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author | David 'Digit' Turner <digit@google.com> | 2014-10-31 10:55:06 +0100 |
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committer | David 'Digit' Turner <digit@google.com> | 2014-10-31 10:55:06 +0100 |
commit | a2eae582fcdc710e1165cb135dd0edbaa86becb1 (patch) | |
tree | 13576263f6f6b87fddee1d36f14013ef90ca6892 /emulator/NOTICE | |
parent | ad887fb072b747c6da73e676c3720f95fc688f3b (diff) | |
download | sdk-a2eae582fcdc710e1165cb135dd0edbaa86becb1.zip sdk-a2eae582fcdc710e1165cb135dd0edbaa86becb1.tar.gz sdk-a2eae582fcdc710e1165cb135dd0edbaa86becb1.tar.bz2 |
emulator/opengl: Fix glShaderSource() signature.
The glShaderSource() function really takes a 'const GLchar* const*' parameter,
not 'const GLchar**'. This creates issues when compiling the auto-generated
encoders created with the latest version of 'emugen' and the GL2 Khronos
headers.
This patch is used to fix the issue. Note that it requires defining a new type
in gl2.types, as well as fixing the signature of misc functions in the
translator.
Change-Id: I750f95f2e33d83b3b5563642ad7f87e4b8a37f35
Diffstat (limited to 'emulator/NOTICE')
0 files changed, 0 insertions, 0 deletions