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authorDavid 'Digit' Turner <digit@google.com>2014-07-09 16:44:39 +0200
committerDavid 'Digit' Turner <digit@google.com>2014-07-09 18:16:17 +0200
commitd50eea1bfe3883072b4f8dfcb663f0d83c36bab1 (patch)
treeb8ea40c428b9d4cf3f842ab1c0cbe52a1fcd883c /emulator/opengl/host/renderer
parent40cc9f9d50e998b0ce965b261ecf4d206a58618e (diff)
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emulator/opengl: Remove out-of-process handling code.
This removes the last pieces of shared/OpenglOsUtils which were never used since the code in render_api.cpp always used thread-based rendering, instead of process-based one. This feature could be re-implemented in the future, if really desirable. Change-Id: I551e0f3d6d5a06ff66cb40b007e2b24c295f1dd8
Diffstat (limited to 'emulator/opengl/host/renderer')
-rw-r--r--emulator/opengl/host/renderer/Android.mk6
1 files changed, 3 insertions, 3 deletions
diff --git a/emulator/opengl/host/renderer/Android.mk b/emulator/opengl/host/renderer/Android.mk
index 55fcb80..81dcaf7 100644
--- a/emulator/opengl/host/renderer/Android.mk
+++ b/emulator/opengl/host/renderer/Android.mk
@@ -6,9 +6,9 @@ $(call emugl-import,libOpenglRender)
LOCAL_SRC_FILES := main.cpp
LOCAL_CFLAGS += -O0 -g
-#ifeq ($(HOST_OS),windows)
-#LOCAL_LDLIBS += -lws2_32
-#endif
+ifeq ($(HOST_OS),linux)
+LOCAL_LDLIBS += -lX11
+endif
$(call emugl-end-module)