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authorDavid 'Digit' Turner <digit@google.com>2014-06-11 14:57:38 +0200
committerDavid 'Digit' Turner <digit@google.com>2014-06-11 14:57:38 +0200
commitd430650793909f763de85847d234903606302b96 (patch)
tree2662edbc2849cb1461bdde7b19d1fbbc4b5b4c78 /emulator/opengl/host/libs/GLESv2_dec
parent14338f93d7ab117bbc0f15e206622a99e1ff9d2f (diff)
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emulator/opengl: Prepare for 64-bit build changes.
This patch slightly modifies the build files for the GPU emulation libraries to prepare for future changes in the emulator-specific build system that will be necessary to support Win64 binaries. The main difference is the introduction of 64-bit versions of the emugl-begin-host-<type> macros, named emugl-begin-host64-<type>. Change-Id: Ib40c030fa407b0ed951755dd9b007fda85778e03
Diffstat (limited to 'emulator/opengl/host/libs/GLESv2_dec')
-rw-r--r--emulator/opengl/host/libs/GLESv2_dec/Android.mk2
1 files changed, 1 insertions, 1 deletions
diff --git a/emulator/opengl/host/libs/GLESv2_dec/Android.mk b/emulator/opengl/host/libs/GLESv2_dec/Android.mk
index 03692ee..bc04c25 100644
--- a/emulator/opengl/host/libs/GLESv2_dec/Android.mk
+++ b/emulator/opengl/host/libs/GLESv2_dec/Android.mk
@@ -23,7 +23,7 @@ $(call emugl-end-module)
### host library, 64-bit ####################################
ifdef EMUGL_BUILD_64BITS
- $(call emugl-begin-host-static-library,lib64GLESv2_dec)
+ $(call emugl-begin-host64-static-library,lib64GLESv2_dec)
$(call emugl-import, lib64OpenglCodecCommon lib64OpenglOsUtils)
$(call emugl-gen-decoder,$(LOCAL_PATH),gl2)