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authorDavid 'Digit' Turner <digit@google.com>2014-12-07 14:24:43 +0100
committerDavid 'Digit' Turner <digit@google.com>2014-12-08 09:27:26 +0100
commite8d37d5d88fa24a66ea8467e9b87a665b5e56992 (patch)
tree57345b9ec703cd08608f90ab7a63d3affc8da0af /emulator/opengl/host/include/libOpenglRender
parent6e909dbb16b137b08545df345c3fcffd262ffc7f (diff)
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emulator/opengl: Remove obsolete directory.
All sources were moved to external/qemu/distrib/android-emugl to make it easier to modify both the emulator and host libraries at the same time. See: https://android-review.googlesource.com/#/c/118203/ As such, the sources in this directory are now ignored and can be safely removed. Change-Id: I5d143c971f995e2599e5e1d6174030d6803e8080
Diffstat (limited to 'emulator/opengl/host/include/libOpenglRender')
-rw-r--r--emulator/opengl/host/include/libOpenglRender/IOStream.h102
-rw-r--r--emulator/opengl/host/include/libOpenglRender/render_api.h160
-rw-r--r--emulator/opengl/host/include/libOpenglRender/render_api_platform_types.h41
3 files changed, 0 insertions, 303 deletions
diff --git a/emulator/opengl/host/include/libOpenglRender/IOStream.h b/emulator/opengl/host/include/libOpenglRender/IOStream.h
deleted file mode 100644
index 445ec17..0000000
--- a/emulator/opengl/host/include/libOpenglRender/IOStream.h
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef __IO_STREAM_H__
-#define __IO_STREAM_H__
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "ErrorLog.h"
-
-class IOStream {
-public:
-
- IOStream(size_t bufSize) {
- m_buf = NULL;
- m_bufsize = bufSize;
- m_free = 0;
- }
-
- virtual void *allocBuffer(size_t minSize) = 0;
- virtual int commitBuffer(size_t size) = 0;
- virtual const unsigned char *readFully( void *buf, size_t len) = 0;
- virtual const unsigned char *read( void *buf, size_t *inout_len) = 0;
- virtual int writeFully(const void* buf, size_t len) = 0;
-
- virtual ~IOStream() {
-
- // NOTE: m_buf is 'owned' by the child class thus we expect it to be released by it
- }
-
- unsigned char *alloc(size_t len) {
-
- if (m_buf && len > m_free) {
- if (flush() < 0) {
- ERR("Failed to flush in alloc\n");
- return NULL; // we failed to flush so something is wrong
- }
- }
-
- if (!m_buf || len > m_bufsize) {
- int allocLen = m_bufsize < len ? len : m_bufsize;
- m_buf = (unsigned char *)allocBuffer(allocLen);
- if (!m_buf) {
- ERR("Alloc (%u bytes) failed\n", allocLen);
- return NULL;
- }
- m_bufsize = m_free = allocLen;
- }
-
- unsigned char *ptr;
-
- ptr = m_buf + (m_bufsize - m_free);
- m_free -= len;
-
- return ptr;
- }
-
- int flush() {
-
- if (!m_buf || m_free == m_bufsize) return 0;
-
- int stat = commitBuffer(m_bufsize - m_free);
- m_buf = NULL;
- m_free = 0;
- return stat;
- }
-
- const unsigned char *readback(void *buf, size_t len) {
- flush();
- return readFully(buf, len);
- }
-
-
-private:
- unsigned char *m_buf;
- size_t m_bufsize;
- size_t m_free;
-};
-
-//
-// When a client opens a connection to the renderer, it should
-// send unsigned int value indicating the "clientFlags".
-// The following are the bitmask of the clientFlags.
-// currently only one bit is used which flags the server
-// it should exit.
-//
-#define IOSTREAM_CLIENT_EXIT_SERVER 1
-
-#endif
diff --git a/emulator/opengl/host/include/libOpenglRender/render_api.h b/emulator/opengl/host/include/libOpenglRender/render_api.h
deleted file mode 100644
index 990903e..0000000
--- a/emulator/opengl/host/include/libOpenglRender/render_api.h
+++ /dev/null
@@ -1,160 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _OPENGL_RENDERER_RENDER_API_H
-#define _OPENGL_RENDERER_RENDER_API_H
-
-/* This header and its declarations must be usable from C code.
- *
- * If RENDER_API_NO_PROTOTYPES is #defined before including this header, only
- * the interface function pointer types will be declared, not the prototypes.
- * This allows the client to use those names for its function pointer variables.
- *
- * All interfaces which can fail return an int, with zero indicating failure
- * and anything else indicating success.
- */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <stdlib.h>
-#include "render_api_platform_types.h"
-
-#if defined(RENDER_API_NO_PROTOTYPES)
-#define DECL(ret, name, args) \
- typedef ret (* name##Fn) args
-#else
-#define DECL(ret, name, args) \
- typedef ret (* name##Fn) args ; \
- ret name args
-#endif
-
-/* initLibrary - initialize the library and tries to load the corresponding
- * GLES translator libraries. This function must be called before anything
- * else to ensure that everything works. If it returns an error, then
- * you cannot use the library at all (this can happen under certain
- * environments where the desktop GL libraries are not available)
- */
-DECL(int, initLibrary, (void));
-
-/* list of constants to be passed to setStreamMode */
-#define STREAM_MODE_DEFAULT 0
-#define STREAM_MODE_TCP 1
-#define STREAM_MODE_UNIX 2
-#define STREAM_MODE_PIPE 3
-
-/* Change the stream mode. This must be called before initOpenGLRenderer */
-DECL(int, setStreamMode, (int mode));
-
-/* initOpenGLRenderer - initialize the OpenGL renderer process.
- *
- * width and height are the framebuffer dimensions that will be reported to the
- * guest display driver.
- *
- * addr is a buffer of addrLen bytes that will receive the address that clients
- * should connect to. The interpretation depends on the transport:
- * - TCP: The buffer contains the port number as a string. The server is
- * listening only on the loopback address.
- * - Win32 and UNIX named pipes: The buffer contains the full path clients
- * should connect to.
- *
- * This function is *NOT* thread safe and should be called first
- * to initialize the renderer after initLibrary().
- */
-DECL(int, initOpenGLRenderer, (int width, int height, char* addr, size_t addrLen));
-
-/* getHardwareStrings - describe the GPU hardware and driver.
- * The underlying GL's vendor/renderer/version strings are returned to the
- * caller. The pointers become invalid after a call to stopOpenGLRenderer().
- */
-DECL(void, getHardwareStrings, (const char** vendor, const char** renderer,
- const char** version));
-
-/* A per-frame callback can be registered with setPostCallback(); to remove it
- * pass NULL for both parameters. While a callback is registered, the renderer
- * will call it just before each new frame is displayed, providing a copy of
- * the framebuffer contents.
- *
- * The callback will be called from one of the renderer's threads, so will
- * probably need synchronization on any data structures it modifies. The
- * pixels buffer may be overwritten as soon as the callback returns; if it
- * needs the pixels afterwards it must copy them.
- *
- * The pixels buffer is intentionally not const: the callback may modify the
- * data without copying to another buffer if it wants, e.g. in-place RGBA to
- * RGB conversion, or in-place y-inversion.
- *
- * Parameters are:
- * context The pointer optionally provided when the callback was
- * registered. The client can use this to pass whatever
- * information it wants to the callback.
- * width, height Dimensions of the image, in pixels. Rows are tightly
- * packed; there is no inter-row padding.
- * ydir Indicates row order: 1 means top-to-bottom order, -1 means
- * bottom-to-top order.
- * format, type Format and type GL enums, as used in glTexImage2D() or
- * glReadPixels(), describing the pixel format.
- * pixels The framebuffer image.
- *
- * In the first implementation, ydir is always -1 (bottom to top), format and
- * type are always GL_RGBA and GL_UNSIGNED_BYTE, and the width and height will
- * always be the same as the ones passed to initOpenGLRenderer().
- */
-typedef void (*OnPostFn)(void* context, int width, int height, int ydir,
- int format, int type, unsigned char* pixels);
-DECL(void, setPostCallback, (OnPostFn onPost, void* onPostContext));
-
-/* createOpenGLSubwindow -
- * Create a native subwindow which is a child of 'window'
- * to be used for framebuffer display.
- * Framebuffer will not get displayed if a subwindow is not
- * created.
- * x,y,width,height are the dimensions of the rendering subwindow.
- * zRot is the rotation to apply on the framebuffer display image.
- */
-DECL(int, createOpenGLSubwindow, (FBNativeWindowType window,
- int x, int y, int width, int height, float zRot));
-
-/* destroyOpenGLSubwindow -
- * destroys the created native subwindow. Once destroyed,
- * Framebuffer content will not be visible until a new
- * subwindow will be created.
- */
-DECL(int, destroyOpenGLSubwindow, (void));
-
-/* setOpenGLDisplayRotation -
- * set the framebuffer display image rotation in units
- * of degrees around the z axis
- */
-DECL(void, setOpenGLDisplayRotation, (float zRot));
-
-/* repaintOpenGLDisplay -
- * causes the OpenGL subwindow to get repainted with the
- * latest framebuffer content.
- */
-DECL(void, repaintOpenGLDisplay, (void));
-
-/* stopOpenGLRenderer - stops the OpenGL renderer process.
- * This functions is *NOT* thread safe and should be called
- * only if previous initOpenGLRenderer has returned true.
- */
-DECL(int, stopOpenGLRenderer, (void));
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/emulator/opengl/host/include/libOpenglRender/render_api_platform_types.h b/emulator/opengl/host/include/libOpenglRender/render_api_platform_types.h
deleted file mode 100644
index 38324e1..0000000
--- a/emulator/opengl/host/include/libOpenglRender/render_api_platform_types.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
-* Copyright 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#ifndef _RENDER_API_PLATFORM_TYPES_H
-#define _RENDER_API_PLATFORM_TYPES_H
-
-#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
-#include <windows.h>
-
-typedef HDC FBNativeDisplayType;
-typedef HWND FBNativeWindowType;
-
-#elif defined(__linux__)
-
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
-typedef Window FBNativeWindowType;
-
-#elif defined(__APPLE__)
-
-typedef void* FBNativeWindowType;
-
-#else
-#warning "Unsupported platform"
-#endif
-
-#endif // of _RENDER_API_PLATFORM_TYPES_H