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| author | David 'Digit' Turner <digit@google.com> | 2014-07-09 16:44:39 +0200 |
|---|---|---|
| committer | David 'Digit' Turner <digit@google.com> | 2014-07-09 18:16:17 +0200 |
| commit | d50eea1bfe3883072b4f8dfcb663f0d83c36bab1 (patch) | |
| tree | b8ea40c428b9d4cf3f842ab1c0cbe52a1fcd883c /emulator/opengl/host/renderer | |
| parent | 40cc9f9d50e998b0ce965b261ecf4d206a58618e (diff) | |
| download | sdk-d50eea1bfe3883072b4f8dfcb663f0d83c36bab1.zip sdk-d50eea1bfe3883072b4f8dfcb663f0d83c36bab1.tar.gz sdk-d50eea1bfe3883072b4f8dfcb663f0d83c36bab1.tar.bz2 | |
emulator/opengl: Remove out-of-process handling code.
This removes the last pieces of shared/OpenglOsUtils
which were never used since the code in render_api.cpp always
used thread-based rendering, instead of process-based one.
This feature could be re-implemented in the future, if really
desirable.
Change-Id: I551e0f3d6d5a06ff66cb40b007e2b24c295f1dd8
Diffstat (limited to 'emulator/opengl/host/renderer')
| -rw-r--r-- | emulator/opengl/host/renderer/Android.mk | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/emulator/opengl/host/renderer/Android.mk b/emulator/opengl/host/renderer/Android.mk index 55fcb80..81dcaf7 100644 --- a/emulator/opengl/host/renderer/Android.mk +++ b/emulator/opengl/host/renderer/Android.mk @@ -6,9 +6,9 @@ $(call emugl-import,libOpenglRender) LOCAL_SRC_FILES := main.cpp LOCAL_CFLAGS += -O0 -g -#ifeq ($(HOST_OS),windows) -#LOCAL_LDLIBS += -lws2_32 -#endif +ifeq ($(HOST_OS),linux) +LOCAL_LDLIBS += -lX11 +endif $(call emugl-end-module) |
