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author | David 'Digit' Turner <digit@google.com> | 2014-03-01 12:21:39 +0100 |
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committer | David 'Digit' Turner <digit@google.com> | 2014-03-11 18:03:08 +0100 |
commit | 56b89bc863d1a5da6234f05923f63b5466e1ce3f (patch) | |
tree | 4204ae9b54bec017c7d8e2e9688ba1120b6af89a /emulator/opengl/host/libs/GLESv2_dec/Android.mk | |
parent | 829f46fdcd3136e2b97c310538cb27881ff3733b (diff) | |
download | sdk-56b89bc863d1a5da6234f05923f63b5466e1ce3f.zip sdk-56b89bc863d1a5da6234f05923f63b5466e1ce3f.tar.gz sdk-56b89bc863d1a5da6234f05923f63b5466e1ce3f.tar.bz2 |
emulator/opengl: Allow standalone build.
This patch improves the build files for the GPU emulation
libraries to allow them to be built directly with the emulator's
own standalone build system.
Change-Id: I205392bdfe4223a5c43fa67e24a2beffcbcbc07a
Diffstat (limited to 'emulator/opengl/host/libs/GLESv2_dec/Android.mk')
-rw-r--r-- | emulator/opengl/host/libs/GLESv2_dec/Android.mk | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/emulator/opengl/host/libs/GLESv2_dec/Android.mk b/emulator/opengl/host/libs/GLESv2_dec/Android.mk index 7a034ec..03692ee 100644 --- a/emulator/opengl/host/libs/GLESv2_dec/Android.mk +++ b/emulator/opengl/host/libs/GLESv2_dec/Android.mk @@ -22,15 +22,17 @@ LOCAL_SRC_FILES := GL2Decoder.cpp $(call emugl-end-module) ### host library, 64-bit #################################### -$(call emugl-begin-host-static-library,lib64GLESv2_dec) -$(call emugl-import, lib64OpenglCodecCommon lib64OpenglOsUtils) -$(call emugl-gen-decoder,$(LOCAL_PATH),gl2) +ifdef EMUGL_BUILD_64BITS + $(call emugl-begin-host-static-library,lib64GLESv2_dec) + $(call emugl-import, lib64OpenglCodecCommon lib64OpenglOsUtils) + $(call emugl-gen-decoder,$(LOCAL_PATH),gl2) -# For gl2_types.h ! -$(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) + # For gl2_types.h ! + $(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) -$(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS) -m64) + $(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS) -m64) -LOCAL_SRC_FILES := GL2Decoder.cpp + LOCAL_SRC_FILES := GL2Decoder.cpp -$(call emugl-end-module) + $(call emugl-end-module) +endif
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