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authorDavid 'Digit' Turner <digit@google.com>2015-03-20 22:16:47 +0000
committerAndroid Git Automerger <android-git-automerger@android.com>2015-03-20 22:16:47 +0000
commit654f070478a652eebbf6560f593e8e7c97388e80 (patch)
tree842029b9ec6fc084ddf70997e603a7bd8e530a8c /emulator/opengl/host/libs/Translator/GLcommon/GLDispatch.cpp
parent5b69bb42bbdd028daae30d1b1258914f9cb9fa59 (diff)
parenta268ba5f6bbbc67904124f7368f617dbb3fae6ef (diff)
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am a268ba5f: am c245592b: Merge changes I551e0f3d,I26d84cf5,I27c993d1 into idea133 automerge: 4e42336
* commit 'a268ba5f6bbbc67904124f7368f617dbb3fae6ef': emulator/opengl: Remove out-of-process handling code. emulator/opengl: refactor Thread class. emulator/opengl: refactor shared library handling.
Diffstat (limited to 'emulator/opengl/host/libs/Translator/GLcommon/GLDispatch.cpp')
-rw-r--r--emulator/opengl/host/libs/Translator/GLcommon/GLDispatch.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/emulator/opengl/host/libs/Translator/GLcommon/GLDispatch.cpp b/emulator/opengl/host/libs/Translator/GLcommon/GLDispatch.cpp
index 7b217fd..5da7247 100644
--- a/emulator/opengl/host/libs/Translator/GLcommon/GLDispatch.cpp
+++ b/emulator/opengl/host/libs/Translator/GLcommon/GLDispatch.cpp
@@ -16,7 +16,7 @@
#include <GLcommon/GLDispatch.h>
#include <stdio.h>
-#include <OpenglOsUtils/osDynLibrary.h>
+#include "emugl/common/shared_library.h"
#ifdef __linux__
#include <GL/glx.h>
@@ -31,13 +31,13 @@ typedef void (*GL_FUNC_PTR)();
static GL_FUNC_PTR getGLFuncAddress(const char *funcName) {
GL_FUNC_PTR ret = NULL;
#ifdef __linux__
- static osUtils::dynLibrary* libGL = osUtils::dynLibrary::open("libGL.so");
+ static emugl::SharedLibrary* libGL = emugl::SharedLibrary::open("libGL");
ret = (GL_FUNC_PTR)glXGetProcAddress((const GLubyte*)funcName);
#elif defined(WIN32)
- static osUtils::dynLibrary* libGL = osUtils::dynLibrary::open("opengl32");
+ static emugl::SharedLibrary* libGL = emugl::SharedLibrary::open("opengl32");
ret = (GL_FUNC_PTR)wglGetProcAddress(funcName);
#elif defined(__APPLE__)
- static osUtils::dynLibrary* libGL = osUtils::dynLibrary::open("/System/Library/Frameworks/OpenGL.framework/OpenGL");
+ static emugl::SharedLibrary* libGL = emugl::SharedLibrary::open("/System/Library/Frameworks/OpenGL.framework/OpenGL");
#endif
if(!ret && libGL){
ret = libGL->findSymbol(funcName);