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author | David 'Digit' Turner <digit@google.com> | 2014-06-04 11:15:53 +0200 |
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committer | David 'Digit' Turner <digit@google.com> | 2014-06-04 11:15:53 +0200 |
commit | f7ca633e49f6f490efd875f63708017bdbb0084c (patch) | |
tree | 5614b94a998a68c6b801aaeaa568037b0e2c9263 /testapps/proguard.config | |
parent | a509402a6b907a871b62f89ea713ff63286c23ae (diff) | |
download | sdk-f7ca633e49f6f490efd875f63708017bdbb0084c.zip sdk-f7ca633e49f6f490efd875f63708017bdbb0084c.tar.gz sdk-f7ca633e49f6f490efd875f63708017bdbb0084c.tar.bz2 |
emulator/opengl: Fix GPU emulation library crash on Windows.
The definitions of two EGL translator functions were missing
EGLAPI / EGLAPIENTRY macros. On Windows, these enforces the
__stdcall procedure call modifier, which changes the way the
stack pointer is modified on function exit.
Without this patch, a call to these function will result in
a corrupted stack pointer in the caller, quickly followed by
a random crash.
BUG=15402623
Change-Id: Ia0f7ebef29e1252086fb59ebf2e6f907c2a69487
Diffstat (limited to 'testapps/proguard.config')
0 files changed, 0 insertions, 0 deletions