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authorJesse Hall <jessehall@google.com>2012-05-30 15:24:06 -0700
committerJesse Hall <jessehall@google.com>2012-06-06 09:39:32 -0700
commit3d1eacc2a657b024587bbf6f369f073c4daa36be (patch)
treeabba23f534e16ced6f64cd386c00328567db56eb /emulator/opengl/tests
parent455038d1740083aa5e2b5b0ec852cd81bcc9ce1e (diff)
downloadsdk-3d1eacc2a657b024587bbf6f369f073c4daa36be.zip
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Move emugl system code to development.git
Because of the way the SDK and Android system images are branched, host code that goes into the SDK tools can't live in the same repository as code that goes into the system image. This change keeps the emugl host code in sdk.git/emulator/opengl while moving the emugl system code to development.git/tools/emulator/opengl. A few changes were made beyond simply cloning the directories: (a) Makefiles were modified to only build the relevant components. Not doing so would break the build due to having multiple rule definitions. (b) Protocol spec files were moved from the guest encoder directories to the host decoder directories. The decoder must support older versions of the protocol, but not newer versions, so it makes sense to keep the latest version of the protocol spec with the decoder. (c) Along with that, the encoder is now built from checked in generated encoder source rather than directly from the protocol spec. The generated code must be updated manually. This makes it possible to freeze the system encoder version without freezing the host decoder version, and also makes it very obvious when a protocol changes is happening that will require special backwards-compatibility support in the decoder/renderer. (d) Host-only and system-only code were removed from the repository where they aren't used. (e) README and DESIGN documents were updated to reflect this split. No actual source code was changed due to the above. Change-Id: I70b576a70ac3dc94155f931508b152178f1e8cd5
Diffstat (limited to 'emulator/opengl/tests')
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/Android.mk80
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/ApiInitializer.h42
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/CleanSpec.mk50
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/ServerConnection.cpp125
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/ServerConnection.h55
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/ThreadInfo.cpp39
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/ThreadInfo.h49
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/egl.cfg1
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/egl.cpp663
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/egl_dispatch.cpp71
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/egl_dispatch.h115
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/egl_ftable.h66
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/egl_proc.h68
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/gles.cpp1410
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/gles_dispatch.cpp298
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/gles_dispatch.h570
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/gles_emul.cfg7
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/gles_ftable.h292
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/gles_proc.h296
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/glesv1_emul_ifc.cpp39
-rw-r--r--emulator/opengl/tests/gles_android_wrapper/glesv2_emul_ifc.cpp40
-rw-r--r--emulator/opengl/tests/ut_rendercontrol_dec/Android.mk3
-rw-r--r--emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.attrib (renamed from emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.attrib)0
-rw-r--r--emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.in (renamed from emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.in)0
-rw-r--r--emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.types (renamed from emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.types)0
-rw-r--r--emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol_types.h (renamed from emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol_types.h)0
26 files changed, 1 insertions, 4378 deletions
diff --git a/emulator/opengl/tests/gles_android_wrapper/Android.mk b/emulator/opengl/tests/gles_android_wrapper/Android.mk
deleted file mode 100644
index f5254b7..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/Android.mk
+++ /dev/null
@@ -1,80 +0,0 @@
-LOCAL_PATH := $(call my-dir)
-
-#### libGLESv1_CM_emul.so
-$(call emugl-begin-shared-library,libGLESv1_CM_emul)
-$(call emugl-import,libGLESv1_enc)
-$(call emugl-gen-wrapper,$(EMUGL_PATH)/system/GLESv1_enc,gl)
-$(call emugl-set-shared-library-subpath,egl)
-
-LOCAL_SRC_FILES += glesv1_emul_ifc.cpp
-
-$(call emugl-end-module)
-
-emulatorOpengl := $(LOCAL_PATH)/../..
-logTag := -DLOG_TAG=\"eglWrapper\"
-EMUGEN = $(BUILD_OUT_EXECUTABLES)/emugen
-## comment for no debug
-#debugFlags = -g -O0
-
-#### libGLESv2_CM_emul.so
-$(call emugl-begin-shared-library, libGLESv2_emul)
-$(call emugl-import,libGLESv2_enc)
-$(call emugl-gen-wrapper,$(EMUGL_PATH)/system/GLESv2_enc,gl2)
-LOCAL_SRC_FILES += glesv2_emul_ifc.cpp
-$(call emugl-set-shared-library-subpath,egl)
-$(call emugl-end-module)
-
-##### libEGL_emul.so ###########
-
-# THE FOLLOWING DOESN'T WORK YET
-#
-$(call emugl-begin-shared-library,libEGL_emul)
-$(call emugl-import,libut_rendercontrol_enc libGLESv1_CM_emul libGLESv2_emul libOpenglSystemCommon)
-
-$(call emugl-set-shared-library-subpath,egl)
-LOCAL_CFLAGS += $(logTag)
-
-LOCAL_SRC_FILES := \
- egl.cpp \
- egl_dispatch.cpp \
- ServerConnection.cpp \
- ThreadInfo.cpp
-
-$(call emugl-end-module)
-
-#### egl.cfg ####
-
-# Ensure that this file is only copied to emulator-specific builds.
-# Other builds are device-specific and will provide their own
-# version of this file to point to the appropriate HW EGL libraries.
-#
-ifneq (,$(filter full full_x86 full_mips sdk sdk_x86 sdk_mips,$(TARGET_PRODUCT)))
-ifeq (,$(BUILD_EMULATOR_OPENGL_DRIVER))
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := egl.cfg
-LOCAL_SRC_FILES := $(LOCAL_MODULE)
-
-LOCAL_MODULE_PATH := $(TARGET_OUT)/lib/egl
-LOCAL_MODULE_TAGS := debug
-LOCAL_MODULE_CLASS := ETC
-
-include $(BUILD_PREBUILT)
-endif # building 'real' driver BUILD_EMULATOR_OPENGL_DRIVER
-endif # TARGET_PRODUCT in 'full sdk full_x86 sdk_x86 full_mips sdk_mips'
-
-#### gles_emul.cfg ####
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := gles_emul.cfg
-LOCAL_SRC_FILES := $(LOCAL_MODULE)
-
-LOCAL_MODULE_PATH := $(TARGET_OUT)/etc
-LOCAL_MODULE_TAGS := debug
-LOCAL_MODULE_CLASS := ETC
-
-include $(BUILD_PREBUILT)
-
-
-
-
diff --git a/emulator/opengl/tests/gles_android_wrapper/ApiInitializer.h b/emulator/opengl/tests/gles_android_wrapper/ApiInitializer.h
deleted file mode 100644
index 793c735..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/ApiInitializer.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
-* Copyright 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#ifndef _API_INITIALIZER_H_
-#define _API_INITIALIZER_H_
-#include <stdlib.h>
-#include <dlfcn.h>
-
-class ApiInitializer {
-public:
- ApiInitializer(void *dso) :
- m_dso(dso) {
- }
- static void *s_getProc(const char *name, void *userData) {
- ApiInitializer *self = (ApiInitializer *)userData;
- return self->getProc(name);
- }
-private:
- void *m_dso;
- void *getProc(const char *name) {
- void *symbol = NULL;
- if (m_dso) {
- symbol = dlsym(m_dso, name);
- }
- return symbol;
- }
-};
-
-#endif
diff --git a/emulator/opengl/tests/gles_android_wrapper/CleanSpec.mk b/emulator/opengl/tests/gles_android_wrapper/CleanSpec.mk
deleted file mode 100644
index f56383a..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/CleanSpec.mk
+++ /dev/null
@@ -1,50 +0,0 @@
-# Copyright (C) 2007 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-
-# If you don't need to do a full clean build but would like to touch
-# a file or delete some intermediate files, add a clean step to the end
-# of the list. These steps will only be run once, if they haven't been
-# run before.
-#
-# E.g.:
-# $(call add-clean-step, touch -c external/sqlite/sqlite3.h)
-# $(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/STATIC_LIBRARIES/libz_intermediates)
-#
-# Always use "touch -c" and "rm -f" or "rm -rf" to gracefully deal with
-# files that are missing or have been moved.
-#
-# Use $(PRODUCT_OUT) to get to the "out/target/product/blah/" directory.
-# Use $(OUT_DIR) to refer to the "out" directory.
-#
-# If you need to re-do something that's already mentioned, just copy
-# the command and add it to the bottom of the list. E.g., if a change
-# that you made last week required touching a file and a change you
-# made today requires touching the same file, just copy the old
-# touch step and add it to the end of the list.
-#
-# ************************************************
-# NEWER CLEAN STEPS MUST BE AT THE END OF THE LIST
-# ************************************************
-
-# For example:
-#$(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/APPS/AndroidTests_intermediates)
-#$(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/JAVA_LIBRARIES/core_intermediates)
-#$(call add-clean-step, find $(OUT_DIR) -type f -name "IGTalkSession*" -print0 | xargs -0 rm -f)
-#$(call add-clean-step, rm -rf $(PRODUCT_OUT)/data/*)
-
-# ************************************************
-# NEWER CLEAN STEPS MUST BE AT THE END OF THE LIST
-# ************************************************
-$(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/SHARED_LIBRARIES/libGLES_emul_intermediates)
diff --git a/emulator/opengl/tests/gles_android_wrapper/ServerConnection.cpp b/emulator/opengl/tests/gles_android_wrapper/ServerConnection.cpp
deleted file mode 100644
index ff4e390..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/ServerConnection.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include <stdio.h>
-#include <stdlib.h>
-#include "ServerConnection.h"
-#include "TcpStream.h"
-#include "QemuPipeStream.h"
-#include <cutils/log.h>
-#include "ThreadInfo.h"
-
-gl_client_context_t *ServerConnection::s_getGlContext()
-{
- EGLThreadInfo *ti = getEGLThreadInfo();
- if (ti->serverConn) {
- return ti->serverConn->m_glEnc;
- }
- return NULL;
-}
-
-gl2_client_context_t *ServerConnection::s_getGl2Context()
-{
- EGLThreadInfo *ti = getEGLThreadInfo();
- if (ti->serverConn) {
- return ti->serverConn->m_gl2Enc;
- }
- return NULL;
-}
-
-ServerConnection *ServerConnection::s_getServerConnection()
-{
- EGLThreadInfo *ti = getEGLThreadInfo();
- if (!ti->serverConn)
- {
- ti->serverConn = new ServerConnection();
- if (ti->serverConn->create() < 0) {
- delete ti->serverConn;
- ti->serverConn = NULL;
- }
- }
-
- return ti->serverConn;
-}
-
-
-ServerConnection::ServerConnection() :
- m_stream(NULL),
- m_glEnc(NULL),
- m_ut_enc(NULL)
-{
-}
-
-ServerConnection::~ServerConnection()
-{
- delete m_ut_enc;
- delete m_glEnc;
- delete m_stream;
-}
-
-
-
-int ServerConnection::create(size_t bufsize,
- const char *defaultServer)
-{
- /* XXX: Make configurable through system property */
- int useQemuPipe = 1;
-
- if (m_stream != NULL) delete(m_stream);
-
- if (useQemuPipe) {
- QemuPipeStream* pipeStream = new QemuPipeStream(bufsize);
-
- if (pipeStream->connect() < 0) {
- ALOGE("couldn't connect to host server\n");
- delete pipeStream;
- return -1;
- }
- m_stream = pipeStream;
- }
- else /* !useQemuPipe */
- {
- TcpStream* tcpStream = new TcpStream(bufsize);
-
- char *s = getenv(ENV_RGL_SERVER);
- char *hostname;
- if (s == NULL) {
- hostname = strdup(defaultServer);
- } else {
- hostname = strdup(s);
- }
-
- if (tcpStream->connect(hostname, CODEC_SERVER_PORT) < 0) {
- ALOGE("couldn't connect to %s\n", hostname);
- free(hostname);
- delete tcpStream;
- return -1;
- }
- LOGI("connecting to server %s\n", hostname);
- free(hostname);
-
- m_stream = tcpStream;
- }
-
- m_glEnc = new GLEncoder(m_stream);
- m_glEnc->setContextAccessor(s_getGlContext);
-
- m_gl2Enc = new GL2Encoder(m_stream);
- m_gl2Enc->setContextAccessor(s_getGl2Context);
-
- m_ut_enc = new ut_rendercontrol_encoder_context_t(m_stream);
- return 0;
-}
-
diff --git a/emulator/opengl/tests/gles_android_wrapper/ServerConnection.h b/emulator/opengl/tests/gles_android_wrapper/ServerConnection.h
deleted file mode 100644
index 84f40d8..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/ServerConnection.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _SERVER_CONNECTION_H
-#define _SERVER_CONNECTION_H
-
-#include "GLEncoder.h"
-#include "GL2Encoder.h"
-#include "IOStream.h"
-#include "codec_defs.h"
-#include "ut_rendercontrol_enc.h"
-#include <pthread.h>
-
-#define ENV_RGL_SERVER "RGL_SERVER"
-#define RGL_DEFAULT_SERVER "10.0.2.2"
-
-class ServerConnection {
-public:
- ~ServerConnection();
- int create(size_t buf_size = 4 * 1024 * 1024, const char *defaultServer = RGL_DEFAULT_SERVER);
- static gl_client_context_t *s_getGlContext();
- static ServerConnection *s_getServerConnection();
- static gl2_client_context_t *s_getGl2Context();
- GLEncoder *glEncoder() { return m_glEnc; }
- GL2Encoder *gl2Encoder() { return m_gl2Enc; }
- ut_rendercontrol_encoder_context_t * utEnc() { return m_ut_enc; }
-
-private:
- ServerConnection();
-
-private:
- static pthread_key_t s_glKey;
- static pthread_key_t s_connectionKey;
- static void s_initKeys();
- IOStream *m_stream;
- GLEncoder *m_glEnc;
- GL2Encoder *m_gl2Enc;
- ut_rendercontrol_encoder_context_t *m_ut_enc;
-
-};
-
-
-#endif
diff --git a/emulator/opengl/tests/gles_android_wrapper/ThreadInfo.cpp b/emulator/opengl/tests/gles_android_wrapper/ThreadInfo.cpp
deleted file mode 100644
index 5bf6a7d..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/ThreadInfo.cpp
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "ThreadInfo.h"
-#include "cutils/threads.h"
-
-thread_store_t s_tls = THREAD_STORE_INITIALIZER;
-
-static void tlsDestruct(void *ptr)
-{
- if (ptr) {
- EGLThreadInfo *ti = (EGLThreadInfo *)ptr;
- delete ti->serverConn;
- delete ti;
- }
-}
-
-EGLThreadInfo *getEGLThreadInfo()
-{
- EGLThreadInfo *ti = (EGLThreadInfo *)thread_store_get(&s_tls);
- if (ti) return ti;
-
- ti = new EGLThreadInfo();
- thread_store_set(&s_tls, ti, tlsDestruct);
-
- return ti;
-}
diff --git a/emulator/opengl/tests/gles_android_wrapper/ThreadInfo.h b/emulator/opengl/tests/gles_android_wrapper/ThreadInfo.h
deleted file mode 100644
index f748a39..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/ThreadInfo.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _THREAD_INFO_H
-#define _THREAD_INFO_H
-
-#include "ServerConnection.h"
-#include <EGL/egl.h>
-
-struct EGLWrapperContext
-{
- EGLWrapperContext(EGLContext p_aglContext, int _version) {
- aglContext = p_aglContext;
- clientState = NULL;
- version = _version;
- }
-
- ~EGLWrapperContext() {
- delete clientState;
- }
-
- EGLContext aglContext;
- GLClientState *clientState;
- int version;
-};
-
-struct EGLThreadInfo
-{
- EGLThreadInfo() : currentContext(NULL), serverConn(NULL) {}
-
- EGLWrapperContext *currentContext;
- ServerConnection *serverConn;
-};
-
-
-EGLThreadInfo *getEGLThreadInfo();
-#endif
diff --git a/emulator/opengl/tests/gles_android_wrapper/egl.cfg b/emulator/opengl/tests/gles_android_wrapper/egl.cfg
deleted file mode 100644
index 891b07d..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/egl.cfg
+++ /dev/null
@@ -1 +0,0 @@
-0 0 emul \ No newline at end of file
diff --git a/emulator/opengl/tests/gles_android_wrapper/egl.cpp b/emulator/opengl/tests/gles_android_wrapper/egl.cpp
deleted file mode 100644
index 1e2e456..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/egl.cpp
+++ /dev/null
@@ -1,663 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-//
-// WARNING -------------------------- WARNING
-// This code meant to be used for testing purposes only. It is not production
-// level quality.
-// Use on your own risk !!
-//
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <dlfcn.h>
-#include "egl_dispatch.h"
-#include "egl_ftable.h"
-#include <cutils/process_name.h>
-#include <cutils/log.h>
-#include "ServerConnection.h"
-#include "ThreadInfo.h"
-#include <pthread.h>
-#include "gl_wrapper_context.h"
-#include "gl2_wrapper_context.h"
-
-#define GLES_EMUL_TARGETS_FILE "/system/etc/gles_emul.cfg"
-// implementation libraries;
-#define GLESv1_enc_LIB "/system/lib/libGLESv1_enc.so"
-#define GLESv2_enc_LIB "/system/lib/libGLESv2_enc.so"
-#define GLES_android_LIB "/system/lib/egl/libGLES_android.so"
-// driver libraries;
-#define GLESv1_DRIVER "/system/lib/egl/libGLESv1_CM_emul.so"
-#define GLESv2_DRIVER "/system/lib/egl/libGLESv2_emul.so"
-
-
-static struct egl_dispatch *s_dispatch = NULL;
-pthread_once_t dispatchTablesInitialized = PTHREAD_ONCE_INIT;
-
-static bool s_needEncode = false;
-
-static gl_wrapper_context_t *g_gl_dispatch = NULL;
-static gl2_wrapper_context_t *g_gl2_dispatch = NULL;
-
-template <class T>
-int initApi(const char *driverLibName, const char *implLibName, T **dispatchTable, T *(*accessor)())
-{
- void *driverLib = dlopen(driverLibName, RTLD_NOW | RTLD_LOCAL);
- if (driverLib == NULL) {
- ALOGE("failed to load %s : %s\n", driverLibName, dlerror());
- return -1;
- }
-
- typedef T *(*createFcn_t)(void *, T *(*accessor)());
- createFcn_t createFcn;
- createFcn = (createFcn_t) dlsym(driverLib, "createFromLib");
- if (createFcn == NULL) {
- ALOGE("failed to load createFromLib constructor function\n");
- return -1;
- }
-
- void *implLib = dlopen(implLibName, RTLD_NOW | RTLD_LOCAL);
- if (implLib == NULL) {
- ALOGE("couldn't open %s", implLibName);
- return -2;
- }
- *dispatchTable = createFcn(implLib, accessor);
- if (*dispatchTable == NULL) {
- return -3;
- }
-
- // XXX - we do close the impl library since it doesn't have data, as far as we concern.
- dlclose(implLib);
-
- // XXX - we do not dlclose the driver library, so its not initialized when
- // later loaded by android - is this required?
- ALOGD("loading %s into %s complete\n", implLibName, driverLibName);
- return 0;
-
-}
-
-static gl_wrapper_context_t *getGLContext()
-{
- return g_gl_dispatch;
-}
-
-static gl2_wrapper_context_t *getGL2Context()
-{
- return g_gl2_dispatch;
-}
-
-const char *getProcName()
-{
- static const char *procname = NULL;
-
- if (procname == NULL) {
- const char *str = get_process_name();
- if (strcmp(str, "unknown") != 0) {
- procname = str;
- } else {
- // we need to obtain our process name from the command line;
- FILE *fp = fopen("/proc/self/cmdline", "rt");
- if (fp == NULL) {
- ALOGE("couldn't open /proc/self/cmdline\n");
- return NULL;
- }
-
- char line[1000];
- if (fgets(line, sizeof(line), fp) == NULL) {
- ALOGE("couldn't read the self cmdline from \n");
- fclose(fp);
- return NULL;
- }
- fclose(fp);
-
- if (line[0] == '\0') {
- ALOGE("cmdline is empty\n");
- return NULL;
- }
-
- //obtain the basename;
- line[sizeof(line) - 1] = '\0';
- char *p = line;
- while (*p != '\0' &&
- *p != '\t' &&
- *p != ' ' &&
- *p != '\n') {
- p++;
- }
-
- *p = '\0'; p--;
- while (p > line && *p != '/') p--;
- if (*p == '/') p++;
- procname = strdup(p);
- }
- }
-
- return procname;
-}
-
-
-
-bool isNeedEncode()
-{
- const char *procname = getProcName();
- if (procname == NULL) return false;
- ALOGD("isNeedEncode? for %s\n", procname);
- // check on our whitelist
- FILE *fp = fopen(GLES_EMUL_TARGETS_FILE, "rt");
- if (fp == NULL) {
- ALOGE("couldn't open %s\n", GLES_EMUL_TARGETS_FILE);
- return false;
- }
-
- char line[100];
- bool found = false;
- size_t procnameLen = strlen(procname);
-
- while (fgets(line, sizeof(line), fp) != NULL) {
- if (strlen(line) >= procnameLen &&
- !strncmp(procname, line, procnameLen)) {
- char c = line[procnameLen];
- if (c == '\0' || c == ' ' || c == '\t' || c == '\n') {
- found = true;
- ALOGD("should use encoder for %s\n", procname);
- break;
- }
- }
- }
- fclose(fp);
- return found;
-}
-
-void initDispatchTables()
-{
- //
- // Load our back-end implementation of EGL/GLES
- //
- ALOGD("Loading egl dispatch for %s\n", getProcName());
-
- void *gles_android = dlopen("/system/lib/egl/libGLES_android.so", RTLD_NOW | RTLD_LOCAL);
- if (!gles_android) {
- fprintf(stderr,"FATAL ERROR: Could not load libGLES_android lib\n");
- exit(-1);
- }
-
- //
- // Load back-end EGL implementation library
- //
- s_dispatch = create_egl_dispatch( gles_android );
- if (!s_dispatch) {
- fprintf(stderr,"FATAL ERROR: Could not create egl dispatch\n");
- exit(-1);
- }
-
- //
- // initialize gles
- //
- s_needEncode = isNeedEncode();
- void *gles_encoder = NULL;
- if (s_needEncode) {
- // initialize a connection to the server, and the GLESv1/v2 encoders;
- ServerConnection * connection = ServerConnection::s_getServerConnection();
- if (connection == NULL) {
- ALOGE("couldn't create server connection\n");
- s_needEncode = false;
- }
- }
-
- // init dispatch tabels for GLESv1 & GLESv2
- if (s_needEncode) {
- // XXX - we do not check the retrun value because there isn't much we can do here on failure.
-
- if (initApi<gl_wrapper_context_t>(GLESv1_DRIVER, GLESv1_enc_LIB, &g_gl_dispatch, getGLContext) < 0) {
- // fallback to android on faluire
- s_needEncode = false;
- } else {
- initApi<gl2_wrapper_context_t>(GLESv2_DRIVER, GLESv2_enc_LIB, &g_gl2_dispatch, getGL2Context);
- }
- }
-
- if (!s_needEncode) {
- ALOGD("Initializing native opengl for %s\n", getProcName());
- initApi<gl_wrapper_context_t>(GLESv1_DRIVER, GLES_android_LIB, &g_gl_dispatch, getGLContext);
- // try to initialize gl2 from GLES, though its probably going to fail
- initApi<gl2_wrapper_context_t>(GLESv2_DRIVER, GLES_android_LIB, &g_gl2_dispatch, getGL2Context);
- }
-}
-
-static struct egl_dispatch *getDispatch()
-{
- pthread_once(&dispatchTablesInitialized, initDispatchTables);
- return s_dispatch;
-}
-
-__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
-{
-
- // search in EGL function table
- for (int i=0; i<egl_num_funcs; i++) {
- if (!strcmp(egl_funcs_by_name[i].name, procname)) {
- return (__eglMustCastToProperFunctionPointerType)egl_funcs_by_name[i].proc;
- }
- }
-
- // we do not support eglGetProcAddress for GLESv1 & GLESv2. The loader
- // should be able to find this function through dynamic loading.
- return NULL;
-}
-
-//////////////// Path through functions //////////
-
-EGLint eglGetError()
-{
- return getDispatch()->eglGetError();
-}
-
-EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id)
-{
- return getDispatch()->eglGetDisplay(display_id);
-}
-
-EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- return getDispatch()->eglInitialize(dpy, major, minor);
-}
-
-EGLBoolean eglTerminate(EGLDisplay dpy)
-{
- return getDispatch()->eglTerminate(dpy);
-}
-
-const char* eglQueryString(EGLDisplay dpy, EGLint name)
-{
- return getDispatch()->eglQueryString(dpy, name);
-}
-
-EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
-{
- return getDispatch()->eglGetConfigs(dpy, configs, config_size, num_config);
-}
-
-static EGLint * filter_es2_bit(const EGLint *attrib_list, bool *isES2)
-{
- if (attrib_list == NULL) {
- if (isES2 != NULL) *isES2 = false;
- return NULL;
- }
-
- EGLint *attribs = NULL;
- int nAttribs = 0;
- while(attrib_list[nAttribs] != EGL_NONE) nAttribs++;
- nAttribs++;
-
- attribs = new EGLint[nAttribs];
- memcpy(attribs, attrib_list, nAttribs * sizeof(EGLint));
- if (isES2 != NULL) *isES2 = false;
-
- // scan the attribute list for ES2 request and replace with ES1.
- for (int i = 0; i < nAttribs; i++) {
- if (attribs[i] == EGL_RENDERABLE_TYPE) {
- if (attribs[i + 1] & EGL_OPENGL_ES2_BIT) {
- attribs[i + 1] &= ~EGL_OPENGL_ES2_BIT;
- attribs[i + 1] |= EGL_OPENGL_ES_BIT;
- ALOGD("removing ES2 bit 0x%x\n", attribs[i + 1]);
- if (isES2 != NULL) *isES2 = true;
- }
- }
- }
- return attribs;
-}
-
-EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
-{
- EGLBoolean res;
- if (s_needEncode) {
- EGLint *attribs = filter_es2_bit(attrib_list, NULL);
- res = getDispatch()->eglChooseConfig(dpy,
- attribs,
- configs,
- config_size,
- num_config);
- ALOGD("eglChooseConfig: %d configs found\n", *num_config);
- if (*num_config == 0 && attribs != NULL) {
- ALOGD("requested attributes:\n");
- for (int i = 0; attribs[i] != EGL_NONE; i++) {
- ALOGD("%d: 0x%x\n", i, attribs[i]);
- }
- }
-
- delete attribs;
- } else {
- res = getDispatch()->eglChooseConfig(dpy, attrib_list, configs, config_size, num_config);
- }
- return res;
-}
-
-EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
-{
- if (s_needEncode && attribute == EGL_RENDERABLE_TYPE) {
- *value = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT;
- return EGL_TRUE;
- } else {
- return getDispatch()->eglGetConfigAttrib(dpy, config, attribute, value);
- }
-}
-
-EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
-{
- EGLSurface surface = getDispatch()->eglCreateWindowSurface(dpy, config, win, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- ServerConnection *server;
- if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) {
- server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface);
- }
- }
- return surface;
-}
-
-EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
-{
- EGLSurface surface = getDispatch()->eglCreatePbufferSurface(dpy, config, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- ServerConnection *server;
- if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) {
- server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface);
- }
- }
- return surface;
-}
-
-EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
-{
- EGLSurface surface = getDispatch()->eglCreatePixmapSurface(dpy, config, pixmap, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- ServerConnection *server;
- if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) {
- server->utEnc()->createSurface(server->utEnc(), getpid(), (uint32_t)surface);
- }
- }
- return surface;
-}
-
-EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
-{
- EGLBoolean res = getDispatch()->eglDestroySurface(dpy, surface);
- if (res && surface != EGL_NO_SURFACE) {
- ServerConnection *server;
- if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) {
- server->utEnc()->destroySurface(server->utEnc(), getpid(), (uint32_t)surface);
- }
- }
- return res;
-}
-
-EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
-{
- EGLBoolean res = getDispatch()->eglQuerySurface(dpy, surface, attribute, value);
- if (res && attribute == EGL_RENDERABLE_TYPE) {
- *value |= EGL_OPENGL_ES2_BIT;
- }
- return res;
-}
-
-EGLBoolean eglBindAPI(EGLenum api)
-{
- return getDispatch()->eglBindAPI(api);
-}
-
-EGLenum eglQueryAPI()
-{
- return getDispatch()->eglQueryAPI();
-}
-
-EGLBoolean eglWaitClient()
-{
- return getDispatch()->eglWaitClient();
-}
-
-EGLBoolean eglReleaseThread()
-{
- return getDispatch()->eglReleaseThread();
-}
-
-EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreatePbufferFromClientBuffer(dpy, buftype, buffer, config, attrib_list);
-}
-
-EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
-{
- return getDispatch()->eglSurfaceAttrib(dpy, surface, attribute, value);
-}
-
-EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
-{
- return getDispatch()->eglBindTexImage(dpy, surface, buffer);
-}
-
-EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
-{
- return getDispatch()->eglReleaseTexImage(dpy, surface, buffer);
-}
-
-EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
-{
- return getDispatch()->eglSwapInterval(dpy, interval);
-}
-
-EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
-{
-
- EGLContext share = share_context;
- if (share) share = ((EGLWrapperContext *)share_context)->aglContext;
-
- // check if are ES2, and convert it to ES1.
- int nAttribs = 0;
- if (attrib_list != NULL) {
- while(attrib_list[nAttribs] != EGL_NONE) {
- nAttribs++;
- }
- nAttribs++;
- }
-
- EGLint *attrib = NULL;
- if (nAttribs > 0) {
- attrib = new EGLint[nAttribs];
- memcpy(attrib, attrib_list, nAttribs * sizeof(EGLint));
- }
-
- int version = 1;
- for (int i = 0; i < nAttribs; i++) {
- if (attrib[i] == EGL_CONTEXT_CLIENT_VERSION &&
- attrib[i + 1] == 2) {
- version = 2;
- attrib[i + 1] = 1; // replace to version 1
- }
- }
-
- EGLContext ctx = getDispatch()->eglCreateContext(dpy, config, share, attrib);
- delete attrib;
- EGLWrapperContext *wctx = new EGLWrapperContext(ctx, version);
- if (ctx != EGL_NO_CONTEXT) {
- ServerConnection *server;
- if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) {
- wctx->clientState = new GLClientState();
- server->utEnc()->createContext(server->utEnc(), getpid(),
- (uint32_t)wctx,
- (uint32_t)(share_context == EGL_NO_CONTEXT ? 0 : share_context), wctx->version);
- }
- }
- return (EGLContext)wctx;
-}
-
-EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
-{
- EGLWrapperContext *wctx = (EGLWrapperContext *)ctx;
- EGLBoolean res = EGL_FALSE;
-
- if (ctx && ctx != EGL_NO_CONTEXT) {
- res = getDispatch()->eglDestroyContext(dpy, wctx->aglContext);
- if (res) {
- EGLThreadInfo *ti = getEGLThreadInfo();
- ServerConnection *server;
- if (s_needEncode && (server = ServerConnection::s_getServerConnection())) {
- server->utEnc()->destroyContext(ti->serverConn->utEnc(), getpid(), (uint32_t)ctx);
- }
- if (ti->currentContext == wctx) ti->currentContext = NULL;
- delete wctx;
- }
- }
-
- return res;
-}
-
-EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
-{
- EGLWrapperContext *wctx = (EGLWrapperContext *)ctx;
- EGLContext aglContext = (ctx == EGL_NO_CONTEXT ? EGL_NO_CONTEXT : wctx->aglContext);
- EGLThreadInfo *ti = getEGLThreadInfo();
- EGLBoolean res = getDispatch()->eglMakeCurrent(dpy, draw, read, aglContext);
- if (res ) {
- // NOTE - we do get a pointer to the server connection, (rather then using ti->serverConn)
- // for cases that this is the first egl call of the current thread.
-
- ServerConnection *server;
- if (s_needEncode && (server = ServerConnection::s_getServerConnection())) {
- server->utEnc()->makeCurrentContext(server->utEnc(), getpid(),
- (uint32_t) (draw == EGL_NO_SURFACE ? 0 : draw),
- (uint32_t) (read == EGL_NO_SURFACE ? 0 : read),
- (uint32_t) (ctx == EGL_NO_CONTEXT ? 0 : ctx));
- server->glEncoder()->setClientState( wctx ? wctx->clientState : NULL );
- server->gl2Encoder()->setClientState( wctx ? wctx->clientState : NULL );
- }
-
- // set current context in our thread info
- ti->currentContext = wctx;
- }
- return res;
-
-}
-
-EGLContext eglGetCurrentContext()
-{
- EGLThreadInfo *ti = getEGLThreadInfo();
- return (ti->currentContext ? ti->currentContext : EGL_NO_CONTEXT);
-}
-
-EGLSurface eglGetCurrentSurface(EGLint readdraw)
-{
- return getDispatch()->eglGetCurrentSurface(readdraw);
-}
-
-EGLDisplay eglGetCurrentDisplay()
-{
- return getDispatch()->eglGetCurrentDisplay();
-}
-
-EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
-{
- EGLWrapperContext *wctx = (EGLWrapperContext *)ctx;
- if (wctx) {
- if (attribute == EGL_CONTEXT_CLIENT_VERSION) {
- *value = wctx->version;
- return EGL_TRUE;
- } else {
- return getDispatch()->eglQueryContext(dpy, wctx->aglContext, attribute, value);
- }
- }
- else {
- return EGL_BAD_CONTEXT;
- }
-}
-
-EGLBoolean eglWaitGL()
-{
- return getDispatch()->eglWaitGL();
-}
-
-EGLBoolean eglWaitNative(EGLint engine)
-{
- return getDispatch()->eglWaitNative(engine);
-}
-
-EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
-{
- ServerConnection *server;
- if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) {
- server->utEnc()->swapBuffers(server->utEnc(), getpid(), (uint32_t)surface);
- server->glEncoder()->flush();
- server->gl2Encoder()->flush();
- return 1;
- }
- return getDispatch()->eglSwapBuffers(dpy, surface);
-}
-
-EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
-{
- return getDispatch()->eglCopyBuffers(dpy, surface, target);
-}
-
-EGLBoolean eglLockSurfaceKHR(EGLDisplay display, EGLSurface surface, const EGLint *attrib_list)
-{
- return getDispatch()->eglLockSurfaceKHR(display, surface, attrib_list);
-}
-
-EGLBoolean eglUnlockSurfaceKHR(EGLDisplay display, EGLSurface surface)
-{
- return getDispatch()->eglUnlockSurfaceKHR(display, surface);
-}
-
-EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
-{
- EGLWrapperContext *wctx = (EGLWrapperContext *)ctx;
- EGLContext aglContext = (wctx ? wctx->aglContext : EGL_NO_CONTEXT);
- return getDispatch()->eglCreateImageKHR(dpy, aglContext, target, buffer, attrib_list);
-}
-
-EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
-{
- return getDispatch()->eglDestroyImageKHR(dpy, image);
-}
-
-EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreateSyncKHR(dpy, type, attrib_list);
-}
-
-EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
-{
- return getDispatch()->eglDestroySyncKHR(dpy, sync);
-}
-
-EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
-{
- return getDispatch()->eglClientWaitSyncKHR(dpy, sync, flags, timeout);
-}
-
-EGLBoolean eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode)
-{
- return getDispatch()->eglSignalSyncKHR(dpy, sync, mode);
-}
-
-EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
-{
- return getDispatch()->eglGetSyncAttribKHR(dpy, sync, attribute, value);
-}
-
-EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height)
-{
- return getDispatch()->eglSetSwapRectangleANDROID(dpy, draw, left, top, width, height);
-}
diff --git a/emulator/opengl/tests/gles_android_wrapper/egl_dispatch.cpp b/emulator/opengl/tests/gles_android_wrapper/egl_dispatch.cpp
deleted file mode 100644
index f69ca61..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/egl_dispatch.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include <stdio.h>
-#include "egl_dispatch.h"
-#include <dlfcn.h>
-
-egl_dispatch *create_egl_dispatch(void *gles_android)
-{
- egl_dispatch *disp = new egl_dispatch;
-
- void *ptr;
- ptr = dlsym(gles_android,"eglGetError"); disp->set_eglGetError((eglGetError_t)ptr);
- ptr = dlsym(gles_android,"eglGetDisplay"); disp->set_eglGetDisplay((eglGetDisplay_t)ptr);
- ptr = dlsym(gles_android,"eglInitialize"); disp->set_eglInitialize((eglInitialize_t)ptr);
- ptr = dlsym(gles_android,"eglTerminate"); disp->set_eglTerminate((eglTerminate_t)ptr);
- ptr = dlsym(gles_android,"eglQueryString"); disp->set_eglQueryString((eglQueryString_t)ptr);
- ptr = dlsym(gles_android,"eglGetConfigs"); disp->set_eglGetConfigs((eglGetConfigs_t)ptr);
- ptr = dlsym(gles_android,"eglChooseConfig"); disp->set_eglChooseConfig((eglChooseConfig_t)ptr);
- ptr = dlsym(gles_android,"eglGetConfigAttrib"); disp->set_eglGetConfigAttrib((eglGetConfigAttrib_t)ptr);
- ptr = dlsym(gles_android,"eglCreateWindowSurface"); disp->set_eglCreateWindowSurface((eglCreateWindowSurface_t)ptr);
- ptr = dlsym(gles_android,"eglCreatePbufferSurface"); disp->set_eglCreatePbufferSurface((eglCreatePbufferSurface_t)ptr);
- ptr = dlsym(gles_android,"eglCreatePixmapSurface"); disp->set_eglCreatePixmapSurface((eglCreatePixmapSurface_t)ptr);
- ptr = dlsym(gles_android,"eglDestroySurface"); disp->set_eglDestroySurface((eglDestroySurface_t)ptr);
- ptr = dlsym(gles_android,"eglQuerySurface"); disp->set_eglQuerySurface((eglQuerySurface_t)ptr);
- ptr = dlsym(gles_android,"eglBindAPI"); disp->set_eglBindAPI((eglBindAPI_t)ptr);
- ptr = dlsym(gles_android,"eglQueryAPI"); disp->set_eglQueryAPI((eglQueryAPI_t)ptr);
- ptr = dlsym(gles_android,"eglWaitClient"); disp->set_eglWaitClient((eglWaitClient_t)ptr);
- ptr = dlsym(gles_android,"eglReleaseThread"); disp->set_eglReleaseThread((eglReleaseThread_t)ptr);
- ptr = dlsym(gles_android,"eglCreatePbufferFromClientBuffer"); disp->set_eglCreatePbufferFromClientBuffer((eglCreatePbufferFromClientBuffer_t)ptr);
- ptr = dlsym(gles_android,"eglSurfaceAttrib"); disp->set_eglSurfaceAttrib((eglSurfaceAttrib_t)ptr);
- ptr = dlsym(gles_android,"eglBindTexImage"); disp->set_eglBindTexImage((eglBindTexImage_t)ptr);
- ptr = dlsym(gles_android,"eglReleaseTexImage"); disp->set_eglReleaseTexImage((eglReleaseTexImage_t)ptr);
- ptr = dlsym(gles_android,"eglSwapInterval"); disp->set_eglSwapInterval((eglSwapInterval_t)ptr);
- ptr = dlsym(gles_android,"eglCreateContext"); disp->set_eglCreateContext((eglCreateContext_t)ptr);
- ptr = dlsym(gles_android,"eglDestroyContext"); disp->set_eglDestroyContext((eglDestroyContext_t)ptr);
- ptr = dlsym(gles_android,"eglMakeCurrent"); disp->set_eglMakeCurrent((eglMakeCurrent_t)ptr);
- ptr = dlsym(gles_android,"eglGetCurrentContext"); disp->set_eglGetCurrentContext((eglGetCurrentContext_t)ptr);
- ptr = dlsym(gles_android,"eglGetCurrentSurface"); disp->set_eglGetCurrentSurface((eglGetCurrentSurface_t)ptr);
- ptr = dlsym(gles_android,"eglGetCurrentDisplay"); disp->set_eglGetCurrentDisplay((eglGetCurrentDisplay_t)ptr);
- ptr = dlsym(gles_android,"eglQueryContext"); disp->set_eglQueryContext((eglQueryContext_t)ptr);
- ptr = dlsym(gles_android,"eglWaitGL"); disp->set_eglWaitGL((eglWaitGL_t)ptr);
- ptr = dlsym(gles_android,"eglWaitNative"); disp->set_eglWaitNative((eglWaitNative_t)ptr);
- ptr = dlsym(gles_android,"eglSwapBuffers"); disp->set_eglSwapBuffers((eglSwapBuffers_t)ptr);
- ptr = dlsym(gles_android,"eglCopyBuffers"); disp->set_eglCopyBuffers((eglCopyBuffers_t)ptr);
- ptr = dlsym(gles_android,"eglGetProcAddress"); disp->set_eglGetProcAddress((eglGetProcAddress_t)ptr);
- ptr = dlsym(gles_android,"eglLockSurfaceKHR"); disp->set_eglLockSurfaceKHR((eglLockSurfaceKHR_t)ptr);
- ptr = dlsym(gles_android,"eglUnlockSurfaceKHR"); disp->set_eglUnlockSurfaceKHR((eglUnlockSurfaceKHR_t)ptr);
- ptr = dlsym(gles_android,"eglCreateImageKHR"); disp->set_eglCreateImageKHR((eglCreateImageKHR_t)ptr);
- ptr = dlsym(gles_android,"eglDestroyImageKHR"); disp->set_eglDestroyImageKHR((eglDestroyImageKHR_t)ptr);
- ptr = dlsym(gles_android,"eglCreateSyncKHR"); disp->set_eglCreateSyncKHR((eglCreateSyncKHR_t)ptr);
- ptr = dlsym(gles_android,"eglDestroySyncKHR"); disp->set_eglDestroySyncKHR((eglDestroySyncKHR_t)ptr);
- ptr = dlsym(gles_android,"eglClientWaitSyncKHR"); disp->set_eglClientWaitSyncKHR((eglClientWaitSyncKHR_t)ptr);
- ptr = dlsym(gles_android,"eglSignalSyncKHR"); disp->set_eglSignalSyncKHR((eglSignalSyncKHR_t)ptr);
- ptr = dlsym(gles_android,"eglGetSyncAttribKHR"); disp->set_eglGetSyncAttribKHR((eglGetSyncAttribKHR_t)ptr);
- ptr = dlsym(gles_android,"eglSetSwapRectangleANDROID"); disp->set_eglSetSwapRectangleANDROID((eglSetSwapRectangleANDROID_t)ptr);
-
- return disp;
-}
diff --git a/emulator/opengl/tests/gles_android_wrapper/egl_dispatch.h b/emulator/opengl/tests/gles_android_wrapper/egl_dispatch.h
deleted file mode 100644
index 1b8de0d..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/egl_dispatch.h
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _EGL_DISPATCH_H
-#define _EGL_DISPATCH_H
-
-#include "egl_proc.h"
-
-struct egl_dispatch {
- eglGetError_t eglGetError;
- eglGetDisplay_t eglGetDisplay;
- eglInitialize_t eglInitialize;
- eglTerminate_t eglTerminate;
- eglQueryString_t eglQueryString;
- eglGetConfigs_t eglGetConfigs;
- eglChooseConfig_t eglChooseConfig;
- eglGetConfigAttrib_t eglGetConfigAttrib;
- eglCreateWindowSurface_t eglCreateWindowSurface;
- eglCreatePbufferSurface_t eglCreatePbufferSurface;
- eglCreatePixmapSurface_t eglCreatePixmapSurface;
- eglDestroySurface_t eglDestroySurface;
- eglQuerySurface_t eglQuerySurface;
- eglBindAPI_t eglBindAPI;
- eglQueryAPI_t eglQueryAPI;
- eglWaitClient_t eglWaitClient;
- eglReleaseThread_t eglReleaseThread;
- eglCreatePbufferFromClientBuffer_t eglCreatePbufferFromClientBuffer;
- eglSurfaceAttrib_t eglSurfaceAttrib;
- eglBindTexImage_t eglBindTexImage;
- eglReleaseTexImage_t eglReleaseTexImage;
- eglSwapInterval_t eglSwapInterval;
- eglCreateContext_t eglCreateContext;
- eglDestroyContext_t eglDestroyContext;
- eglMakeCurrent_t eglMakeCurrent;
- eglGetCurrentContext_t eglGetCurrentContext;
- eglGetCurrentSurface_t eglGetCurrentSurface;
- eglGetCurrentDisplay_t eglGetCurrentDisplay;
- eglQueryContext_t eglQueryContext;
- eglWaitGL_t eglWaitGL;
- eglWaitNative_t eglWaitNative;
- eglSwapBuffers_t eglSwapBuffers;
- eglCopyBuffers_t eglCopyBuffers;
- eglGetProcAddress_t eglGetProcAddress;
- eglLockSurfaceKHR_t eglLockSurfaceKHR;
- eglUnlockSurfaceKHR_t eglUnlockSurfaceKHR;
- eglCreateImageKHR_t eglCreateImageKHR;
- eglDestroyImageKHR_t eglDestroyImageKHR;
- eglCreateSyncKHR_t eglCreateSyncKHR;
- eglDestroySyncKHR_t eglDestroySyncKHR;
- eglClientWaitSyncKHR_t eglClientWaitSyncKHR;
- eglSignalSyncKHR_t eglSignalSyncKHR;
- eglGetSyncAttribKHR_t eglGetSyncAttribKHR;
- eglSetSwapRectangleANDROID_t eglSetSwapRectangleANDROID;
- //Accessors
- eglGetError_t set_eglGetError(eglGetError_t f) { eglGetError_t retval = eglGetError; eglGetError = f; return retval;}
- eglGetDisplay_t set_eglGetDisplay(eglGetDisplay_t f) { eglGetDisplay_t retval = eglGetDisplay; eglGetDisplay = f; return retval;}
- eglInitialize_t set_eglInitialize(eglInitialize_t f) { eglInitialize_t retval = eglInitialize; eglInitialize = f; return retval;}
- eglTerminate_t set_eglTerminate(eglTerminate_t f) { eglTerminate_t retval = eglTerminate; eglTerminate = f; return retval;}
- eglQueryString_t set_eglQueryString(eglQueryString_t f) { eglQueryString_t retval = eglQueryString; eglQueryString = f; return retval;}
- eglGetConfigs_t set_eglGetConfigs(eglGetConfigs_t f) { eglGetConfigs_t retval = eglGetConfigs; eglGetConfigs = f; return retval;}
- eglChooseConfig_t set_eglChooseConfig(eglChooseConfig_t f) { eglChooseConfig_t retval = eglChooseConfig; eglChooseConfig = f; return retval;}
- eglGetConfigAttrib_t set_eglGetConfigAttrib(eglGetConfigAttrib_t f) { eglGetConfigAttrib_t retval = eglGetConfigAttrib; eglGetConfigAttrib = f; return retval;}
- eglCreateWindowSurface_t set_eglCreateWindowSurface(eglCreateWindowSurface_t f) { eglCreateWindowSurface_t retval = eglCreateWindowSurface; eglCreateWindowSurface = f; return retval;}
- eglCreatePbufferSurface_t set_eglCreatePbufferSurface(eglCreatePbufferSurface_t f) { eglCreatePbufferSurface_t retval = eglCreatePbufferSurface; eglCreatePbufferSurface = f; return retval;}
- eglCreatePixmapSurface_t set_eglCreatePixmapSurface(eglCreatePixmapSurface_t f) { eglCreatePixmapSurface_t retval = eglCreatePixmapSurface; eglCreatePixmapSurface = f; return retval;}
- eglDestroySurface_t set_eglDestroySurface(eglDestroySurface_t f) { eglDestroySurface_t retval = eglDestroySurface; eglDestroySurface = f; return retval;}
- eglQuerySurface_t set_eglQuerySurface(eglQuerySurface_t f) { eglQuerySurface_t retval = eglQuerySurface; eglQuerySurface = f; return retval;}
- eglBindAPI_t set_eglBindAPI(eglBindAPI_t f) { eglBindAPI_t retval = eglBindAPI; eglBindAPI = f; return retval;}
- eglQueryAPI_t set_eglQueryAPI(eglQueryAPI_t f) { eglQueryAPI_t retval = eglQueryAPI; eglQueryAPI = f; return retval;}
- eglWaitClient_t set_eglWaitClient(eglWaitClient_t f) { eglWaitClient_t retval = eglWaitClient; eglWaitClient = f; return retval;}
- eglReleaseThread_t set_eglReleaseThread(eglReleaseThread_t f) { eglReleaseThread_t retval = eglReleaseThread; eglReleaseThread = f; return retval;}
- eglCreatePbufferFromClientBuffer_t set_eglCreatePbufferFromClientBuffer(eglCreatePbufferFromClientBuffer_t f) { eglCreatePbufferFromClientBuffer_t retval = eglCreatePbufferFromClientBuffer; eglCreatePbufferFromClientBuffer = f; return retval;}
- eglSurfaceAttrib_t set_eglSurfaceAttrib(eglSurfaceAttrib_t f) { eglSurfaceAttrib_t retval = eglSurfaceAttrib; eglSurfaceAttrib = f; return retval;}
- eglBindTexImage_t set_eglBindTexImage(eglBindTexImage_t f) { eglBindTexImage_t retval = eglBindTexImage; eglBindTexImage = f; return retval;}
- eglReleaseTexImage_t set_eglReleaseTexImage(eglReleaseTexImage_t f) { eglReleaseTexImage_t retval = eglReleaseTexImage; eglReleaseTexImage = f; return retval;}
- eglSwapInterval_t set_eglSwapInterval(eglSwapInterval_t f) { eglSwapInterval_t retval = eglSwapInterval; eglSwapInterval = f; return retval;}
- eglCreateContext_t set_eglCreateContext(eglCreateContext_t f) { eglCreateContext_t retval = eglCreateContext; eglCreateContext = f; return retval;}
- eglDestroyContext_t set_eglDestroyContext(eglDestroyContext_t f) { eglDestroyContext_t retval = eglDestroyContext; eglDestroyContext = f; return retval;}
- eglMakeCurrent_t set_eglMakeCurrent(eglMakeCurrent_t f) { eglMakeCurrent_t retval = eglMakeCurrent; eglMakeCurrent = f; return retval;}
- eglGetCurrentContext_t set_eglGetCurrentContext(eglGetCurrentContext_t f) { eglGetCurrentContext_t retval = eglGetCurrentContext; eglGetCurrentContext = f; return retval;}
- eglGetCurrentSurface_t set_eglGetCurrentSurface(eglGetCurrentSurface_t f) { eglGetCurrentSurface_t retval = eglGetCurrentSurface; eglGetCurrentSurface = f; return retval;}
- eglGetCurrentDisplay_t set_eglGetCurrentDisplay(eglGetCurrentDisplay_t f) { eglGetCurrentDisplay_t retval = eglGetCurrentDisplay; eglGetCurrentDisplay = f; return retval;}
- eglQueryContext_t set_eglQueryContext(eglQueryContext_t f) { eglQueryContext_t retval = eglQueryContext; eglQueryContext = f; return retval;}
- eglWaitGL_t set_eglWaitGL(eglWaitGL_t f) { eglWaitGL_t retval = eglWaitGL; eglWaitGL = f; return retval;}
- eglWaitNative_t set_eglWaitNative(eglWaitNative_t f) { eglWaitNative_t retval = eglWaitNative; eglWaitNative = f; return retval;}
- eglSwapBuffers_t set_eglSwapBuffers(eglSwapBuffers_t f) { eglSwapBuffers_t retval = eglSwapBuffers; eglSwapBuffers = f; return retval;}
- eglCopyBuffers_t set_eglCopyBuffers(eglCopyBuffers_t f) { eglCopyBuffers_t retval = eglCopyBuffers; eglCopyBuffers = f; return retval;}
- eglGetProcAddress_t set_eglGetProcAddress(eglGetProcAddress_t f) { eglGetProcAddress_t retval = eglGetProcAddress; eglGetProcAddress = f; return retval;}
- eglLockSurfaceKHR_t set_eglLockSurfaceKHR(eglLockSurfaceKHR_t f) { eglLockSurfaceKHR_t retval = eglLockSurfaceKHR; eglLockSurfaceKHR = f; return retval;}
- eglUnlockSurfaceKHR_t set_eglUnlockSurfaceKHR(eglUnlockSurfaceKHR_t f) { eglUnlockSurfaceKHR_t retval = eglUnlockSurfaceKHR; eglUnlockSurfaceKHR = f; return retval;}
- eglCreateImageKHR_t set_eglCreateImageKHR(eglCreateImageKHR_t f) { eglCreateImageKHR_t retval = eglCreateImageKHR; eglCreateImageKHR = f; return retval;}
- eglDestroyImageKHR_t set_eglDestroyImageKHR(eglDestroyImageKHR_t f) { eglDestroyImageKHR_t retval = eglDestroyImageKHR; eglDestroyImageKHR = f; return retval;}
- eglCreateSyncKHR_t set_eglCreateSyncKHR(eglCreateSyncKHR_t f) { eglCreateSyncKHR_t retval = eglCreateSyncKHR; eglCreateSyncKHR = f; return retval;}
- eglDestroySyncKHR_t set_eglDestroySyncKHR(eglDestroySyncKHR_t f) { eglDestroySyncKHR_t retval = eglDestroySyncKHR; eglDestroySyncKHR = f; return retval;}
- eglClientWaitSyncKHR_t set_eglClientWaitSyncKHR(eglClientWaitSyncKHR_t f) { eglClientWaitSyncKHR_t retval = eglClientWaitSyncKHR; eglClientWaitSyncKHR = f; return retval;}
- eglSignalSyncKHR_t set_eglSignalSyncKHR(eglSignalSyncKHR_t f) { eglSignalSyncKHR_t retval = eglSignalSyncKHR; eglSignalSyncKHR = f; return retval;}
- eglGetSyncAttribKHR_t set_eglGetSyncAttribKHR(eglGetSyncAttribKHR_t f) { eglGetSyncAttribKHR_t retval = eglGetSyncAttribKHR; eglGetSyncAttribKHR = f; return retval;}
- eglSetSwapRectangleANDROID_t set_eglSetSwapRectangleANDROID(eglSetSwapRectangleANDROID_t f) { eglSetSwapRectangleANDROID_t retval = eglSetSwapRectangleANDROID; eglSetSwapRectangleANDROID = f; return retval;}
-};
-
-egl_dispatch *create_egl_dispatch(void *gles_andorid);
-
-#endif
diff --git a/emulator/opengl/tests/gles_android_wrapper/egl_ftable.h b/emulator/opengl/tests/gles_android_wrapper/egl_ftable.h
deleted file mode 100644
index ee40585..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/egl_ftable.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-static struct _egl_funcs_by_name {
- const char *name;
- void *proc;
-} egl_funcs_by_name[] = {
- {"eglGetError", (void *)eglGetError},
- {"eglGetDisplay", (void *)eglGetDisplay},
- {"eglInitialize", (void *)eglInitialize},
- {"eglTerminate", (void *)eglTerminate},
- {"eglQueryString", (void *)eglQueryString},
- {"eglGetConfigs", (void *)eglGetConfigs},
- {"eglChooseConfig", (void *)eglChooseConfig},
- {"eglGetConfigAttrib", (void *)eglGetConfigAttrib},
- {"eglCreateWindowSurface", (void *)eglCreateWindowSurface},
- {"eglCreatePbufferSurface", (void *)eglCreatePbufferSurface},
- {"eglCreatePixmapSurface", (void *)eglCreatePixmapSurface},
- {"eglDestroySurface", (void *)eglDestroySurface},
- {"eglQuerySurface", (void *)eglQuerySurface},
- {"eglBindAPI", (void *)eglBindAPI},
- {"eglQueryAPI", (void *)eglQueryAPI},
- {"eglWaitClient", (void *)eglWaitClient},
- {"eglReleaseThread", (void *)eglReleaseThread},
- {"eglCreatePbufferFromClientBuffer", (void *)eglCreatePbufferFromClientBuffer},
- {"eglSurfaceAttrib", (void *)eglSurfaceAttrib},
- {"eglBindTexImage", (void *)eglBindTexImage},
- {"eglReleaseTexImage", (void *)eglReleaseTexImage},
- {"eglSwapInterval", (void *)eglSwapInterval},
- {"eglCreateContext", (void *)eglCreateContext},
- {"eglDestroyContext", (void *)eglDestroyContext},
- {"eglMakeCurrent", (void *)eglMakeCurrent},
- {"eglGetCurrentContext", (void *)eglGetCurrentContext},
- {"eglGetCurrentSurface", (void *)eglGetCurrentSurface},
- {"eglGetCurrentDisplay", (void *)eglGetCurrentDisplay},
- {"eglQueryContext", (void *)eglQueryContext},
- {"eglWaitGL", (void *)eglWaitGL},
- {"eglWaitNative", (void *)eglWaitNative},
- {"eglSwapBuffers", (void *)eglSwapBuffers},
- {"eglCopyBuffers", (void *)eglCopyBuffers},
- {"eglGetProcAddress", (void *)eglGetProcAddress},
- {"eglLockSurfaceKHR", (void *)eglLockSurfaceKHR},
- {"eglUnlockSurfaceKHR", (void *)eglUnlockSurfaceKHR},
- {"eglCreateImageKHR", (void *)eglCreateImageKHR},
- {"eglDestroyImageKHR", (void *)eglDestroyImageKHR},
- {"eglCreateSyncKHR", (void *)eglCreateSyncKHR},
- {"eglDestroySyncKHR", (void *)eglDestroySyncKHR},
- {"eglClientWaitSyncKHR", (void *)eglClientWaitSyncKHR},
- {"eglSignalSyncKHR", (void *)eglSignalSyncKHR},
- {"eglGetSyncAttribKHR", (void *)eglGetSyncAttribKHR},
- {"eglSetSwapRectangleANDROID", (void *)eglSetSwapRectangleANDROID}
-};
-
-static int egl_num_funcs = sizeof(egl_funcs_by_name) / sizeof(struct _egl_funcs_by_name);
diff --git a/emulator/opengl/tests/gles_android_wrapper/egl_proc.h b/emulator/opengl/tests/gles_android_wrapper/egl_proc.h
deleted file mode 100644
index 140c030..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/egl_proc.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _EGL_PROC_H
-#define _EGL_PROC_H
-
-#include <EGL/egl.h>
-#define EGL_EGLEXT_PROTOTYPES
-#include <EGL/eglext.h>
-
-typedef EGLint (* eglGetError_t) ();
-typedef EGLDisplay (* eglGetDisplay_t) (EGLNativeDisplayType);
-typedef EGLBoolean (* eglInitialize_t) (EGLDisplay, EGLint*, EGLint*);
-typedef EGLBoolean (* eglTerminate_t) (EGLDisplay);
-typedef char* (* eglQueryString_t) (EGLDisplay, EGLint);
-typedef EGLBoolean (* eglGetConfigs_t) (EGLDisplay, EGLConfig*, EGLint, EGLint*);
-typedef EGLBoolean (* eglChooseConfig_t) (EGLDisplay, const EGLint*, EGLConfig*, EGLint, EGLint*);
-typedef EGLBoolean (* eglGetConfigAttrib_t) (EGLDisplay, EGLConfig, EGLint, EGLint*);
-typedef EGLSurface (* eglCreateWindowSurface_t) (EGLDisplay, EGLConfig, EGLNativeWindowType, const EGLint*);
-typedef EGLSurface (* eglCreatePbufferSurface_t) (EGLDisplay, EGLConfig, const EGLint*);
-typedef EGLSurface (* eglCreatePixmapSurface_t) (EGLDisplay, EGLConfig, EGLNativePixmapType, const EGLint*);
-typedef EGLBoolean (* eglDestroySurface_t) (EGLDisplay, EGLSurface);
-typedef EGLBoolean (* eglQuerySurface_t) (EGLDisplay, EGLSurface, EGLint, EGLint*);
-typedef EGLBoolean (* eglBindAPI_t) (EGLenum);
-typedef EGLenum (* eglQueryAPI_t) ();
-typedef EGLBoolean (* eglWaitClient_t) ();
-typedef EGLBoolean (* eglReleaseThread_t) ();
-typedef EGLSurface (* eglCreatePbufferFromClientBuffer_t) (EGLDisplay, EGLenum, EGLClientBuffer, EGLConfig, const EGLint*);
-typedef EGLBoolean (* eglSurfaceAttrib_t) (EGLDisplay, EGLSurface, EGLint, EGLint);
-typedef EGLBoolean (* eglBindTexImage_t) (EGLDisplay, EGLSurface, EGLint);
-typedef EGLBoolean (* eglReleaseTexImage_t) (EGLDisplay, EGLSurface, EGLint);
-typedef EGLBoolean (* eglSwapInterval_t) (EGLDisplay, EGLint);
-typedef EGLContext (* eglCreateContext_t) (EGLDisplay, EGLConfig, EGLContext, const EGLint*);
-typedef EGLBoolean (* eglDestroyContext_t) (EGLDisplay, EGLContext);
-typedef EGLBoolean (* eglMakeCurrent_t) (EGLDisplay, EGLSurface, EGLSurface, EGLContext);
-typedef EGLContext (* eglGetCurrentContext_t) ();
-typedef EGLSurface (* eglGetCurrentSurface_t) (EGLint);
-typedef EGLDisplay (* eglGetCurrentDisplay_t) ();
-typedef EGLBoolean (* eglQueryContext_t) (EGLDisplay, EGLContext, EGLint, EGLint*);
-typedef EGLBoolean (* eglWaitGL_t) ();
-typedef EGLBoolean (* eglWaitNative_t) (EGLint);
-typedef EGLBoolean (* eglSwapBuffers_t) (EGLDisplay, EGLSurface);
-typedef EGLBoolean (* eglCopyBuffers_t) (EGLDisplay, EGLSurface, EGLNativePixmapType);
-typedef __eglMustCastToProperFunctionPointerType (* eglGetProcAddress_t) (const char*);
-typedef EGLBoolean (* eglLockSurfaceKHR_t) (EGLDisplay, EGLSurface, const EGLint*);
-typedef EGLBoolean (* eglUnlockSurfaceKHR_t) (EGLDisplay, EGLSurface);
-typedef EGLImageKHR (* eglCreateImageKHR_t) (EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint*);
-typedef EGLBoolean (* eglDestroyImageKHR_t) (EGLDisplay, EGLImageKHR image);
-typedef EGLSyncKHR (* eglCreateSyncKHR_t) (EGLDisplay, EGLenum, const EGLint*);
-typedef EGLBoolean (* eglDestroySyncKHR_t) (EGLDisplay, EGLSyncKHR sync);
-typedef EGLint (* eglClientWaitSyncKHR_t) (EGLDisplay, EGLSyncKHR, EGLint, EGLTimeKHR timeout);
-typedef EGLBoolean (* eglSignalSyncKHR_t) (EGLDisplay, EGLSyncKHR, EGLenum);
-typedef EGLBoolean (* eglGetSyncAttribKHR_t) (EGLDisplay, EGLSyncKHR, EGLint, EGLint*);
-typedef EGLBoolean (* eglSetSwapRectangleANDROID_t) (EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint);
-
-#endif // of _EGL_PROC_H
diff --git a/emulator/opengl/tests/gles_android_wrapper/gles.cpp b/emulator/opengl/tests/gles_android_wrapper/gles.cpp
deleted file mode 100644
index c0949c8..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/gles.cpp
+++ /dev/null
@@ -1,1410 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "gles_dispatch.h"
-#include "gles_ftable.h"
-#include <EGL/egl.h>
-#include <cutils/log.h>
-
-static struct gles_dispatch *s_dispatch = NULL;
-
-void init_gles(void *gles_android)
-{
- s_dispatch = create_gles_dispatch(gles_android);
- if (s_dispatch == NULL) {
- ALOGE("failed to create gles dispatch\n");
- }
-}
-
-static struct gles_dispatch *getDispatch()
-{
- if (!s_dispatch) {
- fprintf(stderr,"FATAL ERROR: GLES has not been initialized\n");
- exit(-1);
- }
-
- return s_dispatch;
-}
-
-__eglMustCastToProperFunctionPointerType gles_getProcAddress(const char *procname)
-{
- for (int i=0; i<gles_num_funcs; i++) {
- if (!strcmp(gles_funcs_by_name[i].name, procname)) {
- return (__eglMustCastToProperFunctionPointerType)gles_funcs_by_name[i].proc;
- }
- }
-
- return NULL;
-}
-
-///////////// Path-through functions ///////////////
-void glAlphaFunc(GLenum func, GLclampf ref)
-{
- getDispatch()->glAlphaFunc(func, ref);
-}
-
-void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- getDispatch()->glClearColor(red, green, blue, alpha);
-}
-
-void glClearDepthf(GLclampf depth)
-{
- getDispatch()->glClearDepthf(depth);
-}
-
-void glClipPlanef(GLenum plane, const GLfloat *equation)
-{
- getDispatch()->glClipPlanef(plane, equation);
-}
-
-void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- getDispatch()->glColor4f(red, green, blue, alpha);
-}
-
-void glDepthRangef(GLclampf zNear, GLclampf zFar)
-{
- getDispatch()->glDepthRangef(zNear, zFar);
-}
-
-void glFogf(GLenum pname, GLfloat param)
-{
- getDispatch()->glFogf(pname, param);
-}
-
-void glFogfv(GLenum pname, const GLfloat *params)
-{
- getDispatch()->glFogfv(pname, params);
-}
-
-void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-{
- getDispatch()->glFrustumf(left, right, bottom, top, zNear, zFar);
-}
-
-void glGetClipPlanef(GLenum pname, GLfloat eqn[4])
-{
- getDispatch()->glGetClipPlanef(pname, eqn);
-}
-
-void glGetFloatv(GLenum pname, GLfloat *params)
-{
- getDispatch()->glGetFloatv(pname, params);
-}
-
-void glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
-{
- getDispatch()->glGetLightfv(light, pname, params);
-}
-
-void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
-{
- getDispatch()->glGetMaterialfv(face, pname, params);
-}
-
-void glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params)
-{
- getDispatch()->glGetTexEnvfv(env, pname, params);
-}
-
-void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- getDispatch()->glGetTexParameterfv(target, pname, params);
-}
-
-void glLightModelf(GLenum pname, GLfloat param)
-{
- getDispatch()->glLightModelf(pname, param);
-}
-
-void glLightModelfv(GLenum pname, const GLfloat *params)
-{
- getDispatch()->glLightModelfv(pname, params);
-}
-
-void glLightf(GLenum light, GLenum pname, GLfloat param)
-{
- getDispatch()->glLightf(light, pname, param);
-}
-
-void glLightfv(GLenum light, GLenum pname, const GLfloat *params)
-{
- getDispatch()->glLightfv(light, pname, params);
-}
-
-void glLineWidth(GLfloat width)
-{
- getDispatch()->glLineWidth(width);
-}
-
-void glLoadMatrixf(const GLfloat *m)
-{
- getDispatch()->glLoadMatrixf(m);
-}
-
-void glMaterialf(GLenum face, GLenum pname, GLfloat param)
-{
- getDispatch()->glMaterialf(face, pname, param);
-}
-
-void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
-{
- getDispatch()->glMaterialfv(face, pname, params);
-}
-
-void glMultMatrixf(const GLfloat *m)
-{
- getDispatch()->glMultMatrixf(m);
-}
-
-void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- getDispatch()->glMultiTexCoord4f(target, s, t, r, q);
-}
-
-void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
-{
- getDispatch()->glNormal3f(nx, ny, nz);
-}
-
-void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-{
- getDispatch()->glOrthof(left, right, bottom, top, zNear, zFar);
-}
-
-void glPointParameterf(GLenum pname, GLfloat param)
-{
- getDispatch()->glPointParameterf(pname, param);
-}
-
-void glPointParameterfv(GLenum pname, const GLfloat *params)
-{
- getDispatch()->glPointParameterfv(pname, params);
-}
-
-void glPointSize(GLfloat size)
-{
- getDispatch()->glPointSize(size);
-}
-
-void glPolygonOffset(GLfloat factor, GLfloat units)
-{
- getDispatch()->glPolygonOffset(factor, units);
-}
-
-void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- getDispatch()->glRotatef(angle, x, y, z);
-}
-
-void glScalef(GLfloat x, GLfloat y, GLfloat z)
-{
- getDispatch()->glScalef(x, y, z);
-}
-
-void glTexEnvf(GLenum target, GLenum pname, GLfloat param)
-{
- getDispatch()->glTexEnvf(target, pname, param);
-}
-
-void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
-{
- getDispatch()->glTexEnvfv(target, pname, params);
-}
-
-void glTexParameterf(GLenum target, GLenum pname, GLfloat param)
-{
- getDispatch()->glTexParameterf(target, pname, param);
-}
-
-void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
-{
- getDispatch()->glTexParameterfv(target, pname, params);
-}
-
-void glTranslatef(GLfloat x, GLfloat y, GLfloat z)
-{
- getDispatch()->glTranslatef(x, y, z);
-}
-
-void glActiveTexture(GLenum texture)
-{
- getDispatch()->glActiveTexture(texture);
-}
-
-void glAlphaFuncx(GLenum func, GLclampx ref)
-{
- getDispatch()->glAlphaFuncx(func, ref);
-}
-
-void glBindBuffer(GLenum target, GLuint buffer)
-{
- getDispatch()->glBindBuffer(target, buffer);
-}
-
-void glBindTexture(GLenum target, GLuint texture)
-{
- getDispatch()->glBindTexture(target, texture);
-}
-
-void glBlendFunc(GLenum sfactor, GLenum dfactor)
-{
- getDispatch()->glBlendFunc(sfactor, dfactor);
-}
-
-void glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
-{
- getDispatch()->glBufferData(target, size, data, usage);
-}
-
-void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
-{
- getDispatch()->glBufferSubData(target, offset, size, data);
-}
-
-void glClear(GLbitfield mask)
-{
- getDispatch()->glClear(mask);
-}
-
-void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
-{
- getDispatch()->glClearColorx(red, green, blue, alpha);
-}
-
-void glClearDepthx(GLclampx depth)
-{
- getDispatch()->glClearDepthx(depth);
-}
-
-void glClearStencil(GLint s)
-{
- getDispatch()->glClearStencil(s);
-}
-
-void glClientActiveTexture(GLenum texture)
-{
- getDispatch()->glClientActiveTexture(texture);
-}
-
-void glClipPlanex(GLenum plane, const GLfixed *equation)
-{
- getDispatch()->glClipPlanex(plane, equation);
-}
-
-void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-{
- getDispatch()->glColor4ub(red, green, blue, alpha);
-}
-
-void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
-{
- getDispatch()->glColor4x(red, green, blue, alpha);
-}
-
-void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-{
- getDispatch()->glColorMask(red, green, blue, alpha);
-}
-
-void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- getDispatch()->glColorPointer(size, type, stride, pointer);
-}
-
-void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- getDispatch()->glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- getDispatch()->glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-}
-
-void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- getDispatch()->glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
-}
-
-void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- getDispatch()->glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
-}
-
-void glCullFace(GLenum mode)
-{
- getDispatch()->glCullFace(mode);
-}
-
-void glDeleteBuffers(GLsizei n, const GLuint *buffers)
-{
- getDispatch()->glDeleteBuffers(n, buffers);
-}
-
-void glDeleteTextures(GLsizei n, const GLuint *textures)
-{
- getDispatch()->glDeleteTextures(n, textures);
-}
-
-void glDepthFunc(GLenum func)
-{
- getDispatch()->glDepthFunc(func);
-}
-
-void glDepthMask(GLboolean flag)
-{
- getDispatch()->glDepthMask(flag);
-}
-
-void glDepthRangex(GLclampx zNear, GLclampx zFar)
-{
- getDispatch()->glDepthRangex(zNear, zFar);
-}
-
-void glDisable(GLenum cap)
-{
- getDispatch()->glDisable(cap);
-}
-
-void glDisableClientState(GLenum array)
-{
- getDispatch()->glDisableClientState(array);
-}
-
-void glDrawArrays(GLenum mode, GLint first, GLsizei count)
-{
- getDispatch()->glDrawArrays(mode, first, count);
-}
-
-void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-{
- getDispatch()->glDrawElements(mode, count, type, indices);
-}
-
-void glEnable(GLenum cap)
-{
- getDispatch()->glEnable(cap);
-}
-
-void glEnableClientState(GLenum array)
-{
- getDispatch()->glEnableClientState(array);
-}
-
-void glFinish()
-{
- getDispatch()->glFinish();
-}
-
-void glFlush()
-{
- getDispatch()->glFlush();
-}
-
-void glFogx(GLenum pname, GLfixed param)
-{
- getDispatch()->glFogx(pname, param);
-}
-
-void glFogxv(GLenum pname, const GLfixed *params)
-{
- getDispatch()->glFogxv(pname, params);
-}
-
-void glFrontFace(GLenum mode)
-{
- getDispatch()->glFrontFace(mode);
-}
-
-void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-{
- getDispatch()->glFrustumx(left, right, bottom, top, zNear, zFar);
-}
-
-void glGetBooleanv(GLenum pname, GLboolean *params)
-{
- getDispatch()->glGetBooleanv(pname, params);
-}
-
-void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- getDispatch()->glGetBufferParameteriv(target, pname, params);
-}
-
-void glGetClipPlanex(GLenum pname, GLfixed eqn[4])
-{
- getDispatch()->glGetClipPlanex(pname, eqn);
-}
-
-void glGenBuffers(GLsizei n, GLuint *buffers)
-{
- getDispatch()->glGenBuffers(n, buffers);
-}
-
-void glGenTextures(GLsizei n, GLuint *textures)
-{
- getDispatch()->glGenTextures(n, textures);
-}
-
-GLenum glGetError()
-{
- return getDispatch()->glGetError();
-}
-
-void glGetFixedv(GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetFixedv(pname, params);
-}
-
-void glGetIntegerv(GLenum pname, GLint *params)
-{
- getDispatch()->glGetIntegerv(pname, params);
-}
-
-void glGetLightxv(GLenum light, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetLightxv(light, pname, params);
-}
-
-void glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetMaterialxv(face, pname, params);
-}
-
-void glGetPointerv(GLenum pname, GLvoid **params)
-{
- getDispatch()->glGetPointerv(pname, params);
-}
-
-const GLubyte* glGetString(GLenum name)
-{
- return getDispatch()->glGetString(name);
-}
-
-void glGetTexEnviv(GLenum env, GLenum pname, GLint *params)
-{
- getDispatch()->glGetTexEnviv(env, pname, params);
-}
-
-void glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetTexEnvxv(env, pname, params);
-}
-
-void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- getDispatch()->glGetTexParameteriv(target, pname, params);
-}
-
-void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetTexParameterxv(target, pname, params);
-}
-
-void glHint(GLenum target, GLenum mode)
-{
- getDispatch()->glHint(target, mode);
-}
-
-GLboolean glIsBuffer(GLuint buffer)
-{
- return getDispatch()->glIsBuffer(buffer);
-}
-
-GLboolean glIsEnabled(GLenum cap)
-{
- return getDispatch()->glIsEnabled(cap);
-}
-
-GLboolean glIsTexture(GLuint texture)
-{
- return getDispatch()->glIsTexture(texture);
-}
-
-void glLightModelx(GLenum pname, GLfixed param)
-{
- getDispatch()->glLightModelx(pname, param);
-}
-
-void glLightModelxv(GLenum pname, const GLfixed *params)
-{
- getDispatch()->glLightModelxv(pname, params);
-}
-
-void glLightx(GLenum light, GLenum pname, GLfixed param)
-{
- getDispatch()->glLightx(light, pname, param);
-}
-
-void glLightxv(GLenum light, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glLightxv(light, pname, params);
-}
-
-void glLineWidthx(GLfixed width)
-{
- getDispatch()->glLineWidthx(width);
-}
-
-void glLoadIdentity()
-{
- getDispatch()->glLoadIdentity();
-}
-
-void glLoadMatrixx(const GLfixed *m)
-{
- getDispatch()->glLoadMatrixx(m);
-}
-
-void glLogicOp(GLenum opcode)
-{
- getDispatch()->glLogicOp(opcode);
-}
-
-void glMaterialx(GLenum face, GLenum pname, GLfixed param)
-{
- getDispatch()->glMaterialx(face, pname, param);
-}
-
-void glMaterialxv(GLenum face, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glMaterialxv(face, pname, params);
-}
-
-void glMatrixMode(GLenum mode)
-{
- getDispatch()->glMatrixMode(mode);
-}
-
-void glMultMatrixx(const GLfixed *m)
-{
- getDispatch()->glMultMatrixx(m);
-}
-
-void glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
-{
- getDispatch()->glMultiTexCoord4x(target, s, t, r, q);
-}
-
-void glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
-{
- getDispatch()->glNormal3x(nx, ny, nz);
-}
-
-void glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- getDispatch()->glNormalPointer(type, stride, pointer);
-}
-
-void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-{
- getDispatch()->glOrthox(left, right, bottom, top, zNear, zFar);
-}
-
-void glPixelStorei(GLenum pname, GLint param)
-{
- getDispatch()->glPixelStorei(pname, param);
-}
-
-void glPointParameterx(GLenum pname, GLfixed param)
-{
- getDispatch()->glPointParameterx(pname, param);
-}
-
-void glPointParameterxv(GLenum pname, const GLfixed *params)
-{
- getDispatch()->glPointParameterxv(pname, params);
-}
-
-void glPointSizex(GLfixed size)
-{
- getDispatch()->glPointSizex(size);
-}
-
-void glPolygonOffsetx(GLfixed factor, GLfixed units)
-{
- getDispatch()->glPolygonOffsetx(factor, units);
-}
-
-void glPopMatrix()
-{
- getDispatch()->glPopMatrix();
-}
-
-void glPushMatrix()
-{
- getDispatch()->glPushMatrix();
-}
-
-void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
-{
- getDispatch()->glReadPixels(x, y, width, height, format, type, pixels);
-}
-
-void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
-{
- getDispatch()->glRotatex(angle, x, y, z);
-}
-
-void glSampleCoverage(GLclampf value, GLboolean invert)
-{
- getDispatch()->glSampleCoverage(value, invert);
-}
-
-void glSampleCoveragex(GLclampx value, GLboolean invert)
-{
- getDispatch()->glSampleCoveragex(value, invert);
-}
-
-void glScalex(GLfixed x, GLfixed y, GLfixed z)
-{
- getDispatch()->glScalex(x, y, z);
-}
-
-void glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- getDispatch()->glScissor(x, y, width, height);
-}
-
-void glShadeModel(GLenum mode)
-{
- getDispatch()->glShadeModel(mode);
-}
-
-void glStencilFunc(GLenum func, GLint ref, GLuint mask)
-{
- getDispatch()->glStencilFunc(func, ref, mask);
-}
-
-void glStencilMask(GLuint mask)
-{
- getDispatch()->glStencilMask(mask);
-}
-
-void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
-{
- getDispatch()->glStencilOp(fail, zfail, zpass);
-}
-
-void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- getDispatch()->glTexCoordPointer(size, type, stride, pointer);
-}
-
-void glTexEnvi(GLenum target, GLenum pname, GLint param)
-{
- getDispatch()->glTexEnvi(target, pname, param);
-}
-
-void glTexEnvx(GLenum target, GLenum pname, GLfixed param)
-{
- getDispatch()->glTexEnvx(target, pname, param);
-}
-
-void glTexEnviv(GLenum target, GLenum pname, const GLint *params)
-{
- getDispatch()->glTexEnviv(target, pname, params);
-}
-
-void glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glTexEnvxv(target, pname, params);
-}
-
-void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- getDispatch()->glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
-}
-
-void glTexParameteri(GLenum target, GLenum pname, GLint param)
-{
- getDispatch()->glTexParameteri(target, pname, param);
-}
-
-void glTexParameterx(GLenum target, GLenum pname, GLfixed param)
-{
- getDispatch()->glTexParameterx(target, pname, param);
-}
-
-void glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
-{
- getDispatch()->glTexParameteriv(target, pname, params);
-}
-
-void glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glTexParameterxv(target, pname, params);
-}
-
-void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- getDispatch()->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
-}
-
-void glTranslatex(GLfixed x, GLfixed y, GLfixed z)
-{
- getDispatch()->glTranslatex(x, y, z);
-}
-
-void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- getDispatch()->glVertexPointer(size, type, stride, pointer);
-}
-
-void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- getDispatch()->glViewport(x, y, width, height);
-}
-
-void glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- getDispatch()->glPointSizePointerOES(type, stride, pointer);
-}
-
-void glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha)
-{
- getDispatch()->glBlendEquationSeparateOES(modeRGB, modeAlpha);
-}
-
-void glBlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
-{
- getDispatch()->glBlendFuncSeparateOES(srcRGB, dstRGB, srcAlpha, dstAlpha);
-}
-
-void glBlendEquationOES(GLenum mode)
-{
- getDispatch()->glBlendEquationOES(mode);
-}
-
-void glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
-{
- getDispatch()->glDrawTexsOES(x, y, z, width, height);
-}
-
-void glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
-{
- getDispatch()->glDrawTexiOES(x, y, z, width, height);
-}
-
-void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
-{
- getDispatch()->glDrawTexxOES(x, y, z, width, height);
-}
-
-void glDrawTexsvOES(const GLshort *coords)
-{
- getDispatch()->glDrawTexsvOES(coords);
-}
-
-void glDrawTexivOES(const GLint *coords)
-{
- getDispatch()->glDrawTexivOES(coords);
-}
-
-void glDrawTexxvOES(const GLfixed *coords)
-{
- getDispatch()->glDrawTexxvOES(coords);
-}
-
-void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
-{
- getDispatch()->glDrawTexfOES(x, y, z, width, height);
-}
-
-void glDrawTexfvOES(const GLfloat *coords)
-{
- getDispatch()->glDrawTexfvOES(coords);
-}
-
-void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
-{
- getDispatch()->glEGLImageTargetTexture2DOES(target, image);
-}
-
-void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
-{
- getDispatch()->glEGLImageTargetRenderbufferStorageOES(target, image);
-}
-
-void glAlphaFuncxOES(GLenum func, GLclampx ref)
-{
- getDispatch()->glAlphaFuncxOES(func, ref);
-}
-
-void glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
-{
- getDispatch()->glClearColorxOES(red, green, blue, alpha);
-}
-
-void glClearDepthxOES(GLclampx depth)
-{
- getDispatch()->glClearDepthxOES(depth);
-}
-
-void glClipPlanexOES(GLenum plane, const GLfixed *equation)
-{
- getDispatch()->glClipPlanexOES(plane, equation);
-}
-
-void glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
-{
- getDispatch()->glColor4xOES(red, green, blue, alpha);
-}
-
-void glDepthRangexOES(GLclampx zNear, GLclampx zFar)
-{
- getDispatch()->glDepthRangexOES(zNear, zFar);
-}
-
-void glFogxOES(GLenum pname, GLfixed param)
-{
- getDispatch()->glFogxOES(pname, param);
-}
-
-void glFogxvOES(GLenum pname, const GLfixed *params)
-{
- getDispatch()->glFogxvOES(pname, params);
-}
-
-void glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-{
- getDispatch()->glFrustumxOES(left, right, bottom, top, zNear, zFar);
-}
-
-void glGetClipPlanexOES(GLenum pname, GLfixed eqn[4])
-{
- getDispatch()->glGetClipPlanexOES(pname, eqn);
-}
-
-void glGetFixedvOES(GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetFixedvOES(pname, params);
-}
-
-void glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetLightxvOES(light, pname, params);
-}
-
-void glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetMaterialxvOES(face, pname, params);
-}
-
-void glGetTexEnvxvOES(GLenum env, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetTexEnvxvOES(env, pname, params);
-}
-
-void glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetTexParameterxvOES(target, pname, params);
-}
-
-void glLightModelxOES(GLenum pname, GLfixed param)
-{
- getDispatch()->glLightModelxOES(pname, param);
-}
-
-void glLightModelxvOES(GLenum pname, const GLfixed *params)
-{
- getDispatch()->glLightModelxvOES(pname, params);
-}
-
-void glLightxOES(GLenum light, GLenum pname, GLfixed param)
-{
- getDispatch()->glLightxOES(light, pname, param);
-}
-
-void glLightxvOES(GLenum light, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glLightxvOES(light, pname, params);
-}
-
-void glLineWidthxOES(GLfixed width)
-{
- getDispatch()->glLineWidthxOES(width);
-}
-
-void glLoadMatrixxOES(const GLfixed *m)
-{
- getDispatch()->glLoadMatrixxOES(m);
-}
-
-void glMaterialxOES(GLenum face, GLenum pname, GLfixed param)
-{
- getDispatch()->glMaterialxOES(face, pname, param);
-}
-
-void glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glMaterialxvOES(face, pname, params);
-}
-
-void glMultMatrixxOES(const GLfixed *m)
-{
- getDispatch()->glMultMatrixxOES(m);
-}
-
-void glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
-{
- getDispatch()->glMultiTexCoord4xOES(target, s, t, r, q);
-}
-
-void glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz)
-{
- getDispatch()->glNormal3xOES(nx, ny, nz);
-}
-
-void glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-{
- getDispatch()->glOrthoxOES(left, right, bottom, top, zNear, zFar);
-}
-
-void glPointParameterxOES(GLenum pname, GLfixed param)
-{
- getDispatch()->glPointParameterxOES(pname, param);
-}
-
-void glPointParameterxvOES(GLenum pname, const GLfixed *params)
-{
- getDispatch()->glPointParameterxvOES(pname, params);
-}
-
-void glPointSizexOES(GLfixed size)
-{
- getDispatch()->glPointSizexOES(size);
-}
-
-void glPolygonOffsetxOES(GLfixed factor, GLfixed units)
-{
- getDispatch()->glPolygonOffsetxOES(factor, units);
-}
-
-void glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
-{
- getDispatch()->glRotatexOES(angle, x, y, z);
-}
-
-void glSampleCoveragexOES(GLclampx value, GLboolean invert)
-{
- getDispatch()->glSampleCoveragexOES(value, invert);
-}
-
-void glScalexOES(GLfixed x, GLfixed y, GLfixed z)
-{
- getDispatch()->glScalexOES(x, y, z);
-}
-
-void glTexEnvxOES(GLenum target, GLenum pname, GLfixed param)
-{
- getDispatch()->glTexEnvxOES(target, pname, param);
-}
-
-void glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glTexEnvxvOES(target, pname, params);
-}
-
-void glTexParameterxOES(GLenum target, GLenum pname, GLfixed param)
-{
- getDispatch()->glTexParameterxOES(target, pname, param);
-}
-
-void glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glTexParameterxvOES(target, pname, params);
-}
-
-void glTranslatexOES(GLfixed x, GLfixed y, GLfixed z)
-{
- getDispatch()->glTranslatexOES(x, y, z);
-}
-
-GLboolean glIsRenderbufferOES(GLuint renderbuffer)
-{
- return getDispatch()->glIsRenderbufferOES(renderbuffer);
-}
-
-void glBindRenderbufferOES(GLenum target, GLuint renderbuffer)
-{
- getDispatch()->glBindRenderbufferOES(target, renderbuffer);
-}
-
-void glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers)
-{
- getDispatch()->glDeleteRenderbuffersOES(n, renderbuffers);
-}
-
-void glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers)
-{
- getDispatch()->glGenRenderbuffersOES(n, renderbuffers);
-}
-
-void glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- getDispatch()->glRenderbufferStorageOES(target, internalformat, width, height);
-}
-
-void glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params)
-{
- getDispatch()->glGetRenderbufferParameterivOES(target, pname, params);
-}
-
-GLboolean glIsFramebufferOES(GLuint framebuffer)
-{
- return getDispatch()->glIsFramebufferOES(framebuffer);
-}
-
-void glBindFramebufferOES(GLenum target, GLuint framebuffer)
-{
- getDispatch()->glBindFramebufferOES(target, framebuffer);
-}
-
-void glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers)
-{
- getDispatch()->glDeleteFramebuffersOES(n, framebuffers);
-}
-
-void glGenFramebuffersOES(GLsizei n, GLuint *framebuffers)
-{
- getDispatch()->glGenFramebuffersOES(n, framebuffers);
-}
-
-GLenum glCheckFramebufferStatusOES(GLenum target)
-{
- return getDispatch()->glCheckFramebufferStatusOES(target);
-}
-
-void glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- getDispatch()->glFramebufferRenderbufferOES(target, attachment, renderbuffertarget, renderbuffer);
-}
-
-void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- getDispatch()->glFramebufferTexture2DOES(target, attachment, textarget, texture, level);
-}
-
-void glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params)
-{
- getDispatch()->glGetFramebufferAttachmentParameterivOES(target, attachment, pname, params);
-}
-
-void glGenerateMipmapOES(GLenum target)
-{
- getDispatch()->glGenerateMipmapOES(target);
-}
-
-void* glMapBufferOES(GLenum target, GLenum access)
-{
- return getDispatch()->glMapBufferOES(target, access);
-}
-
-GLboolean glUnmapBufferOES(GLenum target)
-{
- return getDispatch()->glUnmapBufferOES(target);
-}
-
-void glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **ptr)
-{
- getDispatch()->glGetBufferPointervOES(target, pname, ptr);
-}
-
-void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex)
-{
- getDispatch()->glCurrentPaletteMatrixOES(matrixpaletteindex);
-}
-
-void glLoadPaletteFromModelViewMatrixOES()
-{
- getDispatch()->glLoadPaletteFromModelViewMatrixOES();
-}
-
-void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- getDispatch()->glMatrixIndexPointerOES(size, type, stride, pointer);
-}
-
-void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- getDispatch()->glWeightPointerOES(size, type, stride, pointer);
-}
-
-GLbitfield glQueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
-{
- return getDispatch()->glQueryMatrixxOES(mantissa, exponent);
-}
-
-void glDepthRangefOES(GLclampf zNear, GLclampf zFar)
-{
- getDispatch()->glDepthRangefOES(zNear, zFar);
-}
-
-void glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-{
- getDispatch()->glFrustumfOES(left, right, bottom, top, zNear, zFar);
-}
-
-void glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-{
- getDispatch()->glOrthofOES(left, right, bottom, top, zNear, zFar);
-}
-
-void glClipPlanefOES(GLenum plane, const GLfloat *equation)
-{
- getDispatch()->glClipPlanefOES(plane, equation);
-}
-
-void glGetClipPlanefOES(GLenum pname, GLfloat eqn[4])
-{
- getDispatch()->glGetClipPlanefOES(pname, eqn);
-}
-
-void glClearDepthfOES(GLclampf depth)
-{
- getDispatch()->glClearDepthfOES(depth);
-}
-
-void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param)
-{
- getDispatch()->glTexGenfOES(coord, pname, param);
-}
-
-void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params)
-{
- getDispatch()->glTexGenfvOES(coord, pname, params);
-}
-
-void glTexGeniOES(GLenum coord, GLenum pname, GLint param)
-{
- getDispatch()->glTexGeniOES(coord, pname, param);
-}
-
-void glTexGenivOES(GLenum coord, GLenum pname, const GLint *params)
-{
- getDispatch()->glTexGenivOES(coord, pname, params);
-}
-
-void glTexGenxOES(GLenum coord, GLenum pname, GLfixed param)
-{
- getDispatch()->glTexGenxOES(coord, pname, param);
-}
-
-void glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params)
-{
- getDispatch()->glTexGenxvOES(coord, pname, params);
-}
-
-void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params)
-{
- getDispatch()->glGetTexGenfvOES(coord, pname, params);
-}
-
-void glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params)
-{
- getDispatch()->glGetTexGenivOES(coord, pname, params);
-}
-
-void glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params)
-{
- getDispatch()->glGetTexGenxvOES(coord, pname, params);
-}
-
-void glBindVertexArrayOES(GLuint array)
-{
- getDispatch()->glBindVertexArrayOES(array);
-}
-
-void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays)
-{
- getDispatch()->glDeleteVertexArraysOES(n, arrays);
-}
-
-void glGenVertexArraysOES(GLsizei n, GLuint *arrays)
-{
- getDispatch()->glGenVertexArraysOES(n, arrays);
-}
-
-GLboolean glIsVertexArrayOES(GLuint array)
-{
- return getDispatch()->glIsVertexArrayOES(array);
-}
-
-void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments)
-{
- getDispatch()->glDiscardFramebufferEXT(target, numAttachments, attachments);
-}
-
-void glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
-{
- getDispatch()->glMultiDrawArraysEXT(mode, first, count, primcount);
-}
-
-void glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
-{
- getDispatch()->glMultiDrawElementsEXT(mode, count, type, indices, primcount);
-}
-
-void glClipPlanefIMG(GLenum p, const GLfloat *eqn)
-{
- getDispatch()->glClipPlanefIMG(p, eqn);
-}
-
-void glClipPlanexIMG(GLenum p, const GLfixed *eqn)
-{
- getDispatch()->glClipPlanexIMG(p, eqn);
-}
-
-void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- getDispatch()->glRenderbufferStorageMultisampleIMG(target, samples, internalformat, width, height);
-}
-
-void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
-{
- getDispatch()->glFramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples);
-}
-
-void glDeleteFencesNV(GLsizei n, const GLuint *fences)
-{
- getDispatch()->glDeleteFencesNV(n, fences);
-}
-
-void glGenFencesNV(GLsizei n, GLuint *fences)
-{
- getDispatch()->glGenFencesNV(n, fences);
-}
-
-GLboolean glIsFenceNV(GLuint fence)
-{
- return getDispatch()->glIsFenceNV(fence);
-}
-
-GLboolean glTestFenceNV(GLuint fence)
-{
- return getDispatch()->glTestFenceNV(fence);
-}
-
-void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
-{
- getDispatch()->glGetFenceivNV(fence, pname, params);
-}
-
-void glFinishFenceNV(GLuint fence)
-{
- getDispatch()->glFinishFenceNV(fence);
-}
-
-void glSetFenceNV(GLuint fence, GLenum condition)
-{
- getDispatch()->glSetFenceNV(fence, condition);
-}
-
-void glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls)
-{
- getDispatch()->glGetDriverControlsQCOM(num, size, driverControls);
-}
-
-void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
-{
- getDispatch()->glGetDriverControlStringQCOM(driverControl, bufSize, length, driverControlString);
-}
-
-void glEnableDriverControlQCOM(GLuint driverControl)
-{
- getDispatch()->glEnableDriverControlQCOM(driverControl);
-}
-
-void glDisableDriverControlQCOM(GLuint driverControl)
-{
- getDispatch()->glDisableDriverControlQCOM(driverControl);
-}
-
-void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures)
-{
- getDispatch()->glExtGetTexturesQCOM(textures, maxTextures, numTextures);
-}
-
-void glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
-{
- getDispatch()->glExtGetBuffersQCOM(buffers, maxBuffers, numBuffers);
-}
-
-void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
-{
- getDispatch()->glExtGetRenderbuffersQCOM(renderbuffers, maxRenderbuffers, numRenderbuffers);
-}
-
-void glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
-{
- getDispatch()->glExtGetFramebuffersQCOM(framebuffers, maxFramebuffers, numFramebuffers);
-}
-
-void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
-{
- getDispatch()->glExtGetTexLevelParameterivQCOM(texture, face, level, pname, params);
-}
-
-void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
-{
- getDispatch()->glExtTexObjectStateOverrideiQCOM(target, pname, param);
-}
-
-void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
-{
- getDispatch()->glExtGetTexSubImageQCOM(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
-}
-
-void glExtGetBufferPointervQCOM(GLenum target, GLvoid **params)
-{
- getDispatch()->glExtGetBufferPointervQCOM(target, params);
-}
-
-void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
-{
- getDispatch()->glExtGetShadersQCOM(shaders, maxShaders, numShaders);
-}
-
-void glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms)
-{
- getDispatch()->glExtGetProgramsQCOM(programs, maxPrograms, numPrograms);
-}
-
-GLboolean glExtIsProgramBinaryQCOM(GLuint program)
-{
- return getDispatch()->glExtIsProgramBinaryQCOM(program);
-}
-
-void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length)
-{
- getDispatch()->glExtGetProgramBinarySourceQCOM(program, shadertype, source, length);
-}
-
-void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
-{
- getDispatch()->glStartTilingQCOM(x, y, width, height, preserveMask);
-}
-
-void glEndTilingQCOM(GLbitfield preserveMask)
-{
- getDispatch()->glEndTilingQCOM(preserveMask);
-}
-
diff --git a/emulator/opengl/tests/gles_android_wrapper/gles_dispatch.cpp b/emulator/opengl/tests/gles_android_wrapper/gles_dispatch.cpp
deleted file mode 100644
index 0a17624..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/gles_dispatch.cpp
+++ /dev/null
@@ -1,298 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "gles_dispatch.h"
-#include <stdio.h>
-#include <dlfcn.h>
-
-gles_dispatch *create_gles_dispatch(void *gles_android)
-{
- gles_dispatch *disp = new gles_dispatch;
-
- void *ptr;
- ptr = dlsym(gles_android,"glAlphaFunc"); disp->set_glAlphaFunc((glAlphaFunc_t)ptr);
- ptr = dlsym(gles_android,"glClearColor"); disp->set_glClearColor((glClearColor_t)ptr);
- ptr = dlsym(gles_android,"glClearDepthf"); disp->set_glClearDepthf((glClearDepthf_t)ptr);
- ptr = dlsym(gles_android,"glClipPlanef"); disp->set_glClipPlanef((glClipPlanef_t)ptr);
- ptr = dlsym(gles_android,"glColor4f"); disp->set_glColor4f((glColor4f_t)ptr);
- ptr = dlsym(gles_android,"glDepthRangef"); disp->set_glDepthRangef((glDepthRangef_t)ptr);
- ptr = dlsym(gles_android,"glFogf"); disp->set_glFogf((glFogf_t)ptr);
- ptr = dlsym(gles_android,"glFogfv"); disp->set_glFogfv((glFogfv_t)ptr);
- ptr = dlsym(gles_android,"glFrustumf"); disp->set_glFrustumf((glFrustumf_t)ptr);
- ptr = dlsym(gles_android,"glGetClipPlanef"); disp->set_glGetClipPlanef((glGetClipPlanef_t)ptr);
- ptr = dlsym(gles_android,"glGetFloatv"); disp->set_glGetFloatv((glGetFloatv_t)ptr);
- ptr = dlsym(gles_android,"glGetLightfv"); disp->set_glGetLightfv((glGetLightfv_t)ptr);
- ptr = dlsym(gles_android,"glGetMaterialfv"); disp->set_glGetMaterialfv((glGetMaterialfv_t)ptr);
- ptr = dlsym(gles_android,"glGetTexEnvfv"); disp->set_glGetTexEnvfv((glGetTexEnvfv_t)ptr);
- ptr = dlsym(gles_android,"glGetTexParameterfv"); disp->set_glGetTexParameterfv((glGetTexParameterfv_t)ptr);
- ptr = dlsym(gles_android,"glLightModelf"); disp->set_glLightModelf((glLightModelf_t)ptr);
- ptr = dlsym(gles_android,"glLightModelfv"); disp->set_glLightModelfv((glLightModelfv_t)ptr);
- ptr = dlsym(gles_android,"glLightf"); disp->set_glLightf((glLightf_t)ptr);
- ptr = dlsym(gles_android,"glLightfv"); disp->set_glLightfv((glLightfv_t)ptr);
- ptr = dlsym(gles_android,"glLineWidth"); disp->set_glLineWidth((glLineWidth_t)ptr);
- ptr = dlsym(gles_android,"glLoadMatrixf"); disp->set_glLoadMatrixf((glLoadMatrixf_t)ptr);
- ptr = dlsym(gles_android,"glMaterialf"); disp->set_glMaterialf((glMaterialf_t)ptr);
- ptr = dlsym(gles_android,"glMaterialfv"); disp->set_glMaterialfv((glMaterialfv_t)ptr);
- ptr = dlsym(gles_android,"glMultMatrixf"); disp->set_glMultMatrixf((glMultMatrixf_t)ptr);
- ptr = dlsym(gles_android,"glMultiTexCoord4f"); disp->set_glMultiTexCoord4f((glMultiTexCoord4f_t)ptr);
- ptr = dlsym(gles_android,"glNormal3f"); disp->set_glNormal3f((glNormal3f_t)ptr);
- ptr = dlsym(gles_android,"glOrthof"); disp->set_glOrthof((glOrthof_t)ptr);
- ptr = dlsym(gles_android,"glPointParameterf"); disp->set_glPointParameterf((glPointParameterf_t)ptr);
- ptr = dlsym(gles_android,"glPointParameterfv"); disp->set_glPointParameterfv((glPointParameterfv_t)ptr);
- ptr = dlsym(gles_android,"glPointSize"); disp->set_glPointSize((glPointSize_t)ptr);
- ptr = dlsym(gles_android,"glPolygonOffset"); disp->set_glPolygonOffset((glPolygonOffset_t)ptr);
- ptr = dlsym(gles_android,"glRotatef"); disp->set_glRotatef((glRotatef_t)ptr);
- ptr = dlsym(gles_android,"glScalef"); disp->set_glScalef((glScalef_t)ptr);
- ptr = dlsym(gles_android,"glTexEnvf"); disp->set_glTexEnvf((glTexEnvf_t)ptr);
- ptr = dlsym(gles_android,"glTexEnvfv"); disp->set_glTexEnvfv((glTexEnvfv_t)ptr);
- ptr = dlsym(gles_android,"glTexParameterf"); disp->set_glTexParameterf((glTexParameterf_t)ptr);
- ptr = dlsym(gles_android,"glTexParameterfv"); disp->set_glTexParameterfv((glTexParameterfv_t)ptr);
- ptr = dlsym(gles_android,"glTranslatef"); disp->set_glTranslatef((glTranslatef_t)ptr);
- ptr = dlsym(gles_android,"glActiveTexture"); disp->set_glActiveTexture((glActiveTexture_t)ptr);
- ptr = dlsym(gles_android,"glAlphaFuncx"); disp->set_glAlphaFuncx((glAlphaFuncx_t)ptr);
- ptr = dlsym(gles_android,"glBindBuffer"); disp->set_glBindBuffer((glBindBuffer_t)ptr);
- ptr = dlsym(gles_android,"glBindTexture"); disp->set_glBindTexture((glBindTexture_t)ptr);
- ptr = dlsym(gles_android,"glBlendFunc"); disp->set_glBlendFunc((glBlendFunc_t)ptr);
- ptr = dlsym(gles_android,"glBufferData"); disp->set_glBufferData((glBufferData_t)ptr);
- ptr = dlsym(gles_android,"glBufferSubData"); disp->set_glBufferSubData((glBufferSubData_t)ptr);
- ptr = dlsym(gles_android,"glClear"); disp->set_glClear((glClear_t)ptr);
- ptr = dlsym(gles_android,"glClearColorx"); disp->set_glClearColorx((glClearColorx_t)ptr);
- ptr = dlsym(gles_android,"glClearDepthx"); disp->set_glClearDepthx((glClearDepthx_t)ptr);
- ptr = dlsym(gles_android,"glClearStencil"); disp->set_glClearStencil((glClearStencil_t)ptr);
- ptr = dlsym(gles_android,"glClientActiveTexture"); disp->set_glClientActiveTexture((glClientActiveTexture_t)ptr);
- ptr = dlsym(gles_android,"glClipPlanex"); disp->set_glClipPlanex((glClipPlanex_t)ptr);
- ptr = dlsym(gles_android,"glColor4ub"); disp->set_glColor4ub((glColor4ub_t)ptr);
- ptr = dlsym(gles_android,"glColor4x"); disp->set_glColor4x((glColor4x_t)ptr);
- ptr = dlsym(gles_android,"glColorMask"); disp->set_glColorMask((glColorMask_t)ptr);
- ptr = dlsym(gles_android,"glColorPointer"); disp->set_glColorPointer((glColorPointer_t)ptr);
- ptr = dlsym(gles_android,"glCompressedTexImage2D"); disp->set_glCompressedTexImage2D((glCompressedTexImage2D_t)ptr);
- ptr = dlsym(gles_android,"glCompressedTexSubImage2D"); disp->set_glCompressedTexSubImage2D((glCompressedTexSubImage2D_t)ptr);
- ptr = dlsym(gles_android,"glCopyTexImage2D"); disp->set_glCopyTexImage2D((glCopyTexImage2D_t)ptr);
- ptr = dlsym(gles_android,"glCopyTexSubImage2D"); disp->set_glCopyTexSubImage2D((glCopyTexSubImage2D_t)ptr);
- ptr = dlsym(gles_android,"glCullFace"); disp->set_glCullFace((glCullFace_t)ptr);
- ptr = dlsym(gles_android,"glDeleteBuffers"); disp->set_glDeleteBuffers((glDeleteBuffers_t)ptr);
- ptr = dlsym(gles_android,"glDeleteTextures"); disp->set_glDeleteTextures((glDeleteTextures_t)ptr);
- ptr = dlsym(gles_android,"glDepthFunc"); disp->set_glDepthFunc((glDepthFunc_t)ptr);
- ptr = dlsym(gles_android,"glDepthMask"); disp->set_glDepthMask((glDepthMask_t)ptr);
- ptr = dlsym(gles_android,"glDepthRangex"); disp->set_glDepthRangex((glDepthRangex_t)ptr);
- ptr = dlsym(gles_android,"glDisable"); disp->set_glDisable((glDisable_t)ptr);
- ptr = dlsym(gles_android,"glDisableClientState"); disp->set_glDisableClientState((glDisableClientState_t)ptr);
- ptr = dlsym(gles_android,"glDrawArrays"); disp->set_glDrawArrays((glDrawArrays_t)ptr);
- ptr = dlsym(gles_android,"glDrawElements"); disp->set_glDrawElements((glDrawElements_t)ptr);
- ptr = dlsym(gles_android,"glEnable"); disp->set_glEnable((glEnable_t)ptr);
- ptr = dlsym(gles_android,"glEnableClientState"); disp->set_glEnableClientState((glEnableClientState_t)ptr);
- ptr = dlsym(gles_android,"glFinish"); disp->set_glFinish((glFinish_t)ptr);
- ptr = dlsym(gles_android,"glFlush"); disp->set_glFlush((glFlush_t)ptr);
- ptr = dlsym(gles_android,"glFogx"); disp->set_glFogx((glFogx_t)ptr);
- ptr = dlsym(gles_android,"glFogxv"); disp->set_glFogxv((glFogxv_t)ptr);
- ptr = dlsym(gles_android,"glFrontFace"); disp->set_glFrontFace((glFrontFace_t)ptr);
- ptr = dlsym(gles_android,"glFrustumx"); disp->set_glFrustumx((glFrustumx_t)ptr);
- ptr = dlsym(gles_android,"glGetBooleanv"); disp->set_glGetBooleanv((glGetBooleanv_t)ptr);
- ptr = dlsym(gles_android,"glGetBufferParameteriv"); disp->set_glGetBufferParameteriv((glGetBufferParameteriv_t)ptr);
- ptr = dlsym(gles_android,"glGetClipPlanex"); disp->set_glGetClipPlanex((glGetClipPlanex_t)ptr);
- ptr = dlsym(gles_android,"glGenBuffers"); disp->set_glGenBuffers((glGenBuffers_t)ptr);
- ptr = dlsym(gles_android,"glGenTextures"); disp->set_glGenTextures((glGenTextures_t)ptr);
- ptr = dlsym(gles_android,"glGetError"); disp->set_glGetError((glGetError_t)ptr);
- ptr = dlsym(gles_android,"glGetFixedv"); disp->set_glGetFixedv((glGetFixedv_t)ptr);
- ptr = dlsym(gles_android,"glGetIntegerv"); disp->set_glGetIntegerv((glGetIntegerv_t)ptr);
- ptr = dlsym(gles_android,"glGetLightxv"); disp->set_glGetLightxv((glGetLightxv_t)ptr);
- ptr = dlsym(gles_android,"glGetMaterialxv"); disp->set_glGetMaterialxv((glGetMaterialxv_t)ptr);
- ptr = dlsym(gles_android,"glGetPointerv"); disp->set_glGetPointerv((glGetPointerv_t)ptr);
- ptr = dlsym(gles_android,"glGetString"); disp->set_glGetString((glGetString_t)ptr);
- ptr = dlsym(gles_android,"glGetTexEnviv"); disp->set_glGetTexEnviv((glGetTexEnviv_t)ptr);
- ptr = dlsym(gles_android,"glGetTexEnvxv"); disp->set_glGetTexEnvxv((glGetTexEnvxv_t)ptr);
- ptr = dlsym(gles_android,"glGetTexParameteriv"); disp->set_glGetTexParameteriv((glGetTexParameteriv_t)ptr);
- ptr = dlsym(gles_android,"glGetTexParameterxv"); disp->set_glGetTexParameterxv((glGetTexParameterxv_t)ptr);
- ptr = dlsym(gles_android,"glHint"); disp->set_glHint((glHint_t)ptr);
- ptr = dlsym(gles_android,"glIsBuffer"); disp->set_glIsBuffer((glIsBuffer_t)ptr);
- ptr = dlsym(gles_android,"glIsEnabled"); disp->set_glIsEnabled((glIsEnabled_t)ptr);
- ptr = dlsym(gles_android,"glIsTexture"); disp->set_glIsTexture((glIsTexture_t)ptr);
- ptr = dlsym(gles_android,"glLightModelx"); disp->set_glLightModelx((glLightModelx_t)ptr);
- ptr = dlsym(gles_android,"glLightModelxv"); disp->set_glLightModelxv((glLightModelxv_t)ptr);
- ptr = dlsym(gles_android,"glLightx"); disp->set_glLightx((glLightx_t)ptr);
- ptr = dlsym(gles_android,"glLightxv"); disp->set_glLightxv((glLightxv_t)ptr);
- ptr = dlsym(gles_android,"glLineWidthx"); disp->set_glLineWidthx((glLineWidthx_t)ptr);
- ptr = dlsym(gles_android,"glLoadIdentity"); disp->set_glLoadIdentity((glLoadIdentity_t)ptr);
- ptr = dlsym(gles_android,"glLoadMatrixx"); disp->set_glLoadMatrixx((glLoadMatrixx_t)ptr);
- ptr = dlsym(gles_android,"glLogicOp"); disp->set_glLogicOp((glLogicOp_t)ptr);
- ptr = dlsym(gles_android,"glMaterialx"); disp->set_glMaterialx((glMaterialx_t)ptr);
- ptr = dlsym(gles_android,"glMaterialxv"); disp->set_glMaterialxv((glMaterialxv_t)ptr);
- ptr = dlsym(gles_android,"glMatrixMode"); disp->set_glMatrixMode((glMatrixMode_t)ptr);
- ptr = dlsym(gles_android,"glMultMatrixx"); disp->set_glMultMatrixx((glMultMatrixx_t)ptr);
- ptr = dlsym(gles_android,"glMultiTexCoord4x"); disp->set_glMultiTexCoord4x((glMultiTexCoord4x_t)ptr);
- ptr = dlsym(gles_android,"glNormal3x"); disp->set_glNormal3x((glNormal3x_t)ptr);
- ptr = dlsym(gles_android,"glNormalPointer"); disp->set_glNormalPointer((glNormalPointer_t)ptr);
- ptr = dlsym(gles_android,"glOrthox"); disp->set_glOrthox((glOrthox_t)ptr);
- ptr = dlsym(gles_android,"glPixelStorei"); disp->set_glPixelStorei((glPixelStorei_t)ptr);
- ptr = dlsym(gles_android,"glPointParameterx"); disp->set_glPointParameterx((glPointParameterx_t)ptr);
- ptr = dlsym(gles_android,"glPointParameterxv"); disp->set_glPointParameterxv((glPointParameterxv_t)ptr);
- ptr = dlsym(gles_android,"glPointSizex"); disp->set_glPointSizex((glPointSizex_t)ptr);
- ptr = dlsym(gles_android,"glPolygonOffsetx"); disp->set_glPolygonOffsetx((glPolygonOffsetx_t)ptr);
- ptr = dlsym(gles_android,"glPopMatrix"); disp->set_glPopMatrix((glPopMatrix_t)ptr);
- ptr = dlsym(gles_android,"glPushMatrix"); disp->set_glPushMatrix((glPushMatrix_t)ptr);
- ptr = dlsym(gles_android,"glReadPixels"); disp->set_glReadPixels((glReadPixels_t)ptr);
- ptr = dlsym(gles_android,"glRotatex"); disp->set_glRotatex((glRotatex_t)ptr);
- ptr = dlsym(gles_android,"glSampleCoverage"); disp->set_glSampleCoverage((glSampleCoverage_t)ptr);
- ptr = dlsym(gles_android,"glSampleCoveragex"); disp->set_glSampleCoveragex((glSampleCoveragex_t)ptr);
- ptr = dlsym(gles_android,"glScalex"); disp->set_glScalex((glScalex_t)ptr);
- ptr = dlsym(gles_android,"glScissor"); disp->set_glScissor((glScissor_t)ptr);
- ptr = dlsym(gles_android,"glShadeModel"); disp->set_glShadeModel((glShadeModel_t)ptr);
- ptr = dlsym(gles_android,"glStencilFunc"); disp->set_glStencilFunc((glStencilFunc_t)ptr);
- ptr = dlsym(gles_android,"glStencilMask"); disp->set_glStencilMask((glStencilMask_t)ptr);
- ptr = dlsym(gles_android,"glStencilOp"); disp->set_glStencilOp((glStencilOp_t)ptr);
- ptr = dlsym(gles_android,"glTexCoordPointer"); disp->set_glTexCoordPointer((glTexCoordPointer_t)ptr);
- ptr = dlsym(gles_android,"glTexEnvi"); disp->set_glTexEnvi((glTexEnvi_t)ptr);
- ptr = dlsym(gles_android,"glTexEnvx"); disp->set_glTexEnvx((glTexEnvx_t)ptr);
- ptr = dlsym(gles_android,"glTexEnviv"); disp->set_glTexEnviv((glTexEnviv_t)ptr);
- ptr = dlsym(gles_android,"glTexEnvxv"); disp->set_glTexEnvxv((glTexEnvxv_t)ptr);
- ptr = dlsym(gles_android,"glTexImage2D"); disp->set_glTexImage2D((glTexImage2D_t)ptr);
- ptr = dlsym(gles_android,"glTexParameteri"); disp->set_glTexParameteri((glTexParameteri_t)ptr);
- ptr = dlsym(gles_android,"glTexParameterx"); disp->set_glTexParameterx((glTexParameterx_t)ptr);
- ptr = dlsym(gles_android,"glTexParameteriv"); disp->set_glTexParameteriv((glTexParameteriv_t)ptr);
- ptr = dlsym(gles_android,"glTexParameterxv"); disp->set_glTexParameterxv((glTexParameterxv_t)ptr);
- ptr = dlsym(gles_android,"glTexSubImage2D"); disp->set_glTexSubImage2D((glTexSubImage2D_t)ptr);
- ptr = dlsym(gles_android,"glTranslatex"); disp->set_glTranslatex((glTranslatex_t)ptr);
- ptr = dlsym(gles_android,"glVertexPointer"); disp->set_glVertexPointer((glVertexPointer_t)ptr);
- ptr = dlsym(gles_android,"glViewport"); disp->set_glViewport((glViewport_t)ptr);
- ptr = dlsym(gles_android,"glPointSizePointerOES"); disp->set_glPointSizePointerOES((glPointSizePointerOES_t)ptr);
- ptr = dlsym(gles_android,"glBlendEquationSeparateOES"); disp->set_glBlendEquationSeparateOES((glBlendEquationSeparateOES_t)ptr);
- ptr = dlsym(gles_android,"glBlendFuncSeparateOES"); disp->set_glBlendFuncSeparateOES((glBlendFuncSeparateOES_t)ptr);
- ptr = dlsym(gles_android,"glBlendEquationOES"); disp->set_glBlendEquationOES((glBlendEquationOES_t)ptr);
- ptr = dlsym(gles_android,"glDrawTexsOES"); disp->set_glDrawTexsOES((glDrawTexsOES_t)ptr);
- ptr = dlsym(gles_android,"glDrawTexiOES"); disp->set_glDrawTexiOES((glDrawTexiOES_t)ptr);
- ptr = dlsym(gles_android,"glDrawTexxOES"); disp->set_glDrawTexxOES((glDrawTexxOES_t)ptr);
- ptr = dlsym(gles_android,"glDrawTexsvOES"); disp->set_glDrawTexsvOES((glDrawTexsvOES_t)ptr);
- ptr = dlsym(gles_android,"glDrawTexivOES"); disp->set_glDrawTexivOES((glDrawTexivOES_t)ptr);
- ptr = dlsym(gles_android,"glDrawTexxvOES"); disp->set_glDrawTexxvOES((glDrawTexxvOES_t)ptr);
- ptr = dlsym(gles_android,"glDrawTexfOES"); disp->set_glDrawTexfOES((glDrawTexfOES_t)ptr);
- ptr = dlsym(gles_android,"glDrawTexfvOES"); disp->set_glDrawTexfvOES((glDrawTexfvOES_t)ptr);
- ptr = dlsym(gles_android,"glEGLImageTargetTexture2DOES"); disp->set_glEGLImageTargetTexture2DOES((glEGLImageTargetTexture2DOES_t)ptr);
- ptr = dlsym(gles_android,"glEGLImageTargetRenderbufferStorageOES"); disp->set_glEGLImageTargetRenderbufferStorageOES((glEGLImageTargetRenderbufferStorageOES_t)ptr);
- ptr = dlsym(gles_android,"glAlphaFuncxOES"); disp->set_glAlphaFuncxOES((glAlphaFuncxOES_t)ptr);
- ptr = dlsym(gles_android,"glClearColorxOES"); disp->set_glClearColorxOES((glClearColorxOES_t)ptr);
- ptr = dlsym(gles_android,"glClearDepthxOES"); disp->set_glClearDepthxOES((glClearDepthxOES_t)ptr);
- ptr = dlsym(gles_android,"glClipPlanexOES"); disp->set_glClipPlanexOES((glClipPlanexOES_t)ptr);
- ptr = dlsym(gles_android,"glColor4xOES"); disp->set_glColor4xOES((glColor4xOES_t)ptr);
- ptr = dlsym(gles_android,"glDepthRangexOES"); disp->set_glDepthRangexOES((glDepthRangexOES_t)ptr);
- ptr = dlsym(gles_android,"glFogxOES"); disp->set_glFogxOES((glFogxOES_t)ptr);
- ptr = dlsym(gles_android,"glFogxvOES"); disp->set_glFogxvOES((glFogxvOES_t)ptr);
- ptr = dlsym(gles_android,"glFrustumxOES"); disp->set_glFrustumxOES((glFrustumxOES_t)ptr);
- ptr = dlsym(gles_android,"glGetClipPlanexOES"); disp->set_glGetClipPlanexOES((glGetClipPlanexOES_t)ptr);
- ptr = dlsym(gles_android,"glGetFixedvOES"); disp->set_glGetFixedvOES((glGetFixedvOES_t)ptr);
- ptr = dlsym(gles_android,"glGetLightxvOES"); disp->set_glGetLightxvOES((glGetLightxvOES_t)ptr);
- ptr = dlsym(gles_android,"glGetMaterialxvOES"); disp->set_glGetMaterialxvOES((glGetMaterialxvOES_t)ptr);
- ptr = dlsym(gles_android,"glGetTexEnvxvOES"); disp->set_glGetTexEnvxvOES((glGetTexEnvxvOES_t)ptr);
- ptr = dlsym(gles_android,"glGetTexParameterxvOES"); disp->set_glGetTexParameterxvOES((glGetTexParameterxvOES_t)ptr);
- ptr = dlsym(gles_android,"glLightModelxOES"); disp->set_glLightModelxOES((glLightModelxOES_t)ptr);
- ptr = dlsym(gles_android,"glLightModelxvOES"); disp->set_glLightModelxvOES((glLightModelxvOES_t)ptr);
- ptr = dlsym(gles_android,"glLightxOES"); disp->set_glLightxOES((glLightxOES_t)ptr);
- ptr = dlsym(gles_android,"glLightxvOES"); disp->set_glLightxvOES((glLightxvOES_t)ptr);
- ptr = dlsym(gles_android,"glLineWidthxOES"); disp->set_glLineWidthxOES((glLineWidthxOES_t)ptr);
- ptr = dlsym(gles_android,"glLoadMatrixxOES"); disp->set_glLoadMatrixxOES((glLoadMatrixxOES_t)ptr);
- ptr = dlsym(gles_android,"glMaterialxOES"); disp->set_glMaterialxOES((glMaterialxOES_t)ptr);
- ptr = dlsym(gles_android,"glMaterialxvOES"); disp->set_glMaterialxvOES((glMaterialxvOES_t)ptr);
- ptr = dlsym(gles_android,"glMultMatrixxOES"); disp->set_glMultMatrixxOES((glMultMatrixxOES_t)ptr);
- ptr = dlsym(gles_android,"glMultiTexCoord4xOES"); disp->set_glMultiTexCoord4xOES((glMultiTexCoord4xOES_t)ptr);
- ptr = dlsym(gles_android,"glNormal3xOES"); disp->set_glNormal3xOES((glNormal3xOES_t)ptr);
- ptr = dlsym(gles_android,"glOrthoxOES"); disp->set_glOrthoxOES((glOrthoxOES_t)ptr);
- ptr = dlsym(gles_android,"glPointParameterxOES"); disp->set_glPointParameterxOES((glPointParameterxOES_t)ptr);
- ptr = dlsym(gles_android,"glPointParameterxvOES"); disp->set_glPointParameterxvOES((glPointParameterxvOES_t)ptr);
- ptr = dlsym(gles_android,"glPointSizexOES"); disp->set_glPointSizexOES((glPointSizexOES_t)ptr);
- ptr = dlsym(gles_android,"glPolygonOffsetxOES"); disp->set_glPolygonOffsetxOES((glPolygonOffsetxOES_t)ptr);
- ptr = dlsym(gles_android,"glRotatexOES"); disp->set_glRotatexOES((glRotatexOES_t)ptr);
- ptr = dlsym(gles_android,"glSampleCoveragexOES"); disp->set_glSampleCoveragexOES((glSampleCoveragexOES_t)ptr);
- ptr = dlsym(gles_android,"glScalexOES"); disp->set_glScalexOES((glScalexOES_t)ptr);
- ptr = dlsym(gles_android,"glTexEnvxOES"); disp->set_glTexEnvxOES((glTexEnvxOES_t)ptr);
- ptr = dlsym(gles_android,"glTexEnvxvOES"); disp->set_glTexEnvxvOES((glTexEnvxvOES_t)ptr);
- ptr = dlsym(gles_android,"glTexParameterxOES"); disp->set_glTexParameterxOES((glTexParameterxOES_t)ptr);
- ptr = dlsym(gles_android,"glTexParameterxvOES"); disp->set_glTexParameterxvOES((glTexParameterxvOES_t)ptr);
- ptr = dlsym(gles_android,"glTranslatexOES"); disp->set_glTranslatexOES((glTranslatexOES_t)ptr);
- ptr = dlsym(gles_android,"glIsRenderbufferOES"); disp->set_glIsRenderbufferOES((glIsRenderbufferOES_t)ptr);
- ptr = dlsym(gles_android,"glBindRenderbufferOES"); disp->set_glBindRenderbufferOES((glBindRenderbufferOES_t)ptr);
- ptr = dlsym(gles_android,"glDeleteRenderbuffersOES"); disp->set_glDeleteRenderbuffersOES((glDeleteRenderbuffersOES_t)ptr);
- ptr = dlsym(gles_android,"glGenRenderbuffersOES"); disp->set_glGenRenderbuffersOES((glGenRenderbuffersOES_t)ptr);
- ptr = dlsym(gles_android,"glRenderbufferStorageOES"); disp->set_glRenderbufferStorageOES((glRenderbufferStorageOES_t)ptr);
- ptr = dlsym(gles_android,"glGetRenderbufferParameterivOES"); disp->set_glGetRenderbufferParameterivOES((glGetRenderbufferParameterivOES_t)ptr);
- ptr = dlsym(gles_android,"glIsFramebufferOES"); disp->set_glIsFramebufferOES((glIsFramebufferOES_t)ptr);
- ptr = dlsym(gles_android,"glBindFramebufferOES"); disp->set_glBindFramebufferOES((glBindFramebufferOES_t)ptr);
- ptr = dlsym(gles_android,"glDeleteFramebuffersOES"); disp->set_glDeleteFramebuffersOES((glDeleteFramebuffersOES_t)ptr);
- ptr = dlsym(gles_android,"glGenFramebuffersOES"); disp->set_glGenFramebuffersOES((glGenFramebuffersOES_t)ptr);
- ptr = dlsym(gles_android,"glCheckFramebufferStatusOES"); disp->set_glCheckFramebufferStatusOES((glCheckFramebufferStatusOES_t)ptr);
- ptr = dlsym(gles_android,"glFramebufferRenderbufferOES"); disp->set_glFramebufferRenderbufferOES((glFramebufferRenderbufferOES_t)ptr);
- ptr = dlsym(gles_android,"glFramebufferTexture2DOES"); disp->set_glFramebufferTexture2DOES((glFramebufferTexture2DOES_t)ptr);
- ptr = dlsym(gles_android,"glGetFramebufferAttachmentParameterivOES"); disp->set_glGetFramebufferAttachmentParameterivOES((glGetFramebufferAttachmentParameterivOES_t)ptr);
- ptr = dlsym(gles_android,"glGenerateMipmapOES"); disp->set_glGenerateMipmapOES((glGenerateMipmapOES_t)ptr);
- ptr = dlsym(gles_android,"glMapBufferOES"); disp->set_glMapBufferOES((glMapBufferOES_t)ptr);
- ptr = dlsym(gles_android,"glUnmapBufferOES"); disp->set_glUnmapBufferOES((glUnmapBufferOES_t)ptr);
- ptr = dlsym(gles_android,"glGetBufferPointervOES"); disp->set_glGetBufferPointervOES((glGetBufferPointervOES_t)ptr);
- ptr = dlsym(gles_android,"glCurrentPaletteMatrixOES"); disp->set_glCurrentPaletteMatrixOES((glCurrentPaletteMatrixOES_t)ptr);
- ptr = dlsym(gles_android,"glLoadPaletteFromModelViewMatrixOES"); disp->set_glLoadPaletteFromModelViewMatrixOES((glLoadPaletteFromModelViewMatrixOES_t)ptr);
- ptr = dlsym(gles_android,"glMatrixIndexPointerOES"); disp->set_glMatrixIndexPointerOES((glMatrixIndexPointerOES_t)ptr);
- ptr = dlsym(gles_android,"glWeightPointerOES"); disp->set_glWeightPointerOES((glWeightPointerOES_t)ptr);
- ptr = dlsym(gles_android,"glQueryMatrixxOES"); disp->set_glQueryMatrixxOES((glQueryMatrixxOES_t)ptr);
- ptr = dlsym(gles_android,"glDepthRangefOES"); disp->set_glDepthRangefOES((glDepthRangefOES_t)ptr);
- ptr = dlsym(gles_android,"glFrustumfOES"); disp->set_glFrustumfOES((glFrustumfOES_t)ptr);
- ptr = dlsym(gles_android,"glOrthofOES"); disp->set_glOrthofOES((glOrthofOES_t)ptr);
- ptr = dlsym(gles_android,"glClipPlanefOES"); disp->set_glClipPlanefOES((glClipPlanefOES_t)ptr);
- ptr = dlsym(gles_android,"glGetClipPlanefOES"); disp->set_glGetClipPlanefOES((glGetClipPlanefOES_t)ptr);
- ptr = dlsym(gles_android,"glClearDepthfOES"); disp->set_glClearDepthfOES((glClearDepthfOES_t)ptr);
- ptr = dlsym(gles_android,"glTexGenfOES"); disp->set_glTexGenfOES((glTexGenfOES_t)ptr);
- ptr = dlsym(gles_android,"glTexGenfvOES"); disp->set_glTexGenfvOES((glTexGenfvOES_t)ptr);
- ptr = dlsym(gles_android,"glTexGeniOES"); disp->set_glTexGeniOES((glTexGeniOES_t)ptr);
- ptr = dlsym(gles_android,"glTexGenivOES"); disp->set_glTexGenivOES((glTexGenivOES_t)ptr);
- ptr = dlsym(gles_android,"glTexGenxOES"); disp->set_glTexGenxOES((glTexGenxOES_t)ptr);
- ptr = dlsym(gles_android,"glTexGenxvOES"); disp->set_glTexGenxvOES((glTexGenxvOES_t)ptr);
- ptr = dlsym(gles_android,"glGetTexGenfvOES"); disp->set_glGetTexGenfvOES((glGetTexGenfvOES_t)ptr);
- ptr = dlsym(gles_android,"glGetTexGenivOES"); disp->set_glGetTexGenivOES((glGetTexGenivOES_t)ptr);
- ptr = dlsym(gles_android,"glGetTexGenxvOES"); disp->set_glGetTexGenxvOES((glGetTexGenxvOES_t)ptr);
- ptr = dlsym(gles_android,"glBindVertexArrayOES"); disp->set_glBindVertexArrayOES((glBindVertexArrayOES_t)ptr);
- ptr = dlsym(gles_android,"glDeleteVertexArraysOES"); disp->set_glDeleteVertexArraysOES((glDeleteVertexArraysOES_t)ptr);
- ptr = dlsym(gles_android,"glGenVertexArraysOES"); disp->set_glGenVertexArraysOES((glGenVertexArraysOES_t)ptr);
- ptr = dlsym(gles_android,"glIsVertexArrayOES"); disp->set_glIsVertexArrayOES((glIsVertexArrayOES_t)ptr);
- ptr = dlsym(gles_android,"glDiscardFramebufferEXT"); disp->set_glDiscardFramebufferEXT((glDiscardFramebufferEXT_t)ptr);
- ptr = dlsym(gles_android,"glMultiDrawArraysEXT"); disp->set_glMultiDrawArraysEXT((glMultiDrawArraysEXT_t)ptr);
- ptr = dlsym(gles_android,"glMultiDrawElementsEXT"); disp->set_glMultiDrawElementsEXT((glMultiDrawElementsEXT_t)ptr);
- ptr = dlsym(gles_android,"glClipPlanefIMG"); disp->set_glClipPlanefIMG((glClipPlanefIMG_t)ptr);
- ptr = dlsym(gles_android,"glClipPlanexIMG"); disp->set_glClipPlanexIMG((glClipPlanexIMG_t)ptr);
- ptr = dlsym(gles_android,"glRenderbufferStorageMultisampleIMG"); disp->set_glRenderbufferStorageMultisampleIMG((glRenderbufferStorageMultisampleIMG_t)ptr);
- ptr = dlsym(gles_android,"glFramebufferTexture2DMultisampleIMG"); disp->set_glFramebufferTexture2DMultisampleIMG((glFramebufferTexture2DMultisampleIMG_t)ptr);
- ptr = dlsym(gles_android,"glDeleteFencesNV"); disp->set_glDeleteFencesNV((glDeleteFencesNV_t)ptr);
- ptr = dlsym(gles_android,"glGenFencesNV"); disp->set_glGenFencesNV((glGenFencesNV_t)ptr);
- ptr = dlsym(gles_android,"glIsFenceNV"); disp->set_glIsFenceNV((glIsFenceNV_t)ptr);
- ptr = dlsym(gles_android,"glTestFenceNV"); disp->set_glTestFenceNV((glTestFenceNV_t)ptr);
- ptr = dlsym(gles_android,"glGetFenceivNV"); disp->set_glGetFenceivNV((glGetFenceivNV_t)ptr);
- ptr = dlsym(gles_android,"glFinishFenceNV"); disp->set_glFinishFenceNV((glFinishFenceNV_t)ptr);
- ptr = dlsym(gles_android,"glSetFenceNV"); disp->set_glSetFenceNV((glSetFenceNV_t)ptr);
- ptr = dlsym(gles_android,"glGetDriverControlsQCOM"); disp->set_glGetDriverControlsQCOM((glGetDriverControlsQCOM_t)ptr);
- ptr = dlsym(gles_android,"glGetDriverControlStringQCOM"); disp->set_glGetDriverControlStringQCOM((glGetDriverControlStringQCOM_t)ptr);
- ptr = dlsym(gles_android,"glEnableDriverControlQCOM"); disp->set_glEnableDriverControlQCOM((glEnableDriverControlQCOM_t)ptr);
- ptr = dlsym(gles_android,"glDisableDriverControlQCOM"); disp->set_glDisableDriverControlQCOM((glDisableDriverControlQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetTexturesQCOM"); disp->set_glExtGetTexturesQCOM((glExtGetTexturesQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetBuffersQCOM"); disp->set_glExtGetBuffersQCOM((glExtGetBuffersQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetRenderbuffersQCOM"); disp->set_glExtGetRenderbuffersQCOM((glExtGetRenderbuffersQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetFramebuffersQCOM"); disp->set_glExtGetFramebuffersQCOM((glExtGetFramebuffersQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetTexLevelParameterivQCOM"); disp->set_glExtGetTexLevelParameterivQCOM((glExtGetTexLevelParameterivQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtTexObjectStateOverrideiQCOM"); disp->set_glExtTexObjectStateOverrideiQCOM((glExtTexObjectStateOverrideiQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetTexSubImageQCOM"); disp->set_glExtGetTexSubImageQCOM((glExtGetTexSubImageQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetBufferPointervQCOM"); disp->set_glExtGetBufferPointervQCOM((glExtGetBufferPointervQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetShadersQCOM"); disp->set_glExtGetShadersQCOM((glExtGetShadersQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetProgramsQCOM"); disp->set_glExtGetProgramsQCOM((glExtGetProgramsQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtIsProgramBinaryQCOM"); disp->set_glExtIsProgramBinaryQCOM((glExtIsProgramBinaryQCOM_t)ptr);
- ptr = dlsym(gles_android,"glExtGetProgramBinarySourceQCOM"); disp->set_glExtGetProgramBinarySourceQCOM((glExtGetProgramBinarySourceQCOM_t)ptr);
- ptr = dlsym(gles_android,"glStartTilingQCOM"); disp->set_glStartTilingQCOM((glStartTilingQCOM_t)ptr);
- ptr = dlsym(gles_android,"glEndTilingQCOM"); disp->set_glEndTilingQCOM((glEndTilingQCOM_t)ptr);
-
- return disp;
-}
diff --git a/emulator/opengl/tests/gles_android_wrapper/gles_dispatch.h b/emulator/opengl/tests/gles_android_wrapper/gles_dispatch.h
deleted file mode 100644
index 98a4fca..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/gles_dispatch.h
+++ /dev/null
@@ -1,570 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _GLES_DISPATCH_H
-#define _GLES_DISPATCH_H
-
-#include "gles_proc.h"
-
-
-struct gles_dispatch {
- glAlphaFunc_t glAlphaFunc;
- glClearColor_t glClearColor;
- glClearDepthf_t glClearDepthf;
- glClipPlanef_t glClipPlanef;
- glColor4f_t glColor4f;
- glDepthRangef_t glDepthRangef;
- glFogf_t glFogf;
- glFogfv_t glFogfv;
- glFrustumf_t glFrustumf;
- glGetClipPlanef_t glGetClipPlanef;
- glGetFloatv_t glGetFloatv;
- glGetLightfv_t glGetLightfv;
- glGetMaterialfv_t glGetMaterialfv;
- glGetTexEnvfv_t glGetTexEnvfv;
- glGetTexParameterfv_t glGetTexParameterfv;
- glLightModelf_t glLightModelf;
- glLightModelfv_t glLightModelfv;
- glLightf_t glLightf;
- glLightfv_t glLightfv;
- glLineWidth_t glLineWidth;
- glLoadMatrixf_t glLoadMatrixf;
- glMaterialf_t glMaterialf;
- glMaterialfv_t glMaterialfv;
- glMultMatrixf_t glMultMatrixf;
- glMultiTexCoord4f_t glMultiTexCoord4f;
- glNormal3f_t glNormal3f;
- glOrthof_t glOrthof;
- glPointParameterf_t glPointParameterf;
- glPointParameterfv_t glPointParameterfv;
- glPointSize_t glPointSize;
- glPolygonOffset_t glPolygonOffset;
- glRotatef_t glRotatef;
- glScalef_t glScalef;
- glTexEnvf_t glTexEnvf;
- glTexEnvfv_t glTexEnvfv;
- glTexParameterf_t glTexParameterf;
- glTexParameterfv_t glTexParameterfv;
- glTranslatef_t glTranslatef;
- glActiveTexture_t glActiveTexture;
- glAlphaFuncx_t glAlphaFuncx;
- glBindBuffer_t glBindBuffer;
- glBindTexture_t glBindTexture;
- glBlendFunc_t glBlendFunc;
- glBufferData_t glBufferData;
- glBufferSubData_t glBufferSubData;
- glClear_t glClear;
- glClearColorx_t glClearColorx;
- glClearDepthx_t glClearDepthx;
- glClearStencil_t glClearStencil;
- glClientActiveTexture_t glClientActiveTexture;
- glClipPlanex_t glClipPlanex;
- glColor4ub_t glColor4ub;
- glColor4x_t glColor4x;
- glColorMask_t glColorMask;
- glColorPointer_t glColorPointer;
- glCompressedTexImage2D_t glCompressedTexImage2D;
- glCompressedTexSubImage2D_t glCompressedTexSubImage2D;
- glCopyTexImage2D_t glCopyTexImage2D;
- glCopyTexSubImage2D_t glCopyTexSubImage2D;
- glCullFace_t glCullFace;
- glDeleteBuffers_t glDeleteBuffers;
- glDeleteTextures_t glDeleteTextures;
- glDepthFunc_t glDepthFunc;
- glDepthMask_t glDepthMask;
- glDepthRangex_t glDepthRangex;
- glDisable_t glDisable;
- glDisableClientState_t glDisableClientState;
- glDrawArrays_t glDrawArrays;
- glDrawElements_t glDrawElements;
- glEnable_t glEnable;
- glEnableClientState_t glEnableClientState;
- glFinish_t glFinish;
- glFlush_t glFlush;
- glFogx_t glFogx;
- glFogxv_t glFogxv;
- glFrontFace_t glFrontFace;
- glFrustumx_t glFrustumx;
- glGetBooleanv_t glGetBooleanv;
- glGetBufferParameteriv_t glGetBufferParameteriv;
- glGetClipPlanex_t glGetClipPlanex;
- glGenBuffers_t glGenBuffers;
- glGenTextures_t glGenTextures;
- glGetError_t glGetError;
- glGetFixedv_t glGetFixedv;
- glGetIntegerv_t glGetIntegerv;
- glGetLightxv_t glGetLightxv;
- glGetMaterialxv_t glGetMaterialxv;
- glGetPointerv_t glGetPointerv;
- glGetString_t glGetString;
- glGetTexEnviv_t glGetTexEnviv;
- glGetTexEnvxv_t glGetTexEnvxv;
- glGetTexParameteriv_t glGetTexParameteriv;
- glGetTexParameterxv_t glGetTexParameterxv;
- glHint_t glHint;
- glIsBuffer_t glIsBuffer;
- glIsEnabled_t glIsEnabled;
- glIsTexture_t glIsTexture;
- glLightModelx_t glLightModelx;
- glLightModelxv_t glLightModelxv;
- glLightx_t glLightx;
- glLightxv_t glLightxv;
- glLineWidthx_t glLineWidthx;
- glLoadIdentity_t glLoadIdentity;
- glLoadMatrixx_t glLoadMatrixx;
- glLogicOp_t glLogicOp;
- glMaterialx_t glMaterialx;
- glMaterialxv_t glMaterialxv;
- glMatrixMode_t glMatrixMode;
- glMultMatrixx_t glMultMatrixx;
- glMultiTexCoord4x_t glMultiTexCoord4x;
- glNormal3x_t glNormal3x;
- glNormalPointer_t glNormalPointer;
- glOrthox_t glOrthox;
- glPixelStorei_t glPixelStorei;
- glPointParameterx_t glPointParameterx;
- glPointParameterxv_t glPointParameterxv;
- glPointSizex_t glPointSizex;
- glPolygonOffsetx_t glPolygonOffsetx;
- glPopMatrix_t glPopMatrix;
- glPushMatrix_t glPushMatrix;
- glReadPixels_t glReadPixels;
- glRotatex_t glRotatex;
- glSampleCoverage_t glSampleCoverage;
- glSampleCoveragex_t glSampleCoveragex;
- glScalex_t glScalex;
- glScissor_t glScissor;
- glShadeModel_t glShadeModel;
- glStencilFunc_t glStencilFunc;
- glStencilMask_t glStencilMask;
- glStencilOp_t glStencilOp;
- glTexCoordPointer_t glTexCoordPointer;
- glTexEnvi_t glTexEnvi;
- glTexEnvx_t glTexEnvx;
- glTexEnviv_t glTexEnviv;
- glTexEnvxv_t glTexEnvxv;
- glTexImage2D_t glTexImage2D;
- glTexParameteri_t glTexParameteri;
- glTexParameterx_t glTexParameterx;
- glTexParameteriv_t glTexParameteriv;
- glTexParameterxv_t glTexParameterxv;
- glTexSubImage2D_t glTexSubImage2D;
- glTranslatex_t glTranslatex;
- glVertexPointer_t glVertexPointer;
- glViewport_t glViewport;
- glPointSizePointerOES_t glPointSizePointerOES;
- glBlendEquationSeparateOES_t glBlendEquationSeparateOES;
- glBlendFuncSeparateOES_t glBlendFuncSeparateOES;
- glBlendEquationOES_t glBlendEquationOES;
- glDrawTexsOES_t glDrawTexsOES;
- glDrawTexiOES_t glDrawTexiOES;
- glDrawTexxOES_t glDrawTexxOES;
- glDrawTexsvOES_t glDrawTexsvOES;
- glDrawTexivOES_t glDrawTexivOES;
- glDrawTexxvOES_t glDrawTexxvOES;
- glDrawTexfOES_t glDrawTexfOES;
- glDrawTexfvOES_t glDrawTexfvOES;
- glEGLImageTargetTexture2DOES_t glEGLImageTargetTexture2DOES;
- glEGLImageTargetRenderbufferStorageOES_t glEGLImageTargetRenderbufferStorageOES;
- glAlphaFuncxOES_t glAlphaFuncxOES;
- glClearColorxOES_t glClearColorxOES;
- glClearDepthxOES_t glClearDepthxOES;
- glClipPlanexOES_t glClipPlanexOES;
- glColor4xOES_t glColor4xOES;
- glDepthRangexOES_t glDepthRangexOES;
- glFogxOES_t glFogxOES;
- glFogxvOES_t glFogxvOES;
- glFrustumxOES_t glFrustumxOES;
- glGetClipPlanexOES_t glGetClipPlanexOES;
- glGetFixedvOES_t glGetFixedvOES;
- glGetLightxvOES_t glGetLightxvOES;
- glGetMaterialxvOES_t glGetMaterialxvOES;
- glGetTexEnvxvOES_t glGetTexEnvxvOES;
- glGetTexParameterxvOES_t glGetTexParameterxvOES;
- glLightModelxOES_t glLightModelxOES;
- glLightModelxvOES_t glLightModelxvOES;
- glLightxOES_t glLightxOES;
- glLightxvOES_t glLightxvOES;
- glLineWidthxOES_t glLineWidthxOES;
- glLoadMatrixxOES_t glLoadMatrixxOES;
- glMaterialxOES_t glMaterialxOES;
- glMaterialxvOES_t glMaterialxvOES;
- glMultMatrixxOES_t glMultMatrixxOES;
- glMultiTexCoord4xOES_t glMultiTexCoord4xOES;
- glNormal3xOES_t glNormal3xOES;
- glOrthoxOES_t glOrthoxOES;
- glPointParameterxOES_t glPointParameterxOES;
- glPointParameterxvOES_t glPointParameterxvOES;
- glPointSizexOES_t glPointSizexOES;
- glPolygonOffsetxOES_t glPolygonOffsetxOES;
- glRotatexOES_t glRotatexOES;
- glSampleCoveragexOES_t glSampleCoveragexOES;
- glScalexOES_t glScalexOES;
- glTexEnvxOES_t glTexEnvxOES;
- glTexEnvxvOES_t glTexEnvxvOES;
- glTexParameterxOES_t glTexParameterxOES;
- glTexParameterxvOES_t glTexParameterxvOES;
- glTranslatexOES_t glTranslatexOES;
- glIsRenderbufferOES_t glIsRenderbufferOES;
- glBindRenderbufferOES_t glBindRenderbufferOES;
- glDeleteRenderbuffersOES_t glDeleteRenderbuffersOES;
- glGenRenderbuffersOES_t glGenRenderbuffersOES;
- glRenderbufferStorageOES_t glRenderbufferStorageOES;
- glGetRenderbufferParameterivOES_t glGetRenderbufferParameterivOES;
- glIsFramebufferOES_t glIsFramebufferOES;
- glBindFramebufferOES_t glBindFramebufferOES;
- glDeleteFramebuffersOES_t glDeleteFramebuffersOES;
- glGenFramebuffersOES_t glGenFramebuffersOES;
- glCheckFramebufferStatusOES_t glCheckFramebufferStatusOES;
- glFramebufferRenderbufferOES_t glFramebufferRenderbufferOES;
- glFramebufferTexture2DOES_t glFramebufferTexture2DOES;
- glGetFramebufferAttachmentParameterivOES_t glGetFramebufferAttachmentParameterivOES;
- glGenerateMipmapOES_t glGenerateMipmapOES;
- glMapBufferOES_t glMapBufferOES;
- glUnmapBufferOES_t glUnmapBufferOES;
- glGetBufferPointervOES_t glGetBufferPointervOES;
- glCurrentPaletteMatrixOES_t glCurrentPaletteMatrixOES;
- glLoadPaletteFromModelViewMatrixOES_t glLoadPaletteFromModelViewMatrixOES;
- glMatrixIndexPointerOES_t glMatrixIndexPointerOES;
- glWeightPointerOES_t glWeightPointerOES;
- glQueryMatrixxOES_t glQueryMatrixxOES;
- glDepthRangefOES_t glDepthRangefOES;
- glFrustumfOES_t glFrustumfOES;
- glOrthofOES_t glOrthofOES;
- glClipPlanefOES_t glClipPlanefOES;
- glGetClipPlanefOES_t glGetClipPlanefOES;
- glClearDepthfOES_t glClearDepthfOES;
- glTexGenfOES_t glTexGenfOES;
- glTexGenfvOES_t glTexGenfvOES;
- glTexGeniOES_t glTexGeniOES;
- glTexGenivOES_t glTexGenivOES;
- glTexGenxOES_t glTexGenxOES;
- glTexGenxvOES_t glTexGenxvOES;
- glGetTexGenfvOES_t glGetTexGenfvOES;
- glGetTexGenivOES_t glGetTexGenivOES;
- glGetTexGenxvOES_t glGetTexGenxvOES;
- glBindVertexArrayOES_t glBindVertexArrayOES;
- glDeleteVertexArraysOES_t glDeleteVertexArraysOES;
- glGenVertexArraysOES_t glGenVertexArraysOES;
- glIsVertexArrayOES_t glIsVertexArrayOES;
- glDiscardFramebufferEXT_t glDiscardFramebufferEXT;
- glMultiDrawArraysEXT_t glMultiDrawArraysEXT;
- glMultiDrawElementsEXT_t glMultiDrawElementsEXT;
- glClipPlanefIMG_t glClipPlanefIMG;
- glClipPlanexIMG_t glClipPlanexIMG;
- glRenderbufferStorageMultisampleIMG_t glRenderbufferStorageMultisampleIMG;
- glFramebufferTexture2DMultisampleIMG_t glFramebufferTexture2DMultisampleIMG;
- glDeleteFencesNV_t glDeleteFencesNV;
- glGenFencesNV_t glGenFencesNV;
- glIsFenceNV_t glIsFenceNV;
- glTestFenceNV_t glTestFenceNV;
- glGetFenceivNV_t glGetFenceivNV;
- glFinishFenceNV_t glFinishFenceNV;
- glSetFenceNV_t glSetFenceNV;
- glGetDriverControlsQCOM_t glGetDriverControlsQCOM;
- glGetDriverControlStringQCOM_t glGetDriverControlStringQCOM;
- glEnableDriverControlQCOM_t glEnableDriverControlQCOM;
- glDisableDriverControlQCOM_t glDisableDriverControlQCOM;
- glExtGetTexturesQCOM_t glExtGetTexturesQCOM;
- glExtGetBuffersQCOM_t glExtGetBuffersQCOM;
- glExtGetRenderbuffersQCOM_t glExtGetRenderbuffersQCOM;
- glExtGetFramebuffersQCOM_t glExtGetFramebuffersQCOM;
- glExtGetTexLevelParameterivQCOM_t glExtGetTexLevelParameterivQCOM;
- glExtTexObjectStateOverrideiQCOM_t glExtTexObjectStateOverrideiQCOM;
- glExtGetTexSubImageQCOM_t glExtGetTexSubImageQCOM;
- glExtGetBufferPointervQCOM_t glExtGetBufferPointervQCOM;
- glExtGetShadersQCOM_t glExtGetShadersQCOM;
- glExtGetProgramsQCOM_t glExtGetProgramsQCOM;
- glExtIsProgramBinaryQCOM_t glExtIsProgramBinaryQCOM;
- glExtGetProgramBinarySourceQCOM_t glExtGetProgramBinarySourceQCOM;
- glStartTilingQCOM_t glStartTilingQCOM;
- glEndTilingQCOM_t glEndTilingQCOM;
- //Accessors
- glAlphaFunc_t set_glAlphaFunc(glAlphaFunc_t f) { glAlphaFunc_t retval = glAlphaFunc; glAlphaFunc = f; return retval;}
- glClearColor_t set_glClearColor(glClearColor_t f) { glClearColor_t retval = glClearColor; glClearColor = f; return retval;}
- glClearDepthf_t set_glClearDepthf(glClearDepthf_t f) { glClearDepthf_t retval = glClearDepthf; glClearDepthf = f; return retval;}
- glClipPlanef_t set_glClipPlanef(glClipPlanef_t f) { glClipPlanef_t retval = glClipPlanef; glClipPlanef = f; return retval;}
- glColor4f_t set_glColor4f(glColor4f_t f) { glColor4f_t retval = glColor4f; glColor4f = f; return retval;}
- glDepthRangef_t set_glDepthRangef(glDepthRangef_t f) { glDepthRangef_t retval = glDepthRangef; glDepthRangef = f; return retval;}
- glFogf_t set_glFogf(glFogf_t f) { glFogf_t retval = glFogf; glFogf = f; return retval;}
- glFogfv_t set_glFogfv(glFogfv_t f) { glFogfv_t retval = glFogfv; glFogfv = f; return retval;}
- glFrustumf_t set_glFrustumf(glFrustumf_t f) { glFrustumf_t retval = glFrustumf; glFrustumf = f; return retval;}
- glGetClipPlanef_t set_glGetClipPlanef(glGetClipPlanef_t f) { glGetClipPlanef_t retval = glGetClipPlanef; glGetClipPlanef = f; return retval;}
- glGetFloatv_t set_glGetFloatv(glGetFloatv_t f) { glGetFloatv_t retval = glGetFloatv; glGetFloatv = f; return retval;}
- glGetLightfv_t set_glGetLightfv(glGetLightfv_t f) { glGetLightfv_t retval = glGetLightfv; glGetLightfv = f; return retval;}
- glGetMaterialfv_t set_glGetMaterialfv(glGetMaterialfv_t f) { glGetMaterialfv_t retval = glGetMaterialfv; glGetMaterialfv = f; return retval;}
- glGetTexEnvfv_t set_glGetTexEnvfv(glGetTexEnvfv_t f) { glGetTexEnvfv_t retval = glGetTexEnvfv; glGetTexEnvfv = f; return retval;}
- glGetTexParameterfv_t set_glGetTexParameterfv(glGetTexParameterfv_t f) { glGetTexParameterfv_t retval = glGetTexParameterfv; glGetTexParameterfv = f; return retval;}
- glLightModelf_t set_glLightModelf(glLightModelf_t f) { glLightModelf_t retval = glLightModelf; glLightModelf = f; return retval;}
- glLightModelfv_t set_glLightModelfv(glLightModelfv_t f) { glLightModelfv_t retval = glLightModelfv; glLightModelfv = f; return retval;}
- glLightf_t set_glLightf(glLightf_t f) { glLightf_t retval = glLightf; glLightf = f; return retval;}
- glLightfv_t set_glLightfv(glLightfv_t f) { glLightfv_t retval = glLightfv; glLightfv = f; return retval;}
- glLineWidth_t set_glLineWidth(glLineWidth_t f) { glLineWidth_t retval = glLineWidth; glLineWidth = f; return retval;}
- glLoadMatrixf_t set_glLoadMatrixf(glLoadMatrixf_t f) { glLoadMatrixf_t retval = glLoadMatrixf; glLoadMatrixf = f; return retval;}
- glMaterialf_t set_glMaterialf(glMaterialf_t f) { glMaterialf_t retval = glMaterialf; glMaterialf = f; return retval;}
- glMaterialfv_t set_glMaterialfv(glMaterialfv_t f) { glMaterialfv_t retval = glMaterialfv; glMaterialfv = f; return retval;}
- glMultMatrixf_t set_glMultMatrixf(glMultMatrixf_t f) { glMultMatrixf_t retval = glMultMatrixf; glMultMatrixf = f; return retval;}
- glMultiTexCoord4f_t set_glMultiTexCoord4f(glMultiTexCoord4f_t f) { glMultiTexCoord4f_t retval = glMultiTexCoord4f; glMultiTexCoord4f = f; return retval;}
- glNormal3f_t set_glNormal3f(glNormal3f_t f) { glNormal3f_t retval = glNormal3f; glNormal3f = f; return retval;}
- glOrthof_t set_glOrthof(glOrthof_t f) { glOrthof_t retval = glOrthof; glOrthof = f; return retval;}
- glPointParameterf_t set_glPointParameterf(glPointParameterf_t f) { glPointParameterf_t retval = glPointParameterf; glPointParameterf = f; return retval;}
- glPointParameterfv_t set_glPointParameterfv(glPointParameterfv_t f) { glPointParameterfv_t retval = glPointParameterfv; glPointParameterfv = f; return retval;}
- glPointSize_t set_glPointSize(glPointSize_t f) { glPointSize_t retval = glPointSize; glPointSize = f; return retval;}
- glPolygonOffset_t set_glPolygonOffset(glPolygonOffset_t f) { glPolygonOffset_t retval = glPolygonOffset; glPolygonOffset = f; return retval;}
- glRotatef_t set_glRotatef(glRotatef_t f) { glRotatef_t retval = glRotatef; glRotatef = f; return retval;}
- glScalef_t set_glScalef(glScalef_t f) { glScalef_t retval = glScalef; glScalef = f; return retval;}
- glTexEnvf_t set_glTexEnvf(glTexEnvf_t f) { glTexEnvf_t retval = glTexEnvf; glTexEnvf = f; return retval;}
- glTexEnvfv_t set_glTexEnvfv(glTexEnvfv_t f) { glTexEnvfv_t retval = glTexEnvfv; glTexEnvfv = f; return retval;}
- glTexParameterf_t set_glTexParameterf(glTexParameterf_t f) { glTexParameterf_t retval = glTexParameterf; glTexParameterf = f; return retval;}
- glTexParameterfv_t set_glTexParameterfv(glTexParameterfv_t f) { glTexParameterfv_t retval = glTexParameterfv; glTexParameterfv = f; return retval;}
- glTranslatef_t set_glTranslatef(glTranslatef_t f) { glTranslatef_t retval = glTranslatef; glTranslatef = f; return retval;}
- glActiveTexture_t set_glActiveTexture(glActiveTexture_t f) { glActiveTexture_t retval = glActiveTexture; glActiveTexture = f; return retval;}
- glAlphaFuncx_t set_glAlphaFuncx(glAlphaFuncx_t f) { glAlphaFuncx_t retval = glAlphaFuncx; glAlphaFuncx = f; return retval;}
- glBindBuffer_t set_glBindBuffer(glBindBuffer_t f) { glBindBuffer_t retval = glBindBuffer; glBindBuffer = f; return retval;}
- glBindTexture_t set_glBindTexture(glBindTexture_t f) { glBindTexture_t retval = glBindTexture; glBindTexture = f; return retval;}
- glBlendFunc_t set_glBlendFunc(glBlendFunc_t f) { glBlendFunc_t retval = glBlendFunc; glBlendFunc = f; return retval;}
- glBufferData_t set_glBufferData(glBufferData_t f) { glBufferData_t retval = glBufferData; glBufferData = f; return retval;}
- glBufferSubData_t set_glBufferSubData(glBufferSubData_t f) { glBufferSubData_t retval = glBufferSubData; glBufferSubData = f; return retval;}
- glClear_t set_glClear(glClear_t f) { glClear_t retval = glClear; glClear = f; return retval;}
- glClearColorx_t set_glClearColorx(glClearColorx_t f) { glClearColorx_t retval = glClearColorx; glClearColorx = f; return retval;}
- glClearDepthx_t set_glClearDepthx(glClearDepthx_t f) { glClearDepthx_t retval = glClearDepthx; glClearDepthx = f; return retval;}
- glClearStencil_t set_glClearStencil(glClearStencil_t f) { glClearStencil_t retval = glClearStencil; glClearStencil = f; return retval;}
- glClientActiveTexture_t set_glClientActiveTexture(glClientActiveTexture_t f) { glClientActiveTexture_t retval = glClientActiveTexture; glClientActiveTexture = f; return retval;}
- glClipPlanex_t set_glClipPlanex(glClipPlanex_t f) { glClipPlanex_t retval = glClipPlanex; glClipPlanex = f; return retval;}
- glColor4ub_t set_glColor4ub(glColor4ub_t f) { glColor4ub_t retval = glColor4ub; glColor4ub = f; return retval;}
- glColor4x_t set_glColor4x(glColor4x_t f) { glColor4x_t retval = glColor4x; glColor4x = f; return retval;}
- glColorMask_t set_glColorMask(glColorMask_t f) { glColorMask_t retval = glColorMask; glColorMask = f; return retval;}
- glColorPointer_t set_glColorPointer(glColorPointer_t f) { glColorPointer_t retval = glColorPointer; glColorPointer = f; return retval;}
- glCompressedTexImage2D_t set_glCompressedTexImage2D(glCompressedTexImage2D_t f) { glCompressedTexImage2D_t retval = glCompressedTexImage2D; glCompressedTexImage2D = f; return retval;}
- glCompressedTexSubImage2D_t set_glCompressedTexSubImage2D(glCompressedTexSubImage2D_t f) { glCompressedTexSubImage2D_t retval = glCompressedTexSubImage2D; glCompressedTexSubImage2D = f; return retval;}
- glCopyTexImage2D_t set_glCopyTexImage2D(glCopyTexImage2D_t f) { glCopyTexImage2D_t retval = glCopyTexImage2D; glCopyTexImage2D = f; return retval;}
- glCopyTexSubImage2D_t set_glCopyTexSubImage2D(glCopyTexSubImage2D_t f) { glCopyTexSubImage2D_t retval = glCopyTexSubImage2D; glCopyTexSubImage2D = f; return retval;}
- glCullFace_t set_glCullFace(glCullFace_t f) { glCullFace_t retval = glCullFace; glCullFace = f; return retval;}
- glDeleteBuffers_t set_glDeleteBuffers(glDeleteBuffers_t f) { glDeleteBuffers_t retval = glDeleteBuffers; glDeleteBuffers = f; return retval;}
- glDeleteTextures_t set_glDeleteTextures(glDeleteTextures_t f) { glDeleteTextures_t retval = glDeleteTextures; glDeleteTextures = f; return retval;}
- glDepthFunc_t set_glDepthFunc(glDepthFunc_t f) { glDepthFunc_t retval = glDepthFunc; glDepthFunc = f; return retval;}
- glDepthMask_t set_glDepthMask(glDepthMask_t f) { glDepthMask_t retval = glDepthMask; glDepthMask = f; return retval;}
- glDepthRangex_t set_glDepthRangex(glDepthRangex_t f) { glDepthRangex_t retval = glDepthRangex; glDepthRangex = f; return retval;}
- glDisable_t set_glDisable(glDisable_t f) { glDisable_t retval = glDisable; glDisable = f; return retval;}
- glDisableClientState_t set_glDisableClientState(glDisableClientState_t f) { glDisableClientState_t retval = glDisableClientState; glDisableClientState = f; return retval;}
- glDrawArrays_t set_glDrawArrays(glDrawArrays_t f) { glDrawArrays_t retval = glDrawArrays; glDrawArrays = f; return retval;}
- glDrawElements_t set_glDrawElements(glDrawElements_t f) { glDrawElements_t retval = glDrawElements; glDrawElements = f; return retval;}
- glEnable_t set_glEnable(glEnable_t f) { glEnable_t retval = glEnable; glEnable = f; return retval;}
- glEnableClientState_t set_glEnableClientState(glEnableClientState_t f) { glEnableClientState_t retval = glEnableClientState; glEnableClientState = f; return retval;}
- glFinish_t set_glFinish(glFinish_t f) { glFinish_t retval = glFinish; glFinish = f; return retval;}
- glFlush_t set_glFlush(glFlush_t f) { glFlush_t retval = glFlush; glFlush = f; return retval;}
- glFogx_t set_glFogx(glFogx_t f) { glFogx_t retval = glFogx; glFogx = f; return retval;}
- glFogxv_t set_glFogxv(glFogxv_t f) { glFogxv_t retval = glFogxv; glFogxv = f; return retval;}
- glFrontFace_t set_glFrontFace(glFrontFace_t f) { glFrontFace_t retval = glFrontFace; glFrontFace = f; return retval;}
- glFrustumx_t set_glFrustumx(glFrustumx_t f) { glFrustumx_t retval = glFrustumx; glFrustumx = f; return retval;}
- glGetBooleanv_t set_glGetBooleanv(glGetBooleanv_t f) { glGetBooleanv_t retval = glGetBooleanv; glGetBooleanv = f; return retval;}
- glGetBufferParameteriv_t set_glGetBufferParameteriv(glGetBufferParameteriv_t f) { glGetBufferParameteriv_t retval = glGetBufferParameteriv; glGetBufferParameteriv = f; return retval;}
- glGetClipPlanex_t set_glGetClipPlanex(glGetClipPlanex_t f) { glGetClipPlanex_t retval = glGetClipPlanex; glGetClipPlanex = f; return retval;}
- glGenBuffers_t set_glGenBuffers(glGenBuffers_t f) { glGenBuffers_t retval = glGenBuffers; glGenBuffers = f; return retval;}
- glGenTextures_t set_glGenTextures(glGenTextures_t f) { glGenTextures_t retval = glGenTextures; glGenTextures = f; return retval;}
- glGetError_t set_glGetError(glGetError_t f) { glGetError_t retval = glGetError; glGetError = f; return retval;}
- glGetFixedv_t set_glGetFixedv(glGetFixedv_t f) { glGetFixedv_t retval = glGetFixedv; glGetFixedv = f; return retval;}
- glGetIntegerv_t set_glGetIntegerv(glGetIntegerv_t f) { glGetIntegerv_t retval = glGetIntegerv; glGetIntegerv = f; return retval;}
- glGetLightxv_t set_glGetLightxv(glGetLightxv_t f) { glGetLightxv_t retval = glGetLightxv; glGetLightxv = f; return retval;}
- glGetMaterialxv_t set_glGetMaterialxv(glGetMaterialxv_t f) { glGetMaterialxv_t retval = glGetMaterialxv; glGetMaterialxv = f; return retval;}
- glGetPointerv_t set_glGetPointerv(glGetPointerv_t f) { glGetPointerv_t retval = glGetPointerv; glGetPointerv = f; return retval;}
- glGetString_t set_glGetString(glGetString_t f) { glGetString_t retval = glGetString; glGetString = f; return retval;}
- glGetTexEnviv_t set_glGetTexEnviv(glGetTexEnviv_t f) { glGetTexEnviv_t retval = glGetTexEnviv; glGetTexEnviv = f; return retval;}
- glGetTexEnvxv_t set_glGetTexEnvxv(glGetTexEnvxv_t f) { glGetTexEnvxv_t retval = glGetTexEnvxv; glGetTexEnvxv = f; return retval;}
- glGetTexParameteriv_t set_glGetTexParameteriv(glGetTexParameteriv_t f) { glGetTexParameteriv_t retval = glGetTexParameteriv; glGetTexParameteriv = f; return retval;}
- glGetTexParameterxv_t set_glGetTexParameterxv(glGetTexParameterxv_t f) { glGetTexParameterxv_t retval = glGetTexParameterxv; glGetTexParameterxv = f; return retval;}
- glHint_t set_glHint(glHint_t f) { glHint_t retval = glHint; glHint = f; return retval;}
- glIsBuffer_t set_glIsBuffer(glIsBuffer_t f) { glIsBuffer_t retval = glIsBuffer; glIsBuffer = f; return retval;}
- glIsEnabled_t set_glIsEnabled(glIsEnabled_t f) { glIsEnabled_t retval = glIsEnabled; glIsEnabled = f; return retval;}
- glIsTexture_t set_glIsTexture(glIsTexture_t f) { glIsTexture_t retval = glIsTexture; glIsTexture = f; return retval;}
- glLightModelx_t set_glLightModelx(glLightModelx_t f) { glLightModelx_t retval = glLightModelx; glLightModelx = f; return retval;}
- glLightModelxv_t set_glLightModelxv(glLightModelxv_t f) { glLightModelxv_t retval = glLightModelxv; glLightModelxv = f; return retval;}
- glLightx_t set_glLightx(glLightx_t f) { glLightx_t retval = glLightx; glLightx = f; return retval;}
- glLightxv_t set_glLightxv(glLightxv_t f) { glLightxv_t retval = glLightxv; glLightxv = f; return retval;}
- glLineWidthx_t set_glLineWidthx(glLineWidthx_t f) { glLineWidthx_t retval = glLineWidthx; glLineWidthx = f; return retval;}
- glLoadIdentity_t set_glLoadIdentity(glLoadIdentity_t f) { glLoadIdentity_t retval = glLoadIdentity; glLoadIdentity = f; return retval;}
- glLoadMatrixx_t set_glLoadMatrixx(glLoadMatrixx_t f) { glLoadMatrixx_t retval = glLoadMatrixx; glLoadMatrixx = f; return retval;}
- glLogicOp_t set_glLogicOp(glLogicOp_t f) { glLogicOp_t retval = glLogicOp; glLogicOp = f; return retval;}
- glMaterialx_t set_glMaterialx(glMaterialx_t f) { glMaterialx_t retval = glMaterialx; glMaterialx = f; return retval;}
- glMaterialxv_t set_glMaterialxv(glMaterialxv_t f) { glMaterialxv_t retval = glMaterialxv; glMaterialxv = f; return retval;}
- glMatrixMode_t set_glMatrixMode(glMatrixMode_t f) { glMatrixMode_t retval = glMatrixMode; glMatrixMode = f; return retval;}
- glMultMatrixx_t set_glMultMatrixx(glMultMatrixx_t f) { glMultMatrixx_t retval = glMultMatrixx; glMultMatrixx = f; return retval;}
- glMultiTexCoord4x_t set_glMultiTexCoord4x(glMultiTexCoord4x_t f) { glMultiTexCoord4x_t retval = glMultiTexCoord4x; glMultiTexCoord4x = f; return retval;}
- glNormal3x_t set_glNormal3x(glNormal3x_t f) { glNormal3x_t retval = glNormal3x; glNormal3x = f; return retval;}
- glNormalPointer_t set_glNormalPointer(glNormalPointer_t f) { glNormalPointer_t retval = glNormalPointer; glNormalPointer = f; return retval;}
- glOrthox_t set_glOrthox(glOrthox_t f) { glOrthox_t retval = glOrthox; glOrthox = f; return retval;}
- glPixelStorei_t set_glPixelStorei(glPixelStorei_t f) { glPixelStorei_t retval = glPixelStorei; glPixelStorei = f; return retval;}
- glPointParameterx_t set_glPointParameterx(glPointParameterx_t f) { glPointParameterx_t retval = glPointParameterx; glPointParameterx = f; return retval;}
- glPointParameterxv_t set_glPointParameterxv(glPointParameterxv_t f) { glPointParameterxv_t retval = glPointParameterxv; glPointParameterxv = f; return retval;}
- glPointSizex_t set_glPointSizex(glPointSizex_t f) { glPointSizex_t retval = glPointSizex; glPointSizex = f; return retval;}
- glPolygonOffsetx_t set_glPolygonOffsetx(glPolygonOffsetx_t f) { glPolygonOffsetx_t retval = glPolygonOffsetx; glPolygonOffsetx = f; return retval;}
- glPopMatrix_t set_glPopMatrix(glPopMatrix_t f) { glPopMatrix_t retval = glPopMatrix; glPopMatrix = f; return retval;}
- glPushMatrix_t set_glPushMatrix(glPushMatrix_t f) { glPushMatrix_t retval = glPushMatrix; glPushMatrix = f; return retval;}
- glReadPixels_t set_glReadPixels(glReadPixels_t f) { glReadPixels_t retval = glReadPixels; glReadPixels = f; return retval;}
- glRotatex_t set_glRotatex(glRotatex_t f) { glRotatex_t retval = glRotatex; glRotatex = f; return retval;}
- glSampleCoverage_t set_glSampleCoverage(glSampleCoverage_t f) { glSampleCoverage_t retval = glSampleCoverage; glSampleCoverage = f; return retval;}
- glSampleCoveragex_t set_glSampleCoveragex(glSampleCoveragex_t f) { glSampleCoveragex_t retval = glSampleCoveragex; glSampleCoveragex = f; return retval;}
- glScalex_t set_glScalex(glScalex_t f) { glScalex_t retval = glScalex; glScalex = f; return retval;}
- glScissor_t set_glScissor(glScissor_t f) { glScissor_t retval = glScissor; glScissor = f; return retval;}
- glShadeModel_t set_glShadeModel(glShadeModel_t f) { glShadeModel_t retval = glShadeModel; glShadeModel = f; return retval;}
- glStencilFunc_t set_glStencilFunc(glStencilFunc_t f) { glStencilFunc_t retval = glStencilFunc; glStencilFunc = f; return retval;}
- glStencilMask_t set_glStencilMask(glStencilMask_t f) { glStencilMask_t retval = glStencilMask; glStencilMask = f; return retval;}
- glStencilOp_t set_glStencilOp(glStencilOp_t f) { glStencilOp_t retval = glStencilOp; glStencilOp = f; return retval;}
- glTexCoordPointer_t set_glTexCoordPointer(glTexCoordPointer_t f) { glTexCoordPointer_t retval = glTexCoordPointer; glTexCoordPointer = f; return retval;}
- glTexEnvi_t set_glTexEnvi(glTexEnvi_t f) { glTexEnvi_t retval = glTexEnvi; glTexEnvi = f; return retval;}
- glTexEnvx_t set_glTexEnvx(glTexEnvx_t f) { glTexEnvx_t retval = glTexEnvx; glTexEnvx = f; return retval;}
- glTexEnviv_t set_glTexEnviv(glTexEnviv_t f) { glTexEnviv_t retval = glTexEnviv; glTexEnviv = f; return retval;}
- glTexEnvxv_t set_glTexEnvxv(glTexEnvxv_t f) { glTexEnvxv_t retval = glTexEnvxv; glTexEnvxv = f; return retval;}
- glTexImage2D_t set_glTexImage2D(glTexImage2D_t f) { glTexImage2D_t retval = glTexImage2D; glTexImage2D = f; return retval;}
- glTexParameteri_t set_glTexParameteri(glTexParameteri_t f) { glTexParameteri_t retval = glTexParameteri; glTexParameteri = f; return retval;}
- glTexParameterx_t set_glTexParameterx(glTexParameterx_t f) { glTexParameterx_t retval = glTexParameterx; glTexParameterx = f; return retval;}
- glTexParameteriv_t set_glTexParameteriv(glTexParameteriv_t f) { glTexParameteriv_t retval = glTexParameteriv; glTexParameteriv = f; return retval;}
- glTexParameterxv_t set_glTexParameterxv(glTexParameterxv_t f) { glTexParameterxv_t retval = glTexParameterxv; glTexParameterxv = f; return retval;}
- glTexSubImage2D_t set_glTexSubImage2D(glTexSubImage2D_t f) { glTexSubImage2D_t retval = glTexSubImage2D; glTexSubImage2D = f; return retval;}
- glTranslatex_t set_glTranslatex(glTranslatex_t f) { glTranslatex_t retval = glTranslatex; glTranslatex = f; return retval;}
- glVertexPointer_t set_glVertexPointer(glVertexPointer_t f) { glVertexPointer_t retval = glVertexPointer; glVertexPointer = f; return retval;}
- glViewport_t set_glViewport(glViewport_t f) { glViewport_t retval = glViewport; glViewport = f; return retval;}
- glPointSizePointerOES_t set_glPointSizePointerOES(glPointSizePointerOES_t f) { glPointSizePointerOES_t retval = glPointSizePointerOES; glPointSizePointerOES = f; return retval;}
- glBlendEquationSeparateOES_t set_glBlendEquationSeparateOES(glBlendEquationSeparateOES_t f) { glBlendEquationSeparateOES_t retval = glBlendEquationSeparateOES; glBlendEquationSeparateOES = f; return retval;}
- glBlendFuncSeparateOES_t set_glBlendFuncSeparateOES(glBlendFuncSeparateOES_t f) { glBlendFuncSeparateOES_t retval = glBlendFuncSeparateOES; glBlendFuncSeparateOES = f; return retval;}
- glBlendEquationOES_t set_glBlendEquationOES(glBlendEquationOES_t f) { glBlendEquationOES_t retval = glBlendEquationOES; glBlendEquationOES = f; return retval;}
- glDrawTexsOES_t set_glDrawTexsOES(glDrawTexsOES_t f) { glDrawTexsOES_t retval = glDrawTexsOES; glDrawTexsOES = f; return retval;}
- glDrawTexiOES_t set_glDrawTexiOES(glDrawTexiOES_t f) { glDrawTexiOES_t retval = glDrawTexiOES; glDrawTexiOES = f; return retval;}
- glDrawTexxOES_t set_glDrawTexxOES(glDrawTexxOES_t f) { glDrawTexxOES_t retval = glDrawTexxOES; glDrawTexxOES = f; return retval;}
- glDrawTexsvOES_t set_glDrawTexsvOES(glDrawTexsvOES_t f) { glDrawTexsvOES_t retval = glDrawTexsvOES; glDrawTexsvOES = f; return retval;}
- glDrawTexivOES_t set_glDrawTexivOES(glDrawTexivOES_t f) { glDrawTexivOES_t retval = glDrawTexivOES; glDrawTexivOES = f; return retval;}
- glDrawTexxvOES_t set_glDrawTexxvOES(glDrawTexxvOES_t f) { glDrawTexxvOES_t retval = glDrawTexxvOES; glDrawTexxvOES = f; return retval;}
- glDrawTexfOES_t set_glDrawTexfOES(glDrawTexfOES_t f) { glDrawTexfOES_t retval = glDrawTexfOES; glDrawTexfOES = f; return retval;}
- glDrawTexfvOES_t set_glDrawTexfvOES(glDrawTexfvOES_t f) { glDrawTexfvOES_t retval = glDrawTexfvOES; glDrawTexfvOES = f; return retval;}
- glEGLImageTargetTexture2DOES_t set_glEGLImageTargetTexture2DOES(glEGLImageTargetTexture2DOES_t f) { glEGLImageTargetTexture2DOES_t retval = glEGLImageTargetTexture2DOES; glEGLImageTargetTexture2DOES = f; return retval;}
- glEGLImageTargetRenderbufferStorageOES_t set_glEGLImageTargetRenderbufferStorageOES(glEGLImageTargetRenderbufferStorageOES_t f) { glEGLImageTargetRenderbufferStorageOES_t retval = glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetRenderbufferStorageOES = f; return retval;}
- glAlphaFuncxOES_t set_glAlphaFuncxOES(glAlphaFuncxOES_t f) { glAlphaFuncxOES_t retval = glAlphaFuncxOES; glAlphaFuncxOES = f; return retval;}
- glClearColorxOES_t set_glClearColorxOES(glClearColorxOES_t f) { glClearColorxOES_t retval = glClearColorxOES; glClearColorxOES = f; return retval;}
- glClearDepthxOES_t set_glClearDepthxOES(glClearDepthxOES_t f) { glClearDepthxOES_t retval = glClearDepthxOES; glClearDepthxOES = f; return retval;}
- glClipPlanexOES_t set_glClipPlanexOES(glClipPlanexOES_t f) { glClipPlanexOES_t retval = glClipPlanexOES; glClipPlanexOES = f; return retval;}
- glColor4xOES_t set_glColor4xOES(glColor4xOES_t f) { glColor4xOES_t retval = glColor4xOES; glColor4xOES = f; return retval;}
- glDepthRangexOES_t set_glDepthRangexOES(glDepthRangexOES_t f) { glDepthRangexOES_t retval = glDepthRangexOES; glDepthRangexOES = f; return retval;}
- glFogxOES_t set_glFogxOES(glFogxOES_t f) { glFogxOES_t retval = glFogxOES; glFogxOES = f; return retval;}
- glFogxvOES_t set_glFogxvOES(glFogxvOES_t f) { glFogxvOES_t retval = glFogxvOES; glFogxvOES = f; return retval;}
- glFrustumxOES_t set_glFrustumxOES(glFrustumxOES_t f) { glFrustumxOES_t retval = glFrustumxOES; glFrustumxOES = f; return retval;}
- glGetClipPlanexOES_t set_glGetClipPlanexOES(glGetClipPlanexOES_t f) { glGetClipPlanexOES_t retval = glGetClipPlanexOES; glGetClipPlanexOES = f; return retval;}
- glGetFixedvOES_t set_glGetFixedvOES(glGetFixedvOES_t f) { glGetFixedvOES_t retval = glGetFixedvOES; glGetFixedvOES = f; return retval;}
- glGetLightxvOES_t set_glGetLightxvOES(glGetLightxvOES_t f) { glGetLightxvOES_t retval = glGetLightxvOES; glGetLightxvOES = f; return retval;}
- glGetMaterialxvOES_t set_glGetMaterialxvOES(glGetMaterialxvOES_t f) { glGetMaterialxvOES_t retval = glGetMaterialxvOES; glGetMaterialxvOES = f; return retval;}
- glGetTexEnvxvOES_t set_glGetTexEnvxvOES(glGetTexEnvxvOES_t f) { glGetTexEnvxvOES_t retval = glGetTexEnvxvOES; glGetTexEnvxvOES = f; return retval;}
- glGetTexParameterxvOES_t set_glGetTexParameterxvOES(glGetTexParameterxvOES_t f) { glGetTexParameterxvOES_t retval = glGetTexParameterxvOES; glGetTexParameterxvOES = f; return retval;}
- glLightModelxOES_t set_glLightModelxOES(glLightModelxOES_t f) { glLightModelxOES_t retval = glLightModelxOES; glLightModelxOES = f; return retval;}
- glLightModelxvOES_t set_glLightModelxvOES(glLightModelxvOES_t f) { glLightModelxvOES_t retval = glLightModelxvOES; glLightModelxvOES = f; return retval;}
- glLightxOES_t set_glLightxOES(glLightxOES_t f) { glLightxOES_t retval = glLightxOES; glLightxOES = f; return retval;}
- glLightxvOES_t set_glLightxvOES(glLightxvOES_t f) { glLightxvOES_t retval = glLightxvOES; glLightxvOES = f; return retval;}
- glLineWidthxOES_t set_glLineWidthxOES(glLineWidthxOES_t f) { glLineWidthxOES_t retval = glLineWidthxOES; glLineWidthxOES = f; return retval;}
- glLoadMatrixxOES_t set_glLoadMatrixxOES(glLoadMatrixxOES_t f) { glLoadMatrixxOES_t retval = glLoadMatrixxOES; glLoadMatrixxOES = f; return retval;}
- glMaterialxOES_t set_glMaterialxOES(glMaterialxOES_t f) { glMaterialxOES_t retval = glMaterialxOES; glMaterialxOES = f; return retval;}
- glMaterialxvOES_t set_glMaterialxvOES(glMaterialxvOES_t f) { glMaterialxvOES_t retval = glMaterialxvOES; glMaterialxvOES = f; return retval;}
- glMultMatrixxOES_t set_glMultMatrixxOES(glMultMatrixxOES_t f) { glMultMatrixxOES_t retval = glMultMatrixxOES; glMultMatrixxOES = f; return retval;}
- glMultiTexCoord4xOES_t set_glMultiTexCoord4xOES(glMultiTexCoord4xOES_t f) { glMultiTexCoord4xOES_t retval = glMultiTexCoord4xOES; glMultiTexCoord4xOES = f; return retval;}
- glNormal3xOES_t set_glNormal3xOES(glNormal3xOES_t f) { glNormal3xOES_t retval = glNormal3xOES; glNormal3xOES = f; return retval;}
- glOrthoxOES_t set_glOrthoxOES(glOrthoxOES_t f) { glOrthoxOES_t retval = glOrthoxOES; glOrthoxOES = f; return retval;}
- glPointParameterxOES_t set_glPointParameterxOES(glPointParameterxOES_t f) { glPointParameterxOES_t retval = glPointParameterxOES; glPointParameterxOES = f; return retval;}
- glPointParameterxvOES_t set_glPointParameterxvOES(glPointParameterxvOES_t f) { glPointParameterxvOES_t retval = glPointParameterxvOES; glPointParameterxvOES = f; return retval;}
- glPointSizexOES_t set_glPointSizexOES(glPointSizexOES_t f) { glPointSizexOES_t retval = glPointSizexOES; glPointSizexOES = f; return retval;}
- glPolygonOffsetxOES_t set_glPolygonOffsetxOES(glPolygonOffsetxOES_t f) { glPolygonOffsetxOES_t retval = glPolygonOffsetxOES; glPolygonOffsetxOES = f; return retval;}
- glRotatexOES_t set_glRotatexOES(glRotatexOES_t f) { glRotatexOES_t retval = glRotatexOES; glRotatexOES = f; return retval;}
- glSampleCoveragexOES_t set_glSampleCoveragexOES(glSampleCoveragexOES_t f) { glSampleCoveragexOES_t retval = glSampleCoveragexOES; glSampleCoveragexOES = f; return retval;}
- glScalexOES_t set_glScalexOES(glScalexOES_t f) { glScalexOES_t retval = glScalexOES; glScalexOES = f; return retval;}
- glTexEnvxOES_t set_glTexEnvxOES(glTexEnvxOES_t f) { glTexEnvxOES_t retval = glTexEnvxOES; glTexEnvxOES = f; return retval;}
- glTexEnvxvOES_t set_glTexEnvxvOES(glTexEnvxvOES_t f) { glTexEnvxvOES_t retval = glTexEnvxvOES; glTexEnvxvOES = f; return retval;}
- glTexParameterxOES_t set_glTexParameterxOES(glTexParameterxOES_t f) { glTexParameterxOES_t retval = glTexParameterxOES; glTexParameterxOES = f; return retval;}
- glTexParameterxvOES_t set_glTexParameterxvOES(glTexParameterxvOES_t f) { glTexParameterxvOES_t retval = glTexParameterxvOES; glTexParameterxvOES = f; return retval;}
- glTranslatexOES_t set_glTranslatexOES(glTranslatexOES_t f) { glTranslatexOES_t retval = glTranslatexOES; glTranslatexOES = f; return retval;}
- glIsRenderbufferOES_t set_glIsRenderbufferOES(glIsRenderbufferOES_t f) { glIsRenderbufferOES_t retval = glIsRenderbufferOES; glIsRenderbufferOES = f; return retval;}
- glBindRenderbufferOES_t set_glBindRenderbufferOES(glBindRenderbufferOES_t f) { glBindRenderbufferOES_t retval = glBindRenderbufferOES; glBindRenderbufferOES = f; return retval;}
- glDeleteRenderbuffersOES_t set_glDeleteRenderbuffersOES(glDeleteRenderbuffersOES_t f) { glDeleteRenderbuffersOES_t retval = glDeleteRenderbuffersOES; glDeleteRenderbuffersOES = f; return retval;}
- glGenRenderbuffersOES_t set_glGenRenderbuffersOES(glGenRenderbuffersOES_t f) { glGenRenderbuffersOES_t retval = glGenRenderbuffersOES; glGenRenderbuffersOES = f; return retval;}
- glRenderbufferStorageOES_t set_glRenderbufferStorageOES(glRenderbufferStorageOES_t f) { glRenderbufferStorageOES_t retval = glRenderbufferStorageOES; glRenderbufferStorageOES = f; return retval;}
- glGetRenderbufferParameterivOES_t set_glGetRenderbufferParameterivOES(glGetRenderbufferParameterivOES_t f) { glGetRenderbufferParameterivOES_t retval = glGetRenderbufferParameterivOES; glGetRenderbufferParameterivOES = f; return retval;}
- glIsFramebufferOES_t set_glIsFramebufferOES(glIsFramebufferOES_t f) { glIsFramebufferOES_t retval = glIsFramebufferOES; glIsFramebufferOES = f; return retval;}
- glBindFramebufferOES_t set_glBindFramebufferOES(glBindFramebufferOES_t f) { glBindFramebufferOES_t retval = glBindFramebufferOES; glBindFramebufferOES = f; return retval;}
- glDeleteFramebuffersOES_t set_glDeleteFramebuffersOES(glDeleteFramebuffersOES_t f) { glDeleteFramebuffersOES_t retval = glDeleteFramebuffersOES; glDeleteFramebuffersOES = f; return retval;}
- glGenFramebuffersOES_t set_glGenFramebuffersOES(glGenFramebuffersOES_t f) { glGenFramebuffersOES_t retval = glGenFramebuffersOES; glGenFramebuffersOES = f; return retval;}
- glCheckFramebufferStatusOES_t set_glCheckFramebufferStatusOES(glCheckFramebufferStatusOES_t f) { glCheckFramebufferStatusOES_t retval = glCheckFramebufferStatusOES; glCheckFramebufferStatusOES = f; return retval;}
- glFramebufferRenderbufferOES_t set_glFramebufferRenderbufferOES(glFramebufferRenderbufferOES_t f) { glFramebufferRenderbufferOES_t retval = glFramebufferRenderbufferOES; glFramebufferRenderbufferOES = f; return retval;}
- glFramebufferTexture2DOES_t set_glFramebufferTexture2DOES(glFramebufferTexture2DOES_t f) { glFramebufferTexture2DOES_t retval = glFramebufferTexture2DOES; glFramebufferTexture2DOES = f; return retval;}
- glGetFramebufferAttachmentParameterivOES_t set_glGetFramebufferAttachmentParameterivOES(glGetFramebufferAttachmentParameterivOES_t f) { glGetFramebufferAttachmentParameterivOES_t retval = glGetFramebufferAttachmentParameterivOES; glGetFramebufferAttachmentParameterivOES = f; return retval;}
- glGenerateMipmapOES_t set_glGenerateMipmapOES(glGenerateMipmapOES_t f) { glGenerateMipmapOES_t retval = glGenerateMipmapOES; glGenerateMipmapOES = f; return retval;}
- glMapBufferOES_t set_glMapBufferOES(glMapBufferOES_t f) { glMapBufferOES_t retval = glMapBufferOES; glMapBufferOES = f; return retval;}
- glUnmapBufferOES_t set_glUnmapBufferOES(glUnmapBufferOES_t f) { glUnmapBufferOES_t retval = glUnmapBufferOES; glUnmapBufferOES = f; return retval;}
- glGetBufferPointervOES_t set_glGetBufferPointervOES(glGetBufferPointervOES_t f) { glGetBufferPointervOES_t retval = glGetBufferPointervOES; glGetBufferPointervOES = f; return retval;}
- glCurrentPaletteMatrixOES_t set_glCurrentPaletteMatrixOES(glCurrentPaletteMatrixOES_t f) { glCurrentPaletteMatrixOES_t retval = glCurrentPaletteMatrixOES; glCurrentPaletteMatrixOES = f; return retval;}
- glLoadPaletteFromModelViewMatrixOES_t set_glLoadPaletteFromModelViewMatrixOES(glLoadPaletteFromModelViewMatrixOES_t f) { glLoadPaletteFromModelViewMatrixOES_t retval = glLoadPaletteFromModelViewMatrixOES; glLoadPaletteFromModelViewMatrixOES = f; return retval;}
- glMatrixIndexPointerOES_t set_glMatrixIndexPointerOES(glMatrixIndexPointerOES_t f) { glMatrixIndexPointerOES_t retval = glMatrixIndexPointerOES; glMatrixIndexPointerOES = f; return retval;}
- glWeightPointerOES_t set_glWeightPointerOES(glWeightPointerOES_t f) { glWeightPointerOES_t retval = glWeightPointerOES; glWeightPointerOES = f; return retval;}
- glQueryMatrixxOES_t set_glQueryMatrixxOES(glQueryMatrixxOES_t f) { glQueryMatrixxOES_t retval = glQueryMatrixxOES; glQueryMatrixxOES = f; return retval;}
- glDepthRangefOES_t set_glDepthRangefOES(glDepthRangefOES_t f) { glDepthRangefOES_t retval = glDepthRangefOES; glDepthRangefOES = f; return retval;}
- glFrustumfOES_t set_glFrustumfOES(glFrustumfOES_t f) { glFrustumfOES_t retval = glFrustumfOES; glFrustumfOES = f; return retval;}
- glOrthofOES_t set_glOrthofOES(glOrthofOES_t f) { glOrthofOES_t retval = glOrthofOES; glOrthofOES = f; return retval;}
- glClipPlanefOES_t set_glClipPlanefOES(glClipPlanefOES_t f) { glClipPlanefOES_t retval = glClipPlanefOES; glClipPlanefOES = f; return retval;}
- glGetClipPlanefOES_t set_glGetClipPlanefOES(glGetClipPlanefOES_t f) { glGetClipPlanefOES_t retval = glGetClipPlanefOES; glGetClipPlanefOES = f; return retval;}
- glClearDepthfOES_t set_glClearDepthfOES(glClearDepthfOES_t f) { glClearDepthfOES_t retval = glClearDepthfOES; glClearDepthfOES = f; return retval;}
- glTexGenfOES_t set_glTexGenfOES(glTexGenfOES_t f) { glTexGenfOES_t retval = glTexGenfOES; glTexGenfOES = f; return retval;}
- glTexGenfvOES_t set_glTexGenfvOES(glTexGenfvOES_t f) { glTexGenfvOES_t retval = glTexGenfvOES; glTexGenfvOES = f; return retval;}
- glTexGeniOES_t set_glTexGeniOES(glTexGeniOES_t f) { glTexGeniOES_t retval = glTexGeniOES; glTexGeniOES = f; return retval;}
- glTexGenivOES_t set_glTexGenivOES(glTexGenivOES_t f) { glTexGenivOES_t retval = glTexGenivOES; glTexGenivOES = f; return retval;}
- glTexGenxOES_t set_glTexGenxOES(glTexGenxOES_t f) { glTexGenxOES_t retval = glTexGenxOES; glTexGenxOES = f; return retval;}
- glTexGenxvOES_t set_glTexGenxvOES(glTexGenxvOES_t f) { glTexGenxvOES_t retval = glTexGenxvOES; glTexGenxvOES = f; return retval;}
- glGetTexGenfvOES_t set_glGetTexGenfvOES(glGetTexGenfvOES_t f) { glGetTexGenfvOES_t retval = glGetTexGenfvOES; glGetTexGenfvOES = f; return retval;}
- glGetTexGenivOES_t set_glGetTexGenivOES(glGetTexGenivOES_t f) { glGetTexGenivOES_t retval = glGetTexGenivOES; glGetTexGenivOES = f; return retval;}
- glGetTexGenxvOES_t set_glGetTexGenxvOES(glGetTexGenxvOES_t f) { glGetTexGenxvOES_t retval = glGetTexGenxvOES; glGetTexGenxvOES = f; return retval;}
- glBindVertexArrayOES_t set_glBindVertexArrayOES(glBindVertexArrayOES_t f) { glBindVertexArrayOES_t retval = glBindVertexArrayOES; glBindVertexArrayOES = f; return retval;}
- glDeleteVertexArraysOES_t set_glDeleteVertexArraysOES(glDeleteVertexArraysOES_t f) { glDeleteVertexArraysOES_t retval = glDeleteVertexArraysOES; glDeleteVertexArraysOES = f; return retval;}
- glGenVertexArraysOES_t set_glGenVertexArraysOES(glGenVertexArraysOES_t f) { glGenVertexArraysOES_t retval = glGenVertexArraysOES; glGenVertexArraysOES = f; return retval;}
- glIsVertexArrayOES_t set_glIsVertexArrayOES(glIsVertexArrayOES_t f) { glIsVertexArrayOES_t retval = glIsVertexArrayOES; glIsVertexArrayOES = f; return retval;}
- glDiscardFramebufferEXT_t set_glDiscardFramebufferEXT(glDiscardFramebufferEXT_t f) { glDiscardFramebufferEXT_t retval = glDiscardFramebufferEXT; glDiscardFramebufferEXT = f; return retval;}
- glMultiDrawArraysEXT_t set_glMultiDrawArraysEXT(glMultiDrawArraysEXT_t f) { glMultiDrawArraysEXT_t retval = glMultiDrawArraysEXT; glMultiDrawArraysEXT = f; return retval;}
- glMultiDrawElementsEXT_t set_glMultiDrawElementsEXT(glMultiDrawElementsEXT_t f) { glMultiDrawElementsEXT_t retval = glMultiDrawElementsEXT; glMultiDrawElementsEXT = f; return retval;}
- glClipPlanefIMG_t set_glClipPlanefIMG(glClipPlanefIMG_t f) { glClipPlanefIMG_t retval = glClipPlanefIMG; glClipPlanefIMG = f; return retval;}
- glClipPlanexIMG_t set_glClipPlanexIMG(glClipPlanexIMG_t f) { glClipPlanexIMG_t retval = glClipPlanexIMG; glClipPlanexIMG = f; return retval;}
- glRenderbufferStorageMultisampleIMG_t set_glRenderbufferStorageMultisampleIMG(glRenderbufferStorageMultisampleIMG_t f) { glRenderbufferStorageMultisampleIMG_t retval = glRenderbufferStorageMultisampleIMG; glRenderbufferStorageMultisampleIMG = f; return retval;}
- glFramebufferTexture2DMultisampleIMG_t set_glFramebufferTexture2DMultisampleIMG(glFramebufferTexture2DMultisampleIMG_t f) { glFramebufferTexture2DMultisampleIMG_t retval = glFramebufferTexture2DMultisampleIMG; glFramebufferTexture2DMultisampleIMG = f; return retval;}
- glDeleteFencesNV_t set_glDeleteFencesNV(glDeleteFencesNV_t f) { glDeleteFencesNV_t retval = glDeleteFencesNV; glDeleteFencesNV = f; return retval;}
- glGenFencesNV_t set_glGenFencesNV(glGenFencesNV_t f) { glGenFencesNV_t retval = glGenFencesNV; glGenFencesNV = f; return retval;}
- glIsFenceNV_t set_glIsFenceNV(glIsFenceNV_t f) { glIsFenceNV_t retval = glIsFenceNV; glIsFenceNV = f; return retval;}
- glTestFenceNV_t set_glTestFenceNV(glTestFenceNV_t f) { glTestFenceNV_t retval = glTestFenceNV; glTestFenceNV = f; return retval;}
- glGetFenceivNV_t set_glGetFenceivNV(glGetFenceivNV_t f) { glGetFenceivNV_t retval = glGetFenceivNV; glGetFenceivNV = f; return retval;}
- glFinishFenceNV_t set_glFinishFenceNV(glFinishFenceNV_t f) { glFinishFenceNV_t retval = glFinishFenceNV; glFinishFenceNV = f; return retval;}
- glSetFenceNV_t set_glSetFenceNV(glSetFenceNV_t f) { glSetFenceNV_t retval = glSetFenceNV; glSetFenceNV = f; return retval;}
- glGetDriverControlsQCOM_t set_glGetDriverControlsQCOM(glGetDriverControlsQCOM_t f) { glGetDriverControlsQCOM_t retval = glGetDriverControlsQCOM; glGetDriverControlsQCOM = f; return retval;}
- glGetDriverControlStringQCOM_t set_glGetDriverControlStringQCOM(glGetDriverControlStringQCOM_t f) { glGetDriverControlStringQCOM_t retval = glGetDriverControlStringQCOM; glGetDriverControlStringQCOM = f; return retval;}
- glEnableDriverControlQCOM_t set_glEnableDriverControlQCOM(glEnableDriverControlQCOM_t f) { glEnableDriverControlQCOM_t retval = glEnableDriverControlQCOM; glEnableDriverControlQCOM = f; return retval;}
- glDisableDriverControlQCOM_t set_glDisableDriverControlQCOM(glDisableDriverControlQCOM_t f) { glDisableDriverControlQCOM_t retval = glDisableDriverControlQCOM; glDisableDriverControlQCOM = f; return retval;}
- glExtGetTexturesQCOM_t set_glExtGetTexturesQCOM(glExtGetTexturesQCOM_t f) { glExtGetTexturesQCOM_t retval = glExtGetTexturesQCOM; glExtGetTexturesQCOM = f; return retval;}
- glExtGetBuffersQCOM_t set_glExtGetBuffersQCOM(glExtGetBuffersQCOM_t f) { glExtGetBuffersQCOM_t retval = glExtGetBuffersQCOM; glExtGetBuffersQCOM = f; return retval;}
- glExtGetRenderbuffersQCOM_t set_glExtGetRenderbuffersQCOM(glExtGetRenderbuffersQCOM_t f) { glExtGetRenderbuffersQCOM_t retval = glExtGetRenderbuffersQCOM; glExtGetRenderbuffersQCOM = f; return retval;}
- glExtGetFramebuffersQCOM_t set_glExtGetFramebuffersQCOM(glExtGetFramebuffersQCOM_t f) { glExtGetFramebuffersQCOM_t retval = glExtGetFramebuffersQCOM; glExtGetFramebuffersQCOM = f; return retval;}
- glExtGetTexLevelParameterivQCOM_t set_glExtGetTexLevelParameterivQCOM(glExtGetTexLevelParameterivQCOM_t f) { glExtGetTexLevelParameterivQCOM_t retval = glExtGetTexLevelParameterivQCOM; glExtGetTexLevelParameterivQCOM = f; return retval;}
- glExtTexObjectStateOverrideiQCOM_t set_glExtTexObjectStateOverrideiQCOM(glExtTexObjectStateOverrideiQCOM_t f) { glExtTexObjectStateOverrideiQCOM_t retval = glExtTexObjectStateOverrideiQCOM; glExtTexObjectStateOverrideiQCOM = f; return retval;}
- glExtGetTexSubImageQCOM_t set_glExtGetTexSubImageQCOM(glExtGetTexSubImageQCOM_t f) { glExtGetTexSubImageQCOM_t retval = glExtGetTexSubImageQCOM; glExtGetTexSubImageQCOM = f; return retval;}
- glExtGetBufferPointervQCOM_t set_glExtGetBufferPointervQCOM(glExtGetBufferPointervQCOM_t f) { glExtGetBufferPointervQCOM_t retval = glExtGetBufferPointervQCOM; glExtGetBufferPointervQCOM = f; return retval;}
- glExtGetShadersQCOM_t set_glExtGetShadersQCOM(glExtGetShadersQCOM_t f) { glExtGetShadersQCOM_t retval = glExtGetShadersQCOM; glExtGetShadersQCOM = f; return retval;}
- glExtGetProgramsQCOM_t set_glExtGetProgramsQCOM(glExtGetProgramsQCOM_t f) { glExtGetProgramsQCOM_t retval = glExtGetProgramsQCOM; glExtGetProgramsQCOM = f; return retval;}
- glExtIsProgramBinaryQCOM_t set_glExtIsProgramBinaryQCOM(glExtIsProgramBinaryQCOM_t f) { glExtIsProgramBinaryQCOM_t retval = glExtIsProgramBinaryQCOM; glExtIsProgramBinaryQCOM = f; return retval;}
- glExtGetProgramBinarySourceQCOM_t set_glExtGetProgramBinarySourceQCOM(glExtGetProgramBinarySourceQCOM_t f) { glExtGetProgramBinarySourceQCOM_t retval = glExtGetProgramBinarySourceQCOM; glExtGetProgramBinarySourceQCOM = f; return retval;}
- glStartTilingQCOM_t set_glStartTilingQCOM(glStartTilingQCOM_t f) { glStartTilingQCOM_t retval = glStartTilingQCOM; glStartTilingQCOM = f; return retval;}
- glEndTilingQCOM_t set_glEndTilingQCOM(glEndTilingQCOM_t f) { glEndTilingQCOM_t retval = glEndTilingQCOM; glEndTilingQCOM = f; return retval;}
-};
-
-gles_dispatch *create_gles_dispatch(void *gles_andorid);
-
-#endif
diff --git a/emulator/opengl/tests/gles_android_wrapper/gles_emul.cfg b/emulator/opengl/tests/gles_android_wrapper/gles_emul.cfg
deleted file mode 100644
index a837807..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/gles_emul.cfg
+++ /dev/null
@@ -1,7 +0,0 @@
-angeles
-my-tritex
-org.zeroxlab.benchmark
-com.cooliris.media
-com.polarbit.waveblazerlite
-test-opengl-gl2_basic
-com.trendy.ddapp
diff --git a/emulator/opengl/tests/gles_android_wrapper/gles_ftable.h b/emulator/opengl/tests/gles_android_wrapper/gles_ftable.h
deleted file mode 100644
index 1895b18..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/gles_ftable.h
+++ /dev/null
@@ -1,292 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-static struct _gles_funcs_by_name {
- const char *name;
- void *proc;
-} gles_funcs_by_name[] = {
- {"glAlphaFunc", (void *)glAlphaFunc},
- {"glClearColor", (void *)glClearColor},
- {"glClearDepthf", (void *)glClearDepthf},
- {"glClipPlanef", (void *)glClipPlanef},
- {"glColor4f", (void *)glColor4f},
- {"glDepthRangef", (void *)glDepthRangef},
- {"glFogf", (void *)glFogf},
- {"glFogfv", (void *)glFogfv},
- {"glFrustumf", (void *)glFrustumf},
- {"glGetClipPlanef", (void *)glGetClipPlanef},
- {"glGetFloatv", (void *)glGetFloatv},
- {"glGetLightfv", (void *)glGetLightfv},
- {"glGetMaterialfv", (void *)glGetMaterialfv},
- {"glGetTexEnvfv", (void *)glGetTexEnvfv},
- {"glGetTexParameterfv", (void *)glGetTexParameterfv},
- {"glLightModelf", (void *)glLightModelf},
- {"glLightModelfv", (void *)glLightModelfv},
- {"glLightf", (void *)glLightf},
- {"glLightfv", (void *)glLightfv},
- {"glLineWidth", (void *)glLineWidth},
- {"glLoadMatrixf", (void *)glLoadMatrixf},
- {"glMaterialf", (void *)glMaterialf},
- {"glMaterialfv", (void *)glMaterialfv},
- {"glMultMatrixf", (void *)glMultMatrixf},
- {"glMultiTexCoord4f", (void *)glMultiTexCoord4f},
- {"glNormal3f", (void *)glNormal3f},
- {"glOrthof", (void *)glOrthof},
- {"glPointParameterf", (void *)glPointParameterf},
- {"glPointParameterfv", (void *)glPointParameterfv},
- {"glPointSize", (void *)glPointSize},
- {"glPolygonOffset", (void *)glPolygonOffset},
- {"glRotatef", (void *)glRotatef},
- {"glScalef", (void *)glScalef},
- {"glTexEnvf", (void *)glTexEnvf},
- {"glTexEnvfv", (void *)glTexEnvfv},
- {"glTexParameterf", (void *)glTexParameterf},
- {"glTexParameterfv", (void *)glTexParameterfv},
- {"glTranslatef", (void *)glTranslatef},
- {"glActiveTexture", (void *)glActiveTexture},
- {"glAlphaFuncx", (void *)glAlphaFuncx},
- {"glBindBuffer", (void *)glBindBuffer},
- {"glBindTexture", (void *)glBindTexture},
- {"glBlendFunc", (void *)glBlendFunc},
- {"glBufferData", (void *)glBufferData},
- {"glBufferSubData", (void *)glBufferSubData},
- {"glClear", (void *)glClear},
- {"glClearColorx", (void *)glClearColorx},
- {"glClearDepthx", (void *)glClearDepthx},
- {"glClearStencil", (void *)glClearStencil},
- {"glClientActiveTexture", (void *)glClientActiveTexture},
- {"glClipPlanex", (void *)glClipPlanex},
- {"glColor4ub", (void *)glColor4ub},
- {"glColor4x", (void *)glColor4x},
- {"glColorMask", (void *)glColorMask},
- {"glColorPointer", (void *)glColorPointer},
- {"glCompressedTexImage2D", (void *)glCompressedTexImage2D},
- {"glCompressedTexSubImage2D", (void *)glCompressedTexSubImage2D},
- {"glCopyTexImage2D", (void *)glCopyTexImage2D},
- {"glCopyTexSubImage2D", (void *)glCopyTexSubImage2D},
- {"glCullFace", (void *)glCullFace},
- {"glDeleteBuffers", (void *)glDeleteBuffers},
- {"glDeleteTextures", (void *)glDeleteTextures},
- {"glDepthFunc", (void *)glDepthFunc},
- {"glDepthMask", (void *)glDepthMask},
- {"glDepthRangex", (void *)glDepthRangex},
- {"glDisable", (void *)glDisable},
- {"glDisableClientState", (void *)glDisableClientState},
- {"glDrawArrays", (void *)glDrawArrays},
- {"glDrawElements", (void *)glDrawElements},
- {"glEnable", (void *)glEnable},
- {"glEnableClientState", (void *)glEnableClientState},
- {"glFinish", (void *)glFinish},
- {"glFlush", (void *)glFlush},
- {"glFogx", (void *)glFogx},
- {"glFogxv", (void *)glFogxv},
- {"glFrontFace", (void *)glFrontFace},
- {"glFrustumx", (void *)glFrustumx},
- {"glGetBooleanv", (void *)glGetBooleanv},
- {"glGetBufferParameteriv", (void *)glGetBufferParameteriv},
- {"glGetClipPlanex", (void *)glGetClipPlanex},
- {"glGenBuffers", (void *)glGenBuffers},
- {"glGenTextures", (void *)glGenTextures},
- {"glGetError", (void *)glGetError},
- {"glGetFixedv", (void *)glGetFixedv},
- {"glGetIntegerv", (void *)glGetIntegerv},
- {"glGetLightxv", (void *)glGetLightxv},
- {"glGetMaterialxv", (void *)glGetMaterialxv},
- {"glGetPointerv", (void *)glGetPointerv},
- {"glGetString", (void *)glGetString},
- {"glGetTexEnviv", (void *)glGetTexEnviv},
- {"glGetTexEnvxv", (void *)glGetTexEnvxv},
- {"glGetTexParameteriv", (void *)glGetTexParameteriv},
- {"glGetTexParameterxv", (void *)glGetTexParameterxv},
- {"glHint", (void *)glHint},
- {"glIsBuffer", (void *)glIsBuffer},
- {"glIsEnabled", (void *)glIsEnabled},
- {"glIsTexture", (void *)glIsTexture},
- {"glLightModelx", (void *)glLightModelx},
- {"glLightModelxv", (void *)glLightModelxv},
- {"glLightx", (void *)glLightx},
- {"glLightxv", (void *)glLightxv},
- {"glLineWidthx", (void *)glLineWidthx},
- {"glLoadIdentity", (void *)glLoadIdentity},
- {"glLoadMatrixx", (void *)glLoadMatrixx},
- {"glLogicOp", (void *)glLogicOp},
- {"glMaterialx", (void *)glMaterialx},
- {"glMaterialxv", (void *)glMaterialxv},
- {"glMatrixMode", (void *)glMatrixMode},
- {"glMultMatrixx", (void *)glMultMatrixx},
- {"glMultiTexCoord4x", (void *)glMultiTexCoord4x},
- {"glNormal3x", (void *)glNormal3x},
- {"glNormalPointer", (void *)glNormalPointer},
- {"glOrthox", (void *)glOrthox},
- {"glPixelStorei", (void *)glPixelStorei},
- {"glPointParameterx", (void *)glPointParameterx},
- {"glPointParameterxv", (void *)glPointParameterxv},
- {"glPointSizex", (void *)glPointSizex},
- {"glPolygonOffsetx", (void *)glPolygonOffsetx},
- {"glPopMatrix", (void *)glPopMatrix},
- {"glPushMatrix", (void *)glPushMatrix},
- {"glReadPixels", (void *)glReadPixels},
- {"glRotatex", (void *)glRotatex},
- {"glSampleCoverage", (void *)glSampleCoverage},
- {"glSampleCoveragex", (void *)glSampleCoveragex},
- {"glScalex", (void *)glScalex},
- {"glScissor", (void *)glScissor},
- {"glShadeModel", (void *)glShadeModel},
- {"glStencilFunc", (void *)glStencilFunc},
- {"glStencilMask", (void *)glStencilMask},
- {"glStencilOp", (void *)glStencilOp},
- {"glTexCoordPointer", (void *)glTexCoordPointer},
- {"glTexEnvi", (void *)glTexEnvi},
- {"glTexEnvx", (void *)glTexEnvx},
- {"glTexEnviv", (void *)glTexEnviv},
- {"glTexEnvxv", (void *)glTexEnvxv},
- {"glTexImage2D", (void *)glTexImage2D},
- {"glTexParameteri", (void *)glTexParameteri},
- {"glTexParameterx", (void *)glTexParameterx},
- {"glTexParameteriv", (void *)glTexParameteriv},
- {"glTexParameterxv", (void *)glTexParameterxv},
- {"glTexSubImage2D", (void *)glTexSubImage2D},
- {"glTranslatex", (void *)glTranslatex},
- {"glVertexPointer", (void *)glVertexPointer},
- {"glViewport", (void *)glViewport},
- {"glPointSizePointerOES", (void *)glPointSizePointerOES},
- {"glBlendEquationSeparateOES", (void *)glBlendEquationSeparateOES},
- {"glBlendFuncSeparateOES", (void *)glBlendFuncSeparateOES},
- {"glBlendEquationOES", (void *)glBlendEquationOES},
- {"glDrawTexsOES", (void *)glDrawTexsOES},
- {"glDrawTexiOES", (void *)glDrawTexiOES},
- {"glDrawTexxOES", (void *)glDrawTexxOES},
- {"glDrawTexsvOES", (void *)glDrawTexsvOES},
- {"glDrawTexivOES", (void *)glDrawTexivOES},
- {"glDrawTexxvOES", (void *)glDrawTexxvOES},
- {"glDrawTexfOES", (void *)glDrawTexfOES},
- {"glDrawTexfvOES", (void *)glDrawTexfvOES},
- {"glEGLImageTargetTexture2DOES", (void *)glEGLImageTargetTexture2DOES},
- {"glEGLImageTargetRenderbufferStorageOES", (void *)glEGLImageTargetRenderbufferStorageOES},
- {"glAlphaFuncxOES", (void *)glAlphaFuncxOES},
- {"glClearColorxOES", (void *)glClearColorxOES},
- {"glClearDepthxOES", (void *)glClearDepthxOES},
- {"glClipPlanexOES", (void *)glClipPlanexOES},
- {"glColor4xOES", (void *)glColor4xOES},
- {"glDepthRangexOES", (void *)glDepthRangexOES},
- {"glFogxOES", (void *)glFogxOES},
- {"glFogxvOES", (void *)glFogxvOES},
- {"glFrustumxOES", (void *)glFrustumxOES},
- {"glGetClipPlanexOES", (void *)glGetClipPlanexOES},
- {"glGetFixedvOES", (void *)glGetFixedvOES},
- {"glGetLightxvOES", (void *)glGetLightxvOES},
- {"glGetMaterialxvOES", (void *)glGetMaterialxvOES},
- {"glGetTexEnvxvOES", (void *)glGetTexEnvxvOES},
- {"glGetTexParameterxvOES", (void *)glGetTexParameterxvOES},
- {"glLightModelxOES", (void *)glLightModelxOES},
- {"glLightModelxvOES", (void *)glLightModelxvOES},
- {"glLightxOES", (void *)glLightxOES},
- {"glLightxvOES", (void *)glLightxvOES},
- {"glLineWidthxOES", (void *)glLineWidthxOES},
- {"glLoadMatrixxOES", (void *)glLoadMatrixxOES},
- {"glMaterialxOES", (void *)glMaterialxOES},
- {"glMaterialxvOES", (void *)glMaterialxvOES},
- {"glMultMatrixxOES", (void *)glMultMatrixxOES},
- {"glMultiTexCoord4xOES", (void *)glMultiTexCoord4xOES},
- {"glNormal3xOES", (void *)glNormal3xOES},
- {"glOrthoxOES", (void *)glOrthoxOES},
- {"glPointParameterxOES", (void *)glPointParameterxOES},
- {"glPointParameterxvOES", (void *)glPointParameterxvOES},
- {"glPointSizexOES", (void *)glPointSizexOES},
- {"glPolygonOffsetxOES", (void *)glPolygonOffsetxOES},
- {"glRotatexOES", (void *)glRotatexOES},
- {"glSampleCoveragexOES", (void *)glSampleCoveragexOES},
- {"glScalexOES", (void *)glScalexOES},
- {"glTexEnvxOES", (void *)glTexEnvxOES},
- {"glTexEnvxvOES", (void *)glTexEnvxvOES},
- {"glTexParameterxOES", (void *)glTexParameterxOES},
- {"glTexParameterxvOES", (void *)glTexParameterxvOES},
- {"glTranslatexOES", (void *)glTranslatexOES},
- {"glIsRenderbufferOES", (void *)glIsRenderbufferOES},
- {"glBindRenderbufferOES", (void *)glBindRenderbufferOES},
- {"glDeleteRenderbuffersOES", (void *)glDeleteRenderbuffersOES},
- {"glGenRenderbuffersOES", (void *)glGenRenderbuffersOES},
- {"glRenderbufferStorageOES", (void *)glRenderbufferStorageOES},
- {"glGetRenderbufferParameterivOES", (void *)glGetRenderbufferParameterivOES},
- {"glIsFramebufferOES", (void *)glIsFramebufferOES},
- {"glBindFramebufferOES", (void *)glBindFramebufferOES},
- {"glDeleteFramebuffersOES", (void *)glDeleteFramebuffersOES},
- {"glGenFramebuffersOES", (void *)glGenFramebuffersOES},
- {"glCheckFramebufferStatusOES", (void *)glCheckFramebufferStatusOES},
- {"glFramebufferRenderbufferOES", (void *)glFramebufferRenderbufferOES},
- {"glFramebufferTexture2DOES", (void *)glFramebufferTexture2DOES},
- {"glGetFramebufferAttachmentParameterivOES", (void *)glGetFramebufferAttachmentParameterivOES},
- {"glGenerateMipmapOES", (void *)glGenerateMipmapOES},
- {"glMapBufferOES", (void *)glMapBufferOES},
- {"glUnmapBufferOES", (void *)glUnmapBufferOES},
- {"glGetBufferPointervOES", (void *)glGetBufferPointervOES},
- {"glCurrentPaletteMatrixOES", (void *)glCurrentPaletteMatrixOES},
- {"glLoadPaletteFromModelViewMatrixOES", (void *)glLoadPaletteFromModelViewMatrixOES},
- {"glMatrixIndexPointerOES", (void *)glMatrixIndexPointerOES},
- {"glWeightPointerOES", (void *)glWeightPointerOES},
- {"glQueryMatrixxOES", (void *)glQueryMatrixxOES},
- {"glDepthRangefOES", (void *)glDepthRangefOES},
- {"glFrustumfOES", (void *)glFrustumfOES},
- {"glOrthofOES", (void *)glOrthofOES},
- {"glClipPlanefOES", (void *)glClipPlanefOES},
- {"glGetClipPlanefOES", (void *)glGetClipPlanefOES},
- {"glClearDepthfOES", (void *)glClearDepthfOES},
- {"glTexGenfOES", (void *)glTexGenfOES},
- {"glTexGenfvOES", (void *)glTexGenfvOES},
- {"glTexGeniOES", (void *)glTexGeniOES},
- {"glTexGenivOES", (void *)glTexGenivOES},
- {"glTexGenxOES", (void *)glTexGenxOES},
- {"glTexGenxvOES", (void *)glTexGenxvOES},
- {"glGetTexGenfvOES", (void *)glGetTexGenfvOES},
- {"glGetTexGenivOES", (void *)glGetTexGenivOES},
- {"glGetTexGenxvOES", (void *)glGetTexGenxvOES},
- {"glBindVertexArrayOES", (void *)glBindVertexArrayOES},
- {"glDeleteVertexArraysOES", (void *)glDeleteVertexArraysOES},
- {"glGenVertexArraysOES", (void *)glGenVertexArraysOES},
- {"glIsVertexArrayOES", (void *)glIsVertexArrayOES},
- {"glDiscardFramebufferEXT", (void *)glDiscardFramebufferEXT},
- {"glMultiDrawArraysEXT", (void *)glMultiDrawArraysEXT},
- {"glMultiDrawElementsEXT", (void *)glMultiDrawElementsEXT},
- {"glClipPlanefIMG", (void *)glClipPlanefIMG},
- {"glClipPlanexIMG", (void *)glClipPlanexIMG},
- {"glRenderbufferStorageMultisampleIMG", (void *)glRenderbufferStorageMultisampleIMG},
- {"glFramebufferTexture2DMultisampleIMG", (void *)glFramebufferTexture2DMultisampleIMG},
- {"glDeleteFencesNV", (void *)glDeleteFencesNV},
- {"glGenFencesNV", (void *)glGenFencesNV},
- {"glIsFenceNV", (void *)glIsFenceNV},
- {"glTestFenceNV", (void *)glTestFenceNV},
- {"glGetFenceivNV", (void *)glGetFenceivNV},
- {"glFinishFenceNV", (void *)glFinishFenceNV},
- {"glSetFenceNV", (void *)glSetFenceNV},
- {"glGetDriverControlsQCOM", (void *)glGetDriverControlsQCOM},
- {"glGetDriverControlStringQCOM", (void *)glGetDriverControlStringQCOM},
- {"glEnableDriverControlQCOM", (void *)glEnableDriverControlQCOM},
- {"glDisableDriverControlQCOM", (void *)glDisableDriverControlQCOM},
- {"glExtGetTexturesQCOM", (void *)glExtGetTexturesQCOM},
- {"glExtGetBuffersQCOM", (void *)glExtGetBuffersQCOM},
- {"glExtGetRenderbuffersQCOM", (void *)glExtGetRenderbuffersQCOM},
- {"glExtGetFramebuffersQCOM", (void *)glExtGetFramebuffersQCOM},
- {"glExtGetTexLevelParameterivQCOM", (void *)glExtGetTexLevelParameterivQCOM},
- {"glExtTexObjectStateOverrideiQCOM", (void *)glExtTexObjectStateOverrideiQCOM},
- {"glExtGetTexSubImageQCOM", (void *)glExtGetTexSubImageQCOM},
- {"glExtGetBufferPointervQCOM", (void *)glExtGetBufferPointervQCOM},
- {"glExtGetShadersQCOM", (void *)glExtGetShadersQCOM},
- {"glExtGetProgramsQCOM", (void *)glExtGetProgramsQCOM},
- {"glExtIsProgramBinaryQCOM", (void *)glExtIsProgramBinaryQCOM},
- {"glExtGetProgramBinarySourceQCOM", (void *)glExtGetProgramBinarySourceQCOM},
- {"glStartTilingQCOM", (void *)glStartTilingQCOM},
- {"glEndTilingQCOM", (void *)glEndTilingQCOM}
-};
-static int gles_num_funcs = sizeof(gles_funcs_by_name) / sizeof(struct _gles_funcs_by_name);
diff --git a/emulator/opengl/tests/gles_android_wrapper/gles_proc.h b/emulator/opengl/tests/gles_android_wrapper/gles_proc.h
deleted file mode 100644
index afd94b9..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/gles_proc.h
+++ /dev/null
@@ -1,296 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _GLES_PROC_H
-#define _GLES_PROC_H
-
-#include <GLES/gl.h>
-#define GL_GLEXT_PROTOTYPES
-#include <GLES/glext.h>
-
-typedef void (* glAlphaFunc_t) (GLenum, GLclampf);
-typedef void (* glClearColor_t) (GLclampf, GLclampf, GLclampf, GLclampf);
-typedef void (* glClearDepthf_t) (GLclampf);
-typedef void (* glClipPlanef_t) (GLenum, const GLfloat*);
-typedef void (* glColor4f_t) (GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glDepthRangef_t) (GLclampf, GLclampf);
-typedef void (* glFogf_t) (GLenum, GLfloat);
-typedef void (* glFogfv_t) (GLenum, const GLfloat*);
-typedef void (* glFrustumf_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glGetClipPlanef_t) (GLenum, GLfloat*);
-typedef void (* glGetFloatv_t) (GLenum, GLfloat*);
-typedef void (* glGetLightfv_t) (GLenum, GLenum, GLfloat*);
-typedef void (* glGetMaterialfv_t) (GLenum, GLenum, GLfloat*);
-typedef void (* glGetTexEnvfv_t) (GLenum, GLenum, GLfloat*);
-typedef void (* glGetTexParameterfv_t) (GLenum, GLenum, GLfloat*);
-typedef void (* glLightModelf_t) (GLenum, GLfloat);
-typedef void (* glLightModelfv_t) (GLenum, const GLfloat*);
-typedef void (* glLightf_t) (GLenum, GLenum, GLfloat);
-typedef void (* glLightfv_t) (GLenum, GLenum, const GLfloat*);
-typedef void (* glLineWidth_t) (GLfloat);
-typedef void (* glLoadMatrixf_t) (const GLfloat*);
-typedef void (* glMaterialf_t) (GLenum, GLenum, GLfloat);
-typedef void (* glMaterialfv_t) (GLenum, GLenum, const GLfloat*);
-typedef void (* glMultMatrixf_t) (const GLfloat*);
-typedef void (* glMultiTexCoord4f_t) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glNormal3f_t) (GLfloat, GLfloat, GLfloat);
-typedef void (* glOrthof_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glPointParameterf_t) (GLenum, GLfloat);
-typedef void (* glPointParameterfv_t) (GLenum, const GLfloat*);
-typedef void (* glPointSize_t) (GLfloat);
-typedef void (* glPolygonOffset_t) (GLfloat, GLfloat);
-typedef void (* glRotatef_t) (GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glScalef_t) (GLfloat, GLfloat, GLfloat);
-typedef void (* glTexEnvf_t) (GLenum, GLenum, GLfloat);
-typedef void (* glTexEnvfv_t) (GLenum, GLenum, const GLfloat*);
-typedef void (* glTexParameterf_t) (GLenum, GLenum, GLfloat);
-typedef void (* glTexParameterfv_t) (GLenum, GLenum, const GLfloat*);
-typedef void (* glTranslatef_t) (GLfloat, GLfloat, GLfloat);
-typedef void (* glActiveTexture_t) (GLenum);
-typedef void (* glAlphaFuncx_t) (GLenum, GLclampx);
-typedef void (* glBindBuffer_t) (GLenum, GLuint);
-typedef void (* glBindTexture_t) (GLenum, GLuint);
-typedef void (* glBlendFunc_t) (GLenum, GLenum);
-typedef void (* glBufferData_t) (GLenum, GLsizeiptr, const GLvoid*, GLenum);
-typedef void (* glBufferSubData_t) (GLenum, GLintptr, GLsizeiptr, const GLvoid*);
-typedef void (* glClear_t) (GLbitfield);
-typedef void (* glClearColorx_t) (GLclampx, GLclampx, GLclampx, GLclampx);
-typedef void (* glClearDepthx_t) (GLclampx);
-typedef void (* glClearStencil_t) (GLint);
-typedef void (* glClientActiveTexture_t) (GLenum);
-typedef void (* glClipPlanex_t) (GLenum, const GLfixed*);
-typedef void (* glColor4ub_t) (GLubyte, GLubyte, GLubyte, GLubyte);
-typedef void (* glColor4x_t) (GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glColorMask_t) (GLboolean, GLboolean, GLboolean, GLboolean);
-typedef void (* glColorPointer_t) (GLint, GLenum, GLsizei, const GLvoid*);
-typedef void (* glCompressedTexImage2D_t) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
-typedef void (* glCompressedTexSubImage2D_t) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
-typedef void (* glCopyTexImage2D_t) (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
-typedef void (* glCopyTexSubImage2D_t) (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-typedef void (* glCullFace_t) (GLenum);
-typedef void (* glDeleteBuffers_t) (GLsizei, const GLuint*);
-typedef void (* glDeleteTextures_t) (GLsizei, const GLuint*);
-typedef void (* glDepthFunc_t) (GLenum);
-typedef void (* glDepthMask_t) (GLboolean);
-typedef void (* glDepthRangex_t) (GLclampx, GLclampx);
-typedef void (* glDisable_t) (GLenum);
-typedef void (* glDisableClientState_t) (GLenum);
-typedef void (* glDrawArrays_t) (GLenum, GLint, GLsizei);
-typedef void (* glDrawElements_t) (GLenum, GLsizei, GLenum, const GLvoid*);
-typedef void (* glEnable_t) (GLenum);
-typedef void (* glEnableClientState_t) (GLenum);
-typedef void (* glFinish_t) ();
-typedef void (* glFlush_t) ();
-typedef void (* glFogx_t) (GLenum, GLfixed);
-typedef void (* glFogxv_t) (GLenum, const GLfixed*);
-typedef void (* glFrontFace_t) (GLenum);
-typedef void (* glFrustumx_t) (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glGetBooleanv_t) (GLenum, GLboolean*);
-typedef void (* glGetBufferParameteriv_t) (GLenum, GLenum, GLint*);
-typedef void (* glGetClipPlanex_t) (GLenum, GLfixed*);
-typedef void (* glGenBuffers_t) (GLsizei, GLuint*);
-typedef void (* glGenTextures_t) (GLsizei, GLuint*);
-typedef GLenum (* glGetError_t) ();
-typedef void (* glGetFixedv_t) (GLenum, GLfixed*);
-typedef void (* glGetIntegerv_t) (GLenum, GLint*);
-typedef void (* glGetLightxv_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glGetMaterialxv_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glGetPointerv_t) (GLenum, GLvoid**);
-typedef const GLubyte* (* glGetString_t) (GLenum);
-typedef void (* glGetTexEnviv_t) (GLenum, GLenum, GLint*);
-typedef void (* glGetTexEnvxv_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glGetTexParameteriv_t) (GLenum, GLenum, GLint*);
-typedef void (* glGetTexParameterxv_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glHint_t) (GLenum, GLenum);
-typedef GLboolean (* glIsBuffer_t) (GLuint);
-typedef GLboolean (* glIsEnabled_t) (GLenum);
-typedef GLboolean (* glIsTexture_t) (GLuint);
-typedef void (* glLightModelx_t) (GLenum, GLfixed);
-typedef void (* glLightModelxv_t) (GLenum, const GLfixed*);
-typedef void (* glLightx_t) (GLenum, GLenum, GLfixed);
-typedef void (* glLightxv_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glLineWidthx_t) (GLfixed);
-typedef void (* glLoadIdentity_t) ();
-typedef void (* glLoadMatrixx_t) (const GLfixed*);
-typedef void (* glLogicOp_t) (GLenum);
-typedef void (* glMaterialx_t) (GLenum, GLenum, GLfixed);
-typedef void (* glMaterialxv_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glMatrixMode_t) (GLenum);
-typedef void (* glMultMatrixx_t) (const GLfixed*);
-typedef void (* glMultiTexCoord4x_t) (GLenum, GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glNormal3x_t) (GLfixed, GLfixed, GLfixed);
-typedef void (* glNormalPointer_t) (GLenum, GLsizei, const GLvoid*);
-typedef void (* glOrthox_t) (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glPixelStorei_t) (GLenum, GLint);
-typedef void (* glPointParameterx_t) (GLenum, GLfixed);
-typedef void (* glPointParameterxv_t) (GLenum, const GLfixed*);
-typedef void (* glPointSizex_t) (GLfixed);
-typedef void (* glPolygonOffsetx_t) (GLfixed, GLfixed);
-typedef void (* glPopMatrix_t) ();
-typedef void (* glPushMatrix_t) ();
-typedef void (* glReadPixels_t) (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*);
-typedef void (* glRotatex_t) (GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glSampleCoverage_t) (GLclampf, GLboolean);
-typedef void (* glSampleCoveragex_t) (GLclampx, GLboolean);
-typedef void (* glScalex_t) (GLfixed, GLfixed, GLfixed);
-typedef void (* glScissor_t) (GLint, GLint, GLsizei, GLsizei);
-typedef void (* glShadeModel_t) (GLenum);
-typedef void (* glStencilFunc_t) (GLenum, GLint, GLuint);
-typedef void (* glStencilMask_t) (GLuint);
-typedef void (* glStencilOp_t) (GLenum, GLenum, GLenum);
-typedef void (* glTexCoordPointer_t) (GLint, GLenum, GLsizei, const GLvoid*);
-typedef void (* glTexEnvi_t) (GLenum, GLenum, GLint);
-typedef void (* glTexEnvx_t) (GLenum, GLenum, GLfixed);
-typedef void (* glTexEnviv_t) (GLenum, GLenum, const GLint*);
-typedef void (* glTexEnvxv_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glTexImage2D_t) (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*);
-typedef void (* glTexParameteri_t) (GLenum, GLenum, GLint);
-typedef void (* glTexParameterx_t) (GLenum, GLenum, GLfixed);
-typedef void (* glTexParameteriv_t) (GLenum, GLenum, const GLint*);
-typedef void (* glTexParameterxv_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glTexSubImage2D_t) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*);
-typedef void (* glTranslatex_t) (GLfixed, GLfixed, GLfixed);
-typedef void (* glVertexPointer_t) (GLint, GLenum, GLsizei, const GLvoid*);
-typedef void (* glViewport_t) (GLint, GLint, GLsizei, GLsizei);
-typedef void (* glPointSizePointerOES_t) (GLenum, GLsizei, const GLvoid*);
-typedef void (* glBlendEquationSeparateOES_t) (GLenum, GLenum);
-typedef void (* glBlendFuncSeparateOES_t) (GLenum, GLenum, GLenum, GLenum);
-typedef void (* glBlendEquationOES_t) (GLenum);
-typedef void (* glDrawTexsOES_t) (GLshort, GLshort, GLshort, GLshort, GLshort);
-typedef void (* glDrawTexiOES_t) (GLint, GLint, GLint, GLint, GLint);
-typedef void (* glDrawTexxOES_t) (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glDrawTexsvOES_t) (const GLshort*);
-typedef void (* glDrawTexivOES_t) (const GLint*);
-typedef void (* glDrawTexxvOES_t) (const GLfixed*);
-typedef void (* glDrawTexfOES_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glDrawTexfvOES_t) (const GLfloat*);
-typedef void (* glEGLImageTargetTexture2DOES_t) (GLenum, GLeglImageOES);
-typedef void (* glEGLImageTargetRenderbufferStorageOES_t) (GLenum, GLeglImageOES);
-typedef void (* glAlphaFuncxOES_t) (GLenum, GLclampx);
-typedef void (* glClearColorxOES_t) (GLclampx, GLclampx, GLclampx, GLclampx);
-typedef void (* glClearDepthxOES_t) (GLclampx);
-typedef void (* glClipPlanexOES_t) (GLenum, const GLfixed*);
-typedef void (* glColor4xOES_t) (GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glDepthRangexOES_t) (GLclampx, GLclampx);
-typedef void (* glFogxOES_t) (GLenum, GLfixed);
-typedef void (* glFogxvOES_t) (GLenum, const GLfixed*);
-typedef void (* glFrustumxOES_t) (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glGetClipPlanexOES_t) (GLenum, GLfixed*);
-typedef void (* glGetFixedvOES_t) (GLenum, GLfixed*);
-typedef void (* glGetLightxvOES_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glGetMaterialxvOES_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glGetTexEnvxvOES_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glGetTexParameterxvOES_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glLightModelxOES_t) (GLenum, GLfixed);
-typedef void (* glLightModelxvOES_t) (GLenum, const GLfixed*);
-typedef void (* glLightxOES_t) (GLenum, GLenum, GLfixed);
-typedef void (* glLightxvOES_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glLineWidthxOES_t) (GLfixed);
-typedef void (* glLoadMatrixxOES_t) (const GLfixed*);
-typedef void (* glMaterialxOES_t) (GLenum, GLenum, GLfixed);
-typedef void (* glMaterialxvOES_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glMultMatrixxOES_t) (const GLfixed*);
-typedef void (* glMultiTexCoord4xOES_t) (GLenum, GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glNormal3xOES_t) (GLfixed, GLfixed, GLfixed);
-typedef void (* glOrthoxOES_t) (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glPointParameterxOES_t) (GLenum, GLfixed);
-typedef void (* glPointParameterxvOES_t) (GLenum, const GLfixed*);
-typedef void (* glPointSizexOES_t) (GLfixed);
-typedef void (* glPolygonOffsetxOES_t) (GLfixed, GLfixed);
-typedef void (* glRotatexOES_t) (GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glSampleCoveragexOES_t) (GLclampx, GLboolean);
-typedef void (* glScalexOES_t) (GLfixed, GLfixed, GLfixed);
-typedef void (* glTexEnvxOES_t) (GLenum, GLenum, GLfixed);
-typedef void (* glTexEnvxvOES_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glTexParameterxOES_t) (GLenum, GLenum, GLfixed);
-typedef void (* glTexParameterxvOES_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glTranslatexOES_t) (GLfixed, GLfixed, GLfixed);
-typedef GLboolean (* glIsRenderbufferOES_t) (GLuint);
-typedef void (* glBindRenderbufferOES_t) (GLenum, GLuint);
-typedef void (* glDeleteRenderbuffersOES_t) (GLsizei, const GLuint*);
-typedef void (* glGenRenderbuffersOES_t) (GLsizei, GLuint*);
-typedef void (* glRenderbufferStorageOES_t) (GLenum, GLenum, GLsizei, GLsizei);
-typedef void (* glGetRenderbufferParameterivOES_t) (GLenum, GLenum, GLint*);
-typedef GLboolean (* glIsFramebufferOES_t) (GLuint);
-typedef void (* glBindFramebufferOES_t) (GLenum, GLuint);
-typedef void (* glDeleteFramebuffersOES_t) (GLsizei, const GLuint*);
-typedef void (* glGenFramebuffersOES_t) (GLsizei, GLuint*);
-typedef GLenum (* glCheckFramebufferStatusOES_t) (GLenum);
-typedef void (* glFramebufferRenderbufferOES_t) (GLenum, GLenum, GLenum, GLuint);
-typedef void (* glFramebufferTexture2DOES_t) (GLenum, GLenum, GLenum, GLuint, GLint);
-typedef void (* glGetFramebufferAttachmentParameterivOES_t) (GLenum, GLenum, GLenum, GLint*);
-typedef void (* glGenerateMipmapOES_t) (GLenum);
-typedef void* (* glMapBufferOES_t) (GLenum, GLenum);
-typedef GLboolean (* glUnmapBufferOES_t) (GLenum);
-typedef void (* glGetBufferPointervOES_t) (GLenum, GLenum, GLvoid*);
-typedef void (* glCurrentPaletteMatrixOES_t) (GLuint);
-typedef void (* glLoadPaletteFromModelViewMatrixOES_t) ();
-typedef void (* glMatrixIndexPointerOES_t) (GLint, GLenum, GLsizei, const GLvoid*);
-typedef void (* glWeightPointerOES_t) (GLint, GLenum, GLsizei, const GLvoid*);
-typedef GLbitfield (* glQueryMatrixxOES_t) (GLfixed*, GLint*);
-typedef void (* glDepthRangefOES_t) (GLclampf, GLclampf);
-typedef void (* glFrustumfOES_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glOrthofOES_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glClipPlanefOES_t) (GLenum, const GLfloat*);
-typedef void (* glGetClipPlanefOES_t) (GLenum, GLfloat*);
-typedef void (* glClearDepthfOES_t) (GLclampf);
-typedef void (* glTexGenfOES_t) (GLenum, GLenum, GLfloat);
-typedef void (* glTexGenfvOES_t) (GLenum, GLenum, const GLfloat*);
-typedef void (* glTexGeniOES_t) (GLenum, GLenum, GLint);
-typedef void (* glTexGenivOES_t) (GLenum, GLenum, const GLint*);
-typedef void (* glTexGenxOES_t) (GLenum, GLenum, GLfixed);
-typedef void (* glTexGenxvOES_t) (GLenum, GLenum, const GLfixed*);
-typedef void (* glGetTexGenfvOES_t) (GLenum, GLenum, GLfloat*);
-typedef void (* glGetTexGenivOES_t) (GLenum, GLenum, GLint*);
-typedef void (* glGetTexGenxvOES_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glBindVertexArrayOES_t) (GLuint);
-typedef void (* glDeleteVertexArraysOES_t) (GLsizei, const GLuint*);
-typedef void (* glGenVertexArraysOES_t) (GLsizei, GLuint*);
-typedef GLboolean (* glIsVertexArrayOES_t) (GLuint);
-typedef void (* glDiscardFramebufferEXT_t) (GLenum, GLsizei, const GLenum*);
-typedef void (* glMultiDrawArraysEXT_t) (GLenum, GLint*, GLsizei*, GLsizei);
-typedef void (* glMultiDrawElementsEXT_t) (GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei);
-typedef void (* glClipPlanefIMG_t) (GLenum, const GLfloat*);
-typedef void (* glClipPlanexIMG_t) (GLenum, const GLfixed*);
-typedef void (* glRenderbufferStorageMultisampleIMG_t) (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-typedef void (* glFramebufferTexture2DMultisampleIMG_t) (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
-typedef void (* glDeleteFencesNV_t) (GLsizei, const GLuint*);
-typedef void (* glGenFencesNV_t) (GLsizei, GLuint*);
-typedef GLboolean (* glIsFenceNV_t) (GLuint);
-typedef GLboolean (* glTestFenceNV_t) (GLuint);
-typedef void (* glGetFenceivNV_t) (GLuint, GLenum, GLint*);
-typedef void (* glFinishFenceNV_t) (GLuint);
-typedef void (* glSetFenceNV_t) (GLuint, GLenum);
-typedef void (* glGetDriverControlsQCOM_t) (GLint*, GLsizei, GLuint*);
-typedef void (* glGetDriverControlStringQCOM_t) (GLuint, GLsizei, GLsizei*, GLchar*);
-typedef void (* glEnableDriverControlQCOM_t) (GLuint);
-typedef void (* glDisableDriverControlQCOM_t) (GLuint);
-typedef void (* glExtGetTexturesQCOM_t) (GLuint*, GLint, GLint*);
-typedef void (* glExtGetBuffersQCOM_t) (GLuint*, GLint, GLint*);
-typedef void (* glExtGetRenderbuffersQCOM_t) (GLuint*, GLint, GLint*);
-typedef void (* glExtGetFramebuffersQCOM_t) (GLuint*, GLint, GLint*);
-typedef void (* glExtGetTexLevelParameterivQCOM_t) (GLuint, GLenum, GLint, GLenum, GLint*);
-typedef void (* glExtTexObjectStateOverrideiQCOM_t) (GLenum, GLenum, GLint);
-typedef void (* glExtGetTexSubImageQCOM_t) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid*);
-typedef void (* glExtGetBufferPointervQCOM_t) (GLenum, GLvoid**);
-typedef void (* glExtGetShadersQCOM_t) (GLuint*, GLint, GLint*);
-typedef void (* glExtGetProgramsQCOM_t) (GLuint*, GLint, GLint*);
-typedef GLboolean (* glExtIsProgramBinaryQCOM_t) (GLuint);
-typedef void (* glExtGetProgramBinarySourceQCOM_t) (GLuint, GLenum, GLchar*, GLint*);
-typedef void (* glStartTilingQCOM_t) (GLuint, GLuint, GLuint, GLuint, GLbitfield);
-typedef void (* glEndTilingQCOM_t) (GLbitfield);
-
-
-#endif
diff --git a/emulator/opengl/tests/gles_android_wrapper/glesv1_emul_ifc.cpp b/emulator/opengl/tests/gles_android_wrapper/glesv1_emul_ifc.cpp
deleted file mode 100644
index 26c98a8..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/glesv1_emul_ifc.cpp
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
-* Copyright 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#include <stdlib.h>
-#include "ApiInitializer.h"
-#include <dlfcn.h>
-#include "gl_wrapper_context.h"
-
-extern "C" {
- gl_wrapper_context_t *createFromLib(void *solib, gl_wrapper_context_t *(*accessor)());
-}
-
-gl_wrapper_context_t * createFromLib(void *solib, gl_wrapper_context_t *(accessor)())
-{
- gl_wrapper_context_t *ctx = new gl_wrapper_context_t;
- if (ctx == NULL) {
- return NULL;
- }
- ApiInitializer *initializer = new ApiInitializer(solib);
- ctx->initDispatchByName(ApiInitializer::s_getProc, initializer);
- gl_wrapper_context_t::setContextAccessor(accessor);
- delete initializer;
- return ctx;
-}
-
-
diff --git a/emulator/opengl/tests/gles_android_wrapper/glesv2_emul_ifc.cpp b/emulator/opengl/tests/gles_android_wrapper/glesv2_emul_ifc.cpp
deleted file mode 100644
index 4ae13dd..0000000
--- a/emulator/opengl/tests/gles_android_wrapper/glesv2_emul_ifc.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
-* Copyright 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#include <stdlib.h>
-#include "ApiInitializer.h"
-#include <dlfcn.h>
-#include "gl2_wrapper_context.h"
-
-extern "C" {
- gl2_wrapper_context_t *createFromLib(void *solib, gl2_wrapper_context_t *(*accessor)());
-}
-
-gl2_wrapper_context_t * createFromLib(void *solib, gl2_wrapper_context_t *(*accessor)())
-{
- gl2_wrapper_context_t *ctx = new gl2_wrapper_context_t;
- if (ctx == NULL) {
- return NULL;
- }
- ApiInitializer *initializer = new ApiInitializer(solib);
- ctx->initDispatchByName(ApiInitializer::s_getProc, initializer);
- gl2_wrapper_context_t::setContextAccessor(accessor);
- delete initializer;
- return ctx;
-}
-
-
-
diff --git a/emulator/opengl/tests/ut_rendercontrol_dec/Android.mk b/emulator/opengl/tests/ut_rendercontrol_dec/Android.mk
index a5a01e8..b94bd44 100644
--- a/emulator/opengl/tests/ut_rendercontrol_dec/Android.mk
+++ b/emulator/opengl/tests/ut_rendercontrol_dec/Android.mk
@@ -2,6 +2,5 @@ LOCAL_PATH := $(call my-dir)
$(call emugl-begin-host-shared-library,libut_rendercontrol_dec)
$(call emugl-import, libOpenglCodecCommon)
-$(call emugl-gen-decoder,$(EMUGL_PATH)/tests/ut_rendercontrol_enc,ut_rendercontrol)
-$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/tests/ut_rendercontrol_enc)
+$(call emugl-gen-decoder,$(LOCAL_PATH),ut_rendercontrol)
$(call emugl-end-module)
diff --git a/emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.attrib b/emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.attrib
index c47a9f9..c47a9f9 100644
--- a/emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.attrib
+++ b/emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.attrib
diff --git a/emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.in b/emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.in
index 0d5942f..0d5942f 100644
--- a/emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.in
+++ b/emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.in
diff --git a/emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.types b/emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.types
index 9d945ab..9d945ab 100644
--- a/emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol.types
+++ b/emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol.types
diff --git a/emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol_types.h b/emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol_types.h
index 9b7864d..9b7864d 100644
--- a/emulator/opengl/tests/ut_rendercontrol_enc/ut_rendercontrol_types.h
+++ b/emulator/opengl/tests/ut_rendercontrol_dec/ut_rendercontrol_types.h