)cb->m_blitTex,
- NULL);
+ cb->m_eglImage = s_egl.eglCreateImageKHR(
+ fb->getDisplay(),
+ s_egl.eglGetCurrentContext(),
+ EGL_GL_TEXTURE_2D_KHR,
+ (EGLClientBuffer)SafePointerFromUInt(cb->m_tex),
+ NULL);
+
+ cb->m_blitEGLImage = s_egl.eglCreateImageKHR(
+ fb->getDisplay(),
+ s_egl.eglGetCurrentContext(),
+ EGL_GL_TEXTURE_2D_KHR,
+ (EGLClientBuffer)SafePointerFromUInt(cb->m_blitTex),
+ NULL);
}
fb->unbind_locked();
diff --git a/emulator/opengl/host/renderer/main.cpp b/emulator/opengl/host/renderer/main.cpp
index d2e3f72..2c3f8e2 100644
--- a/emulator/opengl/host/renderer/main.cpp
+++ b/emulator/opengl/host/renderer/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char *argv[])
int winY = 0;
int winWidth = 320;
int winHeight = 480;
- FBNativeWindowType windowId = NULL;
+ FBNativeWindowType windowId = 0;
int iWindowId = 0;
//
diff --git a/emulator/opengl/host/tools/emugen/ApiGen.h b/emulator/opengl/host/tools/emugen/ApiGen.h
index 1627ef6..8ba18af 100644
--- a/emulator/opengl/host/tools/emugen/ApiGen.h
+++ b/emulator/opengl/host/tools/emugen/ApiGen.h
@@ -54,6 +54,8 @@ public:
case WRAPPER_SIDE:
retval = "wrapper";
break;
+ default:
+ retval = "unknown";
}
return retval;
}
diff --git a/emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp b/emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp
index d8879eb..8cd73a9 100644
--- a/emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp
+++ b/emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp
@@ -15,6 +15,8 @@
*/
#include "osThread.h"
+#include <stdint.h>
+
namespace osUtils {
Thread::Thread() :
@@ -55,9 +57,8 @@ Thread::wait(int *exitStatus)
return false;
}
- long long int ret=(long long int)retval;
if (exitStatus) {
- *exitStatus = (int)ret;
+ *exitStatus = (int)(uintptr_t)retval;
}
return true;
}
@@ -87,7 +88,7 @@ Thread::thread_main(void *p_arg)
self->m_exitStatus = ret;
pthread_mutex_unlock(&self->m_lock);
- return (void*)ret;
+ return (void*)(uintptr_t)ret;
}
} // of namespace osUtils
diff --git a/emulator/opengl/tests/translator_tests/GLES_CM/triangleCM.cpp b/emulator/opengl/tests/translator_tests/GLES_CM/triangleCM.cpp
index 7547cd0..ce65cca 100644
--- a/emulator/opengl/tests/translator_tests/GLES_CM/triangleCM.cpp
+++ b/emulator/opengl/tests/translator_tests/GLES_CM/triangleCM.cpp
@@ -154,7 +154,7 @@ int main(int argc, char **argv)
#ifdef _WIN32
HWND windowId = NULL;
#elif __linux__
- Window windowId = NULL;
+ Window windowId = 0;
#elif __APPLE__
void* windowId = NULL;
#endif
diff --git a/emulator/opengl/tests/translator_tests/GLES_V2/triangleV2.cpp b/emulator/opengl/tests/translator_tests/GLES_V2/triangleV2.cpp
index 59535c5..732a19a 100644
--- a/emulator/opengl/tests/translator_tests/GLES_V2/triangleV2.cpp
+++ b/emulator/opengl/tests/translator_tests/GLES_V2/triangleV2.cpp
@@ -372,7 +372,7 @@ int main(int argc, char **argv)
#ifdef _WIN32
HWND windowId = NULL;
#elif __linux__
- Window windowId = NULL;
+ Window windowId = 0;
#elif __APPLE__
void* windowId = NULL;
#endif