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| author | David 'Digit' Turner <digit@google.com> | 2014-07-09 16:44:39 +0200 |
|---|---|---|
| committer | David 'Digit' Turner <digit@google.com> | 2014-07-09 18:16:17 +0200 |
| commit | d50eea1bfe3883072b4f8dfcb663f0d83c36bab1 (patch) | |
| tree | b8ea40c428b9d4cf3f842ab1c0cbe52a1fcd883c /emulator/opengl/shared/OpenglOsUtils/osProcess.h | |
| parent | 40cc9f9d50e998b0ce965b261ecf4d206a58618e (diff) | |
| download | sdk-d50eea1bfe3883072b4f8dfcb663f0d83c36bab1.zip sdk-d50eea1bfe3883072b4f8dfcb663f0d83c36bab1.tar.gz sdk-d50eea1bfe3883072b4f8dfcb663f0d83c36bab1.tar.bz2 | |
emulator/opengl: Remove out-of-process handling code.
This removes the last pieces of shared/OpenglOsUtils
which were never used since the code in render_api.cpp always
used thread-based rendering, instead of process-based one.
This feature could be re-implemented in the future, if really
desirable.
Change-Id: I551e0f3d6d5a06ff66cb40b007e2b24c295f1dd8
Diffstat (limited to 'emulator/opengl/shared/OpenglOsUtils/osProcess.h')
| -rw-r--r-- | emulator/opengl/shared/OpenglOsUtils/osProcess.h | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/emulator/opengl/shared/OpenglOsUtils/osProcess.h b/emulator/opengl/shared/OpenglOsUtils/osProcess.h deleted file mode 100644 index 82b31b3..0000000 --- a/emulator/opengl/shared/OpenglOsUtils/osProcess.h +++ /dev/null @@ -1,62 +0,0 @@ -/* -* Copyright (C) 2011 The Android Open Source Project -* -* Licensed under the Apache License, Version 2.0 (the "License"); -* you may not use this file except in compliance with the License. -* You may obtain a copy of the License at -* -* http://www.apache.org/licenses/LICENSE-2.0 -* -* Unless required by applicable law or agreed to in writing, software -* distributed under the License is distributed on an "AS IS" BASIS, -* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -* See the License for the specific language governing permissions and -* limitations under the License. -*/ -#ifndef _OSUTILS_PROCESS_H -#define _OSUTILS_PROCESS_H - -#ifdef _WIN32 -#include <windows.h> -#endif - -namespace osUtils { - -class childProcess -{ -public: - static childProcess *create(const char *p_cmdLine, const char *p_startdir); - ~childProcess(); - - int getPID() - { -#ifdef _WIN32 - return m_proc.dwProcessId; -#else - return(m_pid); -#endif - } - - int tryWait(bool& isAlive); - bool wait(int *exitStatus); - -private: - childProcess() {}; - -private: -#ifdef _WIN32 - PROCESS_INFORMATION m_proc; -#else - int m_pid; -#endif -}; - -int ProcessGetPID(); -int ProcessGetTID(); -bool ProcessGetName(char *p_outName, int p_outNameLen); -int KillProcess(int pid, bool wait); -bool isProcessRunning(int pid); - -} // of namespace osUtils - -#endif |
