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authorSiva Velusamy <vsiva@google.com>2012-01-23 10:41:26 -0800
committerSiva Velusamy <vsiva@google.com>2012-01-24 14:12:27 -0800
commitcce527bc20aff16b0fbb11d6093159c823aa1038 (patch)
tree7812c4767ae902aa4aeea6f62b62fc46d347d589 /eclipse/scripts
parent75014c3dfd4f2117355c1c509fcab0ae71e62685 (diff)
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gltrace: manage texture image state changes
Texture Data is provided via glTexImage2D. Parts of a created texture may then be updated using glTexSubImage2D. This patch adds a GL state variable that maintains a path to the current texture image for each texture. This patch also includes a few other misc. changes: - Duration minimap: do not create back buffer image of size 0. In such a case, just don't draw anything. - In the function trace view, selecting a particular item in the table doesn't also scroll it into view on Mac. Add a setTopIndex to fix this. - add Guava is a dependency - Apply the state transformations in a separate Eclipse job. Change-Id: I53f5a0438217d9d086b844f7d333306f7c9fbccd
Diffstat (limited to 'eclipse/scripts')
-rwxr-xr-xeclipse/scripts/create_all_symlinks.sh3
1 files changed, 2 insertions, 1 deletions
diff --git a/eclipse/scripts/create_all_symlinks.sh b/eclipse/scripts/create_all_symlinks.sh
index b23a3b5..1e68571 100755
--- a/eclipse/scripts/create_all_symlinks.sh
+++ b/eclipse/scripts/create_all_symlinks.sh
@@ -162,9 +162,10 @@ if [[ $PLATFORM != "windows-x86" ]]; then
GLD_DEST="sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/libs"
GLD_LIBS="host-libprotobuf-java-2.3.0-lite liblzf sdklib ddmlib"
+ GLD_PREBUILTS="prebuilts/tools/common/guava-tools/guava-10.0.1.jar"
LIBS="$LIBS $GLD_LIBS"
- CP_FILES="$CP_FILES @:$GLD_DEST $GLD_LIBS"
+ CP_FILES="$CP_FILES @:$GLD_DEST $GLD_LIBS $GLD_PREBUILTS"
fi
# Make sure we have lunch sdk-<something>